Product Update - Valve
- Ranked matchmaking is now unlocked at badge level 20. (Previously it was based on the level of your experience trophy.) Any account that does not meet the new requirement but has played at least one ranked game will continue to have access to ranked matchmaking.
- Fixed a bug with the Aghanim's upgraded Earthshaker's Enchant Totem which caused the effective cast range to be incorrect.
- Fixed a rare client crash with Techies' Arcana and Suicide Squad Attack!
- Fixed a rare case where Eul's Scepter, Life Stealer's Infest and Ursa's Enrage may not have prevented damage the moment they were applied.
- Granted points for Manila Predictions.
Product Update - Valve
* Fixed Phanton Assassin's Coup de Grace visual effect when applied to mechanical targets.
* Fixed a rare case where False Promise, Repel and Borrowed Time may not have prevented damage at the moment they were applied.

Dota Item Workshop:
Created a Valve-only misc slot for Tinker's Immortal Boots so that these can be equipped along with back slot items
Bone limits for Workshop Couriers, Wards and Ability Models that use custom skeletons have been increased to 60 bones
Added Lone Druid's True Form and Dragon Knight's Elder Dragon as officially supported workshop submissions. To function with animation layers and cloth, these need to use Valve's skeleton and animations.
Venomancer and Shadow Shaman ward submissions now need to use Valve's default skeleton and animations in order to function with the new ward aiming code.
Ability Models that have the option to use Valve's default skeleton now have the attach bone names prefilled.
The workshop tool will now generate more accurate hitboxes for ability models that use default skeletons
Corrected the default 'Disabled' animation for the Spirit Bear submission template
Added Undying Golem loadout idle and rare animations with adjusted head angles
Added loadout rare animation to Lone Druid's True Form
Added spawn animation for NP Treants
Added stun and flail animations for Invoker Forged Spirits
Updated workshop hero reference files: Earth Spirit, Medusa, Riki, Faceless Void
Product Update - Valve
* Updated Dashboard
* Fixed Phantom Strike affecting couriers
* Fixed Wraithfire Blast damage over time
Product Update - Valve
6.88 Gameplay Update

HEROES

Abaddon
* Mist Coil cast point reduced from 0.452 to 0.35

Anti-Mage
* Mana Void ministun duration increased from 0.15 to 0.3

Arc Warden
* Flux cooldown reduced from 20 to 18
* Tempest Double duration increased from 12/13/14 to 12/14/16
* Tempest Double cooldown reduced from 50/40/30 to 40/35/30

Bane
* Brain Sap cooldown reduced from 14 to 14/13/12/11

Beastmaster
* Primal Roar damage reduced from 200/250/300 to 150/225/300

Bloodseeker
* Rupture damage increased from 20/40/60% to 26/42/60%
* Blood Rite cooldown reduced from 30/25/20/15 to 25/21/17/13

Bounty Hunter
* Track self gold reduced from 170/260/350 to 150/250/350

Brewmaster
* Brewmaster's Earth attack range increased from 128 to 150
* Brewmaster's Fire attack increased range from 128 to 150
* Brewmaster's Fire armor increased from 0 to 0/3/6
* Primal Split duration increased from 15/17/19 to 16/18/20

Centaur
* Double Edge cooldown reduced from 6 to 5
* Centaur Strength gain increased from 3.8 to 4.0

Chaos Knight
* Phantasm cooldown reduced from 140 to 130

Clinkz
* Attack range increased from 630 to 640

Clockwerk
* Rocket Flare radius increased from 575 to 600
* Power Cogs cast point improved from 0.3 to 0.2
* Power Cogs radius increased from 200 to 215

Crystal Maiden
* Crystal Nova radius increased from 400 to 425
* Frost Bite cast range increased from 500 to 525

Death Prophet
* Spirit Siphon base health drain reduced from 25 to 16

Disruptor
* Static Storm silence no longer lingers for 0.5 seconds after the duration is over

Doom
* Doom cooldown increased from 140 to 145

Drow Ranger
* Turn rate improved from 0.6 to 0.7
* Frost Arrows slow increased from 15/30/45/60% to 16/32/48/64%

Earthshaker
* Echo Slam radius increased from 575 to 600

Enigma
* Black Hole damage type from Magical to Pure and pierces Spell Immunity
* Black Hole damage reduced from 55/110/165 to 50/100/150

Earth spirit
* Magnetize cooldown increased from 80 to 100/90/80

Gyrocopter
* Gyrocopter's Scepter Side Gunner attack interval improved from 1.4 to 1.2

Invoker
* Forge Spirit damage decreased from 29/38/47/56/65/74/83 to 22/32/42/52/62/72/82

Jakiro
* Ice Path duration increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5

Keeper of the Light
* Chakra Magic cooldown reduced from 19/18/17/16 to 17/16/15/14
* Intelligence increased from 22 to 25

Kunkka
* Torrent slow duration increased from 1/2/3/4 to 1.75/2.5/3.25/4
* Tidebringer bonus damage increased from 25/40/55/70 to 25/45/65/85

Legion Commander
* Overwhelming Odds damage per hero increased from 20/35/50/65 to 20/40/60/80
* Moment of Courage cooldown reduced from 2.6/2/1.4/0.8 to 2.3/1.8/1.3/0.8

Lich
* Scepter now improves Chain Frost slow from 30 to 50%
* Ice Armor attack speed slow from 20 to 30 (matches movement slow)

Lifestealer
* Base attack time increased from 1.7 to 1.85

Lina
* Dragon Slave cooldown reduced from 8.5 to 8

Luna
* Lucent Beam stun duration increased from 0.6 to 0.8
* Movement speed increased from 330 to 335

Magnus
* Empower cleave radius increased from 200 to 225
* Strength gain increased from 2.75 to 2.9

Medusa
* Intelligence gain increased from 1.85 to 2.1

Meepo
* Geostrike damage per second increased from 8/16/24/32 to 10/20/30/40

Morphling
* Hybrid cooldown reduced from 70 to 60
* Agility gain increased from 3.4 to 3.7

Naga Siren
* Strength gain increased from 2.3 to 2.5

Necrophos
* Heartstopper Aura range reduced from 1200 to 900
* Heartstopper HP drain increased from 0.6/0.9/1.2/1.5 to 0.6/1/1.4/1.8%

Nyx Assassin
* Movement speed increased from 300 to 305

Ogre Magi
* Ignite manacost reduced from 95/105/115/125 to 90
* Multicast interval increased from 0.4 to 0.5

Omniknight
* Strength increased from 20 + 2.65 to 22 + 2.8

Outworld Devourer
* Essence Aura mana bonus increased from 75/150/225/300 to 125/200/275/350
* Arcane Orb Intelligence steal duration increased from 50 to 60

Oracle
* Purifying Flames cast range increased from 750 to 800

Phantom Assassin
* Phantom Strike can now target Spell Immune heroes

Phoenix
* Sunray base damage reduced from 15/20/25/30 to 10/15/20/25

Pudge
* Rot slow increased from 27% to 30%
* Dismember cooldown reduced from 30 to 30/25/20

Pugna
* Intelligence growth increased from 4 to 4.5
* Nether Blast cooldown reduced from 5.5 to 5

Razor
* Eye of the Storm damage per strike increased from 37/50/63 to 40/55/70

Riki
* Smoke Screen manacost increased from 75/80/85/90 to 90

Sand King
* Epicenter cooldown reduced from 140/120/100 to 120/110/100
* Strength increased from 21 to 22

Shadow Demon
* Disruption illusion duration increased from 6/8/10/12 to 8/10/12/14

Shadow Fiend
* Movement speed increased from 305 to 310
* Necromastery Max Souls increased from 15/22/29/36 to 18/24/30/36

Shadow Shaman
* Mass Serpent Wards splash radius increased from 75% to 100%
* Mass Serpent Wards attack damage increased from 40-45/55-60/70-75 to 40-45/60-65/80-85

Silencer
* Agility increased from 16 to 22

Skywrath mage
* Concussive Shot impact AoE increased from 200 to 250

Slardar
* Movement speed reduced from 295 to 290

Slark
* Pounce damage reduced from 50/100/150/200 to 40/80/120/160

Sniper
* Shrapnel damage increased from 15/30/45/60 to 15/35/55/75

Spiritbreaker
* Greater Bash increased damage from 22/28/34/40% to 22/30/38/46%

Storm Spirit
* Overload damage increased from 30/50/70/90 to 40/60/80/100
* Overload AoE increased from 275 to 300

Templar Assassin
* Psi Blades Spill Width increased from 68 to 75
* Psionic Trap max movement slow increased from 50% to 60%

Terrorblade
* Conjure Image manacost reduced from 80 to 70
* Conjure Image duration increased from 32 to 34

Tiny
* Toss cooldown reduced from 9 to 8

Treant Protector
* Base damage increased by 6

Troll Warlord
* Berserker's Rage no longer provides 100 Health Bonus
* Strength increased from 17 to 20
* Berserker's Rage armor bonus increased from 3 to 6
* Berserker's Rage base attack time improved from 1.55 to 1.5
* Ranged Whirling Axes travel distance increased from 945 to 1000

Undying
* Intelligence gain increased from 2.5 to 2.8
* Decay cast range increased from 625 to 650
* Decay duration increased from 40 to 45

Ursa
* Fury Swipes debuff duration increased from 15 to 20
* Base HP Regen increased from 0.25 to 0.75

Venomancer
* Intelligence increased from 15 + 1.75 to 17 + 1.8
* Plague Wards damage increased from 10/19/29/38 to 13/22/31/40

Viper
* Viper Strike Scepter cooldown reduced from 12 to 10
* Strength gain increased from 1.9 to 2.1

Visage
* Gravekeeper's Cloak armor bonus per layer increased from 1/2/3/5 to 1.5/3/4.5/6
* Gravekeeper's Cloak magic resistance bonus per layer increased from 3/6/12/16% to 5/10/15/20%

Winter Wyvern
* Winter's Curse cooldown reduced from 90 to 80

Warlock
* Golem HP increased from 900/1200/1500 to 900/1350/1800
* Fatal Bonds no longer gets reduced by Damage Block

Weaver
* Base damage increased by 2

Windranger
* Windrun cooldown reduced from 15 to 14

Wisp
* Tether movement speed bonus reduced from 14/15/16/17 to 13/14/15/16%

Wraith King
* Wraithfire Blast damage over time increased from 15/30/40/50 to 20/35/50/65

Zeus
* Arc Lightning cooldown reduced from 1.75 to 1.6



ITEMS

Armlet
* Recipe cost increased from 500 to 550

Bloodthorn
* Critical Strike multiplier increased from 1.35 to 1.45

Butterfly
* Agility increased from 30 to 35

Crimson Guard
* Cooldown reduced from 50 to 46

Dragon Lance
* Strength and Agility reduced from 15 to 14
* Attack Range bonus increased from 130 to 140

Hurricane Pike
* Attack Range bonus increased from 130 to 140
* Active now grants 100 Attack Speed for the 4 attacks it provides on the target

Rod of Atos
* Cooldown reduced from 12 to 10

Smoke of Deceit
* Now has a 1 second cooldown on use (to prevent accidental usage)
Product Update - Valve
* Fixed a case where the item gifting popup wouldn't appear for certain users with very large friends lists.
Product Update - Valve
* Immortal Treasure achievements now requires 6 treasures instead of 7
* Added an option to disable simulation of ambient cloth to the video settings
* Improved visual clarity of various ward spots
* Fixed a server crash exploit
Product Update - Valve
* More Immortal Gardens optimizations
* Fixed Fury Swipes not being considered for damage return on things like Blade Mail and Fatal Bonds
* Fixed a stolen Stifling Dagger not doing damage on projectile impact immediately
* Changed the behavior of the Toggle Autoattack hotkey to toggle between "Autoattack: Always" and your setting in options. If your setting in options is set to Always, it will instead toggle to "Autoattack: Standard".
* Added a UI message to display the current state of autoattack when it is toggled.
* Added a new option "Toggle Autoattack Automatically", which overrides the current autoattack setting when some orders are sent. A hold order forces Autoattack: Never, a stop order forces Autoattack: Always and an attack order returns to the value normally set in the options.
Product Update - Valve
* All Rare and Very Rare items in the Immortal Treasures now use escalating chances whereas previously only the Ultra Rare items operated along that mechanic. Rarity rolls have been backfilled to users who have already opened Immortal Treasure I, and those with successful rolls will find the respective items waiting in their Armory.
* Added an option for a hotkey to toggle autoattack state (between current and off)
* Performance optimizations to the Immortal Gardens terrain
* The -refresh cheat now refreshes Glyph and Scan
Product Update - Valve
Removed the Arcane Rune component from "Mother Nature's Candy" Quest.
The "Have a Heart" Quest has been reworked to require Guardian Greaves instead of Heart.
Fixed the interaction of Bloodseeker's Rupture and Eul's Scepter. Interrupting Rupture during the cast animation does not spend the cooldown or mana cost of Rupture.
The Patrol command now has a small minimum required distance.
Item Workshop: Fixed an issue blocking submission of Undying’s Flesh Golem.
Product Update - Valve
* Added Manila groupstage assignments to the watch featured tab
...

Search news
Archive
2016
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002