Sword of the Stars II: Enhanced Edition - castewar
Critical Fixes:
- FIxed end turn CTD from Suulka getting destroyed by encounter
- Fixed node line end turn CTD
- Fixed destroyed node line end turn CTD
- Fixed CTD when trying to build a bore ship for a fleet already on a mission
- Optimized LOA pathing to reduce turntimes
- Fixed lag entering empire manager

Other Fixes:
- Fixed government actions stacking when changing tax rate
- Fixed missing Loa combat
- Fixed AI not filling fleets with ships from reserve
- Improve AI to prevent them from going into debt
- Fixed Loa not redesigning ships with remaining loa cubes
- Fixed modules not loading weapon battle riders (eg: boarding pods)
- Fixed Loa and Zuul AI slow boating
- Fixed paramilitary training
- Fixed Zuul devourer node speed
- Fixed missing event images
- Fix plagues not killing civilians
- Spawn Swarm Queen in asteroid belt closest to entry point, then spawn at regular desired location the next turn
- Fixed relocate mission not cancelling if the target system becomes unable to support incoming fleet(s) during transit
- AI now selects the best fleet for combat, as opposed to just picking the fleet with the most health
Sword of the Stars II: Enhanced Edition - castewar
Critical Fixes:
- FIxed end turn CTD from Suulka getting destroyed by encounter
- Fixed node line end turn CTD
- Fixed destroyed node line end turn CTD
- Fixed CTD when trying to build a bore ship for a fleet already on a mission
- Optimized LOA pathing to reduce turntimes
- Fixed lag entering empire manager

Other Fixes:
- Fixed government actions stacking when changing tax rate
- Fixed missing Loa combat
- Fixed AI not filling fleets with ships from reserve
- Improve AI to prevent them from going into debt
- Fixed Loa not redesigning ships with remaining loa cubes
- Fixed modules not loading weapon battle riders (eg: boarding pods)
- Fixed Loa and Zuul AI slow boating
- Fixed paramilitary training
- Fixed Zuul devourer node speed
- Fixed missing event images
- Fix plagues not killing civilians
- Spawn Swarm Queen in asteroid belt closest to entry point, then spawn at regular desired location the next turn
- Fixed relocate mission not cancelling if the target system becomes unable to support incoming fleet(s) during transit
- AI now selects the best fleet for combat, as opposed to just picking the fleet with the most health
...

Sök i nyheter
Arkiv
2024
Nov   Okt   Sep   Aug   Jul   Jun  
Maj   Apr   Mar   Feb   Jan  
Arkiv efter år
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002