Stellen Sie sich in epischen Luftschlachten gegen die angreifenden Zylonier.
Nutzerreviews: Negativ (21 Reviews) - 14% der 21 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 11. Mai 2011

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Über dieses Spiel

Star Raiders bietet eine frische Interpretation des bahnbrechenden Klassikers und lässt Sie an heroischen Nahkämpfen und Luftschlachten im Kampf gegen den Ansturm der bösen Zylons teilnehmen. Setzen Sie im Eifer des Gefechts tiefgreifende Schiffstransformationen und Robotercopiloten ein, während Sie für den Erhalt der Menschheit kämpfen. Erkunden Sie die Galaxie und nutzen Sie galaktische Krümmungen und taktische Sektorkarten, die Sie Ihren eigenen Pfad zur Befreiung bestimmen lassen!


  • Epische Weltraumschlachten – Verteidigen Sie die Menschheit gegen den Ansturm der zylonischen Flotte während Sie Ihr Schiff durch enorme Großkampfschiffe manövrieren und an tückischen Nahkämpfen teilnehmen.
  • Kampftransformationen – Im Eifer des Gefechts kann der Spieler sein Schiff in verschiedenen spezialisierte Konfigurationen, welche eigenen Flug- und Kampfeigenschaften haben, umformen.
  • Robotercopiloten – Sie ziehen nie allein in den Kampf! Bekannt als Ko-Pi werden diese taktischen Robotercopiloten die Systeme Ihres Schiffes verbessern und überwachen, Reparaturarbeiten durchführen und dem Spieler taktische Informationen in Echtzeit bereitstellen.
  • Erkunden Sie die Galaxie – Galaktische Krümmungen und taktische Sektorkarten lassen Sie Ihre Missionen auswählen und Ihren eigenen Weg zur Befreiung bestimmen.


    • Betriebssystem: Windows XP SP2, Vista SP2, 7
    • Prozessor: Intel Core 2 Duo E4300 oder AMD Athlon X2 4400+
    • Speicher: 1 GB
    • Grafik: Radeon ATI Radeon HD 2600 oder NVIDIA GeForce 8600 oder schneller. Integrierte Grafik, wie z.B. Intel G43/G45 Express, sind nicht unterstützt
    • DirectX®: 9.0c
    • Festplatte: 500 MB frei
    • Sound: DirectX 9.0c-kompatibel
    • Peripherie: Microsoft Xbox 360 Controller für PC, Microsoft Xbox 360 Wireless Controller für Windows, Logitech Gamepad F310/F510/F710
Hilfreiche Kundenreviews
3 von 3 Personen (100%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 22. September 2015
Star Raiders seem to be an interesting reimagining of an old classic, but ended up with horrible controls that makes the game virtually unplayable, wasting a decent engine and a good license.

(For the record, I am one of those PC kids who NEVER played the original, okay?)

The intro is quite lame, it's just some static comic-book type panels about how the cabal of friends, including Ruiz, that's you, the geek, joined Atar Academy in order to work your way into the Star Raiders squadron on the Solaris carrier in the war against the Zylons.

Your ship has three modes: turret (heavy shields and weapons, don't move much), as well as assault and attack (I still can't figure out which mode is better for what, and there's no manual). In the intro/tutorial you can only use a single mode and it's only later you get to choose the modes. (Why does this reminds me so much of Robotech, i.e. fighter, guardian, and robot modes?) Somehow you have to upgrade the weapons individually in each mode too.

The graphics are a bit sparse but workable, and it's compatible with modern high-res screens (no problem setting it to 1680x1050). It's annoying though to get prompted with legend of onscreen HUD every time one starts the mission.

So far this sounds cool, but that changed when you're in the cockpit.

I have a MS XB360 controller, which is like *the* standard, so I use it when I can. I cannot get it to control the ship at all. The ship ONLY reacted to mouse and keyboard. I also cannot adjust the sensitivity, and to loop I have to keep moving the mouse (including taking it off the desk), which is ridiculous.

I managed to complete the tutorial missions by spamming the sky with missiles and I seriously doubt I could drive the fighter with any precision in an actual dogfight, when I have no problem playing games that require such precisions, but then those work with gamepad. This one doesn't.

All in all, don't bother buying this, unless you want to spend a while figuring out how to get your gamepad to work, and maybe you still won't enjoy it.
War dieses Review hilfreich? Ja Nein Lustig
30 von 34 Personen (88%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 11. April 2014
Star Raiders was one of my favorite games on the old Atari 8-bit systems. Packed into a measly 8K of ROM was a surprisingly detailed and complex space dogfighting game. When I saw that Atari was releasing an updated version for the PC, I was both excited and wary. All too often companies dig up a popular title from their vaults and try to squeeze more money out of it (anyone remember Knight Rider 2000?)

Alas, that's exactly what Atari has done with Star Raiders. This version of the game is about as unlike the original as you could possibly get while still flying a space fighter. Now it has a story, it's mission-based, the fighter can transform into different modes and there are cutscenes. There are also a number of new types of enemies to fight, including capital ships. I never got to a point where I could go into hyperspace or use the Galactic Chart or Long Range Scanner, if those things even exist in the game. While the original Star Raiders managed to squeeze the entire game into a mere 8,192 BYTES, this new version weighs in at nearly a full gigabyte.

Graphics are OK, if rather uninspired. It seemed a bit hard to figure out what I was looking at sometimes, with dark ships against the dark background of space, but fortunately enemies have boxes around them so you can always figure out where you need to shoot. The game really looks like a direct port from the X-Box.

The biggest flaw with Star Raiders is the horrendous controls. I could not get the game to recognize the rudder, throttle or hat controls on my Microsoft Sidewinder Precision Pro joystick. It also wouldn't recognize the additional buttons on my Logitech G700 gaming mouse or my Logitech Dual Action gamepad. Without the rudder or throttle, attempting to fly with the joystick is impossible, while trying to fly with the mouse felt like I was piloting a Mack truck through molasses. Keyboard? Don't make me laugh.

As far as gameplay, I really wouldn't know. I couldn't make it past the third tutorial because the controls were so utterly abysmal I couldn't track the enemy fighters to shoot them down. It might have been an interesting game if the controls actually worked.

This game has been out for two years and the publisher has never released an update. Don't waste your money on it.
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22 von 32 Personen (69%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 5. Juli 2011
Wow ! What a waste of cash, the controls on this garbage are useless !
War dieses Review hilfreich? Ja Nein Lustig
11 von 14 Personen (79%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 6. Juli 2014
Star Raiders is nothing at all like the classic Atari game. The graphics are terrrible and the controls are even worse. This is definitely one of the very worst games I have ever tried to play. I say tried, because the controls and game play are REALLY that bad.
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12 von 17 Personen (71%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.5 Std. insgesamt
Verfasst: 18. März 2014
Terrible controlls. I quit the game before I had a chance to really play because of them.
War dieses Review hilfreich? Ja Nein Lustig