Community Announcements - Klei-JoeW
Additions & Changes:
  • Shipwrecked and RoG support in the mod uploader
  • Revised grammar & fixed typos in many strings!
  • Merged several string changes from DST.
  • Adjusted some strings to bring them in-line with established lore.
  • Added/Fixed/Tweaked some sounds.
Bug Fixes:
  • Fixed issues with hound spawning related to moving between SW and Vanilla worlds.
  • Fixed Catcoon Den Crash
  • Fixed a crash on saveindex related to world options on SW compatible RoG worlds
  • Fixed adventure mode crash on SW compatible Vanilla worlds without RoG installed
  • Fixed a crash where GetClosestTile would crash due to a negative index on volcano
  • Fixed a bug where Wilbur would talk when repairing walls
  • Fixed a bug where the inventory grave would reset everytime players jumped between worlds, allowing for infinite item farming
  • Coffee now lasts for its full duration.
  • Locomotor speed modifier timers now respect long update.
  • You can no longer select invalid inventory slots using a controller.
  • Several items that should not have been inspectable can no longer be inspected when using a controller.

HOTFIX- fixed farm crash and volcano staff crash.
Community Announcements - JoeW
We're happy to announce Don't Starve: Shipwrecked is ready to set sail and fully launch. From everyone at Klei and CAPY, thank you to everyone who participated in yet another amazing Early-Access! After all the amazing discussions and feedback from the community, we're excited for everyone to dive in to the finished expansion!

Don't Starve: Shipwrecked expansion is available now for $4.99 USD on Steam, as well as DRM free on GOG and Humble!

We've also got a brand new animated launch trailer for you to feast your eyes upon!
Community Announcements - Klei-JoeW

We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!

Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!

It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!

Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Community Announcements - Klei-JoeW

We here at Klei Entertainment and our friends over at CAPY, creators of Superbrothers: Sword and Sworcery, Super Time Force and Below; are excited to announce Don’t Starve: Shipwrecked will fully launch on March 31st!

Fans of Don’t Starve have been hungry for more adventure. To create this tropical expansion to the original Don't Starve, we teamed up with fellow beloved Canadian studio CAPY!

It was tremendous working together with them on Don’t Starve: Shipwrecked, and we’re extra grateful to have them be a part of Klei’s fourth successful Early-Access project!

Don’t Starve: Shipwrecked single-player expansion will set sail on Steam, and DRM free on GOG, Humble for $4.99 USD
Community Announcements - Klei_Jan

  • Added custom setting for meteors & dragoon eggs
  • Added custom setting for waves
  • All characters now have completed inspection strings!
  • Changed how secondary (RMB) actions work while boating.
    • Items equipped by the player will now always take priority over items equipped on the boat.
    • You can force use of the boat item by holding the “force attack” modifier.
  • Explosives will now either do work or do damage, not both.
  • entity:IsValid() will now return false immediately after removal, instead of on the next frame.
  • You can no longer start building something while in a “busy” state.
  • Boats can now have “hit immunity”, a period of time in which they will not trigger the hit state after being hit.
    • Added 2 seconds of hit immunity to the armoured boat.
    • Added 1 second of hit immunity to the “Sea Legs”.
    • Added 0.66 seconds of hit immunity to all other boats.
  • Poison will now wear off after one day.
  • Poison no longer tries to catch up when sleeping through the night.
  • Sails can now affect the acceleration of boats!
  • Improved ship grave fog.
  • Disabled snow effect in Shipwrecked.
  • Made primeape hut a propagator.
  • Adjusted poisonous hole loot.
  • All tree types can now be planted in both worlds.
  • Wind no longer destroys wildbore or pig houses.
  • Grass in mangroves no longer withers.
  • Bioluminescence lights up at dusk and night now, instead of just night.
  • Lavapools can now be extinguished by floods.
  • Sharx are not summoned by chumming the water with sharx fins.
  • Increased dragoon health to 300 and charge speed to 15.
  • Removed melee attack from stinkrays.
  • Primeape drops a banana or small meat, not both.
  • Primeapes no longer pick up traps.
  • Primeapes are no longer friendly just because you are friends with another primeape.
  • More creatures are poisonable.
  • Increased snake’s hit range.
  • Increased amount of items dropped by whales.
  • Doydoy's no longer eat whole stacks when fed in your inventory.
  • Packim is immune to fire while in fire mode.
  • Packim is now better at keeping up with the player
  • Wildbores will now help with the hack action.
  • Increased difficulty of quaken fight.
    • Quacken spawns more tentacles.
    • Quacken’s tentacles are more closely clustered.
    • Quacken tentacles spawn more waves.
      • Waves are now given a random angle offset, so they will not always follow the same paths.
    • Quacken now spits more often, and spits 3 ink patches at a time.
    • Quacken ink patches last longer.
  • Quacken tentacles now have a chance to drop tentacle spots & tentacle spikes.
  • Primeapes no longer go after silly monkey balls inside chests.
  • The tigershark will now always show up to protect her sharkittens if she is alive.
  • Reduced amount of floaty boaty knights spawned via the “chessnavy” component.
  • Jellyfish no longer shock the player when hit with certain ranged weapons.
  • Jellyfish will no longer shock you if you are wearing insulated gear when you pick it up.
  • Ghosts can now travel between water and land, and can attack players on boats.
  • Slowed the attack speed of whales.
  • Ballphins, jellyfish, and stink rays no longer spawn on land.
  • Reduced the palm treeguard’s melee hit range from 25 to 3.
  • Crabs are now called crabbits.
  • No longer refers to wet goop as “Delectable!”
  • Changed how picky eater works.
    • When Warly eats a new food, he will remember it for 2 days.
    • Eating the food again within 2 days will reset the duration of the timer.
    • Each time Warly eats that type of food during the timer it becomes less effective.
  • Negative effects of food now get stronger, not weaker.
  • Fixed Maxwell's shadows targeting crabs that are hiding.
  • Maxwell’s shadows will now help with the hack action.
  • The “Applied Horticulture” book can now regrow vines and bamboo
  • Increased the speed of the “Sea Legs” from 4 to 6.
  • Reduced acceleration of the “Sea Legs” by 50%.
  • Increased the cost of crafting the lucky hat.
  • The lucky hat now lasts 10 days. (effectively reducing the treasures/ day)
  • The lucky hat will not always spawn a treasure when not worn by Woodlegs.
  • Increased durability of shark tooth crown to 9 days.
  • Removed sanity boost from wearing blubber suit and obsidian armor.
  • Increased duration of blubber suit from 5 days to 8 days.
  • Increased coconade damage to 250 and explosion range to 6.
  • Increased obsidian coconade damage to 340 and explosion range to 9.
  • Reduced damage done by the machete from 34 to 29.92.
  • Moved boat torch and boat lantern from nautical tab to light tab.
  • Adjusted the recipe of cobblestones while in a Shipwrecked game.
  • Windbreaker and aerodynamic hat now reduce the sealnado’s vacuum radius while equipped.
  • Increased boat cannon uses from 10 to 15.
  • Dumbrella hat recipe now requires 2 shark gills.
  • Dripple pipes can now cause rain in dry season.
  • More Vanilla & Reign of Giants items now float.
  • Increased the amount of fuel needed to use the ice maker 3000.
  • Changed art, name & recipe of the gas mask. It is now called the “particulate purifier”. Functionality remains unchanged.
  • The iron wind can be refueled with gears.
  • All recipes requiring snakeskins have had their snakeskin cost reduced.
Bug fixes
  • Various optimizations and tweaks to make the game run smoother!
  • When regenerating a world via the teleportato, the linked volcano world will now also be regenerated.
  • You can now fish flotsam in merged Shipwrecked worlds.
  • An empty obsidian crafting tab no longer appears in merged worlds.
  • Tidal wave sound no longer loops forever.
  • Fixed layering of crafting tabs, it now looks better when the player has a lot of crafting tabs.
  • Fixed fish art on drying rack.
  • You can now drop items directly from a boat’s inventory.
  • The “action” button (spacebar by default) will now only try to work an entity if that entity has work left.
  • Message bottles that have been carried out of Shipwrecked, and back, are fixed.
  • Using hammer on a single spoiled fish will now give bone shards instead of nothing.
  • It is now possible to get close enough to a wreck to hammer it.
  • The player will always appear at the entrance or exit of the volcano when entering or exiting the volcano.
  • Rain no longer stops partway through a hurricane.
  • Fixed multiple withering issues.
  • Planted saplings can no longer be blown around in the wind.
  • Hurricane tease only happens in mild season.
  • Smoothed the world-wrapping transition when using a very fast boat.
  • Berrybush minimap icon fixed in Reign of Giants.
  • Fixed water set piece placement including overlapping steamer trunks.
  • Glommer's statue will drop the old bell blueprint again.
  • Cactus flower is obtainable again in Reign of Giants.
  • Koalefants, whales, snurtles & the walrus will now run away from the player when chased.
  • Fixed a bug in “kramped.lua” that prevented increased difficulty from ever occurring.
  • Quacken exit animation is no longer cut off partway through.
  • Quacken now triggers “epic fight” music.
  • Quacken tentacles now despawn with head when moving far enough away.
  • Fixed bug where pieces of beefalo would sometimes disappear.
  • Pirate hats will now show up on pirate parrots imprisoned in a birdcage.
  • Hacking a coconut inside Packim will no longer cause it to disappear.
  • Primeapes will now go after the silly monkey ball even if not thrown.
  • Fisher merms no longer attempt to panic while fishing.
  • Only valid spears may be loaded into the spear gun now.
  • The feather fan can now be crafted in Reign of Giants worlds again.
  • Obsidian tool temperature issue fixed.
  • You can no longer teleport a boat onto the land using the lazy explorer.
  • The sand castle can no longer be repaired with a sewing kit.
  • Fixed watery grave crash.
  • Fixed shadow boat crash when boarding a boat from a boat.
  • Fixed crash in builder component.
  • Fixed crash when picking a cactus in Reign of Giants.
  • Fixed crash when killing a doy doy in Reign of Giants.
Patch 171202 - March 24th
  • Poison now lasts 3 days (up from 1)
  • Total damage dealt increased from 98 to 289.
  • Poison damage now starts off low and ramps up over time.
  • Poison can now be cured with an antivenom gland at the cost of 80 hp.
  • If you have less than 80 hp, ingesting an antivenom gland will instead leave you with 5 hp remaining.
  • Increased the chance for antivenom glands to drop from poison snakes.
  • Increased the amount of durability restored by gears.
Bug Fixes:
  • Abigail no longer stops following you when entering a boat.
  • Fixed a crash caused by pengulls.
  • Cobblestone recipe reverted in non-shipwrecked games.
  • Birds will no longer have a pirate hat when placed in the birdcage.

Patch 171644 - March 29th
  • You can now craft the telelocator staff and telelocator focus within shipwrecked worlds.
  • Re-wrote some strings for several characters.

Bug Fixes
  • All of Maxwell's torches will now show up throughout adventure mode.
  • The telelocator staff can no longer teleport you to invalid locations.
  • Baby beefalo no longer disappear sometimes.
  • Wind conch works year round in shipwrecked worlds now.
  • Clock is now synced between worlds.
  • Willow's boats can no longer be lit on fire by lightning.
  • Fixed an issue that caused some speech strings to not trigger properly.
Community Announcements - Klei-JoeW

Shipwrecked Build 167804 - Feb 25th

  • World customization for Shipwrecked.
  • Added Shipwrecks to ocean.
  • Added new playable character: Woodlegs!
  • Quacken!
  • Cactus armor
  • Water graves
  • Shark Teeth Crown
  • Horned Helmet
  • Dripple Pipes
  • Sea Sack
  • You can now pick Shipwrecked characters when starting a new RoG world.
  • Adjusted some contents of treasure chests
  • Coconuts will sometimes fall on your head when cutting a tall coconut tree.
  • Trees now die if planted in inhospitable environments.
  • Added interaction animations to the Seaworthy.
  • Seagulls appear more often and steal food
  • Whales are now tougher to fight and can’t be stun-locked
  • Sharkittens drop fewer gills.
  • Floaty Boaty Knights drop fewer gears.
  • Perishable items now perish 2x faster if the container they are held in is poisoned.
  • Krampus no longer tries to steal items on the water.
  • Water Beefalo now drop horns.
  • Wilbur can now throw poop.
  • Maxwell will now be greeted by Wally in Shipwrecked worlds.
  • Warly’s Chefpack now has 8 slots.
  • Warly has learned some new recipes that can only be made in his portable cookpot.
  • Warly dislikes eating the same food too often, and dislikes under-prepared food more.
  • Walani can now surf all types of waves.
  • Walani dries off quicker.
  • Walani’s surfboard is more durable.
  • Slightly reduced hunger value for California Roll
  • Pirate Hat now increases map reveal distance when on boats and offers rain protection. Bonus bird spawns has been cut
  • Limestone armor speed reduction adjusted to 10% reduced speed
  • Portable crockpot no longer functions in flood waters
  • Boar-heads on a stick drop bamboo instead of twigs
  • Obsidian tools now deal more damage the hotter they get.
  • Speargun reworked. You now load spears into the speargun and shoot them instead of crafting one speargun per shot.
  • Magiluminescence can now be refueled using nightmare fuel.
  • Added additional chances to get a cane or magiluminescence from treasures.
  • Booty Bag now drops dubloons periodically.
Bug fixes
  • Fixed a bug where water could sometimes come through sandbags
  • The boat will no longer disappear when using Life Giving Amulet on a boat.
  • Fixed bug where poop would sometimes not float.
  • Wilbur can no longer read gravestones and signs.

Hotfix 167890:
  • Quacken will no longer drop loot every time you reload the world.
  • Warly's penalty for eating the same food multiple times in a row works.
  • Warly no longer considers Wet Goop "Delectable", even if it is the a fresh new experience for him.
  • Some of Warly's recipes had their values increased.
  • Fixed an issue where loading old RoG saves would crash the game.
  • Fixed an issue where it wasn't possible to generate new Vanilla or RoG worlds.
Hotfix 168028:
  • Fixed crash when reading a map for a treasure that was already discovered.
  • Removed some old boons that included old versions of spear guns.
  • The Ice Staff will freeze stuff again.
  • Fixed issue where poop would sometimes be invisible when thrown.
  • Fixed a crash in seagullspawner.lua.
  • Combat music no longer starts when a coconut falls on your head.
  • Added some optimizations that should help reduce memory usage during world gen when using mods that have a lot of config options.
  • Fixed a crash that happened when packim became unpoisoned.
Community Announcements - Klei-JoeW

During the Steam Lunar New Year sale the Don't Starve Franchise is on sale up to 75%.

If you or your friends have been waiting to pick up Shipwrecked or Don't Starve Together; now would be the time! Check it out!

Offer ends February 12th.
Community Announcements - Klei-JoeW

  • World integration implemented.
    • This feature definitely needs testing! Due to the fact that it plays with your save files I recommend not linking any worlds that you have invested a lot of time in right now!
  • Added Linux support.
  • You can now climb the volcano.
  • New playable character: Wilbur
    • You will need to generate a new world to find Wilbur.
  • Added Sealnado
  • Added Dragoons
  • New “Volcanic” crafting tab & related items.
  • Snakeskin flooring
  • Buoys
  • Iron Wind

  • Putting down flooring now prevents floods from spawning on that tile.
  • Speed increasing items now work while on boats.
  • Adjusted some strings for clarity.
  • Limpet rocks will become withered in dry season, need to be fertilized with seaweed.
  • Added timer to limit growth rate of floods, especially when returning to an area after quite some time.
  • Completely re-designed obsidian tools.
  • Cookpot ingredient changes - meat component was removed from limpets, mussels, fish morsel and fish value reduced from 1 to .5
  • Increased hunger value of California Roll.
  • Coconuts must be opened with a machete to become edible.
Bug Fixes
  • Fixed typo that caused food sanity multiplier to not work.
  • Fixed hitsounds for new armour types.
  • Fixed bug where the incorrect shadow skittish would spawn on water.
  • Fixed a bug that allowed waves to sometimes spawn on ground.
  • Fixed a bug that caused some items to disappear when jumping on a boat.
  • Life giving amulet now works while on a boat.
  • Fixed a bug that caused WX78 to sometimes permanently increase his speed.
  • Fixed a bug where the camera would sometimes zoom through the floor of the world.
  • Players are now presented with a character select screen when traveling between shipwrecked worlds with the teleportato.
  • Jellyfish, Fish and Small Fish no longer disappear from meat racks on game reload.
  • Fixed a bug that caused the Tigershark to sometimes get stuck in an infinite loop.

How do I integrate an old save with a Shipwrecked world?

As of this update, this is possible! But the feature needs testing, and bugs certainly DO exist within this system. For this reason I recommend not linking any worlds that you are overly attached to. It is possible that the save file will be corrupted and the world lost.
  • Find the “Seaworthy” in your shipwrecked world and use it.
  • Select the world you wish to link* to, or select generate new world.
    • Your worlds are now linked together! Yay! For now, you can revert to the previous state when selecting this world in the future.
  • To travel back to your shipwrecked world you must craft a new “Seaworthy” in the RoG/ Vanilla world. You will find it in the Magic tab.
*Linking worlds works best with RoG worlds. Vanilla worlds will link, but there will be some side effects like having the 4 RoG seasons with no way to deal with these season. This is still being worked on.
Community Announcements - Klei_Jan

  • New music
  • Washed up crates - crates appear washed up on beaches and can be hammered for surprise items.
  • New set pieces
  • New treasures available to find
  • New Character Added - Warly
  • Tiger Shark
  • Sharkittens
  • Doydoy Birds
  • Dumbrella
  • Feather sail
  • Tropical fan
  • Super Telescope


  • Map unfogging is reduced on boats and when using telescopes during hurricane season.
  • You can no longer plant trees on the magma rock biome.
  • Primeapes no longer pick up planted mandrakes.
  • Hail no longer does damage to player/structures
  • Seafood Gumbo fish requirement decreased
  • Hail is no longer a valid cookpot ingredient
  • Changed the crafting recipe of the Boat Torch

Bug Fixes
  • Fixed a controller crash when unequipping items with a reticule
  • Fixed a controller crash when inspecting hidden entities
  • Fixed tidal pool spawning issues
  • Fixed shadow boat issues
  • Hail no longer breaks when dropped from player's inventory
  • Fixed bermuda triangle teleport bug
  • Birds no longer sometimes delete themselves while in the player's inventory
  • The Spider Queen no longer spawns spiders on the water
  • Fixed a bug that stopped the boomerang from returning properly
  • Fixed issue where food would come out of the cookpot spoiled
  • Fixed issue where the torch would sometimes not light again after rowing on the water

Hotfixes (162564):
  • Removed invalid ingredient from the Chef Pouch
  • Fixed issue causing a crash when loading vanilla save games.
Community Announcements - Klei-JoeW

  • Added OSX support.
  • Fog patches can now be found at sea during the first 2 segments of day.
  • New Character Added - Walani!
  • Sea versions of shadow monsters appear when on a boat and low on sanity.
  • Silly Monkey Ball - Distract those stupid Prime Apes.
  • Snakeskin Sail - Catch a breeze with this fancy new sail.

  • Volcanic rock strike damage reduced significantly
  • Volcanic eruption durations reduced, intensity increased
  • Volcanic rock strikes damage the player while in a boat
  • Increased time between volcanic rock warning shadow appearing and impact
  • Slot machine tweaks to prizes
  • Slot machine now has insanity aura
  • Resurrection stone now features wildbore heads on stakes
  • Reduced log drops from mangrove trees
  • Krissures now deal damage to enemies
  • The ocean is now calmer during dry season
  • More art/boost directions have been added to waves and rogue waves
  • Waves now collide with shore, mangrove trees
  • Swordfish damage increased
  • Tweaked loot provided by Whales
  • Whales now turn around at shallow water biome
  • Sharx drop hounds teeth
  • Prime Apes no longer try to pick up backpacks
  • Added a refuse animation to Prime Apes
  • Palm Treeguards wander when they do not have a combat target
  • Improved behaviours of Fishermerms
  • Wildbores are more aggressive
  • Tallbirds stop tracking you if you get on a boat
  • Birds stop spawning during volcano eruptions
  • Floaty Boaty Knights spawn in world more often
  • Renamed Ox to Water Beefalo
  • Wes now mime-paddles
  • Added a shadowy effect to the drowning animation
  • Hunger drain reduced while poisoned
  • Boat lantern degrades slower
  • Trawl net is gated by science machine
  • Boat torch is gated behind science machine
  • Hail is no longer edible, but can be refined into ice
  • Items on fire extinguish when they hit water
  • Boats start dealing wetness when heavily damaged
  • Rafts deal more wetness when breaking waves
  • Poisoned enemies no longer spread poison on attack
  • Poisoned enemies now move slower, attack less often, and deal less damage
  • Dogfish no longer play their floating anim when coming from slot machines
  • Replaced live jellyfish with dead ones from slot machine
  • Sand can now be refined into into empty bottles
  • Adjusted art of the poisoned spear

Bug Fixes
  • Fixed numerous crashes and other issues.

Known Issues
  • Walani is missing examine strings for her Surfboard.
You can find a full sized version of the poster here: 1920 x 1080

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