Community Announcements - DaGGyzo

Torn Banner Studios would like to wish you all a Merry Chivmas!! To do this we've replaced one of your favourite map, Moor, with a version to befit the Holiday Season!! We've also added an extra treat by giving you all a Chivmas Hat! We'd like to keep Moor as the festive map for the holidays so holiday Hats are mandatory! This Event will run from Dec 12 - Jan 5th, at the end of the event the holiday theme will be reverted, and that includes the hats! Happy Holidays!!


Chivmas Moor Mapname - "(AOCTD/FFA)-Moor_p"

Moor has undergone a Festive Makeover! The new look will be available From Dec 12 - Jan 5th

  • Chivmas Moor!
  • Any Moor gametype will have this new look
  • Players will wear appropriate attire in Chivmas Moor (Chivmas Hats are mandatory in Chivmas Moor)
  • Chivmas Hats available for use on any player in any map

Changes / Fixes
  • Crypt has also received a slight Festive upgrade in the attire department
  • Fixed issue in Crypts where enemies spawn in the wrong room in single room mode
  • Enemies are properly counted in Crypts
  • Prevented rare instance where all enemies spawning with HUD markers
  • Players can now properly attain server information in the server browser
  • Fixed a scaleform related crash that some users were experiencing
Community Announcements - Darbeenbo

Your favorite First-Person Slasher is out now on the Xbox Live Arcade for Xbox 360. Just head on over to the New Releases tab to download the game now!
Community Announcements - DaGGyzo
Greetings Lords and Ladies!

From Black Friday(28th) to Monday(Dec 1)
The Helm bundle items and the Vanguard Skins will be on Sale! Check them out in the player customization!

Community Announcements - Darbeenbo

Chivalry: Medieval Warfare now has Full Big Picture mode support!


Added Full Controller Support
  • Players are now able to choose between keyboard and mouse and a gamepad
Removed Launcher
  • Launching the game now goes through Steam Launch Options
  • Stay tuned for the new way we will alert users to Chivalry News
  • Fix issue where game crashes without Steam (bSteamEnabled = false)
  • Join Game now allows you to halt a search that's in progress
  • Fixed issue users were having when trying to manipulate the advanced filters in the Server browser
  • Filtering by Locked servers now functions properly
  • Placeable variant of GiantSlayersFamilyInfo added for TO2 maps
  • -windowed now disables borderless

Be sure to check out the 5 Community made Team Objective maps added to the game in the Fortification Map pack!

Community Announcements - DaGGyzo
We appologize for the issues with the Official Servers. They are now back up and running!
Community Announcements - DaGGyzo
Greetings Ladies and Knights!

This is an announcement on the Launcher changes you're experiencing. The Launcher has been removed and you will be faced with a Steam Launch options popup that should include:

Chivalry: Medieval Warfare
Chivalry: Deadliest Warrior
Chivalry: Medieval Warfare (32bit)
Chivalry: Deadliest Warrior (32bit)

We will provide a new way to display Chivalry news soon!

Thanks for playing!
Community Announcements - DaGGyzo
We are keeping Crypts in the game with a few tweaks.

Crypts bug fixes
  • Halloween helmets removed :)
  • Added localization for crypts
  • Fixed wave 14+ bug (broken 'sleepless skirmishers' was the cause)
  • Fixed enemies spawning in the wrong room, added in extra checks and clean-up
  • Fixed counter error caused by ending a wave by survival rather than killing the last 3 bots
  • Re-enabled protection for people leaving the server during intermission causing The Heroes to lose
  • Removed great-sword from Rogue to stop players being able to break themselves, replaced with golden weapons (you still get infinite firepots at 350 kills)
  • Corrected incorrect 'can sprint attack' values for warrior character
  • Removed dodge from all bots so they can't break themselves
  • Added in "hard mode", fixed issues preventing it from being in before
  • Fixed some HUD markers for one/all room mode trigger
  • Fixed issues with enemy VO where it would stop all-together


  • Fixed issue with Mason customization colours appearing as Agathian colours.
    Community Announcements - DaGGyzo
    We Fixed the Trolls... and some other fixes!
    Crypts bug fixes
    • Fixed a game breaking error in Smelly Troll health calculation
    • Enabled one room / all rooms mode toggle during intermission
    • Removed unnecessary kismet on interactable objects (class select, manual level statues, health fountains), no longer need to use them multiple times for the events to fire
    • Forward spawning should work more reliably now
    • Fixed error where using the manual levelling fountains might cause class selecting to not level up your character
    • Manual levelling statues now also level character
    • Gates close on the class selection after a delay after enemies start spawning, prevents exploit of free health late in a round
    • Added a 120 second timer once hud markers are added to the final 3 enemies, you will beat the wave either when you kill them or after the 2 minutes ends
    • Altered enemy type spawn logic, less "super heavy" enemies in earlier levels
    • Buffed archer backpedal and strafe speeds, no penalty compared to forward movement now
    • Gave archer infinite ammo
    • Gave each class a unique character unlock at character level 6
    • Possible fix to enemies spawning in the wrong room
    • Added 4 new enemy spawn points to the upper floor of "room 1" (the one with the three long narrow stair cases down to the bottom floor) and spread out basement enemy spawnpoints
    • Fixed corpse VO
      Other Fixes
      • Belmez: Fixed exploit where players attacking could bypass objectives.
    Community Announcements - DaGGyzo

    Greetings, and welcome to Saga of the Crypts Halloween update for Chivalry: Medieval Warfare!! We decided to have a little fun this Halloween and we hope you will join us in the Crypts!

    NEW Map

    You and 5 of your friends are challenged to taking on the Crypts! Gain Levels and new equipment as you Progress through many waves of Horde.

    Crypts is 100% playable solo too! To start your local game, just go to the 'Create Game' screen from the main menu, go to the 'other' category, and start your game! (don't add any extra bots)

    • Horde Mode map
    • 6 Players
    • Halloween Themed
    • A lot of Bone puns

    Other Fixes

    • Drunken Bazaar: Fixed exploit where players attacking could bypass objectives

    Community Announcements - DaGGyzo
    The Black Knight mod is working again and official servers are up! We apologize for the delay!! Enjoy!

    Search news
    Dec   Nov   Oct   Sep   Aug   Jul  
    Jun   May   Apr   Mar   Feb   Jan  
    Archives By Year
    2014   2013   2012   2011   2010  
    2009   2008   2007   2006   2005  
    2004   2003   2002