Derek 'Mossmouth' Yu's cave-digging exercise in masochism known as Spelunky has seen a lot of work go towards its PS3 and Vita versions. But while developer Blitworks focused on those versions, Yu has now set his sights on the game's PC version with a new patch, v1.4, that gives it a bit of a visual overhaul.
It's a lot of fun to watch the Shacknews Chatty community dive into Twitch and stream their favorite games, as evidenced by a full-on Shackbattle on display this week. In fact, some of us on the staff have decided to get in on the fun, too. This week's edition of Chatty Twitch Highlights is headlined by Chatty's finest getting into a PlanetSide 2 Shackbattle and by our own Alice O'Connor diving into the world of Dark Souls, where she dies. A lot.
Here's a compilation of some of the best Shacknews Twitch highlights for the week of February 1, 2014.
Part of the point of Spelunky is that players never see the same level twice, always learning techniques to defeat what the level generator throws at them rather than simply layouts. But if you do want to replay a particular world over and over, for whatever reason, a canny little hack made by one fan will let you force the generator seed and recreate the same set of levels over and over.
One of Spelunky's most beloved features on PC has been the Daily Challenge, which generates a new set of levels everyday for high score hunters. Oh, and you only get one shot at it, so there's a real sense of satisfaction to topping a Daily Challenge leaderboard. This addictive aspect of Spelunky is now available on PS3 and Vita, so now those players can get in on the daily action, as well.