Guns of Icarus Online - Ayetach
New content:
The Yeshan Judgement is now available in PvP!

Have you ever considered that the world to be too chaotic? People not falling in line? No one listening to your orders? Now you can finally set things straight in true Yeshan fashion with the Yeshan Judgement ship. Use its double heavy gun layout to drop any enemy that tries to cross your path in PvP. Finally bring order to the skies with this deadly addition.





Events:
Dare Devil’s Run: Flying with the wind! Alliance players will need to beat the clock with fifty successful missions in any mission to earn your place among the clouds! Simply complete 50 matches in under 5 minutes with Hard difficulty or higher within two weeks to earn the 'Pale Accomplice' decal!

Rise of the Machine: Cast shadows across the skies and intimidate your foes into submission with your obsidian black sails. Completing this requires able sky sailors to win 30 matches in 2 weeks using the Judgement ship in order to earn the exclusive 'Sky Dog' decal!

Steam Upgrade Deal: Are you an owner of Guns of Icarus: Online? Now you can upgrade to Alliance at 50% off! Check out the store page for your eligibility!

Changes:
  • Matchmaker is only enabled with 60 or more concurrent users. Players are sent to match list directly otherwise.
  • Players in crew slot 3 and 4 are automatically switched to engineer. They can still change to gunner if they’re in pregame lobbies. Crew slot 2 remains the same (allows both engineer and gunner).
  • UI adjustments: Buttons, match list menu, text chat box, clan menu layout
  • Engineer special ability: attack drone, renamed ‘Choppy’



New balance changes brought to you buy the Player Council. Enjoy!
  • Hwacha: Jitter 4.25 degrees (from 5), Direct dmg 24.66 (from 25), AoE dmg 50 (from 45)
  • Light Flak: Arming time 0.375s (from 0.4285, same arming range of ~150m after all changes considered), Jitter 0.5 degrees (from 1.25), Muzzle speed 400m/s (from 350), maximum range 1200m (from 1000), Yaw rotation 130 degrees (from 100)
  • Pyramidion: Mass 200 tonnes (from 300), Forward speed 32m/s (from 30.36), Forward acceleration 4m/s2 (from 2.25), Turn acceleration 8d/s2 (6.25)
  • Squid: Fixed longstanding configuration error that affected armor and hull health. Returned to standard 330 armor and 450 hull health.

Fixes:
  • Fixed altimeter upper limit being misleading on some maps (Blackcliff)
  • Fixed some reload speed modifiers (notably Gunner stamina) not applying to animations/sounds properly
  • Fixed incorrect lighting on avatar preview on low settings
  • Fixed golden Fail-Safe Kit showing the wrong asset on affected parts
  • Fixed a calculation error that caused ships’ top turning/forward speeds in practice to be slightly slower than intended.
  • Fixed incorrect pathfinding data on a few maps where enemies could spawn or path into obstacles (Downfall Departure, Parous Glen, Voyager’s Cove, and Burning Wastes
Guns of Icarus Online - Ayetach
New Content:
  • Search & Destroy: Night map of Drowning Wastes. Night map expansion continues! This time to Search & Destroy. We wanted to add to the Search & Destroy contents, which are long overdue. This night map will bring a new dynamic to this game mode, enjoy!


  • Oblivion converted to Infiltration! Play it now on Downfall Departure! Infiltration is another game mode that needs more! So we’re adding more, expanding the Oblivion map to support the game mode. It adds a different dynamic to the experience. Enjoy!


  • VIP Deathmatch: Blackcliff Entourage. VIP Deathmatch gets expanded map support with Clash at Blackcliff!


  • Old Dog Achievements extended! Play the next level of the Old Dog achievements for new goodies like the Jeweled Nautilus decal, Cowboy victory pose, and golden Fail-Safe Kit.

Events:
  • Steam Sale: Guns of Icarus Alliance, with all the PvE goodness, will be included in this week’s Weeklong Deals at 66% off! You’ll now be able to buy a copy for yourself or friends for under $5. Thanks so much for your support! Guns of Icarus Online will be a part of it at 75% off as well. Enjoy!
  • Closing the Gap: Following our successful Hell Pays 2 event, this new Community Event features a cooperation goal, seek out novices or veterans alike, play matches and win! (or lose) with the chance of learning the game mechanics and possibly make some new friends. Learn & teach with each other to accomplish better cooperation and gameplay! It just takes 50 matches with at least one novice on board to complete the achievement in three weeks time! Accomplishing this will earn you the ‘Scout's Occulus’ for both genders. Happy hunting and clear skies to all!


  • Broken Hammer Indiegogo: The epic All Is Fair In Dust and Air Visual Novel’s Indiegogo campaign is going on! Support them here: All is Fair in Dust and Air

Changes:
  • Minotaur: Jitter reduced to 2 (from 3), muzzle speed increased to 700m/s (from 550), reduced pitch arcs to 30 to -20 degrees (from 30 to -30), increased yaw arcs to -40 to 40 (from -30 to 30), turn speed increased to 40 d/s (from 20), increase ammo to 5 (from 4), reduced buckshot count to 4 (from 5), increased RoF to 0.67 bullets/s (from 0.33), reduced knockdown to 300,000 (from 400,000)
  • Hwacha: Jitter increased to 5 (from 4), muzzle speed increased to 300m/s (from 250), burst size decreased to 5.5m (from 7)
  • Judgement: Decreased forward speed to 28m/s (35.5), decreased forward acceleration to 4m/s2 (4.4), decreased turn speed to 12m/s (17.45), decreased turn acceleration to 8m/s2 (11), reduced vertical acceleration to 3m/s2 (5.5). Thrust from engines balanced more towards the front engines than the back. Hull health increase to 1000 (from 500). Balloon repair point moved down slightly to allow fixing from below without jumping.
  • Junker: Hull repair point moved forward slightly to allow repairing from front without jumping.
  • UI: Updated the Profile Page design which includes a bit more information.
  • UI: Updated World map functionality to display every territory’s resources.
  • Added Cowboy victory pose

Fixes:
  • Altimeter adjusted for Height Ceiling on 2v2 Blackcliff
  • Fixed controls locking up when a player's deadzone was set to 0
  • Sharpened Mag Ammo icon
  • Updated Wilson's Notes for the Kalakuta Gas Mortar description
  • Fixed some collision issues with large rotating units (Alliance bosses most notably), including one that could cause player ships to be “vacuumed” into it.
Guns of Icarus Online - Ayetach
To all Sky Captains and Crew
The Guns’n Graves Update is now upon us! As typical of every update, there’s something for everyone. Our weapons lab and MKII program have kicked into high gear for PvE combat, and the results are 6 new weapons, one for each faction. While in the spirit of their predecessors, these new guns are at the same time vastly different. So, use them with reckless abandon! At the same time, we have a new PvP deathmatch map for your enjoyment as well. Check out below for all the latest in this update!

New content:
Alliance Mk II weapons: Each faction has been hard at work, putting time into their R&D departments to create new weapons of destruction. All six factions will receive a MK II version of their specialized weapon. There will be something familiar about them, but the way in which they are used and where will be different. Ranking up to faction level 12 will unlock these weapons. The MK II weapons have also been retroactively added to the Grandmaster achievements so for those of you who have unlocked them already, you should see new rewards waiting for you to be redeemed!

  • Kalakuta Gas Mortar Mk II - New variations on the original Gas Mortar, the Mk II encompasses more shatter and piercing with rapid fire cloud bursts, superb for clearing the skies of enemy air patrols!


  • Aten Lens Array Mk II - The power of a thousand suns concentrated in recalibrated lenses for maximum area of effect! With this alternative design you can spread the area of damage in exchange for less concentrated fire and when used at the right time will scorch a squadron of ships in no time!


  • Immortal Gaze Heavy Accelerator Mk II - Crafty design and unearthed technologies can reward your gun mounts with devastating firepower. This heavy gun now boasts improved focus fire against components and rapid charge up times!


  • Roaring Tiger Heavy Detonator Mk II - Another prized weapon of the skies, this Mk II weapon offers a buckshot spread of explosive ordnance that can quickly dispatch enemy vessels within reach! Remote detonation by gunners can also trigger calculated shots for maximum damage effect!


  • Februus Weaponized Coil Mk II - Engineers with too much time on their hands have produced an even wilder design, by improving upon the original with piercing and shatter damage not to mention multiple component damage on individual ships. Chaotic and wild, perfect for an enterprising sky captain that’s crazy enough to use it.


  • Seraph Tempest Missiles Mk II - This alternative design offers a single shot but guidance controlled rocket to its target. Since the engineers managed to condense more ordinance into each beautifully packaged rocket, expect more damage and greater clip sizes to help in aiding your vessel through these crowded skies!


  • New PvP Map: Graveyard Rumble - Navigate wreckage at dusk as you vye for the upper hand in aerial combat! Inspired by the popular reception of the map in Skyball, Graveyard Rumble is our new 2v2, 3v3, and 4v4 Deathmatch map!


  • New Ammo Type: Extended Magazine - For those who just want to keep shooting into the sky. +45% clip size, -10% rate of fire, -15% damage. Brought to you by the Player Council.

Changes:
  • Changed Reward image for clarity
  • Improved controller support
  • The helm now supports fully continuous steering and altitude controls
  • Sensitivity curves for aiming have been improved to allow more precision without sacrificing turn speed
  • Improved novice loadouts for Skirmish ships. Brought to you by the Player Council.

Fixes:
  • Fixed achievement "No Mercy 4" (killing supply ships in the Defense mission on Hard difficulty) not registering any supply ship kills.
  • Fixed errors on boss beam weapon.
  • World map: fixed province screen description text overflowing its boxed.
  • World map: fixed province city icons being displaced to borders or in other provinces.
  • World map: the province of Cathedral has a “standard” dot instead of the larger dot used for faction capitals.
  • Added missing Shrike graphic in the "Evadne's Reports" book.
  • Commendations notification once again appears during the end match sequence.
  • Fixed Aten Laser [Mk. S] to Aten Lens Array [Mk. S].
  • Added additional terrain to southeast corner of Voyager base to prevent bosses spawning in southeast from attacking the base when it spawns. Unfortunately, it’s harder to fly over that ridge as a result.
  • Fixed clouds rendering differently when zoomed in (using spyglass etc).
  • Fixed cargo barges sometimes spawning underground on Voyager's Cove.
  • Fixed AI crew having trouble aiming Tempest missile launcher after a player has used it.
  • Added blocking terrain in Voyagers to block boss from attacking too far.
  • Added missing icons in rewards page.

Balance:
  • Lochnagar Shot: +200% base chance of catching on fire when shot at with fire chance dealing weapons (from none. This means a 10% chance will become 20%), deals 12 Fire damage to gun per shot (from none, not to be confused with its proportional damage per shot). Brought to you by the Player Council.
  • Aten Lens Array [Mk. S]: Direct 1 Piercing dmg (from 0.8) and 5% fire chance (from 15%), 0.4 Fire dmg (from .8). Brought to you by the Player Council.

All Is Fair In Dust and Air Visual Novel:
Do you love the universe and want to experience more? Our friends at Broken Hammer Games have started an Indiegogo project for a visual novel based on the universe of Guns of Icarus. Follow the link below to support their project for a chance explore the world and its inhabitants!

Click here to find out more!

Guns of Icarus Online - Keyvias
Hello everyone,

We have lowered the price on Guns of Icarus Alliance! This permanent price drop is intended to lower the gate of entry and to help us bring in more players and open more opportunities down the road.

This isn’t just good news for people looking to buy Guns of Icarus Alliance though.

To thank everyone who bought around release and supported us while you missed out on the $5 price drop, you will be receiving over $20 of free items. All you have to do is turn on your game and you’ll recieve items in the rewards section under special events and “full price celebration.”



Here’s a full list of the rewards.
  • Traveler Theme
  • Crimson dye x2
  • White dye x2
  • Eagle Figurehead
  • Garrison Cap (Male)
  • Garrison Cap (Female)
  • Jewelers eye (Male)
  • Jewelers eye (Female)
  • Maddyson (Male)
  • Corsair (Female)
  • The Conductor (Male)
  • The Conductor (Female)
These items are the least we can do for our players who have supported us. We get to follow our dream of making games because of all of you!

Guns of Icarus Online - Keyvias
It's a special weekend. A whole new slew of PvE MK2 weapons are in the dev app after we tested them all weekend.

Testing will be at 5 pm eastern today (July 14th) and 12 pm eastern tomorrow (July 15th.) To hear all the latest updates first, join our Discord Experimental Crew!

Our notes are below, but we can't wait to hear your thoughts.


MK2 Light Weapons
Gas Mortar-
New effects have made this weapon stand out with it's fading and dangerous clouds. Like WW2 flak it bursts in the sky in a brief moment of destruction.

Lightning Gun-
This one is definitely on the overpowered side, we're doing our best to relook at this weapon.

Lens Array-
A cone of death! We spent the week tweaking the effects, but enjoy the new wide spread laser. True area clear.

Tempest Missiles-
Guided single missiles fired more rapidly, this weapon has gone from under to over powered then reigned in. Test it out and try for yourself!

MK2 Heavy Weapons
Cavitation Gun-
Amazing at stopping convoys, we used this to abuse ships that had a goal and control them. Can you?

Remote Launcher-
throwing out a storm of explosions and shrapnel. It looks cool, but are there any masters out there that will make the most of it?
Guns of Icarus Online - Keyvias
Ammopocalypse

New content:
  • Monuments on the map for the last winning faction during war. Also special events such as the Pirate Week winners will be shown here. The world will now be permanently marked with the wins of your faction so try your hardest to dominate the world!

  • Ashen King—King of the hill version of Ashen Scuffle. More deadly than the leviathan the Ashen King tunnel is high value target, but also a deathtrap. Controlling the point guarantees victory, but also a bloody battle of attrition. Don’t let your claustrophobia get the best of you in this tight battleground

  • Voyager’s Cove Night Maps. Night descends on Voyager’s Cove. Bright greens and flora find themselves plunged into darkness with only explosions to light the landscape. Defend your base from a daring night raid and punish the invaders.

  • Misty Mutiny Night Maps. PvP also gets another night map. There’s danger around every corner as the darkness conceals your enemies. Do your best to hunt them down as you find yourself fighting shadows or light up the world with the false sun of flares.
  • Magnate now available for PVP. Our testers have put it through the wringer and now the Merchants find themselves in PvP. Take this unique golden ship into the skies against powerful crews. Extremely deadly and durable, push your enemies from the field.

  • Aten Lens Array Mk. S now available for PVP. Embrace laser life. Make the skies a deadly rave with the Aten Lens Array. Bringing piercing and fire damage there are few parts of the ship that can withstand a prolonged assault. Remember the gun can’t move while firing though, so as soon as you see that laser, DODGE!

  • Conductor Pride. Show your support for LGBT with these tweaked items. Proceeds will be donated to LGBT charities. So look stylish, help a good cause, and show off your pride!


Changes:
  • Character Customizer now acts as class changer
  • World Map Territory Improvements: New UI to better inform players of progress, change, and movement in individual territories.  Periodic buffs can be unlocked for completing major ‘battles’ to increase sense of progression and achievement.  Buffs are activated when a Captain deploys at a territory where buffs have been unlocked for their entire ship.
  • Magnate (Player Council): -10% armor, 15m/s2 turn acceleration (from 21), 15m/s max turns peed (from 12.5), 3.5 vertical acceleration (from 3)
  • Burst Rounds (Player Council): +10% AoE damage (from none), -15% rate of fire (from none)
  • Heatsink Clip  (Player Council): Vanilla clip size (from +30%), extinguishes all fire on reload (from 3)
  • Charged Rounds  (Player Council): +20% projectile speed (from none), -20% jitter (from none)
Fixes:
  • Include BLOCKADE in rematch vote option
  • Fixed excessive hit lag on Aten Lens Array
  • Fixed inconsistent warm up time calculations (most obvious on Aten Lens Array - correct behavior is that the trigger must be held for 1.75 seconds before any shots are fired, resetting whenever the trigger is released or the gun reloads)
  • Fixed Aten Lens Array beam not appearing when fired more than 300 meters away
  • Anglean Raiders/Fight over Firnfeld maps are the wrong scale
  • "A Perfect World" achievement now correctly counts base health in Defense (base must be at 100% health when match ends, can have fallen below that and been repaired by cargo)
  • Fixed missing map for Misty Mutiny (practice)
  • Engine sound issue when turning
  • Banshee keeps emitting smoke after reloading
  • Windows: incorrect rendering API fallback order
  • Strange behavior (disappearing, lagging) of beams
Guns of Icarus Online - Keyvias
Internal testing is back and just in time for next weeks patch!

Between cons, updates, broken test server and a rock climbing trip for the office, we've definitely had a break between Gazettes, but now's your chance to get a sneak peek at everything coming your way.

If you want to hear about it first hand, follow us at twitch.tv/gunsoficarus where we show off every internal session and give away the password to the dev games early (and your chance for free items.)


New Night Map: Voyagers Cove
Night is no longer unique to Parous Glen. We've updated the solar cycle to also affect the normally bright and cheerful Voyagers Cove. Explore the darkened corners of this defense map and make your own light with flares, fire, and explosions. This definitely isn't the last map where darkness will become your greatest ally so keep an eye out!


New PvP Map: Ashen King
Desert Scrap may no longer be the most deadly map with the introduction of Ashen King. Fight for a single point in the middle of the cave structure. Forced together in some of the bloodiest close quarters maps. Fight the correct assault angle and work together to hold onto the point. Tar and Mines recommended!
Guns of Icarus Online - Ayetach


We’re partnering with Steam on a one of a kind sale just for Guns of Icarus owners and friends.
Owners of Guns of Icarus titles get 50% off for a limited time*, when you buy a copy for a friend on Steam!

*Offer ends June 7th at 10AM PT
Guns of Icarus Online - Ayetach


New content:
  • New factions! The final factions have been added, the Arashi League and Yesha Empire. Each come with their own ship, gun, and cosmetics that are waiting to be unlocked.


  • Ship: Arashi Stormbreaker. An extremely agile ship to weave in and out of combat with ease. It may not be the fastest or the toughest, but with the right pilot and crew it’ll be a hard target to chase down while packing a massive punch.
  • Gun: Immortal Gaze Heavy Accelerator. Put together from the scraps buried beneath the sand, the Arashi have harnessed a mysterious and devastating power in the form of a new heavy gun. Hold down to charge its power and tear through armor and components.


  • Ship: Yeshan Judgement. A powerful ship with a primary and secondary heavy gun ready for dishing out significant damage from afar. A skillful pilot will be able to train the majority of the ship’s guns on enemies, but beware a spread out component layout.
  • Gun: Roaring Tiger Heavy Detonator. Exacting control are strong Yeshan characteristics that have even carried through to their weaponry. Launch powerful bombs into the air that can be detonated mid-flight with the alt fire button. Each bomb explodes 4 times!


  • Game Mode: Blockade. Control the skies in this high-octane struggle between the defence of your faction's refineries against bomber ships & repelling skirmisher attacks from the enemy fleet!


  • New General Weapon: Nemesis Heavy Carronade. The robust cousin of its class, the Nemesis harks back to times when naval warfare reigned supreme. Its classic cannonball slug is a key ingredient to the power of this ordinance.


  • New PvP Map: Misty Mutiny. Take the fight of the skies to an exotic and alluring landscape woven together by nature and civilization. Use the cover of the misty environment to make your strike, carry out an assault in formation in the open valleys, or dig in your heels and unleash a maelstrom of your payload!
New Alliance Class progression:
  • Each class has an additional achievement that unlocks new cosmetic items! Unlock victory poses, repair tool skins, and ship decals to use across any class while you play!
  • Gunner Unlock: New Victory Pose. The language of victory is a glorious demonstration of your prowess and clever strategic skills in the battlefield. Show your foes your pride in this accomplishment with new victory pose selections!


  • Engineer Unlock: New Engineer Tool Skin. Trade is on the rise and with it new gear for prospecting engineers looking to put out fires with exquisite taste. Golden Chemical Sprays are now an available tool option, show some class in tools you use with mastery.
  • Pilot Unlock: New Decal. Stand tall amongst your adversaries with your own vessel’s ensign. A symbol of the loyalty and commitment to your faction and your cause!

Changes:
  • War has changed the world… strong borders can been erected where battles wrought the most devastation. Seek new alliances, face new challanges for an unknown future...
  • All daily login rewards now include coins.
  • Adjusted faction colors for colorblindness
  • Added vignette to World Map
  • Tempest projectile performance improvements
  • Boss particles on guns tweaks
  • Better inflow for 'solo' players
  • Matched map icons for blockade to loading screen and sidebar
  • Enemy faction is now randomized when rematching in the same lobby

Fixes:
  • Fixed binding of inverted joystick "look" axes
  • Fixed missing click sound feedback in video options
  • Resolutions lower than 1024x768 are no longer shown in video options (they were incompatible with some UI anyway)
  • Fixed flickering decorations on birthday Magnate
  • Magnate: Fixed the "hole" where you can walk off the ship
  • Fixed some joystick/controller input being framerate dependant
  • Binding settings: changing tabs doesn't go to the top
  • Fix misleading adjacency lines on world map
  • Fixed missing airplane sounds
  • Munitions upgrade from killing supply ships no longer modifies reload time (previously was bugged and increased reload time by 25%)
  • Fixed invisible hitbox suspended in mid-air on Northern Fjords
  • Inconsistent fonts on icon display and map
  • "Not Ready" in Match Lobby Lowercase
  • Fixed boss potentially not spawning when multiple progress events trigger in very rapid succession
  • Water collider and fan colliders
Guns of Icarus Online - Keyvias
The first war of Icarus ends. Long live the North!

The war ends with a begrudging surrender. The Northern Guard claims victory and an uneasy peace settles across the land. A peace that is more of a mask for the next insidious attacks from all the factions, piracy.

Those that don't accept the fight as over are taking to raiding and pillaging. Some are loyalists looking to fight for honor others are opportunists looking to take the post-war chaos to make a quick buck.

So hide in your safe territory and strike out and plunder the world. Do it for your faction, for your pocket, and for an exclusive title!

The faction that has the most successful attacks by the end of the mission will all earn the exclusive Pirate title. No need to hold the territory, just capture, plunder, and move on!

This will continue until the 30th when a new patch drops and new factions join in with even more content!
...

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