En el papel del legendario héroe persa, ábrete paso luchando en un viaje para vengarte y reclamar el legendario mazo de tus ancestros robado por los Deevs. ¡Cómpralo antes del 16 de mayo para ahorrar!
Análisis de usuarios: Variados (212 análisis)
Fecha de lanzamiento: 9 de mayo 2011
Etiquetas populares para este producto:

Inicia sesión para añadir este artículo a tu lista de deseados, seguirlo o marcarlo como que no estás interesado.

Comprar Garshasp: The Monster Slayer


Recomendado por mentores

Lee aquí el análisis completo.

Oferta especial

Descarga el libro de arte lleno de arte conceptual, modelado 3D, desarrollo cinematográfico y una historia de fondo que te permite adentrarte más en el legendario relato sobre Garshasp y la subyacente mitología persa.

¡Haz clic AQUÍ ahora para descargarlo de forma gratuita!

Acerca de este juego

Años después del confinamiento de Azhi Dahaka por Fereydun, los malvados Deevs (monstruos), que eran los comandantes del ejército de la oscuridad liderado por Azhi Dahaka, se levantaron de nuevo en diferentes partes de las antiguas tierras de Khunirath y se rebelaron contra los humanos que estaban celebrando la victoria del ejército de la luz.

Este juego está basado en una antigua mitología persa para dar vida a las grandes batallas del héroe mitológico, Garshasp, contra los malvados monstruos de las antiguas tierras. Juega como el mismo Garshasp, el hombre más fuerte la mitología persa, en un viaje para reclamar el legendario mazo de sus ancestros que fue robado por los Deevs. Un viaje para descubrir los misterios ocultos más importantes. La mecánica principal del juego gira en torno al combate cuerpo a cuerpo, las plataformas y la exploración.

Características principales

  • Un exhaustivo sistema de combate con diversas combinaciones de movimientos y habilidades que se pueden mejorar a través del juego
  • El atributo Rabia te permite matar a más enemigos en función de las heridas que te inflijan
  • Unos intensos enfrentamientos gracias a la espada de Garshasp, diseñada para realizar ataques rápidos
  • La cámara cinematográfica del juego acompañará al héroe por los enormes entornos que se encontrará en su viaje
  • Un mundo de fantasía mitológica repleto de feroces monstruos de la literatura antigua y la mitología persa
  • Elementos de plataformas

Requisitos del sistema

    • SO: Windows XP / Vista / 7
    • Procesador: P4 a 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: nVidia 6600 o superior con 256 MB de RAM
    • DirectX®: DirectX® 9.0c
    • Disco Duro: 3 GB de espacio libre
    • Sonido: Compatible con DirectX
    • SO: Windows XP / Vista / 7 64 bits
    • Procesador: Dual Core a 2.5 GHz
    • Memoria: 2.5 GB de RAM
    • Gráficos: 512 MB de RAM, GeForce 8800 o Radeon 4600
    • DirectX®: DirectX® 9.0c
    • Disco Duro: 3 GB de espacio libre
    • Sonido: Compatible con DirectX
Análisis útiles de usuarios
A 16 de 16 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.5 h registradas
Publicado: 19 de enero
Garshasp really wants to be the God of War. He's even been practicing Kratos' trademark scowl of perpetual anger.

Unfortunately for him he's a little like that friend who thinks they're a brilliant singer, only you'd rather force macaroni noodles inside your ears than listen to them belt out off-key renditions of what at some point where probably real songs but have morphed into unimaginable abominations through a voice you can't seem to escape. Garshasp is clumsy at his best of times, broken at his worsts, and always as entirely unpleasant as his almost reptilian face which firmly states that no, we are not and will never be friends (he's kind of an ♥♥♥♥♥♥♥ like that).

The Monster Slayer is an action game that plays like a bunch of awkward breakdancers trying to murder each other but somehow only managing to land a hit every third try. Garshasp's movements are flashy, but annoyingly slow and prone to completely breaking the already poor hit detection, with hits and characters clipping through each other constantly as everyone flails around madly until they run smack into one of the omnipresent and aggressively restrictive invisible walls.

Even when combat is "working" it's still essentially broken, with your character being entirely overpowered and enemies only being a threat so much as their outrageously large health bar threatens to put you to sleep as you monotonously mash the same buttons waiting for them to eventually die. The fixed camera is as pleasant and functional as a handicam held by someone who has had a few too many drinks, either obscuring platforms, breaking the environment, or causing you to puke as it stutters around erratically.

And naturally there are the moments when the game simply gets a little fed up with having to even partially function and decides it's going to chop your framerate in half, or freeze up during an important jump, or just crash entirely because damn it being a game is hard and Garshasp has had enough of it! Frankly I've had quite enough of him as well.

Please don't call. Forget this ever happens. I'll be busy with drowning myself in booze hoping I can do the same.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
0.5 h registradas
Publicado: 26 de enero
I was enjoying this game for a while, it's obviously a low budget rip off of God of War but since that'll probably never be on Steam I don't see that as being a big deal, but as soon as I got to the first QTE fight I got frustrated and quit. I'm using a controller but there is never any indication on what buttons to press and since this game was only moderately fun to that point, I just decided to quit playing. It's not the worst game I've ever played but I definitely wouldn't recommend anyone buying it when there are so many better games on Steam.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.4 h registradas
Publicado: 26 de marzo
Like God of War except bad in every way.

Protip: Win every fight by hammering the grab button over and over.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.2 h registradas
Publicado: 4 de febrero
Boring story, boring character, boring narrator and boring action.

Sometimes you just learn not to play games like this.

Looking for a $1 version of God of War? Look no further!

It’s glitch, fails in immersion and character animations are laughable. There is a game, but it was not fun for me at all.

A boy trying to fit in with the cool kids but fails miserably in every attempt.

It’s not worth the peek.

Last Thoughts:
I’d rather hack and slash real world grass.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
1.6 h registradas
Publicado: 8 de marzo
Análisis de preestreno
This game sets the standard for crap.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
1.4 h registradas
Publicado: 10 de febrero
- ☆☆☆☆☆

Terrible camera. Very terrible controls make this title not worth investing any time whatsoever. Not worth anymore of my time writing on. Total thumbs down. What rubbish. And what were these devs thinking?
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
5.7 h registradas
Publicado: 19 de diciembre de 2014
This game is very mediocre overall, which would be reason enough to not recommend it, but it is also pretty buggy and has rather clunky controls. This makes for an experience which results in more frustration than fun.
You could argue, that such a cheap game does not have to perfect, which is true, but there are way better games of this genre out there with a similar price point (like Marlow Briggs).
I do not have high standards for games and can often enjoy bad stuff, if it is bad in an entertaining sort of way, but I actually regret the $1 I have paid for this, and the time spent to play it.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
8.6 h registradas
Publicado: 29 de mayo
Well, I actually enjoyed this.

I read the reviews, expected the worst, yet for a game I was supposed to hate, I still came away having finished it twice and had fun both times.

As others have said, it is a God of War knock off, and a budget one at that. The voice acting is not very good, and the story, well a bunch of fantasy-sounding names doing this and that... I couldn't really keep track of who was who, so it was enough to know I had to kill the bad guy at the end. Gameplay is basic hack and slash, and though you can kill most of the early grunts by simply grabbing them, later enemies need to be made vulnerable first. Much like GoW, it has orbs to collect, quick-time-events, large boss battles, some cut-scenes, weapons upgrading, and special "rage" attacks. The world is decently large, but there is little backtracking and generous save points to keep things moving.

The hack-and-slash gameplay is broken up with some light platform elements, a few sequences of sliding down walls, and quick-time-events for some of the boss battles. Those QTE's are one of the bigger weaknesses, as it can be very tricky to trigger a few of them (looking at you - swamp boss).

Other issues include some occasionally dodgy hit-detection, a sometimes problematic camera, and absolutely terrible keyboard-mapping; use an Xbox 360 controller. On the plus side, the game has decent (if now dated) graphics, a good pace, some decent cut-scenes and at 4-5 hours on normal, it does not overstay its welcome.

Others have complained about the controls. Be warned that the game by default works with an Xbox 360 controller, but it is not set up correctly until it is selected in the Game Configuration on launch! Once this is done, the game controls exactly as expected: left stick moves, right dodges, and the buttons and triggers perform attacks and other actions.

Overall, as a light-hearted action romp that does not require a whole lot of thought, it actually turns out to be a pretty fun game. It is easy to get into, not so difficult that you can't progress with at most a few tries (on normal), and pretty satisfying when you actually get to the end. Wait for a sale for sure and set your expectations accordingly, but once there it turns out to be a fun little budget action title that is well worth the small asking price.

¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
2.8 h registradas
Publicado: 2 de septiembre de 2014
Mucho mejor que el primero, pero aún así es un juego muy mediocre en todos sus aspectos. De no ser por sus innumerables bug y problemas de programación, casi me atrevería a recomendarlo. Porque en cierto modo me atrae el concepto y la puesta en escena, pero es que en general es terrible.

Simplemente no tiréis el dinero en este juego.
¿Te ha sido útil este análisis? No Divertido
A 1 de 3 personas (33%) les ha sido útil este análisis
0.4 h registradas
Publicado: 23 de septiembre de 2014
Demasiado aburrido, la trama no me interesa en absoluto!!
¿Te ha sido útil este análisis? No Divertido
A 1 de 7 personas (14%) les ha sido útil este análisis
1.2 h registradas
Publicado: 26 de diciembre de 2013
Desde Irán se perdió por el camino.
El juego presenta un buen sistema de combate respecto a los H&S en PC, este game no es un triple A pero es lo mas semejante a un God of War en PC. Un apartado visual bastante llamativo. A pesar de que sus carencias técnicas son obvias, se le perdona todo en base a la gran jugabilidad que presenta.
¿Te ha sido útil este análisis? No Divertido
A 45 de 53 personas (85%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
25.6 h registradas
Publicado: 18 de febrero de 2014
This is the Dollar Tree version of God of War
¿Te ha sido útil este análisis? No Divertido
A 51 de 74 personas (69%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
3.4 h registradas
Publicado: 20 de febrero de 2012
Análisis de preestreno

¿Te ha sido útil este análisis? No Divertido
A 41 de 58 personas (71%) les ha sido útil este análisis
25.3 h registradas
Publicado: 3 de diciembre de 2013
Garshasp: The Monster Slayer is a hack and slash game in a similar style to God of War. Unfortunately for this indie disaster, it only shares the same genre as God of War and none of the polish, breathtaking visual polish, and satisfying combat. The world of Garshasp is bland and boring, the story is generic, and the protagonist is the illegitimate child of the Prince of Persia and Kratos.

The combat in Garshasps is absolutely dreadful, the combat feels slow and repetitive. The lack of combat animation variety was pretty jarring even for a game that only lasts three hours. This is magnified further by the developer's arrogance to create zoom in effects whenever Garshasps does a grapple kill. It looks awful enough from a distance, it just looks downright funny close up. The sound effect also does the combat no credit. Everything sounds muffled and of low quality, combined with the fact that weapons clip through enemies makes it very difficult to feel any sort of satisfaction when smacking baddies around.

The puzzles and platforming in Garshasps, while bad, is still more serviceable than the combat. Moving obstacles have these huge boundary boxes that pushes you away if you get to close to them. This makes traversing areas with loads of moving traps tough because you can't predict when you'll get hit. You have to leave huge arbitrary amounts of space between Garshasp and the trap in order to avoid getting hit. It's still doable, and areas without any traps is a treat to run through. The wall sliding on the other hand is rage quit inducing. The sliding is incredibly fast and hard to deal with when the controls are unresponsive.

Shockingly enough, Garshasp does have some redeeming qualities. The game itself has a generic world but it is a well designed generic world. The swamp foliage and boss art design looks fantastic even without anti-alias, the textures didn't look half bad for a budget title. The story has a good origin in Iranian mythology, but delivered poorly through un-epic writing and very poor narration. Garshasp: The Monster Slayer is a stellar example of when good ideas can't formulate good games.

¿Te ha sido útil este análisis? No Divertido
A 9 de 9 personas (100%) les ha sido útil este análisis
10.1 h registradas
Publicado: 7 de abril de 2014
This game is fun for the first couple of boards, but the controls get complicated rather quickly and it's hard to figure out what it is the game wants you to do. The up close action sequences trying to finish off the bosses are just too difficult to perform. After working on the boss for an hour I gave up. It's one thing to study the behavior of an enemy to find the timing of an attack pattern, but when you have him beaten this game makes you go through a complicated array of direction pad pushing where it's unclear what the symbols even mean. The timing is may prove frustrating to learn. Once you realize the symbols indicate which *direction on the D-PAD* you need to push it gets much easier. Don't pay more than $2 for this, but it is a good game if you get it at a low price.
¿Te ha sido útil este análisis? No Divertido
A 11 de 13 personas (85%) les ha sido útil este análisis
3.9 h registradas
Publicado: 8 de julio de 2014
This seems to be the B grade clone of God Of War, Some glitchy moments in game play and if you use a controller its best if you spend a little time re-mapping the buttons. The camera angle can be cumbersome now and again but still playable, A good and simple hack and slash game :-)
¿Te ha sido útil este análisis? No Divertido
A 12 de 15 personas (80%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
0.9 h registradas
Publicado: 10 de septiembre de 2014
As odd as it may seem, I actually thought I'd really like this game. I don't mind games that are lacking in quality, as long as they provide a good time. Unfortunately, this one soured rather quickly. For those of you out there who were planning on playing this with a controller, it's...extraordinarily hard to get used to. Left stick rolls, right stick/directional pad moves, etc. This was odd, but doable, so I learned it and continued on (though it didn't get easier). I found myself enjoying the level, despite being able to spam one attack that kills the majority of enemies in one hit, taking most of the challenge out of the fighting. The narrator sounds cheesy, Garshasp himself doesn't look human in cutscenes (seriously, look at community screenshots, it's kind of an inside joke), but the environments are nice, and the game sets up what could have been a decent action title.

There are those who like this game, and I definitely see why. I enjoyed it up until the infamous "wall falling" sequence in level one, where the game teaches you how to slide down a wall with a dagger whilst avoiding patches of wall that will dislodge you. This was fun--until I was instant-killed by a boulder that fell on my head after a 0.02 second window of it appearing on the screen. Obviously, trial-and-error is part of gaming, so I tried again, going different routes and speeding up his falling to avoid the boulder. About 20 tries (no joke) later, I had tried everything (going left, right, center, speeding up, slowing down, avoiding boulders, etc.), and even when I thought I'd passed it, the game instant-killed me despite seeing no boulder on the screen or imperfection in the wall. I'm not sure if it was a glitch, if there was a boulder that just didn't appear on screen, or what it was, but my journey with Garshasp ends here.

This is my first "not recommended" review, and it comes with regret. I wanted to like this game, and I enjoyed it up until the Invisible Instant-Death. You may very well enjoy this, especially if you have a soft spot for "bad" games, but be forewarned that many people cannot even get it to work. Check the latest issues in the Community section--some people can't get it to load at all (I couldn't until I messed around with the game's files and launched the application from the .exe file, for example), some people only get a title screen, etc. Also, if you'd like to try it but don't want to pay full price, check the bundle websites. Garshasp shows up in bundles quite a bit, which is where I got my copy.

Check this game out if you want to, but definitely do your research before purchasing.
¿Te ha sido útil este análisis? No Divertido
A 6 de 6 personas (100%) les ha sido útil este análisis
3.5 h registradas
Publicado: 20 de septiembre de 2014
-Horrible camera
-Shallow repetetive combat
-Only takes 3 hours to play through the game
¿Te ha sido útil este análisis? No Divertido
A 6 de 8 personas (75%) les ha sido útil este análisis
3.6 h registradas
Publicado: 8 de enero de 2013
Análisis de preestreno
Honestly one of the worst games I own. Awful controls, terrible voice acting, boring gameplay. I was <30 minutes from beating the game and it crashed and corrupted my save. Laughably bad game.
¿Te ha sido útil este análisis? No Divertido
A 17 de 30 personas (57%) les ha sido útil este análisis
0.4 h registradas
Publicado: 4 de enero de 2014
For all the bad reviews Garshasp has gotten, im actually quite impressed with it. This is a straight to the core knock-off of God of War obviously, just as it looks. And for a small indie dev team to do this in such a great way is amazing. It's obviously not as polished as god of War itself it, but they did a bang up job regardless.
It has just everything God of War has. Bloody Hack and Slash action (although the blood animations look a bit scrappy, they could have definitely put more effort into doing that better), it has character progression, you colelct red orbs just like in God of War that upgrade your abilities, it has quick time events to kill enemies just like God of War does, and it has massive boss fights the same as God of War does. It's not as brutal as God of War is, there isnt those bone crunching sound effects and geysers of blood everywhere, but thats all cosmetic. It's cool and adds to the feeling of a game, but it isnt necessary to have a good time playing it.
While some people frown upon complete knock-offs, i do not. I rather enjoy them. It gives you the same game wiht a different theme and whole new storyline. Garshasp is an Iranian folk-lore character with the same level of badassery as Beowulf, or Hercules. I havent really dug into the game quite yet, ive only played for a short while, but it was enough to get a feel of the game and how it plays.

I've also encountered one bug thats a bit annoying, especially mid-combat. If you're standing on top of an enemy as they dissapear after youve killed them, you get stuck in place until they are gone. This caused me to take some damage quite a few times. While not game breaking, it still should not have been overlooked and left that way.

All in all, there is no God of War on the PC, and for the extremely low price this game costs, its a great alternative. It has also been bundled quite a few times, so coming across a bundle code for next to nothing shouldnt be too hard either. You can literally have a functioning God of War type game on your PC for less than a dollar.

On a scale of 1-10 id rate this at 8/10.
¿Te ha sido útil este análisis? No Divertido