Aerial Destruction - Devdan
Hi people!

Zombie Road Rider has received a huge update that was on the work for some times now!

https://store.steampowered.com/app/1175640/Zombie_Road_Rider/

Actually, the game has received a series of updates since the last news that was posted last year ago! So what is new?

A full new environment to play! The City Downtown ! Set in an environment made of skyscrapers and large roads, save the survivors who are running around and bring them to the safe house!





Another new environment, the Industrial Town! Set in narrow streets with old industrial style buildings, largely populated with fully physics-based props, obstacles and zombies to road ride!





The Factory, a modern industrial type place with barricades and zombies to destroy!





Another one main new aspect of the game is that +30 zombies were added to replace the old classic one, so that the game has more variety of characters!





Physics of the cars and vehicles were reworked to feel more enjoyable and powerful against the obstacles and zombies on the road. Improvements were made on the graphics and the optimisation of the game to have it run more smoothly. The menu and user interface was also reworked to be more intuitive and easier to use.

https://www.youtube.com/watch?v=0qe6t-gvPVg

The environments that were added have support for both rescue and freeride game mode!

So this pretty sum up all what you will find in this large update! I hope you will enjoy!

Best,
Devdan
May 26, 2020
Aerial Destruction - Devdan
New bundles offers were added for the games on Steam !

These are especially interesting if you already own some games and want to buy more of them since only the games you don't own will be purchased at a discounted price.

Meanwhile they offer a permanent discount when making a grouped purchase of games from the same collection.

Buy Action Alien BUNDLE -33%
https://store.steampowered.com/bundle/13610/Action_Alien/

Buy Cyborg Arena BUNDLE -33%
https://store.steampowered.com/bundle/13988/Cyborg_Arena/

Buy Best Of Devdan Games BUNDLE -33%
https://store.steampowered.com/bundle/13612/Best_Of_Devdan_Games/

Buy Devdan Games Complete BUNDLE -44%
https://store.steampowered.com/bundle/4567/Devdan_Games_Complete/

Don't forget to check the website for more offers!
https://devdangames.com
Nov 12, 2019
Aerial Destruction - Devdan
Hi everyone !

I just wanted to let you know about Zombie Road Rider, an upcoming zombie car racing game made with Unreal Engine 4 !

https://store.steampowered.com/app/1175640
Which has
  • A large open world forest
  • 3 cars
  • Tons of zombies
  • Crazy physics
  • Survivors to rescue !

I hope you will like it !

Devdan
http://devdangames.com
Aerial Destruction - Devdan
After a quite long break with the development of the game, an update has been released for Aerial Destruction which improves the gameplay experience, add new features and fixes some bugs.



What was added is the ability to enable or disable the helicopter sensor which displays red squares over enemy units as much as green squares over allied units.



While this sensor is helpful to have a clear view over all units on the map when flying at high attitude, it may sometimes hurt the immersion of the game by giving the feeling of shooting over colored squares instead of troops and vehicles.



For this reason, you can now enable or disable the sensor depending of your preferences !



What was also done is the ability to turn on or off the in-game musics, wherever you want to listen to your own musics instead while playing, or if you simply want to play without musics.



Works were also done on the enemy units to improve their animations and to make them holding their machines guns and rocket launchers the right way.



The ragdoll physics were also improved in a way that it gives a better feeling of bullet impacts when firing at them from your helicopter's machine gun.

Finally, the menu was improved with a dynamic scene of the game used as the menu background.

So that's pretty much all, thank you for reading !

Devdan
http://devdangames.com
Aerial Destruction - Devdan
A new update has recently been added to the game which fix some flaws in the gameplay and optimise the graphics to improve the framerate during combats against the mutants.



To optimise the game, work has been done especially toward the units moving on the ground, by creating better level of details (LODs) for them. This has greatly reduced the amount of polygons rendered when fighting the large groups of mutants present in many missions.



Along the improved LODs, there has also been some work done on the code of the artificial intelligence to reduce the use of CPU when the mutants are searching for targets and are moving around the map.



While these optimisations are quite effective, more improvements will have to be done in the future to achieve the optimal framerate during the most crowded battles.



The upgrade system which could give overpowered and invincible helicopters after playing for enough time was also fixed. It will now give a more intensive gameplay after completing all the missions, rather than an unbalanced god mode which could hurt the playing experience.



An annoying bug in the Frontline Assault map was also fixed, where sometimes the action would be stuck when the assault of the allied troops was not triggered even after destroying the mutant fortifications. While this issue did not appeared on all installations of the game, many users have been reporting this on the forum, therefore the entire event system of this mission had to be rewritten and this has hopefully solved the issue.



In brief, here is the changelog for this update :
  • Fixed gameplay events sometimes not being triggered in the "Frontline Assault" mission.
  • Fixed the "Camp Defence" mission where too many mutants were spawning at the end, giving lag spikes and framerate issues.
  • Fixed the upgrade system of the helicopters to prevent it from making the game too easy when upgrading the helicopters.
  • Optimisation for the mutants infantry and vehicles.
  • Optimisations for the AI.
  • Added icon and game name in the game's process
  • Minor improvements.

Thank you for reading.
Devdan
http://devdangames.com
Aerial Destruction - Devdan
A new update has recently been added to the game which fix some flaws in the gameplay and optimise the graphics to improve the framerate during combats against the mutants.



To optimise the game, work has been done especially toward the units moving on the ground, by creating better level of details (LODs) for them. This has greatly reduced the amount of polygons rendered when fighting the large groups of mutants present in many missions.



Along the improved LODs, there has also been some work done on the code of the artificial intelligence to reduce the use of CPU when the mutants are searching for targets and are moving around the map.



While these optimisations are quite effective, more improvements will have to be done in the future to achieve the optimal framerate during the most crowded battles.



The upgrade system which could give overpowered and invincible helicopters after playing for enough time was also fixed. It will now give a more intensive gameplay after completing all the missions, rather than an unbalanced god mode which could hurt the playing experience.



An annoying bug in the Frontline Assault map was also fixed, where sometimes the action would be stuck when the assault of the allied troops was not triggered even after destroying the mutant fortifications. While this issue did not appeared on all installations of the game, many users have been reporting this on the forum, therefore the entire event system of this mission had to be rewritten and this has hopefully solved the issue.



In brief, here is the changelog for this update :
  • Fixed gameplay events sometimes not being triggered in the "Frontline Assault" mission.
  • Fixed the "Camp Defence" mission where too many mutants were spawning at the end, giving lag spikes and framerate issues.
  • Fixed the upgrade system of the helicopters to prevent it from making the game too easy when upgrading the helicopters.
  • Optimisation for the mutants infantry and vehicles.
  • Optimisations for the AI.
  • Added icon and game name in the game's process
  • Minor improvements.

Thank you for reading.
Devdan
http://devdangames.com
Aerial Destruction - Devdan
Aerial Destruction has recently received a major update which adds one new mission and many new features.

The new mission named "Frontline Assault" is set during an assault where the allied militaries are attempting to destroy a mutant base. The player will have to destroy the many fortified positions surrounding the base before launching with the allied units the final strike on the base itself.

With this new mission, the game is now consisting in 7 missions, each one playable with the 3 helicopters available in the game. After completing a mission, the helicopter of the mission is unlocked for all the other ones.


Outpost Invasion


Bridge Destruction


Frontline Assault


Convoy Support


Volcanic Island


Ancient Ruins


Camp Defence (defend for as long as possible)

Controls of the helicopters were improved so that each one gives a more different playing experience. The small helicopter is now lighter and much more manoeuvrable, while the heavy helicopters can fly faster and can take more damages.

Along this, an upgrade system has been added to the game. With credits point earned while playing, it makes possible to upgrade in an unlimited way the helicopters armaments and fire power to achieve maximum destruction !

Last, there are many minor bugs which were fixed and adjustments made to improve the gameplay.

Thanks for reading,
Devdan
Aerial Destruction - Devdan
Aerial Destruction has recently received a major update which adds one new mission and many new features.

The new mission named "Frontline Assault" is set during an assault where the allied militaries are attempting to destroy a mutant base. The player will have to destroy the many fortified positions surrounding the base before launching with the allied units the final strike on the base itself.

With this new mission, the game is now consisting in 7 missions, each one playable with the 3 helicopters available in the game. After completing a mission, the helicopter of the mission is unlocked for all the other ones.


Outpost Invasion


Bridge Destruction


Frontline Assault


Convoy Support


Volcanic Island


Ancient Ruins


Camp Defence (defend for as long as possible)

Controls of the helicopters were improved so that each one gives a more different playing experience. The small helicopter is now lighter and much more manoeuvrable, while the heavy helicopters can fly faster and can take more damages.

Along this, an upgrade system has been added to the game. With credits point earned while playing, it makes possible to upgrade in an unlimited way the helicopters armaments and fire power to achieve maximum destruction !

Last, there are many minor bugs which were fixed and adjustments made to improve the gameplay.

Thanks for reading,
Devdan
Aerial Destruction - Devdan
The game has received a small update which greatly improves the accuracy, firing power and destructivity of the helicopters.

Here is a list of the changes and fixes:
  • Fixed the impact of miniguns and 30mm cannons being a little bit offset from the crosshair.
  • Miniguns are now deadlier to mutant infantry and vehicles, with a higher radius of damage.
  • Rockets are now much more faster, are more explosive and inflict more damages.
  • Missiles are travelling faster and can now wipe out entire convoys of mutants.
  • Resupply zones are now resupplying cartridges and rockets much more quickly.
  • Fixed the cartridges ammo count which was always leaving one unusable cartridge.
  • Fixed the ammo and damages warning message sometimes not being displayed.
  • Fixed the MH-6 collision boxes.
  • Helicopters can now fly at higher speed.

The update should apply instantly, more tweaks are planned for the gameplay so don't hesitate to let me know what you think.

Thanks for reading,
Devdan
Aerial Destruction - Devdan
The game has received a small update which greatly improves the accuracy, firing power and destructivity of the helicopters.

Here is a list of the changes and fixes:
  • Fixed the impact of miniguns and 30mm cannons being a little bit offset from the crosshair.
  • Miniguns are now deadlier to mutant infantry and vehicles, with a higher radius of damage.
  • Rockets are now much more faster, are more explosive and inflict more damages.
  • Missiles are travelling faster and can now wipe out entire convoys of mutants.
  • Resupply zones are now resupplying cartridges and rockets much more quickly.
  • Fixed the cartridges ammo count which was always leaving one unusable cartridge.
  • Fixed the ammo and damages warning message sometimes not being displayed.
  • Fixed the MH-6 collision boxes.
  • Helicopters can now fly at higher speed.

The update should apply instantly, more tweaks are planned for the gameplay so don't hesitate to let me know what you think.

Thanks for reading,
Devdan
...

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