In Startup Freak you take the role of a budding entrepreneur, and grow your very own software startup from humble beginnings to a multi-million dollar company. Along the way you will have to overcome countless challenges. But the ultimate question you must answer: are you a Startup Freak?
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Release Date:
Apr 12, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is very much playable and fun as it is today. But a game in this genre begs community input to help with balancing, general improvements, and most importantly adding new features that you like to see.”

Approximately how long will this game be in Early Access?

“We plan on spending a minimum of 5-6 months to take the game into full release, however depending on the amount of community feedback and interest we may extend this. Also remember: a full release doesn't mean we won't continue to improve the game!”

How is the full version planned to differ from the Early Access version?

“We will be looking for player feedback on what features to work on, but we also have ideas for our own! All changes can be categorised into three areas:


  • Balancing improvements
  • Ongoing bug fixes
  • Minor UI improvements


  • Translations (see note below)
  • Adding new industries
  • Adding meaningful effects to tasks at Level 10+
  • Tutorial improvements


  • Late-game challenges such as lawsuits / patent protection of features
  • New industries
  • Complete overhaul of the store/shop UI
  • Other requested features

Note on Translation

The game already has support for localisation, however the expense of having the game professionally translated is not within our current budget. This may change depending on how well the game does, however we are also looking into crowd-sourcing it. If this is something you want to help with, please let us know!”

What is the current state of the Early Access version?

“The game is quite stable and playable in its current state. You can play the game from start to finish, and there is a clear win state. Bugs are always in the forefront of our mind, as we would like to maintain a stable and playable build.

Note: we do have a mechanism for forward migrating game save files and we will do our best to maintain comparability with every release. However there are situations where this is impractical and you won't be able to load your save game, during early access.”

Will the game be priced differently during and after Early Access?

“At this point the plan is to increase the price slightly (probable $1-$2) before going into full release. Short discount periods will be available at the beginning of both early access, and full release.”

How are you planning on involving the Community in your development process?

“Since the beginning of development, all features, tasks, and bugs have been publicly visible on our Trello board. Furthermore community interaction also happens on on discord as well as email. Additionally we will introduce a new voting system for the community to vote on features and improvements. Stay tuned!”
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Available: April 12

This game will unlock in approximately 3 weeks


Recent updates View all (9)

March 18

Beta 0.6.3

Hey everybody, here we are with another batch of improvements, and a couple of important bug fixes:

  • You can now right click (as well as double click) on sprint items to cancel/remove them.
  • Improvements to feature design flow:
    • You can now freely switch between different feature types during feature design, if you haven't placed any components.
    • You can now freely run a sprint if you have started to design a feature but haven't placed any components.
    • If you have placed some feature components, you now get a warning when trying to switch to another type of feature.
  • Events now display a countdown of the number of weeks they will be in effect.
  • Eliminated the possibility of two security attacks occurring within a very short time span of time.
  • Upgrade flags now become translucent so that bugs are visible underneath them.
  • In the feature details window, the list of upgrades is now always scrolled to the top when it's opened.
  • Feature upgrades in the sprint now have a different icon to differentiate them from features.

  • Fixed: Training staff doesn't change their actual output.
  • Fixed: Churn is calculated incorrectly after a pricing change (can lead to a crash).
  • Fixed: Quickly clicking the "question" button in investment tutorial right after starting causes an error.

Also in case you were wondering: version 0.6.2 was released but only included a couple of bug fixes so we didn't bother posting about it. In hindsight we probably should have!

Early access is so close. I think my hands are shaking :)
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March 13

New Trailer!

Hey everyone, the new trailer for Startup Freak has just gone up on the store page, and also uploaded to Youtube.

This was more of a refresh to the previous trailer. I just updated the graphics, added a section showing off the "pitch to investors" mini game, and also recorded the whole thing in 60fps for a smoother result!
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About This Game

In Startup Freak you take the role of a budding entrepreneur, and grow your very own software startup from humble beginnings to a multi-million dollar company. Along the way you will have to overcome countless challenges, from building, testing and securing your product, to devising the ideal marketing strategy and securing investment. Through it, you must ask yourself the ultimate question: are you a Startup Freak?

Build a stellar team

Your staff are everything especially in those all-important early years. Hire an awesome team, skilled in technical, design, operational, or sales aspects of your startup.

Build out your product

Create your very own product by researching the market and building bigger and better features that match your users' demands. But building features isn't everything! You must ensure they are tested and bug-free, well secured, and tuned for performance. Features can also be upgraded and enhanced, for example by incorporating responsive design, or adding accessibility.

Plan your infrastructure

Even the best software is worthless without the right hardware to run on. Manage your data centres across the world, by researching better and more powerful servers, and dealing with ever increasing and shifting user traffic to your services.

Find the right sales channels

Not every sales channel is created equal. More importantly, not every sales channel works well for all types of product. It's your job to use data, and a bit of intuition, to figure out the best go-to-market strategy and win against the odds.

Tune your pricing

Pricing software is more art than science. Plan a pricing strategy, test it, and adapt to the market.

On-board investors

Early stage startups are always in dire need of funding. But pitching your venture to a potential investor is no easy feat! Research and understand your would-be investors, put together a convincing slide-deck, and watch them offer you millions for a small share in your company. P.S. don't forget to haggle!

Deck out your office

What startup doesn't want to be the talk of town for its fancy office? Buy all sorts of gadgets and furniture for your office and give your employees yet another reason to stick around.

Make a big exit

Sooner or later, every founder wants to make an exit from their startup and see the fruits of their labours on a check. The number on that check is dependent on every single decision you have made along the way.

System Requirements

    • OS: Windows 7
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics
    • Storage: 1 GB available space
    • Memory: 4 GB RAM
    • Graphics: Dedicated Graphics Card

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