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Trion Worlds has laid off some of its staff, a new report confirms. According to Gamasutra, about 40 team members were let go, including developers, artists, and designers. "As much as one-third of the development team working on MMO Rift" could be affected, according to the report.
While Trion has confirmed layoffs, it would not elaborate on which parts of the company were affected. The company told Gamasutra that the layoffs were "in response to market conditions, product timelines and the natural evolution of our company."
Rift most recently expanded with Storm Legion, which promised to triple the game world.
Trion World's popular MMO, Rift is getting a face lift through a new expansion pack. Called Storm Legion, the expansion promises to add two new continents that will triple the size of the existing world of Telara. The story-driven expansion will focus on Crucia, Queen of Storms, and the armies she hopes to bring through a gateway to the planes.
As explained on the expansion's official web site, Storm Legion will add three new raids and seven new dungeons. The add-on is planned for release this fall.
Trion had hinted at the expansion when it sent out an odd assortment of goodies, including a carpenter's level with the number 10 on it (the level cap rises from 50 to 60), the soles of four shoes (four new souls, one for each calling), and a rusty key ring with a gold key labeled Port Tempest (although the new city is Tempest Bay, according to the official site).
We'll get a first-hand look at the new Telara at E3 next week.
Trion Worlds must figure you need another way to let out your aggression, because it's adding a new large-scale PvP mode for Rift, complete with three new factions to duke it out. The "Conquest" mode is getting its first test this Thursday at 4 PM PDT, if you'd like to jump in and give it a go.
The Rift blog details the mode, which will grant rewards for your team or individual bonuses that you can use outside Conquest mode. Trion notes that since this is a new feature, it will be tweaking the mode as they get feedback and data from the play tests.
Essentially, your team (faction) will be tasked with getting control points (Sourcestone Extractors), while fighting against other factions to prevent them from gaining them. Those control points open buffs and resources for your team, and the match ends when one team gains 40% of the control points, or when 5,000 players are killed. If the latter happens, a 10 minute trigger begins to grab as many of the points as you can. The blog promises that everyone can play a role in the victory, using crafters providing battlefield resources and upgrades as an example.
The three factions are Dominion (The Ram), Oathswarn (The Lion), and Nightfall (The Raven). Their differences are story-based around their respective philosophies, so they should be evenly matched. You'll be able to swap factions, though presumably not in the middle of a match.
The MMORPG Rift has now updated to version 1.8 with the "Infernal Dawn" update. The update brings new trade skills, a world event, and refined usability features, among other tweaks. The centerpiece of the update is the titular Infernal Dawn raid, pitting you and 19 of your closest Rift friends against seven tough bosses.
Other features promised in the update include Fishing and Survival skills to catch and cook your own food, because if you teach a man to fake-fish and fake-cook he will get gameplay buffs. You can teleport to Ember Isle for an Instant Adventure, or go against the cults in the Infernal Dawn world event. Finally, if you've had trouble finding a guild, a new appropriately named Guild Finder feature should help you out.
Many of these features were hinted at when Trion Worlds celebrated the anniversary of the game. It's free-to-play to level 20, but for obvious reasons much of this tougher raid content will be way out of your range unless you pay up.
A new, official developer Q&A for Trion Worlds' MMO, RIFT, has surfaced, in which the developers address a number of common questions raised by fans. The array of topics touched upon is fairly eclectic, and include questions about the possibility of playing cooperatively with friends in other factions, whether or not Arenas will make it into the game, and even whether or not players will be able to to warm their avatars' chilly, virtual shoulders with cloaks.
Folks interested in playing RIFT with friends from the faction opposite their own may soon be able to do so, though Trion Worlds is still sussing out just how that will work. "We are exploring many different ways to provide players with opportunities to play alongside players from the other faction," the developer notes. "The first step in this process is, of course, the mercenary system. This has had the fantastic benefit of virtually eliminating PvP queue times. We do have other, grander plans in store, but I canât go into details yet."
Expanding RIFT's "soul system"--which would include adding more souls, levels, or "callings"--is also something on the developer's radar, but envisions those changes as part of a more "large-scale," future update for "expanding the game further."
Arenas, on the other hand, go against RIFT's design ethos. "We have no plans for arenas at this time, RIFT is a massively multiplayer game and we really want to embrace the mechanics of getting large groups of players together and arenas are counter to that." However, Trion Worlds is doing some things to serve more competitive players.
"We are adding leaderboards to both PvE and PvP content complete with divisions and rankings so players looking to compete will have a great tool for measuring how badass they are," the developer states. "We've also got some exciting new PVP content cooking but itâs still too early for us to give any details."
"Cloaks of all types (Guild or otherwise) are something we really want to do," Trion Worlds writes in response to inquiring fans. They'd love to add them, you see, but not at the expense of gameplay performance. "RIFT is unique in the fact that we have many activities that encourage hundreds of players to play together and we don't want to negatively impact that experience," the developer states. "You all will be the first to know if/when we solve this particular problem since you know we could never keep something that exciting under wraps for long!" Pun intended, we think.
You can check out the complete list of topics and answers in RIFT's latest developer Q&A for more tidbits.
Rift has just crossed its one-year anniversary, and it's had its ups and downs. This is a time for looking back and making plans for the future, so Trion Worlds has outlined some of what we can expect from the MMO.
The studio's anniversary video begins with a hearty pat on their back for the hard work thus far, before moving into the juicy bits of what's to come. While the developers don't detail exact dates for any of the content, the video promises a whole new cityscape zone, and a new 20-man raid. The new raid, titled Infernal Dawn, will use tech built for the Ember Isle content. The studio also promises multiple boss fights, with the new tools in place to make them change dynamically. On a larger scale, the game is aiming to develop persistent world PVP with "long-term ramifications." The video even hints at another faction on the way.
Rift is one of the many games dabbling a toe in the free-to-play model. Early last month it began offering Rift Lite, which allows free play up to level 20. So if you want to try it out ahead of some of the changes to come, you can get a taste.
Rift is following in the footsteps of some of its MMO brethren, offering a free-to-play option up to level 20. Titled "Rift Lite," the offering allows unfettered access to the game until you hit level 20, after which you can presumably upgrade to the full version with your character intact.
Starting today, you can access any server with Rift Lite, and all you need is a Trion account. This comes alongside the new patch, Carnival of the Ascended, which adds Ascended Weddings, better rewards in PvP, the River of Souls Chronicle, a new Master Mode dungeon, and revisions to expert dungeons and endgame equipment.
"In the past ten months, Rift has evolved at a breakneck pace, through seven massive updates that set new expectations for live MMOs, in features, in content, and in service," said Trion CCO Scott Hartsman in the announcement. "We think a Lite edition with no time limit is the best way for players to see what an amazing experience Rift continues to be."
This is identical to a recent move from World of Warcraft, which began allowing free play up to level 20 in June. More MMOs are moving towards free-to-play models, at least in part. Both Star Trek Online and DC Universe Online have made the jump completely. Star Wars: The Old Republic game director James Ohlen recently referenced Rift as an example of a successful subscription-based MMO alongside WoW.
If you've played Rift, or even its open beta, be aware that an account database of developer Trion Worlds has been hacked. While the naughty hackers have made off with personal information including addresses and dates of birth, Trion insists that, "There is no evidence, and we have no reason to believe, that full credit card information was accessed or compromised in any way."
Trion explains, "The database in question contained information including user names, encrypted passwords, dates of birth, email addresses, billing addresses, and the first and last four digits and expiration dates of customer credit cards."
"We have already taken further action to strengthen our systems, even as we, with external security experts, continue to research the extent of the unauthorized access," Trion says.
Account holders will need to change their password and security questions when they next log into Trion's website. By way of apology, Trion will then give your account an item to boost in-game gold game and, if you own Rift, three days of free game time.
Shacknews receives a slew of new screenshots and trailers for upcoming games everyday. The most anticipated titles receive their own post, because we know you're eager to see that content. For the rest, we have the Daily Filter, a place to feature all of the media we add to our enormous database on a daily basis.
Today's Filter features a multiplayer classes trailer for Warhammer 40,000: Space Marine, a Gamescom 2011 trailer for Dungeons - The Dark Lord, a features video for NHL 12, a fan-made movie inspired by Team Fortress 2, a downloadable mission pack trailer for Red Faction: Armageddon, an expansion trailer for Bounty Bay Online, a character reveal trailer for Elsword, an update trailer for Rift, a red band trailer for Rise of Nightmares, new screenshots for BloodRayne: Betrayal, and new screenshots for Smite.
Warhammer 40,000: Space Marine
Dungeons - The Dark Lord
Team Fortress 2
Red Faction: Armageddon
Bounty Bay Online: Raging Seas
Rise of Nightmares
Rift players will soon be able to frequently transfer their characters between the MMORPG's servers, completely free of charge, developer Trion World has announced. The feature will be added with patch 1.3 "early this summer."
Players will be able to shift to "select servers" in their territory once per week. Trion's FAQ notes that players won't be allowed to transfer anywhere they please, due to concerns about over-population and balance between the Guardian and Defiant factions. However, the servers open to transfers may change as players ebb and flow.
Trion says that players will take their "items, currencies, achievements, titles, pets, collections, and heck, maybe even the kitchen sink!" with them when they transfer. It beats materialising nude, I suppose. There'll also be an option for guild leaders to move their guild elsewhere, complete with its guild level and experience.
"MMOs are all about playing with your friends no matter which server they're on, and that's why we're offering this as a free service to our subscribers," said executive producer Scott Hartsman in the announcement. "Rift is both a game and a service, and adding free server transfers is just one more way we can make this the best possible MMO experience available." The man's obviously a fan of his own product, but he does has a point.
Trion notes that "character transfers will remain a free service for the foreseeable future, and could become a permanent addition to the Rift experience." The big daddy of the MMORPG sphere, Blizzard's World of Warcraft, charges $25 for a one-way character transfer.
A seven-day free trial recently launched for the MMORPG, if you fancy giving it a go.