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If you'd like to replay Deus Ex but are put off by the year 2000 graphics, you're a monster. Fortunately, dear monster, help is at hand. While the USA was off giving thanks for something or other last week, the real cause for celebration was that the final version of high-res retexturing mod New Vision was released, giving even the most monstrous of monsters no excuse not to revisit this classic.
New Vision replaces Deus Ex's level textures with new versions in the same style. Check out these comparison shots between the original Deus Ex and an older version of New Vision, and expect it to look even fancier now. Snag the 1.1GB download here.
"I'd like to sincerely thank everyone in the community for their support over the years; without you, I wouldn't have had the motivation to continue working on this project for 5 years of my life," lead texture artist David Watts said in the announcement. Lovely folks, the mod community.
Personally I'm a sucker for the classic look, digging that real millennial vibe, though you may be a monster. "But the level geometry is so blocky!" you might still grumble. Out. Get out.
If Shacknews Game of the Year runner-up Deus Ex: Human Revolution put you in the mood for more cyborg-dystopian RPG action, good news. You'll probably have a chance to play the original Deus Ex on your PlayStation 3 soon. The European board PEGI has issued a rating for "Deus Ex" on the system, most likely as a PS2 classic.
Siliconera notes that the rated game is rated 16 and up, while Human Revolution is rated 18 and up in the region. The PlayStation 2 re-release of Deus Ex was subtitled "The Conspiracy," and its generally positive reception showed the game making a solid transition to consoles.
Warren Spector, the industry luminary responsible for overseeing the development of such beloved games as System Shock and Deus Ex, has been revealed as this year's recipient of the twelfth Game Developers Conference Association's Lifetime Achievement Award.
Spector, whose most recent work includes Epic Mickey--and who also cut his teeth on a number of games in the Wing Commander and Ultima series--joins the impressive company of previous honorees. Previous winners of the award include a host of other important industry visionaries like Will Wright (the first awarded), Peter Molyneux, John Carmack, Hideo Kojima, Sid Meier, and more. The award is meant to honor the achievements of those who've made an "indelible impact on the craft of game development and games as a whole."
The awards ceremony will take place on Wednesday, March 7 at 6:30 P.M., PST at the Moscone Center in San Francisco during the 2012 Game Developers Conference.
Virtual vendor of vintage video games Good Old Games has enlisted another big publisher in its missions to stop PC classics from vanishing into obscurity, announcing today that it's signed up Square Enix. The pair are starting slowly, though, with two games available almost everywhere under the Sun--Hitman: Codename 47 and Deus Ex
More Square Enix GOG re-releases are to be announced "in coming weeks." We'll most likely see more of the fruits it picked up through acquiring Eidos, such as the Thief, Tomb Raider, Legacy of Kain, and Championship Manager series. Let's not forget that Final Fantasy VII and VIII both hit PC too, back in the day.
Deus Ex sounds something of a lark, some manner of cyberpunk FPS-RPG going by GOG's description. Apparently it boasts "expansive environments, ambitious and non-linear storyline, varied gameplay, and great replayability," but it seems every game claims that, don't they? Still, for $9.99, it could be worth a try.
Then there's Hitman, where for $5.99 you can pretend to be a hitman. If you've missed IO's classic series, you're given a target then turned loose into open levels to take them out as you please, adopting disguises, causing distractions, going in guns blazing, sniping from afar, or even staging accidents. Fun stuff. A new one's coming out soon, y'know.
Both Deus Ex and Hitman have been on heaps of digital distribution platforms for years now, but if you've been holding out for the DRM-free GOG treatment, here you go.
Released in 2000 from developer Ion Storm, Deus Ex has become one of the essential titles to mention when discussing well-crafted stories in video games. If ever there was a list of required reading for RPG titles, Deus Ex would be battling for the top of the list. It's undoubtedly a classic and cult favorite among PC gamers around the world.
"The biggest success in Deus Ex was how it approached choice. This was from an era when player choice and branching paths were pretty daring in RPGs and entirely unheard of in shooters," Shacker BlackCat9 reminisced. "Perhaps because of the lack of precedent, the designers of Deus Ex ended up creating an environment where player choice didn't come directly out of making binary decisions, like picking the good or evil response from a dialogue tree or gaining karma points."
Choice continues to be a strong element in games today, offering players varying degrees of options to change the narrative structure, such as role-playing games like Mass Effect or action games like Grand Theft Auto IV.
"It was really nice seeing a game present options that weren't made obvious..." said Shacker Mecha Tofu Pirate. "It has depth that still hasn't been seen in most FPS since it came out."
For some, Deus Ex was simply a reminder of how grand PC gaming could be. "Deus Ex was the game that revived my love of PC gaming. I played it at my step father's house. He had it, but his machine could barely run it. It also kept crashing," Shacker flagg209 wrote. "I must have played it over and over again - because I still remember where everything is, and all the back doors to everything. It was a remarkable game."
In his MobyGames.com user review, Unicorn Lynx said: "It fully deserves the praise it has got and stands out as one of the most remarkable achievements of video game design."
Tell us your memories of Deus Ex in the comments below. To read additional thoughts about the game, read the Chatty thread created to support this feature.
Deus Ex on MobyGames.com
Description: Deus Ex is a dark cyberpunk game that combines gameplay styles of first-person shooter and RPG, with elements of stealth and puzzle-solving. The player assumes the role of JC Denton, UNATCO anti-terrorist agent. Pitted against an elaborate global conspiracy, he must interact with characters, pick up weapons and complete objectives. While DC is essentially fixed within the mission-framework of the game, he can be customized in areas such as weapons, technical skills and physical prowess. Completing objectives rewards the player with skill points, which may be distributed to increase JC's proficiencies in eleven different disciplines. The player can choose to increase the damage JC inflicts with various types of weapons, improve his lock-picking or computer hacking abilities, etc. Each such discipline has four levels of proficiency.
The Deus Ex franchise lives on with Deus Ex: Human Revolution, the first game from developer Eidos Montreal. For more on the latest game in the series, check out the Deus Ex: Human Revolution game page on Shacknews.
Moby Games Classic is our chance to look back at the games that helped shape the video game industry with the help of our sister site MobyGames.com. It combines a short history lesson on the title and anecdotes from the Shacknews community.
If you fancy replaying Deus Ex in preparation for prequel Deus Ex: Human Revolution's launch later this month but are put off by its decade-old texturing, help is at hand. After four years of development, the first full release of HD texture mod New Vision has launched.
New Vision replaces 75% of the environment textures in Deus Ex with shiny "high definition" versions. Why only 75%? Developer 'DaveW' explains, "The other 25% isn't being redone, I don't have the time. The 75% are the vast majority of textures, the rest are generally minor detail elements."
Only world textures are replaced, mind, not weapons, characters, items, and all that jazz. The much-anticipated High Definition Texture Project is intended going to replace those other elements, but it's had a rocky development history. A beta version was released in 2006 with a few new models but little has happened since, though there are supposedly heaps more made and simply waiting on animations.
Another mod team is tarting up Deus Ex with Deus Ex: Revision, which revamps the levels to be not only prettier but also more challenging. It's still in development, but a demo version with a new Hell's Kitchen has been released.
To get the most out of Deus Ex on a modern system, whether using New Vision, HDTP, or just plain old regular, you'll want to follow this handy guide with tips on replacement renderers, custom resolutions, and more.
Download the New Vision 1.0 retexture pack here.
For only 99 cents (or 80MS Points) you can join the rest of the hardcore, cult fans of the Deus Ex series. Is Microsoft a little late to push a game that launched for PC in 2000? Before we answer that, consider this:
Warren Spector, one of the original designers on Deus Ex, just launched his latest title: Epic Mickey, developed at Junction Point Studios, making it a good time to bring up his old classic. Add to that, the fact that Edios Montreal recently released new media for its upcoming third installment in the Deus Ex series, titled Deus Ex: Human Revolution, and one could argue that Microsoft was right on time with this offer.
Those people would be wrong--it's ten years old for crying out loud--but it's a cute argument to make. Make sure to grab the game soon, if you don't already own it.