Panzer Strategy: Blitzkrieg is a historical wargame on Unreal Engine where like in re­al life you can adapt your units to any objective using equipments and skills. Moreover you can make your tactics even more flexible with skills and abilities of your HQ and the HQ Commander!
All Reviews:
Mostly Positive (24) - 70% of the 24 user reviews for this game are positive.
Release Date:
Mar 5, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Panzer Strategy is being developed with full transparency to players. We have made a lot of fixes based directly on their comments. Early Access will give us the possibility to get more feedback from players and will guide us in the creation of new content and gameplay tuning.”

Approximately how long will this game be in Early Access?

“We don't expect Early Access to last longer than three months.”

How is the full version planned to differ from the Early Access version?

  • 16 maps including "The Siege of Tobruk", "The Battle of Britain", "Fall Blau" and "Operation Citadel" will be added in the full version. Two maps "The Siege of Madrid" and "Fall Weiss" are available in the Early Access version of the game;
  • Naval operations will be included in the full version;
  • All HQ abilities will be available in the full version, the Early Access version comprises some of them;
  • Some UI elements are replaced by placeholders during the Early Access;
  • Some units, unit voices and unit animations are missing in the Early Access version of the game.

What is the current state of the Early Access version?

“The game is stable and 100% playable. We've implemented a lot of content already and made a lot of fixes based on the community's feedback. We are going to focus on finishing all the maps, polishing the UI and the visual side of the game.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price as we ship all the content and features.”

How are you planning on involving the Community in your development process?

“Constant communication with the community is crucial for independent teams. The players have already helped us to make various fixes: from changing a caliber of KV-2 howitzer to balancing the gameplay. We will also keep posting developers’ diaries and updates and asking for feedback on and our official pages on Steam and Facebook. We always welcome our community to discuss play mechanics, new features and the overall experience to ensure the players get a high quality project.”
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Recent updates View all (40)

March 23

#8 scenario: Siege of Tobruk

This is one of my favorite scenarios! Sea, sands and palm trees like in pirate stories :)

The siege lasted for 241 days in 1941 after Axis forces advanced in Operation Sonnenblume against Allied forces in Libya.

The port was attacked by a force under Erwin Rommel and continued during three relief attempts. The occupation of Tobruk deprived the Axis of a supply port closer to the Egypt–Libya border, which was within the range of Royal Airforce bombers.

The siege diverted Axis troops from the frontier and the Tobruk garrison repulsed several Axis attacks. The port was frequently bombarded by artillery, dive-bombers and medium bombers, as the RAF flew defensive sorties from airfields far away in Egypt.

Allied naval forces ran the blockade, carrying reinforcements and supplies in and wounded and prisoners out. On 27 November, Tobruk was relieved by the Eighth Army in Operation Crusader.
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March 22

Another scenario: Battle of France

It is the German invasion of France and the Low Countries during the WWII.

We use heavy tank Char B1bis on this map. This French heavy tank was a hard target for the Germans. It was a specialized break-through vehicle. Among the most powerfully armed and armored tanks of its day, Char B1bis was very effective in direct confrontations with German armor in 1940.

Still in 1940 German forces defeated Allied forces by mobile operations and conquered France, Belgium, Luxembourg and the Netherlands in six weeks.

Fall Rot was the second phase of the conquest of France. The remaining French divisions made a determined resistance but were unable to overcome the German air superiority and armored mobility.

I guess mobility is the keystone in a fight with Char B1bis :)

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About This Game

Panzer Strategy is a historical wargame where like in re­al life you can adapt your units to any objective using equipments and skills. Moreover you can make your tactics even more flexible with skills and abilities of your HQ and the HQ Commander. And all of these combined with Unreal En­gine with the free camera mode allow you to ch­eck the whole scene fr­om the aerial view or fa­ll deep into act­ion with the close-up fu­nction!

Game features:

Comman­der of your HQ. Before you start the campaign you will choose Commander of your HQ. Сommander defines some HQ's abi­lities, bonuses and even side quests som­etimes. HQ Commander will build his care­er as you win the mi­ssion. He will recei­ve new ranks, milita­ry awards and improv­e the skills and bo­nuses of your HQ.

Headquarters. The Headquarters is a special unit that gives different bonus­es to the allied tro­ops. Also the Headqu­arters have general abilities and give some additional skills to the allied unit­s. However if the Headquart­ers are destroyed a player will get a penalty lasting till the end of the mission. Al­so the Headquarters can be captured.

The Headquarters rec­eive experience for victory. Experience points can be spent for the new headquarters abilities or upgrade of the existing ones.

Attachments and skills. We want to make a ga­me with the deep and fle­xible strategy that allows a player to build his personal st­yle of gameplaying. Units' upgrading and tuning are very important to reach that goal.

As in real life units become stronger as they get war ex­perience. They open additional skills th­at increase their po­wer.

Moreover a unit can use a specific "attachments" that can change its tactical role greatly. For instance, a tank unit can use the attachment "the Sappers" that allows it to demine the minefields by itself.

Also a player wi­ll be able to attach a Hero to some units to make his own sets of unique skill­s. So these elements make you feel really in charge of your army.

The most realistic logistic. A unit has its own reserve of ammo, fuel and so on. It must replenish it though. The supply is literally a vehicle with ammo and fuel that is passing from a supply depot to the unit. If this truck is destroyed the unit will not receive any ammo and won't have the possibility to attack. Moreover supplying depots are joined to the net by roads. If a road is cut by the enemy certain depots' reserves will end and units will not be able to replenish ammo and fuel. When units run out of ammo and fuel their efficiency drops to zero. So supply lines are extremely important in Panzer Strategy as well as maneuvering.

Build your supply system, maneuver to cut the enemy supply lines in order to exhaust him and destroy.

One of our primary objective is to let a player try himself in the role of the Second World War Commander. So we have made realistic maps corresponding to the historical theatre of military operations.

We use the maximal potential of Unreal Engine to make live full 3D maps. Relief, weather, time of the day, destroyable objects: everything does matter. With the free camera mode you can check all the smallest details of historically accurate 3D models.

Panzer Strategy allows you to build your own, personal, unique style of the playing. It has one of the most flexible gameplay for the genre.

Fight as did the best WWII Commanders!
Join epic historical battles in Panzer Strategy - a new wargame on Unreal Engine!

Best regards,
Panzer Strategy Team

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Dual-core Intel or AMD, 2.5 GHz or faster
    • Memory: 4 MB RAM
    • Graphics: NVIDIA GeForce 8800 GT or Radeon HD2900 series card or better
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: Onboard
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 MB RAM
    • Graphics: AMD RX 470 or Nvidia GTX 1050 or better
    • DirectX: Version 9.0c
    • Storage: 10 MB available space
    • Sound Card: Onboard

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