A move to a new version of Unity should bring performance improvements, and if you’d like to take part in a historically focused Battle of the Somme within Verdun, you’ll be able to this weekend!
First, a quick reminder that if you run into any bugs, please submit them here: https://verdun.userecho.com/ It helps us keep everything organized and lets us focus on the most serious bugs which are affecting the most people!
Unity Update We recently released new updates for Verdun and Tannenberg - now that they share the same code base it allows us to do these kinds of simultaneous updates much more easily. Both games will benefit from our move to the latest version of Unity - in our tests we’ve seen low-end machines getting around a 10% performance boost, and some high-end machines get up to a 25% improvement.
Sprinting You will also be able to stop to aim or crouch while sprinting, then return to sprinting without needing to repress the sprint key - we’re hoping this and similar changes in the future can make movement feel more natural and fluid. Let us know your thoughts if you’ve noticed this change!
Bots and more! Bot aiming behaviour has been tweaked so they should be less ‘jittery’, and they won’t be aiming down the sights unless they can see an enemy. We’ve also fixed a couple of weapon animations and an issue with invisible flamethrower flames that some people were reporting, and we switched to Fullscreen Windowed rather than Fullscreen Exclusive, which fixes a freeze issue, improves alt-tabbing, and solves a Unity screen focus problem. You can read the full changelog here.
The Battle of the Somme
A group of our players is setting up another pair of 64 player historical battle events, this time for the Battle of the Somme! You can read about the rules for the match here, and join the group if you’re interested! In short, players commit to using particular classes and weapons, and then following the orders of a commander and their NCOs. This allows actions like coordinated bayonet charges and a general sense of being part of a more organized battle.
Here’s a photo of the French team from a previous historical battle, and another one from the German perspective during the battle. A European match is scheduled for Friday 16, and a US match on Saturday 17.
The Overpowered Noobs E4I Verdun World Cup has its penultimate qualifier coming up tomorrow! For an overview of the teams competing, check out this preview piece by caster Soren Patton. The action will be broadcast live on Twitch - best of luck to all the participants!
Follow us on Facebook or Twitter for news and interesting history snippets until our next Frontline News post, or talk with us on Discord!
We’ve been working hard on performance since the last Frontline News, though of course not everyone on our team is a programmer, so we have some new sounds to show off alongside our other news…
^screenshot by player [INEGRONI]MASTERMASCO^
Unity Engine Update
If you didn’t know, Verdun and Tannenberg are made in Unity. This means that when Unity releases updates, both good and bad things can happen with our code - luckily, this time it’s all good!
In short, the latest Unity update fixes some issues and makes some improvements which should have a big impact on performance. Combined with work we’ve been doing on how ragdolls are handled, we’re looking at perhaps a 20-25% improvement in performance - this will depend on the exact combination of hardware you’re using, of course.
There is still more work to be done to get everything ship-shape, but we’re hoping to be able to roll out this update soon!
On the topic of teasers, check out these five new weapon sounds, all recorded from real guns!
This Friday at 4:00 PM CET we are going to be trying out a new feature on Steam - live streaming from our Steam Store page! If you’re interested in watching us play and chat about Verdun, just visit the Verdun Store Page. Both through a web browser or inside the Steam app itself will work fine. We hope to see you there!
Keep an eye on our Steam news (follow us if you like) or watch for our announcements on Facebook or Twitter to hear about our next Frontline News post.
For today’s Frontline News we have some cool events for you, one official and one player organized, along with a chance to get Verdun in a special Humble Bundle!
Verdun World Cup North American Qualifier
The next qualifier round in the Verdun World Cup tournament being run by The Overpowered Noobs is coming up this Saturday February 10! You will be able to watch the action live on their Twitch stream! Pro caster Soren Patten has a great write-up introducing the teams who will be competing on the OPN website. Which team are you supporting?
Sturm-Bataillon Nr. 2
If you’re interested in joining a clan for some more organized play, you could do a lot worse than Sturm-Bataillon Nr. 2! We posted one of their trailers on our social media recently, and if you didn’t see it it’s definitely worth taking a look on YouTube.
Historical Battle Event February 18
A group of Verdun players are running a historical battle scenario on February Sunday 18! It will be a 32 vs 32 player battle on the Argonne map, with friendly fire and with players expected to take specific squads and loadouts in order to replicate the actual battle for the Argonne.
Each side has a commander, who gives orders to the whole team and leads them. Soldiers and NCOs alike have to obey his orders, with NCOs and the commander allowed to shoot soldiers that disobey orders. The event will be held on the 18h of February. Start time will be 7 PM German time or 7 PM CET. If you want to take part in an epic battle, add your name to the list below. There are 49 participants so far! https://doodle.com/poll/w2vh5wdbqtm2tzs2
Humble Bundle Best of 2017
We’re proud to say that Verdun is part of the Humble Bundle’s Best of 2017 bundle! You can get Verdun and seven other great games selected from various bundles from across the course of 2017. Take a look!
That’s it for now. The screenshots above were made by our player echo1, a very talented frontline photographer! If you have some cool shots of your own, upload them on Steam, or post them on our Twitter and tag us so we can retweet our favorites! Keep an eye on our Steam news (follow us if you like) or watch for our announcements on Facebook or Twitter to hear about our next Frontline News post.
The main part of the Merge Update is, well, the merge of our two games. The code bases are now aligned, which is essential to our long-term goal of continuing support for Verdun. As a small team, we simply can’t support two different code bases.
This merge will allow us to make more frequent updates to Verdun - the differences between Verdun and Tannenberg had made it impossible to do side-by-side updates, but now that the two games are aligned, we have a unified platform. It also means that we can switch our focus to performance optimization for both games.
One side-effect of the merge is that a number of bug fixes done during the development of Tannenberg are now applied to Verdun, which can have unpredictable results, such as the way strafe movement was affected. We moved quickly to resolve that issue, and we will continue to do so as necessary. You can report bugs on our forums or at our support website.
However, although all the benefits might not be immediately obvious from a player perspective you should make no mistake - this merge is a big step forward. It makes it possible to continue properly supporting Verdun and Tannenberg together into the future. Plus you no longer need to quit one game to play the other! If you own both Verdun and Tannenberg, there’s now a slick in-game menu so that you can switch from West Front to East Front and back again with ease.
When you load up Verdun, one of the first things you’ll notice with the update are the new graphical features. Screen space shadows add more depth to the world around you, while new image effects, reflection probes, and a deepsky fog system subtly enhance the atmosphere.
Smaller changes include performance tweaks, animation adjustment, changes to the Douaumont map (we have been aware of continuing criticisms on the forums), and more. The full changelog is long, but as we said earlier, the biggest changes are highly technical and behind the scenes.
Steam Daily Deal
To celebrate the merge, the complete WW1 Game Series bundle is part of the Steam Daily Deal! This is a great opportunity to introduce friends to the delights of WW1 FPS action, or to pick up Verdun or Tannenberg if you don’t own one of them yet, with a game left over to gift.
The Christmas Truce of 1914 is going to be reenacted in Verdun once again this Winter, from December 21 to January 4! As in previous years, you’ll be able to get a taste of this unusual moment of peace and reflection in the midst of the enormous devastation of the First World War.
https://youtu.be/oPj5-J_6mQY Between every few normal matches, players will experience the Christmas Truce event on a special map featuring football, snowball fights and Christmas cards which can be sent from the trenches by email or social media. Everyone who sends postcards to their loved ones has a chance of winning some WW1 Game Series swag, from Verdun / Tannenberg keys to a trench whistle or thermos. We’ll announce three winners everyday on this thread.
There will also be a Christmas Truce DLC to allow players to easily donate to War Child UK for €1.99 / $1.99 / £1.69. All players who pay for the DLC get a unique Christmas Truce 2017 medal, and will be able to access the Christmas Truce whenever they like for as long as they like until January 4.
War Child is a charity working to help support children affected by war or living in conflict zones.
Do I need to buy the DLC to play on the Christmas Truce map? No, everyone will be able to experience the Christmas Truce between every few regular matches. However, if you do get the DLC and donate to War Child UK you’ll get an exclusive Christmas Truce War Child medal and be able to join the Christmas Truce whenever you like, as long as you like until January 4. This includes joining existing Christmas Truce games in progress, or starting your own.
How can I win prizes by sending postcards? It’s easy! Every day, we will randomly pick three winners from those who sent postcards that day. Winners will be announced in this thread, and could win a key for Verdun or Tannenberg, a trench whistle, or a Verdun thermos!
Is the Christmas Truce also happening on consoles? The Christmas Truce is for PC only.
If I buy the DLC, can I access the Christmas Truce after the event ends? No, but as well as sending money to War Child, buying the DLC will unlock the ‘Christmas Truce War Child’ medal and allow you to access the Christmas Truce event whenever you like for as long as you like until January 4.
Happy Holidays everyone! Enjoy the snow if you have some, otherwise come enjoy it in Verdun :)
The Steam Autumn sale is here, and Verdun is 50% off until November 28! Don’t forget that anyone who owns Verdun can also get 20% off Tannenberg until December 1.
OpNoobs Tournament - Signup for Third Qualifiers
The second round of qualifiers in the OpNoobs Verdun World Championship have been played and the results are in. Read about the outcome of each match, or you can watch the games with commentary on the OpNoobs YouTube channel:
And even if you didn’t take part in the first two qualifying rounds, there’s still time to make it into the tournament! You can already sign up for the next qualifiers which start on January 6 2018.
Improvements to Verdun
The launch of Tannenberg has gone very well and we’re pleased to see a lot of people enjoying the game. So which of the improvements from Tannenberg will we also see coming to Verdun? As we’re working with the same engine, performance upgrades are on the way as well as new weapon and ambient sounds, an improved user interface and an in-game switch between the Western and Eastern Fronts for those playing both games. Not all of these features have seen the light of day in Tannenberg yet, so don’t expect them in Verdun right away. First we want to make sure it’s all running smoothly before integrating it into Verdun. We’ll keep you posted!
We did it, and not without your support! Thanks to all of you we have been given the opportunity to work on the standalone expansion Tannenberg! The game just released into open beta on Steam Early Access – which has been great for Verdun in the past.
You can get Tannenberg for $17.99, with a 20% loyalty discount for those owning Verdun until December 1 2017. It's content complete, and we're going to use the open beta period for improving the balance, sounds and performance, plus implementing a new user interface.
Verdun will not be left behind, and the game will benefit from the visual and performance improvements in Tannenberg. Updates are planned for the game in these upcoming months including an easy in-game way to switch between the two fronts.
Sneak peak of the new UI
There's a special in-game medal for everyone who joins the Tannenberg open beta, and if you keep an eye on our Facebook, Twitter, and Steam Hub, you can join in some launch celebration events where a lucky few will be able to win Tannenberg keys!
If you have comments or feedback (and we hope you will!) you can post them in the Tannenberg Steam hub, or on our Discord channel. A huge thank you to all our Tannenberg alpha and closed beta testers, as well as the Verdun players who have already been submitting issues there!
Tomorrow, 99 years ago, the Armistice was signed and fighting finally ended on the 11th hour of the 11th day of the 11th month. It would be prolonged three times before peace was ratified in January 1920.
We have an in-game remembrance event tomorrow - if you spend two minutes in reflection as the poppy turns red, you will unlock a medal. Verdun is also on sale in the War Child UK’s - Armistice bundle. 50% of the net revenue from this sale will be gifted to the charity for children affected by conflict.
As you may have noticed a small update went live this week (see changelog). We’ve adjusted the spectator menu, added a small grace time window (of 25ms) where tradekills are allowed and fixed some cases of ‘shots not registering’.
Tannenberg Alpha Testing at full steam!
With the Early Access release drawing nearer we are still hard work testing the current builds, for which we still need more help. We have already been getting a lot of new testers on board. Recently another group of 1,400 soldiers has been released into Tannenberg so we are picking up speed. But we have more room so if you haven’t already, you can join Tannenberg Alpha Testing using the link below. We do ask you to have at least 20 hours of Verdun playtime. We need experienced soldiers!
And finally, we also have a new Frontline News in the Tannenberg Hub that is well worth checking out, since we have a Q&A with Lead Artist Jim ‘Volcol’ Chilton with some interesting information on the design process.