Terraria - Loki ISP
Greeting Terrarians!

The moment you have all been waiting for is finally here! We’re delighted to announce that official Terraria Board Game is now live on Kickstarter; find all of the details and join the campaign via the link below:

TERRARIA: THE BOARD GAME KICKSTARTER PAGE

Back the game, listen to new Terraria music and join the community over on the campaign page.




FULL TRAILER AND NEW MUSIC


You might have seen the teaser trailer we posted recently; head over to the Kickstarter page to see the full trailer (or check it out above). This full trailer features a brand-new orchestral Terraria medley by The Blake Robinson Synthetic Orchestra.



PAPER FORT LOGO BUILD CONTEST - WIN A COPY OF THE BOARD GAME!​

Between June 4th and June 11th, Paper Fort Games are hosting an in-game build contest; the prize is a Hellstone level Kickstarter Pledge! To enter, recreate the Paper Fort Games logo within Terraria and share a screenshot of your creation on Twitter or Instagram between June 4th and June 11th with the hashtag #terrariaboardgame, tagging in @paperfortgames.



You will want to get a head start on your builds quickly in order to maximize your chances of winning this epic prize! We encourage you to interpret the logo creatively; you could recolour your world to match, build a base that resembles the castle or do something completely different; the choice is yours! We can’t wait to see what you create.

The winner will be chosen by the Paper Fort Games team and announced on June 12th; the winner will also be contacted via DM on Twitter. Please note, to win you must be in a region that the game can be shipped to (see the Kickstarter page for details), but shipping costs will be covered by us.

The winner, as well as some of the team’s other favourites, will be shared with the community on the campaign page and in campaign updates.



REDDIT AND DISCORD AMA'S





The Paper Fort Games Team will be hosting an AMA (Ask me Anything) on r/terraria and the official Terraria Discord during the campaign; be sure to check the campaign page for dates and times!
Terraria - Loki ISP


You heard right, everyone - Terraria has officially entered its teenage years. Don't worry, we promise that we won't be any more moody and rebellious than we always have been! This time of the year is always special to the Terraria development team. It is a time of celebration, but moreso a time of reflection: on the journey we have taken thus far, what is coming soon, and what may lie ahead beyond that horizon. It is humbling to know that our small team has been able to release and support a game as successful as Terraria for all these years.

Even more humbling is the unwavering support that each of you have shown us throughout those thirteen years. Through the ups and downs that game dev and even life has thrown at us - and all of you - your support has been the one constant that we know we can rely on each and every day. In fact. we appreciate you so much that we got YOU a birthday present...

In celebration of Terraria's 13th Anniversary - and building upon the recent Undeluxe Edition - we are releasing Terraria 1.1 as a beta branch on Steam today!


Enter a world where Hardmode was brand new and the mech bosses represented the ultimate challenge - take a glimpse at how far Terraria has come!


We are looking forward to seeing what you make of Terraria 1.4.5 an Crossplay (hopefully!) . Who knows what exactly the future holds beyond that, but what we do know is that the path forward for the Terraria franchise and its fans is a very bright one! We expect to see you all back here next year and for many more years to come!



TALL TALES FROM TERRARIA TESTERS

We thought it might be fun for everyone to get a chance to hear a few stories from our Terraria testing crew. These could be broad personal reflections - or even just fun little happenings that occurred along the way over the years. Without further ado, let the storytelling commence!

DARTHMORF
Hey everyone, I’m ‘darthmorf’ or Sam – some of you may know me as a moderator on the Terraria forums or may have used my Terraria Logo Maker tool. I’ve also been lucky enough to help test early version of the game since around mid 2017 and have had a great time over the years getting to peek behind the curtain and get to know the developers and my fellow testers (and a few other people from the community too!). The group multiplayer playthroughs are so much fun, and I still manage to learn something new about the game every time I play ... between the many many deaths that is. Certain moments during testing for both Master Mode and the even harder seed variants like 'For the Worthy' were particularly tough, not to mention the trolling from other members of the testing team and even the developers! I very much empathise with the original 1.3 Expert Mode testers ...



We got to see lots of funny, weird and interesting bugs too. I sadly can't mention all of them, but a favourite of mine was the brief period of time when ALL projectiles were affected by wind. It made certain boss fights quite interesting, even if it was totally unplayable! Just don't mention infinite boulders, or the 'Wall of Guide'...


Hmm, yes this is how you sit in a chair, right?


There seems to be something wrong with this campfire.


Motion smoothing for teleporting enemies might have been a mistake...


What do you mean I can't deploy my stool while grappled to a wall!?

Another huge highlight of my time was getting to meet up with a few other members of the community, along with some people from Re-Logic, DR Studios and 505 Games back in July 2019. It was truly a blast to hang out in person and I cannot wait until we get to do it next.



I've been a part of this amazing community for a while now, and I'm still blown away by just how friendly and kind everyone is. It's been a huge privilege to witness everything I have, and to take part in so much. I'm proud to have been able to give back a little by organising community events such as the amazing Creation Compendium (go check these out if you haven't - there are some stunning creations in there!) I'd also like to thank Re-Logic from the bottom of my heart for all the amazing opportunities they've given and generosity that they've shown me. I'm lucky enough to have my own career in game development which I would not have without what I've learnt testing this game.

Here's to another 13 years!!!
Wall of guide?



J BAME
I remember back when beta testing 1.4.4 balance changes, Nimbus and I noticed that whip sizes were strangely inconsistent, sometimes some whips were inexplainably bigger than normal. We quickly realized some armors were increasing Whip Range when they were not supposed to. We started taking off pieces to see which one was bugged, then we realized it wasn't just armor, it was accessories too.

It was so weird that we had to ask Leinfors to check the code and see what the problem was. He looked up which items increased whip range... and then he found the problem. When he gave a 10% range bonus to Tiki Mask, he had accidentally given the same buff to 90% of the items in the game.

This was caused by a single character typo in the code: Instead of checking for which Item ID was equal to Tiki Mask's, it was checking which ID was equal or greater than Tiki Mask's. That was a fun day. We will always remember you, Leinfors.



AURORA3500
My story with Terraria began with learning about it when I was in my last year of high school through youtube videos shared by my classmates. It looked like a very interesting game and I got it gifted to me in late 2011. I played it overtime and learned a lot about it starting from 1.1. And then lurked in Terraria Online for a few years. Mostly to follow dev updates and to get Tconfig Mods.

Later when TCF was born, I would join that after learning it was the new official Forums of Terraria. At 1st I still lurked, and mostly used it to see news for the updates. Seeing the announcement for both Terraria Otherworld and 1.3 was a very exciting time and I got involved more in the community during that time.

I had no idea where it would lead a year later, as the call for new Moderators was put out, I put in a moderator application. Because TCF had become more than a place to discuss Terraria. It was a family. I was inspired from learning what Terraria developers such as Leinfors and Ghostar have done for the game and seeing that they started out as Forum members just like many of us. When I was accepted into the Forum staff, the Forum staff and developers also became family to me. TCF means a lot to me due to how a real effort is put forth to ensure that it is a welcoming place for many people. It is taken for granted across the internet which is why it feels like a treasure.

Sometime after that, I was accepted as a beta tester, to test for the game I love a ton and have invested more hours than any other game into. Together with Unit One who joined the Forum staff and became a tester at the same time as me, we tested the end of 1.3.5, and began to test 1.3.6. At the time none of us had any idea it would become the grand 1.4 update known as Journey's End.

As it developed, I continued my work on the Forums with the Forum staff, and also worked with Leinfors and other testers to test the game, report bugs, and share our own feedback. Memories with Leinfors, other testers from our chats and playthroughs are memories I continue to cherish. One of my favorite moments of 1.4 testing was when the Bestiary was confirmed to be added to the game. I love Monster Guide type features in the various JRPGs and Metroidvanias I love and I doubted my eyes that it was also coming to Terraria. I asked Lein if I was dreaming. And he assured me that I wasn't dreaming, that it was being planned for awhile. It's a moment that still gets me giddy.

One of the favorite bugs I discovered during 1.4 testing was with the Zombie Merman Moonwalking backwards. It never made it to release due to how I looked at Blood Moon fishing once it was added.



1.4.4 is another standout update to me. It is my next favorite update due to how it added the Remix seed, and increased the stack size for all items to 9999, among other additions.

Terraria itself has held longtime appeal to me due to how it takes elements of platformers, metroidvania games, and JRPGs and blends them with sandbox building gameplay. They have always been my favorite types of games and are mixed perfectly in Terraria.

Beyond Terraria itself, the community, dev team, and my fellow Forum staff members and testers remain an important family to me. To this day I continue to give what I can to it in hopes of making all of it an even better place.

Times were hard in 2023 when we lost Leinfors. It has taken time to process, but I've used that time to better myself physically and mentally in multiple areas of life, and continue to be an active part of the Forums while testing the game. I think it's what Lein would want. So I plan to keep giving myself to TCF, and Terraria, to ensure the Forums can be a home for anyone, and to make 1.4.5 another amazing update, and anything beyond that as well.



CRIDDLE
Hi, I'm Criddle! Maybe you know me from somewhere? I've been a beta tester since May 2017. Getting to contribute to the game and helping out the developers at Re-Logic alongside my fellow testers has been pretty incredible.

One of my favorite things to remember are the times we got to create our own paintings. The group playthroughs are also always exciting and chaotic. It can be really interesting listening to the devs discuss ideas.

Over the years I've run into many strange and amusing issues while testing the game.


...did someone mention infinite boulders?





FAIRYPRINCESSSERENITY
So, I don't exactly have a lot of funny stories to share. I tend to do a lot of the background building work that benefits everyone whenever our collective group does a playthrough together to test out new features. Arenas, NPC housing, farms. You get the idea. When I'm not doing that, I like to do things that try to break the game. If I can get Red to go “We gotta nerf that,” that's a good day. I also like to do funny stuff when no one is looking so they can react to it later on.

I remember when I imported a bunch of Terra Toilets into the playthrough world we were on, and I put them at a bunch of fishing holes. When someone asked why that was there I said “If you sit on a toilet, it makes you fish better. All the expert fishermen sit on toilets.” You know what happened? That joke became an actual feature.

When a bunch of us beta testers first joined the crew, we joined a world that had just gotten started a few hours ago. Red said “You need to use torches that match the biome you're in” because we were starting to test torch luck. I wanted to live in the ice biome, but I hate the ice torches. But Leinfors said as long as I don't use wrong torches, it wasn't against the rules to use whatever I want. So I used White Torches. And Lamps. And Lanterns. I made my home. Expanded it. Again, and again. I ended up making this amazing frozen base, and then because I had a lot of time to spare, I built a whole mountain on top of that. I remember that mountain fondly. Whenever I'm feeling nostalgic, I open that world and have a look at it. I wasn't an outlier - Everyone had a house on that world. One of the other testers (I won't say who) was crazy enough to have their house in the Crimson biome.



XMAN101
During one of the beta playthroughs for 1.4, Leinfors and a number of other testers were trying to figure out a strange bug with the Windy Day music. It seemed to play without rhyme or reason.

Turns out, it was no bug. It just so happened that my base on this playthrough was in range of spawn and I had set up a music box to play Windy Day at my base. Once discovered, it was promptly deactivated by Leinfors.



UNIT ONE
Happy Birthday Terraria!

It has been a wild ride that I am so thankful for. Getting to beta test the game is a dream come true, and working with my fellow beta testers has been such a wonderful experience. All of them love the game, and nerd out to it like I do, sometimes so much so that I can't keep up with their knowledge. They are truly passionate and experts at what they do.

One of my favorite bugs involved platinum axes showing up on empty weapon racks after opening legacy worlds. The weapon racks would be empty, I'd save and quit. Then open up that world in the newest beta, and boom, there were platinum axes on them. But not on all the empty weapon racks, it seemed so random and weird. Like I'm sure many of the other beta testers will mention in their stories, it was Leinfors that was right there, ready to dive into it.

After his first reaction (which was "Wtf Unit, phantom Platinum Axes" to which I replied, "Yeahhhh, I dunno..."), he posted this:


Everyone tried to figure it out, people were loading in old worlds and got the platinum axes showing up, but only on certain racks. After a bit, we left it for the dev team to sort out (like they always magically do).


So many platinum axes! Can you spot why it was happening? Turns out that only the weapon racks facing left were getting these phantom axes. Right-facing weapon racks remained empty on world load. Once Yorai and Lein had figured it out, all the phantom axes were put to rest, never to show up again.



DOYLEE
Don't challenge the creator of the game to a copper shortsword duel. He will win in ways you don't initially expect, whether that be boulders or banishment.



MANAUSER
One time I found an obscure bug in the king statue. Specifically, a lightning bug. We were testing 1.4 which added the NPC happiness system, and I took it upon myself to manually check every neighbor combination and biome preference. That all went fine, but I was using the king and queen statues to help with moving NPCs around and happened to find something completely different: The king statue could summon lightning bugs if there were any on the screen. That bug report got a surprised "Whaaaat" from Leinfors. But it turned out that the king statue was supposed to (and now does) work on the traveling merchant, but guess no one ever noticed it wasn't working because they didn't know it should. See, the traveling merchant is NPC 368 and the lightning bug is NPC 358 so a little typo was all it took to get a funny result.



SIGMA
Greetings, Terrarians!

You are probably reading this hoping for spoilers? Loki has been posting teasers for Terraria 1.4.5. At Re-Logic? They're actively working on Terraria 1.96.3!


Don't hold your breath waiting for Terraria 2… it’s at least 3000 years away.


Nah, just kidding. This is one of many amusing bugs that have come up during playtesting. After all, Terraria is a game where eating lunch in midair is a comparatively normal thing to do.

When a game has existed for 13 years and has over 5000 items (and counting), there are going to be strange and unexpected interactions. One of the very early (if not first) bugs I reported as a tester:


When meteors were shown in the background before landing, they were initially visible in the Underworld.



Herein provides an interesting crossover between bugs and contributions. An early version of my painting ‘Blessing from the Heavens’ was a reference to this. It had an Underworld frame and was intended to be found in Obsidian Towers. But the Towers were already quite full of paintings, so it was moved to the Floating Islands and given a skyware frame. Having the opportunity to make some paintings has been the biggest highlight of being involved with Terraria. I hope you like the paintings as much as we did making them!

(Leinfors, I am grateful that you were able to make `Strange Growths’ cycle between the four painting types when placed. You are missed by us all.)

Tester contributions are strictly cosmetic – paintings, names, tooltips, etc. Any new content and the direction of the game is with Re-Logic and its developers. Ever noticed how all of the town slimes’ names start with S? That was somewhat coincidental. We contributed names for slimes on a spreadsheet. Eventually we noticed a pattern emerged: The majority of them started with S. The team decided to keep it that way. (Most of those references the wiki mentions are not actually references. It's coincidental the name is the same.)

Speaking of references… Contrary to what the wiki says, the in-game dog name Lucky has nothing to do with 101 Dalmatians. It’s the name of my real-life dog. He is not a dalmatian. If you do want to find a new reference, there’s another in-game dog name named after my real-life dog. His name comes from a TV show.


I made the Abigail screenshot that was used in the 1.4.3 release announcement. It was not used, but I also made an in-game screenshot with Deerclops, Chester and Wilson.

With news about greedy corporations, abandoned Early Access launches, on-disc DLC, and mob votes to garner attention – how has Terraria managed to live so long, and with so many free updates? The answer: Everyone in Re-Logic plays Terraria and enjoys it. They all want the best they can. Whether paid or volunteer, it really is a labour of love. It's been 5 years since I was asked to join the testing team and I've enjoyed every minute of it. Throughout the journey, I've met some amazing people and made very good friends.

To Re-Logic: Thank you for the opportunity. I am grateful for it every day.

To my fellow team members: You are some of the most amazing people I know.

To the player base: Your enthusiasm, dedication and strong community are what has kept (and will keep) Terraria growing and expanding. Everything Re-Logic does, it does for you.
-- Sigma



DISCIPILE
One of the most memorable experiences I’ve had so far in my time as a tester for Terraria was during the summer of 2022, where Redigit invited us to play through a yet-to-be-polished version of what, at the time, was called the “everything seed” (later known as the “zenith” and “get fixed boi” seeds). The most notable difference between what we played and what was released was the number of Queen Bee larvae scattered throughout the world (it has since been drastically reduced after this playthrough, due to the sheer number of accidental summons and therefore effective armageddons during the early game). There were times where Red got so fed up with the Queen Bee summons he would temporarily give himself a Meowmere and slay them all.

However as amazing as all of this was to experience first hand, what I remember the most, and will likely never forget, was when we, the testers and developers of Terraria, were set to face off against the underworld’s fiercest pre-hardmode foe, the Wall of Flesh — only there was one unforeseen issue that was only discovered halfway through the fight: the world difficulty was set to effectively Master mode, whereas it should have been set to Expert. As such, we were set to face a Wall of Flesh with just over 200,000 health, and the encounter resulted in several dozen deaths, and the Wall of Flesh going from one side of the world, to the other, undefeated, with just under half of their health remaining. This was the single most scuffed boss battle I have ever encountered in almost 13 years of playing Terraria, and also the single most enjoyable. There was even a time during the fight where everyone in the world other than Redigit and I had been slain; to fight alongside the creator of Terraria as other testers and developers cheered us on as we fought against the Wall of Flesh was nothing short of an unforgettable experience to say the least.



JENOSIS
Hello! I’m Jenosis and I’d like to share my experience in Terraria both before and after I became a tester!

Before I played Terraria I was unironically in the camp of “oh wow 2D Minecraft”. It started in 2012 with a friend asking me to come over and play it with him for a weekend while his parents were out of town. It felt slow and kind of clunky at first, at least on console (PS3), but it started to get really good and before I knew it I was running around in Hell with a space laser gun re-enacting the whole plot of DOOM trying to find magic weapons.

I returned home and asked my parents if I could download and play it on our family computer (which was quite ancient). I began to play it and forgot about it for a good bit (as it was my senior year in highschool), but returned to it shortly after my graduation after enrolling in Fall college classes. I found the Crimson and told my friend all about it and he spent hours trying to find it on his PS3.

As Terraria grew and updated, so did I and eventually began to dabble in modding it with tAPI a few months before 1.3 came out. Come 1.3 in all of its QoL and much needed expansion on existing content I was having even more fun and tModLoader was just starting to become a thing. I got back into modding again and made even more friends while doing so.

Come 2019 I had a hard time trying to keep up with everything in my life. I got something in my TCF inbox one day and it was Cenx reaching out to me asking if I wanted to become a tester. I felt butterflies in my stomach for the sole reason of being involved in one of my favorite all time games. The first day of setup was information and sensation overload, but I learned a lot more than I thought I was going to for my first day.

Over the course of 1.4 Beta there was much to test and find bugs for; I happened to catch a lot of tile related bugs in the process. One of my favorites was being able to plant the vanity trees on gray bricks. Another bug I loved, that was unexplainable and couldn’t repro even now, was the crystal sentry beams coming from the pet butterfly. Makes me wish we had a butterfly summon now.

Seasons have come and gone; so have phases of testing beta updates. Lein had unexpectedly passed away leaving all of us distraught and lost without him. He was a great person and mentor who helped expand, and understand, my views on game development. To this day whenever I or other testers suggest something; I tend to look at it with a reasonably critical eye to see where said thing could fit into the grand scheme of the game.

I’m loving my time helping out and testing the harder bugs so I can help make Terraria a better and more bug free game. Here’s to Terraria and its wonderful community I’ve had the absolute pleasure of interacting with, cheers!



NIKE LEON
My beta testing horror story is from back in 2015. After one of the updates my character saves started overwriting each other. Nobody else was having the bug. And then the next update mysteriously fixed it.We never could figure out why...


Terraria - Loki ISP


Greetings Terrarians!

Spring is finally here - and with it, warmer weather, green plants, and colorful flowers. We noticed lots of speculation that spring would bring the release of 1.4.5 - sorry to say that those guesses were incorrect. The team still has quite a few things that we want to get to, and you never know what else might come up. Terraria development has always been sort of organic in that way. Rest assured that we share your desire to get this out just as soon as possible - but we have always stuck to the mantra that we will only put out an update when we feel it is fully complete and ready. So, hang with us just a bit longer, it should be well worth the wait!

That said, let's take a moment to meander through the garden of Terraria news and spoilers shall we?



PC - RE-LOGIC


TERRARIA 1.4.5 - VAMPIRES AND BUGS AND CONVEYORS, OH MY!

The team really enjoyed seeing how everyone reacted to last month's spoilers - especially Roller Skates! We have been doing a team and tester playthrough on the Vampire Seed over the past two weeks, and we have an even greater appreciation for these new masters of mobility than ever before. Once you skate your way through the Wall of Flesh fight, you may never go back! As always, these playthroughs generate a ton of notes about balance and new ideas as well as highlighting some nasty bugs that we can then fix along the way. You know, things like "Oh oops, with the new item stacking feature, you can accidentally reforge multiple items at once... we better fix that before the Goblin Tinkerer gets so rich, he retires."


We can think of no better way to spend nearly 9,000 platinum... don't worry, we fixed this already.

Our Vampire playthrough ended as it should... with each of us cooking in the sun, except Redigit, who may or may not be a daywalker...

That being said, how about a little spoiler for everyone - the latest in the many conveniences coming your way in Terraria 1.4.5!


Conveyor Belts have unlocked the Y Axis!

TERRARIA: UNDELUXE EDITION


Hopefully you also picked up your copy of Terraria: Undeluxe Edition as well - available as a Beta Branch on Steam!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Going over our playthrough notes, making needed adjustments and bug fixes coming out of that, and prepping for adding even more stuff to the game.



TMODLOADER NEWS - TML TEAM



Hello everyone!


The tModLoader team and our amazing community of contributors continues to improve tModLoader. On May 1st the monthly update release of tModLoader will go live. This month's release contains fixes to long-standing issues as well as an upgrade from Dotnet 6.0 to Dotnet 8.0 for increased capabilities.

This month we've fixed a few crash conditions when using a large amount of mods, made some improvements to mod loading time, and made a major upgrade from using Dotnet 6 to Dotnet 8 for increased performance and capability.

Mod makers can look forward to the new features of C# 12 and Dotnet 8.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will send you directly to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

More 1.4.5 work and a smattering of crossplay work in parallel has been the name of the game in April. Our testing lead had the chance to participate in the latest Re-Logic playthrough, which has provided some invaluable insights and dialogue between the teams that will surely pay dividends for Terraria 1.4.5!

In the meantime, we are happy to share that a fan favorite from back in the day will be making its triumphant return...


Behold the majestic Orca in all of its resprited glory!

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

FIRST IN NEW LINE OF MONTHLY T-SHIRT DROPS ON TERRARIA.SHOP!

We are very happy to share what will be the first in a series of monthly T-Shirt releases available over at https://terraria.shop/! Our initial release features the one and only The Axe - everyone's favorite super-rare drop from the Queen of the Jungle herself, Plantera! We aren't quite sure, but we feel like this might also be a hat tip to one of the greatest bands in existence...



Pick yours up today by clicking the image above - and be sure to check out the entire collection of amazing merch over at https://terraria.shop/!

We will be back again next month with yet another fantastic Terraria T-Shirt design!



NEW SHIRTS - AND THE MEOWMERE KEYCHAIN - NOW AVAILABLE FROM EIGHTY SIXED!
The amazingly-talented folks over at Eighty Sixed have just release two brand new t-shirts along with the latest in their line of Terraria keychains: the Meowmere Keychain!





You will definitely want to check these out today! If the Meowmere Keychain is anything like the Zenith Keychain, it will go super fast!

Click the banners above to check out these latest offerings - or check out the link below to explore the entire Terraria Collection over at Eighty Sixed!

TERRARIA COLLECTION FROM EIGHTY SIXED



TERRARIA GRAPHIC NOVEL SERIES - UPDATE ON NEW SHIPPING SYSTEM AND ISSUE 6!

Hello everyone!

Big things are afoot at 50 Amp Productions!

NEW SHIPPING PARTNER COMING ONLINE - SALES TEMPORARILY PAUSED
You may have noticed upon visiting the 50 Amp site that the store is currently unavailable. This is so that we can take the time needed to fully onboard our new global shipping and distribution partner without risking any disruption or orders getting lost in that transition. In addition, 50 Amp closed sales during this time in order to ensure that every existing order has been honored and taken care of before accepting new ones. The store will reopen upon completion of EVERY shipment outstanding - we do not expect this to take long, but we wanted you to know.

So, what will this new system mean long term? More reliable shipping, cheaper international (non-US) shipping rates, and quicker delivery times. At the time when we re-open the storefront, Issue 6 comic and collectibles will be available to order, as well as having all products from issues 1-5 in stock. This means no delays in shipping times for any Issue 1-5 orders and a smooth release of Issue 6 when all of those items arrive at the warehouse.

ISSUE 6 IS COMING SOON - COVER REVEAL!
50 Amp is also excited to have the issue 6 cover reveal to share with you right here and right now.


This image is available for you to download and print or use as wallpaper on your computers or devices - you can also request any specific sizes you might want if what we have isn't working for you. Click the link below to check it out!
{LINK REMOVIDO}


50 Amp Productions can’t wait to share all these updates and exciting new announcements and products with you soon!




TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
---​



Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with another Terraria: The Board Game designer diary. We’re ramping up to the launch of the Kickstarter next month, so I’ll be providing more gameplay info, showcasing new art, revealing a new boss sculpt and talking about UKGE, the UK’s biggest tabletop gaming convention.


If you don’t want to read the diary, but still want to sign up for launch info, just visit Get Ready for ⛏ Terraria: The Board Game! (we’re almost at 24,000 Terrarians!)



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How on Earth Will Terraria work as a Board Game?
Understandably, lots of Terraria players have asked this question. The videogame has a huge amount of content and features complex mechanisms that are usually handled by code behind the scenes; how could that possibly be achieved using cardboard? We’re also keenly aware that tabletop games based on videogames don’t always capture the essence of the game they’re based on, so we understand if you’re feeling sceptical.

From the outset, we’ve been committed to creating a Terraria board game, not a board game with a Terraria theme. It’s a huge challenge, but we want the game to be faithful to the world that Re-Logic have created.

So how do we turn a huge sandbox game into a tabletop experience? How do we make it feel like Terraria?


A new world each time you play: Using a simple minimap and biome tile system, you’ll generate a unique world during each game of Terraria: The Board Game. Choose an evil biome (or randomise it), build your hidden minimap and reveal new world tiles as you travel around the world. With each flip of a tile, experience the excitement of discovering new biomes to explore, chests to open and enemies to fight!



The freedom to choose: Player choice is a core principle of Terraria. Want to build a Hellavator? Go for it. Want to run to the ocean? You can, whether it’s a good idea or not! You’ll choose which objective chains to attempt in each game (many of which you’ll recognise as achievements from the videogame) and use a small personal deck of cards to generate action points; it’s then up to you how to spend them.



Dig, fight, explore, build: Use your action points to move around the world, or convert them with your starting copper equipment cards to dig tunnels, mine ores and gems, chop down trees for wood or fight enemies for loot. Building a base of houses will unlock crafting stations and spawn helpful NPCs who will heal you, sell useful items and provide backup in sticky situations.



Character customisation: Using armor sets (printed on transparent cards that overlay your character board) and upgraded equipment cards, you can choose a playstyle that suits you. By purchasing new, more powerful cards for your deck and scrapping those you no longer need, you can personalise your experience even further; that’s the beauty of deckbuilding. Maybe you’re into sword-swinging melee fights, or sneaky long-range strikes, or would prefer to unleash a barrage of magic attacks. Perhaps you just want to visit every corner of the world, or collect as many resources as possible; the choice is yours.



Enemies and Boss Battles: As you traverse the world and spelunk underground, you’ll encounter over 30 different enemy types, including slimes, zombies, antlions, skeletons, bats, demon eyes, worms, salamanders and voodoo demons. You’ll use a simple dice battling system to fight enemies and gain loot; upgraded weapons will grant access to more powerful dice and by using action cards, you’ll be able to influence encounters in your favour by weakening your foes, buffing your character, rerolling your attacks and more…

Fight King Slime, Queen Bee, Eye of Cthulhu, Brain of Cthulhu, Eater of Worlds and Wall of Flesh in epic boss battles using unique modular miniatures, which include a shrinking King Slime and Wall of Flesh with removable eye and mouthparts!



(Be sure to read on for the reveal of the Eater of Worlds miniature!)

Co-operative play for 1-4 Terrarians: The game supports solo play, or multiplayer games up to 4 players. Share resources, build bases as a team and fight enemies together. With cards that benefit you *and* other players, you can create memorable moments for everyone at the table!

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New Art: King Slime!

George has knocked it out of the park with this painting; everyone’s favourite gelatinous boss and the poor enveloped ninja! Let us know what you think in the comments!

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New Sculpt: Eater of Worlds!
Our final boss sculpt arrived this week; the Eater of Worlds! This miniature will also be modular; when EoW is sufficiently damaged, the miniature will split.



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Meet Us at UKGE 2024!


From May 31st to June 2nd, we’ll be showing Terraria: The Board Game at UK Games Expo (UKGE) held in Birmingham, UK. If you’re coming to the show, please stop by and say hello; you’ll find us at the booth 1-774 (in Hall 1). You’ll be able to play the game, chat with us about the design, take pictures at our life-size King Slime photobooth and win free merch at our Terraria-themed beanbag toss, courtesy of Re-Logic and the terraria.shop crew! It’s going to be a lot of fun and we’d love to see you there.

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Critter Recap
Last month, we asked for your favourite critters; we’re going to be adding as many as we can to the game’s biome tiles. We had some great suggestions, including squirrels, seagulls, seahorse, mystic frogs, grubby, sluggy, dolphins, bunnies, owls and ducks but let us know in the comments if we’ve missed any that you’d like to see!

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Reforge, Anyone?
Finally, we wanted to share a meme we put together which proved very popular; everyone’s favourite goblin-shaped piggy bank!


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Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

You can also follow us on Twitter, Instagram and Facebook.

Until next time!

Chris

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Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)


by BR0COL1


by SnookyZun


by HardBirch


by Kaiga Marine


by JunohNebula


by @Shilaila​


by GreyL1me


by OrientalOrange


by MemeGodTheRealOne


by MihaDaCaterKiller


by RussianTomato206


by TruffleToad


by hellokittykatana


by CyberDragInfinity


by Icy-Assignment51


by SniperOnSunday



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Terraria - Loki ISP
We have heard the Terraria Community's cries to bring back the versions of Terraria from long long ago for many years now. Frankly, we appreciate the nostalgia as much as anyone, but to say that the daunting task of trying to remove 13 years of content from the game has held us back from doing so would be a massive understatement!

That being said, we are pleased to share with you all that starting today, the Terraria Undeluxe Edition is available for fans everywhere to enjoy!



Highlights of this massive downdate include:

DIG
  • 12 Biomes to explore - who needs locations like the Ice Biome... too darned cold!
  • Be careful not to trip as you leap over single-high blocks
  • Rope? Minecarts? Blocks and platforms will suffice.
  • The Crimson was deemed too nasty and the Hallow too sweet, so they both have been kicked to the curb.
  • Demon Altars (those purple spiky things) are now immortal - resistance is futile!
  • Cacti can and will damage you - I mean they ARE covered in needles after all
  • Built-in Bunny Protection will prevent you from accidental Bunny-cide.
  • Delve deep into caves free from the threat of boulders and traps
[/b]
[/list]

FIGHT
  • Over 360 items/weapons/armor/etc. to find and craft
  • 45 enemies will seek to defeat you at every turn!
  • Defeat the Goblin Army to obtain the greatest mobility accessory in the game, the Rocket Boots!
  • To maintain accuracy the Scraggler was re-added then promptly removed
  • Four challenging boss encounters await
  • Face the terrifying Final Boss, Skeletron!
  • Challenge the endgame Dungeon for fortune and glory!
[/b]
[/list]
BUILD
  • All 8 NPCs are now clearly labeled by their role so you don't have to remember that Helen is your Nurse
  • Enjoy the streamlined experience of items without any nasty modifiers - no Goblin Tinkerer to take your hard-earned coins here!
  • Speaking of coins, you are going to need to carry them with you if you want to buy something.
  • Valid housing? Figure it out yourself.
  • Axes are now required to chop up all wood blocks - we don't want any accidents!
  • Chests contain a whopping 20 storage slots for you to stash your piles of loot!
  • Avoid accidentally using items by being sure they are in your hotbar prior to use - waste not, want not!
  • Wire? Where you are going, you won't need wires.
  • Paints? Dyes? Angles and slopes? Who needs that kind of variety in their life?
[/b]
[/list]

You can only imagine the sheer amount of time and effort it took to remove almost 500 enemies/critters, 21 bosses, 5100 items, 32 NPCs, 14 biomes (and all of the mini-biomes), 82 music tracks, 586 tilesets, and so on. A small price to pay for the awesomeness that is Terraria v1.06! Starting today, you can pick up Terraria Undeluxe Edition at your favorite Steam Store! We know you will join us in enthusiastically welcoming Terraria Undeluxe Edition to the Terraria family of games!
Terraria - Loki ISP


Greetings Terrarians!

Another month has flown by - seriously, 2024 feels like it is moving along at warp speed. The development teams have continued to make great progress on Terraria 1.4.5, and we are back this month with some fresh spoilers that we hope everyone will enjoy. The team has recently been diving into some multiplayer testing that has triggered a few ideas within the team that we are planning to explore in the near future. Beyond that, we are seeing lots of good progress on the Board Game and Graphic Novel fronts. Really feels like as the weather is starting to heat up, so are all of the things in the world of Terraria. We may even have a little special something to share with everyone next week.

All that said and without further ado... let's get to it!



PC - RE-LOGIC


TERRARIA 1.4.5 - SKATING IN TO REPORT ON A BANNER MONTH

We do hope everyone enjoyed last month's trip down Terraria 1.4.5's memory lane. Don't worry, we have some fresh spoilers for you this time. That said, we remain hard at work each day adding/tweaking/fixing new stuff, and are making great progress. At this point, the team is putting out at least one new build per week! We still do not have a final sense for when 1.4.5 will arrive (nor what all might still be added!) - as always, the timing will be "when it's ready".


New Menu for Banners - Earned banners can now be claimed instead of dropping in the world and filling up inventory while exploring. This is something the community has requested many times over the years, and we are glad to report that it's coming in 1.4.5!


New Roller Skates will allow you to scoot around easily while placing blocks or platforms...


...and will even let you grind the rails!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Planning for something really cool that will hopefully be able to be shared next week...



TMODLOADER NEWS - TML TEAM



Hello everyone!

The tModLoader team and our amazing community of contributors continues to improve tModLoader. On April 1st the monthly update release of tModLoader will go live. This month's release contains fixes to long-standing issues as well as the release of the new mod syncing system previewed last month.

This month we've fixed several issues, the most impactful being the issue with corrupted config.json files preventing the game from loading for some users. The mod loading and syncing logic has been reworked in this month's release. Users will see a new menu when joining a multiplayer server if mods need to be reloaded, explaining which mods will be downloaded, enabled, or disabled. Finally, mod loading speed has been improved by roughly 10%. We expect to see faster mod loading times and more consistent syncing of mods in multiplayer.

Mod makers can look forward to native sand support, active entity iterators, improved Asset documentation, and much more.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

The team has been hard at work keeping up with the relentless pace of new development versions coming from the PC side of the house while we continue to explore and test Crossplay scenarios in parallel. So far, so good on all fronts - but, of course, we still cannot make any promises on that whole Crossplay thing. We are very pleased to be back this month with a brand new spoiler...


Kites no longer require players to hold them in hand in order to soar far and wide on the Spring breeze...

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

NEW TOWN SLIME BIOME AND TOWN SLIME PINS FROM SANSHEE

Our friends over at Sanshee are back with some brand new Terraria pins - this time featuring everyone's favorite blobby buddies, the Town Slimes!

The Town Slimes are featured in the latest pin in the Terraria Biome series, and they are also available as standalone pins via blind box format. Diva Slime includes an iridescent finish in order to capture her flash and style, while Squire is looking quite flashy with a shiny bronze finish. Click the banner above to check out each of these fantastic new offerings - as well as the entire Terraria collection from Sanshee!



TERRARIA GRAPHIC NOVEL SERIES - PC GIVEAWAY WINNER & UPDATE ON ISSUES 5-6

We have a handful of updates for the Terraria Graphic Novel series this month - including the big reveal of the winner of the custom Terraria PC giveaway!

TERRARIA PC GIVEAWAY WINNER
Back in November, 50 Amp Productions revealed that they would be giving away a one-of-a-kind Terraria PC, built by Singularity. In case you missed it, the details of this amazing prize can be found here > TERRARIA PC GIVEAWAY

We are happy to share that the winner has been selected and has already received their prize!

The Terraria PC Giveaway Winner is Paul Whiteman!!!

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TERRARIA GRAPHIC NOVEL SHIPMENT UPDATE

50 Amp Productions is thrilled to be able to announce that the onboarding of their new global distribution partner is complete! This will result in faster shipment times, more reliable shipments, and if you check back in a couple weeks, you will notice much lower international shipping rates.

We will update you as soon as those new rates are in effect. In addition, they wanted to share with you that orders containing only issues 1-4 are shipping within days of ordering.

The issue 5 coins have arrived in the warehouse and as such, the sorting/boxing etc. is underway for those issue 5 orders. Those gold and platinum orders will be speeding to your front door next week, so be on the lookout!

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TERRARIA GRAPHIC NOVEL - UPDATES ON ISSUE 6&7 COMING SOON!

Be sure to check your favorite social media platform in 2 weeks for a big, exciting reveal of Issue 6 of the Terraria Graphic Novel - as well as all of the other materials we have in store for its release!

The adventure is really starting to pick up, as Vale accepts that he cannot avoid his fate forever... and he learns of the daunting journey that lies before him. You will want to stay tuned for these details as they come!



TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
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Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with another Terraria: The Board Game designer diary. This month I’m sharing more biome tile art, and we're giving you a chance to choose which critters you want to see in the tabletop game!

If you don’t want to read the diary, but still want to sign up for launch info, just visit Get Ready for ⛏ Terraria: The Board Game! (we’re almost at 21,000 Terrarians!)




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Snow, Desert and Corruption Biome Art
As you explore the world in Terraria: The Board Game, you’ll reveal tiles representing layers and biomes. We previously showed tile art for the surface Forest and Underworld tiles, and we’ve recently received the artwork for 2 more surface biomes; Snow and Corruption! This is background artwork, so other big details like minable blocks and tunnel details will be added next.



Below is the progression from pixel art prototype to painted artwork!



Jungle, Desert, Ocean and Crimson biomes are also nearly ready. We already love how these tiles look, but we’ll be adding lots of smaller painted details too. There will be lots of details to discover as you reveal your world, and something we’ll be adding for sure are Critters! That’s where we’d love your help…

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What are your Favourite Critters?
Bunnies? Penguins? Scorpions? Seagulls? We want to include fan favourite critters in our biome tile artwork, so please let us know your suggestions in the comments! We’ll be including as many as we can, so don’t miss out on the chance to have your top critter included on a tile!



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Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

You can also follow us on Twitter, Instagram and Facebook.

Until next time!

Chris

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Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)


by Astronomic727


by Flor3nce2456

by everquartz


by PoisonBricks (this has been submitted to Lego Ideas - worth your support!)


by Lady Forestia


by BionicBandit


by bonann


by ILLyaDonotdrinkbeer


by Pearl250


by GOOSUS110


by @porzucony🌳


by misskotka



TERRARIA COMMUNITY CONTESTS - RESULTS & UPCOMING EVENTS

SPEEDRUNNING EVENT RESULTS

Thank you to everyone who participated in this event! This category was fun to speedrun, and we hope you all had fun as well. Without further ado, here's the final leaderboard!

🥇 - @PsiOnyxSR 0h 17m 09s 800ms


🥈 - @F-cel3ss (or L3MON) 0h 20m 14s 350ms


🥉 - @Antti113 0h 33m 44s 500ms


4th - @🏹bart 0h 39m 04s 983ms


5th - @ImEddeCol 0h 39m 42s 833ms


6th - @TerraSpark bad ankh bad 0h 47m 04s 067ms


7th - @icedlatte 🎀 1h 03m 24s 000ms


8th - @Ember 1h 07m 08s 517ms


9th - @StitchedBasicBee🐝 1h 23m 22s 833ms


10th - @melon 🍉|þei/þem| 1h 35m 49s 867ms


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TERRARIA SPRING MEME CONTEST

We decided it was a great time to start another Discord Meme contest! Our second event of the month is going to be a Terraria-related meme contest!

Prizes
🥇 1st Place: 20,000 Prize Points
🥈 2nd Place: 15,000 Prize Points
🥉 3Rd Place: 10,000 Prize Points
🏅 4th Place: 7.500 Prize Points
🏅 5th Place: 5,000 Prize Points

What are Prize Points?

Prize Points are used to purchase game codes, signed Terraria merchandise, and server roles from our Prize Merchant Bot! You can view the Prize Points shop in bot-commands by using the shp!viewshop command.

Rules:
Submissions must be new, and made by you
Submissions must follow server rules
Submissions must be related to the game Terraria. Follow the r/Terraria Subreddit Memes Guideline for guidance.
You can submit multiple memes, but only the highest voted will be considered
Any image/video format is allowed, so long as it embeds
Submissions will open starting now and close on March 29, 2024 8:59 PM. To enter, simply join the Discord and DM @Submission Bot your original Terraria meme(s). Any submissions which do not comply with the rules or are not within the submission period will not be considered. We look forward to seeing your submissions!



DISCORD COMMUNITY FEATURE LAUNCH - "LOOKING TO PLAY"

We are thrilled to share a marvelous new community feature on the Terraria Discord server!

Introducing the new #looking-to-play channel which now allows community members to easily recruit new allies from the community to join their world.

This channel is exclusively for Terraria looking to play requests. Please remember to always back up your player/world/game files before playing with other people, we do not handle any issues that occur outside of the Discord server.​

Please follow our rules and these additional guidelines:
  • Community/Dedicated servers are not allowed, this channel is specifically for finding people for current Terraria play throughs.
  • Do not mention gender in your request.
  • Do not post trade/sell/buy requests in this channel.
  • Do not ask for free stuff.
  • Do not discuss requests in the channel, if you need to discuss something, send them a direct message.
  • Do not repost your message too often, keep it to at most about 2 messages per hour.
  • Do not bring external drama/arguments/issues into the Terraria Discord server.

You can include additional information if needed, but please keep your play request short and concise. Do not include excessive formatting, overly long mod lists, or similar, just provide the most important details. Messages are automatically deleted after a few hours, make sure to save a copy of your message before sending it! If you do not follow the guidelines stated above, your messages will be removed without warning and you may receive escalated punishment if you continue to misuse this channel.

Please report any inappropriate or rule-breaking content in this channel to @Mod Mail

Massive shout out to MadMan2021 for all their help in bringing this incredible new community feature to life! Thank you bunneo, av.ery, ellari, disturbedtk, ruzike, Ourself, dunkasaur, and demize for your worthwhile contributions to this feature and the community.



A NEW GRAND PRIZE WINNER ON THE TERRARIA DISCORD SERVER

We Have Another Winner - Grand Prize Claimed on Terraria Discord Server! Congratulations go out to JWhitePWC on being an epic Terrarian!

Let us put our hands together and give a massive round of applause to JWhitePWC for winning the grand prize available in the official Terraria Discord server prize shop. JWhitePWC earned 2.5 million prize points and used all of them to unlock The Winner role and some incredible prizes including signed merchandise, Terraria collectibles, and much more.

As many of you know, the official Terraria Discord server has its very own prize shop with some epic swag. 24/7 you can log into our Discord server and participate in events, trivia, epic battles, and other fun activities to win prizes. Come stop by the official Terraria Discord server and participate in our fun activities and let us see if you have what it takes to top our activities Leader Board!



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Terraria - Loki ISP


Greetings Terrarians!

We hope that 2024 has been treating you right so far. Terraria development progress has ramped back up quickly, with productivity improving by leaps and bounds. We certainly do not want to jump to any conclusions here, but we still maintain that 2024 may be the best year for Terraria yet! Yes indeed, the team has a real spring in their step you might say. Well, I suppose we should hop right to it and dive into this State of the Game, right? Otherwise, before you know it, spring will have sprung.

Let's jump right in head-first, shall we?



PC - RE-LOGIC


TERRARIA 1.4.5 - THE ADVENTURE THUS FAR

What started as a "quick and short" update to add our side of the Terraria x Dead Cells crossover content has morphed into a much larger update that we have been working on for over a year now. The team is currently going over more plans and ideas in regards to what else might make it into 1.4.5, timelines, etc. That said, we thought it might be a good time to go over some of the highlights of spoilers released during the development of 1.4.5. This may not capture them all... but it definitely grabs some of our faves. Enjoy!

Of course, our good friends over at the Official Terraria Wiki keep a running list of upcoming features in case you want to dive deeper.


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Terraria x Dead Cells crossover content (this is just the tip of that iceberg!)

---


A plethora of revamped banners are coming your way in 1.4.5 - we think these look so much better!


Boss Trophies are in on the makeover act as well!

---


Be the life of the party! Shimmer your friends for giggles with the Shimmer Gun!

---


New languages are coming for Terraria 1.4.5 - including Korean and Japanese!

In case you missed it as well, we are currently working with the Community towards polishing the existing localizations - this was a huge success in the 1.3 era, so we are hoping for the best here again!


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Revamped Character Creation screen and the all-new World Seed Menu!

---





Speaking of World Seeds, the team shared that new World Seeds are on the way - via World Seed Combos that have the chance to trigger unique experiences such as the Vampire Seed! What combos will you discover?

---




We have whipped up some new ways to enhance your Summoner exeperience.

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More Transformations are on the way - including the Velociraptor and Bat!

---

Take your throwing to the next level with the Magic Yo Yo Bag!

---



New music tracks coming from Scott Lloyd Shelly - including some bosses finally getting their due!

---

Tree vs Axe - which side were you on? Either way, we all win with some new items!

---


Something fishy is definitely going on with these changes to fishing.

---


Rubblemaker has been hard at work upping its game!

---

Brand new toggleable filters - head back to the 80's CRT-style!

---

Spectator Mode for those unfortunate moments where you have prematurely perished but want to peek in on the party.

---


The Axearang - slice and dice those nasty trees from a safe distance!

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Picking up your drops and placing them in chests is SO 1.4.4...

---




Slimevolution? What is this madness?!?

---


Throughout 2023, we saw Crossplay creep ever closer - though this is going to be a post-1.4.5 addition (if we are successful!), we would be remiss to not share these again!

---

We hope you enjoyed this quick overview of the spoilers thus far from 1.4.5 - of course, this doesn't even cover everything that was spoiled. There is also plenty more to come as well as things that you will have to discover on your own when the update comes out later this year.




STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Lots of heavy planning for rounding out 1.4.5 (team brainstorming session this week, anyone)?



TMODLOADER NEWS - TML TEAM



Hello everyone!

The tModLoader team and our amazing community of contributors continue to improve tModLoader. On March 1, the monthly update release of tModLoader will go live. This month's release mainly contains bug fixes.

This month we've continued our work to harden multiplayer by updating the server host scripts, made several improvements to Mod Config support, and fixed a dozen or so bugs.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

As with our PC friends, you will find our spoilers-to-date for Terraria 1.4.5 in the recap. We have shared so much already, and there is still so much to come. We hope you enjoy this trip down 1.4.5 memory lane and are as excited as we are for it to come out in just a while longer!

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

SILVER ARMOR PLUSH FROM MAKESHIP - AVAILABLE FOR A LIMITED TIME


There is still a week or so for you to place your order for our second plushie from Makeship - the iconic Silver Armor! We already have another few in mind - but what would you like to see next? The next one will be a bit longer to come out, but we think you will love it.

Get your order in today before it's too late! Click the banner above to check it out!



TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
---​



Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with another Terraria:The Board Game update. I had originally hoped to be able to share a lot of new things to see this month, but they didn't quite arrive in time. So, it’s going to be a quick check in this month. We’ve been deep in the design mines over the past few weeks and lots of what we’ve been doing is non-glamorous number balancing stuff, but our artist George has been hard at work so we’ll have loads of exciting things to share next month!




Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We are nearly at 20,000 Terrarians signed up already! We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.



You can also follow us on Twitter, Instagram and Facebook.

See you next month!


---

Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)


by MoonRite


by Malabeja

by SageTheWise


by shadouette

by Ollie Omen


by Mihael

by Kameo


by Rageman


by GreyL1me


by Lamp!


by EaldorPrime


by Malabeja



MONTHLY 505 GAMES PIN PROMOTION​

Each month 505 Games will be hosting a pin promotion to giveaway one full set of our 505 Games Series 2 Pins which contains 10 Terraria pins and many other pins! There are 110 total sets of 505 Games Series 2 pins. Each pin has a unique X/X serial number. To be eligible for the pin promotion you must register on the 505 Games Pins page. Check it out for more details. We are only shipping within the United States for now. No purchase necessary. Void where prohibited. The first winner will be selected on March 21. Best of luck!


505 GAMES PINS PAGE








Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Terraria - Loki ISP


Greetings Terrarians!

We hope that everyone that was interested had a chance to pick up the Terraria x Makeship Hallowed Armor Plush late last year. Those should be shipping out just as soon as Makeship completes manufacturing, etc. In the meantime, we are pleased to reveal the second in our plush armor series with Makeship - Silver Armor!

The subject of Terraria's box/cover art for many years, Silver Armor has always been an iconic set - since the very early days of Terraria itself!


Casting a shimmer all around from the sun glinting off of its polished surfaces, Silver Armor is the best way to adventure in style early on in the world of Terraria!​

Taken straight from the iconic Terraria cover art, the Terraria Silver Armor plush includes a Silver Pickaxe as well as a Silver Bow – perfect for keeping enemies at bay as you delve deeper in search of ore and treasure. You can always strap the one you are not using to your back for safe keeping.

We think it looks pretty awesome - and we hope that you agree. To place your order or to find out more, click the banner/image above or the link below! We are already early in planning on what armor will be next... as well as other ideas.

TERRARIA SILVER ARMOR PLUSH - ORDER NOW!




HOW MAKESHIP CAMPAIGNS WORK​
Makeship utilizes a unique method for determining whether or not a plush gets manufactured and shipped out to players. Essentially, each campaign goes out as a preorder for a set period of time - for this campaign, that will be 21 days - and if the plush orders meet the minimum quantity needed (200), the plush gets made and shipped out to everyone that bought one. If it doesn't hit that level, then no one is out a dime - but sadly, our Silver Armor plush will only ever exist as a concept.

The short version:
  • The Silver Armor Plush will be available for preorder from today through the next 21 days
  • If Makeship receives at least 200 preorders, the plush will be manufactured and shipped to customers
  • If it does not hit that threshhold, then the plush will not be made, everyone gets their money back, and we will hope for better results on our next attempt.



That's pretty much everything to share on this campaign. We really want to see this one be a smashing success - because we think this plush is really cool, and we are really excited to make more armors in the future. Your support here will tell the tale on both fronts. So, if you like what you see and you think the Silver Armor plush might look great in your collection, pick yours up today!
Terraria - Loki ISP


Greetings Terrarians!

2024 is here at last and we feel like it has the potential to be a huge one in the world of Terraria! Just looking at the existing plans for Terraria development on 1.4.5 and then looking one step beyond that into (hopefully) the world of Crossplay, this year has the potential to be the most impactful year for the game and community since the release of Journey's End. Of course, there is lots to do between where we are today and reaching that potential, but our team is fired up and ready to make it happen. We hope each of you enjoy following along with us this year and here's to making 2024 one of the best years for Terraria yet!

Let's get started, shall we?



PC - RE-LOGIC


TERRARIA 1.4.5 - SLIMEVOLUTION AND AXEARANGS, OH MY!

What started as a "quick and short" update to add our side of the Terraria x Dead Cells crossover content has morphed into a much larger update that we have been working on for over a year now. The team is currently going over more plans and ideas in regards to what else might make it into 1.4.5, timelines, etc. More on that later. For now, let's take a sneak peek at another of the Tree vs Axe war prizes as well as a bit of slimy goodness!


The Axearang - slice and dice those nasty trees from a safe distance!



Slimevolution? What is this madness?!?

2024 is going to be a great one, we cannot wait to show you more from 1.4.5 in the months to come!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

On top of working on the update? Preparing for some really good planning talks to go over what else needs doing for 1.4.5... and what comes next.



TMODLOADER NEWS - TML TEAM



Hello everyone!

The tModLoader team and our amazing community of contributors continue to improve tModLoader. On Feb 1st, 2024 the monthly update release of tModLoader will go live. This month's release mainly contains bug fixes.

This month we've improved support for our Apple Silicon friends, improved GoG compatibility & setup on Unix, and added compatibility for a wider array of language packs.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

Here we are, back again with the latest in regards to development on the Console and Mobile side of the house. One of the focus areas of 1.4.5 has wound up being in the QOL space - ways of making things that might be tedious or cumbersome less so. One great example is the collection and storage of dropped items, be they something like fallen stars or even an AFK farming setup. The team has introduced the Hopper for that very purpose. Shall we see it in action?


Picking up your drops and placing them in chests is SO 1.4.4...

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

TERRARIA X MADRINAS - LIFE FRUIT MANGO LIMEADE OUT NOW!



In case you missed the big reveal last week, our good friends at Madrinas have released the latest in our collaboration - Life Fruit Mango Limeade Charged Refresher. Maybe coffee isn't your thing but you are still looking for that energy boost? This should do the trick!

Pick up yours today by clicking the banner above!



DRYAD PIN JUST LAUNCHED BY EIGHTY SIXED



Eighty Sixed are back again with yet another stylish pin! The Dryad is trying out a whole new hairstyle and we are kind of digging it.

Pick up yours today by clicking the banner above - and check out the ever-growing portfolio of super stylish Terraria merch over at Eighty Sixed while you are there!



TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
---​

Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with the first Terraria: The Board Game designer diary of 2024. This month, I’m going to be talking about our Kickstarter launch date and showcasing some of our WIP artwork for the game!

If you want to sign up for launch info but don’t want to read the diary, just visit Get Ready for ⛏ Terraria: The Board Game!. Otherwise, let’s get stuck in!



Kickstarter Launch Date: May 2024


Our original aim for the board game KS campaign was March 2024. However, just like the Re-Logic team, we’re committed to ensuring that our games are as good as they can possibly be, which means spending as much time on them as they need. With this in mind, we’ve re-evaluated our timeline and are shifting the date of our Kickstarter campaign to May 2024. This allows us to add more content, carry out additional playtesting and plan extra community-focused activities to run during the campaign.
It also gives us the ability to share more of the game’s artwork with you; read on for some such artwork and an explanation of how we go about reimagining the world of Terraria for tabletop.




Painting the World of Terraria
When you’re designing a tabletop game, much like the early stages of videogame design, you need a functional prototype, but it’s not always the prettiest. It has to contain all of the necessary elements, but much of the ‘artwork’ is basic. In the example below, you can see three of our Biome Tiles (in this case, forest surface tiles). In the board game, you’ll use these tiles to generate your world, then explore it. At the top of the image, you’ll see my early prototype tiles, with basic shapes and pixel assets borrowed from the videogame.



Once we’re happy with the layout and function of the component, it’s time to pass it over to someone with much more artistic talent than me. In this case, it’s our fantastic artist George Doutsiopoulos. I create a detailed art specification for each component, with reference images (such as pixel sprites from the videogame) and George produces some basic sketches of the asset. We then discuss any changes that need to be made and I make a second art specification with additional information, such as texture and colour palette references.

George then moves on to painting the assets; for me, this is the most exciting part of the process. I always look forward to receiving the painted images and I’m always blown away by what George can create. Even at this stage, the painted tiles (bottom row) look great, but they aren’t finished; we’ll discuss and make changes as required. There will still be finishing touches added once the necessary game icons and other elements have been placed. We are constantly altering and iterating on the artwork for the perfect balance between aesthetics, function and faithfulness to Terraria.

George has been working on some other artwork, including additional layer backgrounds and icons; you’ll find some more of these below.



We’re going to be getting lots more artwork back over the next few weeks, and we can’t wait to share it with you!


---

Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.
You can also follow us on Twitter, Instagram and Facebook.

See you next month!


---

Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK

In case you missed the big reveal, be sure to take a minute to read our post about Terraria - The Board Game, which contains details about timing, how it will be sold, and more!

TERRARIA - THE BOARD GAME DETAILS



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)

FAN ART & BUILDS

by Mihael


by MihaDaCaterKiller


by Orange


by Kanggereo Defansa


by DoTExclamation


by Samalu Sketch


by rageman


by Mission_Pomelo4022


by Toastie-V


by vincent__dang


by Suweeka


by SnookyZun


by yangtoufu



A NEW GRAND PRIZE WINNER ON THE TERRARIA DISCORD SERVER

We Have Another Winner - Grand Prize Claimed on Terraria Discord Server! Congratulations go out to qrop aka Halcyon on being an epic Terrarian!

Let us put our hands together and give a massive round of applause to Halcyon for winning the grand prize available in the official Terraria Discord server prize shop. Halcyon earned 2.5 million prize points and used all of them to unlock The Winner role and some incredible prizes including signed merchandise, Terraria collectibles, and much more.

As many of you know, the official Terraria Discord server has its very own prize shop with some epic swag. 24/7 you can log into our Discord server and participate in events, trivia, epic battles, and other fun activities to win prizes. Come stop by the official Terraria Discord server and participate in our fun activities and let us see if you have what it takes to top our activities Leader Board!





Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Terraria - Loki ISP
Greetings, Terrarians!

Hot on the heels of our initial coffee releases with our friends at Madrinas, we are very pleased to reveal the latest addition to our collaboration - the Life Fruit Charged Refresher! This delicious Mango Limeade Refresher packs a burst of energy with every sip - plus, who hasn't wanted to know what Life Fruit tastes like, right?





Pick up yours today by clicking the banner above or the link below!

GET YOUR TERRARIA LIFE FRUIT CHARGED REFRESHER HERE!​
Terraria - Loki ISP


Greetings Terrarians!

Happy Holidays everyone! 2023 has been a rollercoaster of a year, but we feel we are ending it on a high note. The team is feeling confident and cohesive, excited for what awaits for us and for Terrarians everywhere in 2024. By this point, most all of our team is on holiday break enjoying some time with family and friends - and we hope that each of you find the time over the next little while to do the same. Don't worry, we have left a few presents under the tree for you all to enjoy in this month's State of the Game. Of course, the greatest gift that we receive each year is your immense and unwavering support. Thank you all so much for everything, Happy Holidays, Happy New Year, and let's make 2024 the best Terraria year yet!

Now, let's get to unwrapping those packages...



PC - RE-LOGIC


TERRARIA 1.4.5 - FISHING UP THE PAST

Chicken Bones has been with the Re-Logic team for some time now, and as is tradition for team members that have earned their stripes and proven their mettle, it is high time that he receive his Dev Armor! You can catch a glimpse of this awesome new dev set in the knighting ceremony below, where Redigit bestows this high honor upon Chicken Bones. Take a minute to thank CB for all that he does for Terraria and to congratulate him on this honor!


I dub thee Sir Chicken Bones, guardian of the code and Knight of Terraria!

Catch you all in 2024!!!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Planning for early 2024, laying out what might come out when, getting ready for the Holidays with our families.



TMODLOADER NEWS - TML TEAM



Hello everyone!

The tModLoader team and our amazing community of contributors continues to improve tModLoader. On Jan 2nd, 2024 the monthly update release of tModLoader will go live. This month's release mainly contains bug fixes.

As we approach the holiday season, we've aimed to keep this update light on changes where possible, and hope everyone can enjoy the holiday season to the fullest.

We will also be targeting the stable release for January 2nd as opposed to the 1st in lieu of the holiday season.

Modders and users should also keep an eye out for our monthly Steam announcement on the 2nd where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will take you directly to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

Another year come and gone - and another year of the fantastic journey that has been our time on Terraria. So many big things have been accomplished this year, it is hard to really keep count - but we are beyond excited for 1.4.5... and then (fingers VERY crossed), the long-awaited first pass at crossplay! Testing has been going well so far, but we still have the first party approval hurdles to pass - wish us luck!

In the meantime, we made a little festive build for you - one that may or may not contain spoilers. Enjoy!


What a festive tree indeed!

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

NEW LUNAR THEMED MERCH FROM EIGHTY SIXED



The fantastic artists over at Eighty Sixed keep putting out some of the most unique Terraria designs we have seen to-date! Now available are the Vortex Keychain and the Celestial Standoff shirt - Vortex vs Nebula, who do you have? As always, click the image above to check out these new offerings - as well as the entire Terraria collection over at Eighty Sixed!



TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
---​
Hello Terrarians!

Chris here, game developer at Paper Fort Games. I’m back with the final Terraria: The Board Game designer diary of 2023. This month, I’m going to be reflecting on PAX Unplugged 2023 and talking about our previous Kickstarter experience.

If you want to sign up for launch info but don’t want to read the diary, just visit Get Ready for ⛏ Terraria: The Board Game!.

Otherwise, let’s get stuck in
!

PAX Unplugged
From December 1st to 3rd we attended PAX Unplugged (PAXU) held in Philadelphia, US. We had the first in-person showing of our latest boss miniatures (Queen Bee, Eye of Cthulhu and Brain of Cthulhu) including painted versions of these, plus our Wall of Flesh and King Slime. Even though we were still showing our prototype, the game was chosen by well-known board game content creator Grant Lyon as one of his Best Games of PAXU; he was clearly impressed by the modular miniatures!



It was a fantastic chance to share our passion for Terraria with hundreds of fans, as well as attendees unfamiliar with the game. Thanks to everyone who stopped by! For those of you who weren’t there to see the minis, you can watch a timelapse of the painting of Queen Bee over on Instagram. While you’re there; follow us to get more Terraria content!

https://www.instagram.com/p/C0gwVZnhvMR/



---​

Why Kickstarter and Why Trust Us?
Terraria: The Board Game will be launched on Kickstarter and we’re currently aiming to kick it off in March 2024. Crowdfunding is often used for board games based on videogames and when used well, it’s a great way to engage the fan community in the final stages of development. We want to involve you all in the process via contests, reveals, and regular updates over the course of the campaign. Having the opportunity to assemble fans in one place and interact in real-time is one of the best things about crowdfunding, and it’s something that we couldn’t do if the game went straight to retail. It also means that we can offer backers exclusive upgrades, promos and more as part of the campaign.


We’ve recently been asked about our prior Kickstarter experience, so let me tell you a little bit about our previous board game campaign; Cosmoctopus!



Cosmoctopus was funded well beyond initial expectations, and fulfilment has been successfully completed for all backers. We’re experienced with the Kickstarter platform and have established strong relationships with trusted manufacturing and logistics partners.


To get an ideas of the kind of campaigns we run, you can read our latest update here: https://www.kickstarter.com/projects/paperfortgames/cosmoctopus-the-board-game/posts/3989888. We’ve also been gathering feedback from Cosmoctopus backers; here are a few quotes about the campaign:



Cosmoctopus is now available worldwide, including at Barnes & Noble, and has been translated into six languages. It has featured in multiple ‘Top Games of 2023’ lists and has received awards including the Dice Tower’s Seal of Approval, Sir Thecos’ Gold Ace of Games and Senet Magazine’s Top Choice for Winter 2023.



---

Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

You can also follow us on Twitter, Instagram and Facebook.

Next month I’ll be sharing more detailed gameplay information, as well as shots of our latest in-production prototype and new artwork!

Happy Holidays and Happy New Year,

Chris


---

Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK

In case you missed the big reveal, be sure to take a minute to read our post about Terraria - The Board Game, which contains details about timing, how it will be sold, and more!

TERRARIA - THE BOARD GAME DETAILS



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)

FAN ART & BUILDS


True Eye of Cthulhu and Hallowed Mimic by NecrolyteSol


Church hall by Laqwerty

Remix by GreyL1me🌳


Town church by Ollie Omen


Cenx with an axe by A_Mazarians_Boat


Witch Doctor customized mini using heroforge.com by HandsomeSquirrel🐿️


Desert Town by Nebulin_


4 vs Moon Lord by MySimplePixel


Medieval Inn by Flaxes


Gijinka (”Humanized") Eye of Cthulhu by PoundToundHound


Modded build by Flor3nce2456


Gijinka ("Humanized") Eater of Worlds by PoundToundHound


Snowy Tavern by notlazuli


Broccolina the Ranger by PoundToundHound


Starter base by RedBox🏝️



A BIG THANK YOU TO OUR TERRARIA COMMUNITY STAFF MEMBERS!

As we close out this December SOTG we want to take a moment to give a shout out to some of the incredible Terrarians who make our community so wonderful. Over the last 12 years our community has welcomed tens of millions of gamers to join our adventure and today we want to recognize some who really helped Terraria shine in 2023! We have Terraria communities throughout the world, and within the heart of the Terraria culture are community teams members who dedicate their time to help make our main hubs a more enjoyable place for all. Please join us in thanking and appreciating the incredible community team members on the Forums, Discord, and r/Terraria.

Terraria Community Forums
Unit One, Tunnel King, Aurora3500, Criddle, Darthmorf, Doylee, Kazzymodus, Kelp, Nike Leon

Discord.gg/Terraria
dunkasaur, DisturbedTK, MadMan2021, Avery, Ourself, demize, Ammolite, Badgerinot, Blooym, Bombyliodot, Bunneo, CAESFIR, Ellari, fleur, JohnyTheCarrot, Korvlar, Lunaui, MagicMaster, Mello, Pogal, Ruzike, Saikus, Squid, Whalechita

r/Terraria
GoldenTGraham, DisturbedTK, demize, Aracite, Choco1119, ChucklesTheKnuckles, Stonedboss, Mellowzx, and Dyholm796



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
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