Ta del i den dramatiske intensiteten ved krigsfrontlinjen gjennom opplevelsene til den første av en ny type supersoldater i dette hardbarkede og klassiske førstepersonactionspillet. En forstørret supersoldat må hindre at et korrupt regime utsletter den siviliserte verden. Hong Kong, 2065.
Brukeranmeldelser: Stort sett positive (93 anmeldelser) - 73% av 93 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 22. feb, 2005

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Kjøp Project: Snowblind

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-75%
$5.99
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Om dette spillet

Ta del i den dramatiske intensiteten ved krigsfrontlinjen gjennom opplevelsene til den første av en ny type supersoldater i dette hardbarkede og klassiske førstepersonactionspillet.
En forstørret supersoldat må hindre at et korrupt regime utsletter den siviliserte verden.
Hong Kong, 2065. Fenrik Nathan Frost er bare en vanlig soldat i en internasjonal hærstyrke, kalt Frigjøringskoalisjonen. Da han blir påført store skader i en eksplosjon på slagmarken, gjennomgår han en eksperimentell operasjon på sykestuen. Operasjonen forandrer ham til noe mer enn bare et menneske, og han blir nå en unik våpenkriger med evner som overgår evnene til vanlige soldater.
Utstyrt med disse ekstra evnene via implantater, blir Frost umiddelbart sendt til frontlinjen som et hemmelig våpen mot det destruktive regimet. Frost og en håndfull soldater blir forlatt bak fiendens linjer, atskilt fra troppen sin og i kraftig undertall, og de må nå forsøke å stoppe den korrupte militsens planer om å kaste verden ut i det totale mørke.
  • Utkjemp slag online med opptil 16 spillere, med støtte for kommunikasjonssystem, i flere klassiske og nye flerspillermodi.
  • En rekke forskjellige spillmodi, fra komplett kaos på slagmarken til taktiske snikinfiltreringsoppdrag.
  • Utstyr deg selv med et stort utvalg eksperimentelle våpen, for eksempel Riot Wall™ og angrepsdroner, og annet høyteknologisk utstyr. Hvis du kombinerer dette utstyret, får du større dybde i spillet enn noen gang, spesielt i flerspillermodus.
  • I flerspillermodus brukes kjøretøyer sammen med en annen spiller. Én spiller kjører mens den andre bemanner kanonen.
  • Forbedringer når det gjelder for eksempel usynlighet, "refleksboost" og elektrisk storm gir deg en fordel på slagmarken i forhold til en godt utrustet og kampklar fiende.
  • Sett i gang og spill. Den detaljerte handlingen tar spilleren med på en filmatisk fengslende historie fra første sekund.
  • 11 oppdrag på 16 kart, inkludert et operahus som er omgjort til fengsel, et buddhisttempel som er omgjort til en militærbase, og de øde regionene som er spredt i de urbane områdene.

Systemkrav

    Minimum: IBM PC eller 100 % kompatibel, Microsoft Windows 2000/XP, Pentium IV, 1,5 GHz prosessor (eller AMD Athlon XP eller tilsvarende), 100 % DirectX 3D-akseleratorskjermkort på 64 MB med støtte for Pixel Shader 1.1, 256 MB RAM, 100 % DirectX 9-kompatibelt lydkort, 3 GB ledig ukryptert harddiskplass (ekstra plass kan være nødvendig for lagrede spill), 100 % Windows 2000/XP-kompatibel mus og tastatur

    Som nevnt på Project: Snowblind-boksen, kan det hende at integrerte skjermkort for bærbare PC-er fungerer med Project: Snowblind, men de støttes ikke. Hvis det oppstår problemer når du kjører spillet med et integrert skjermkort, kan ikke Eidos Tech Support hjelpe deg.

    Anbefalt: Pentium IV, 2,4 GHz prosessor (eller AMD Athlon XP eller tilsvarende) eller kraftigere, 512 MB RAM, 100 % DirectX 9 3D-grafikkort på 128 MB med støtte for Pixel Shader 2.0, 3 GB harddiskplass

    Videokort som støttes:
    nVidia GeForce 3Ti/4Ti/FX/6000-serien - Obs! GeForce MX-serien støttes IKKE. ATI Radeon 8500/9xxx eller nyere.

Hjelpsomme kundeanmeldelser
16 av 17 personer (94%) syntes denne anmeldelsen var hjelpsom
2 personer syntes at denne anmeldelsen var morsom
6.1 timer registrert
Publisert: 27. august, 2015
Project: Snowblind was initially a Deus Ex game, before later being turned into a new IP after the poor performance of Invisible War, and it doesn't do a very good job of hiding the fact. You play as a soldier who was forced to become nano-augmented after suffering heavy trauma in a battle, and fight for a peace-keeping group called UNAT- no, wait, I mean the "Liberty Coalition". There's a character who acts as your commander who is mechanically augmented, and frequently laments that he's become outdated. The items all look like they were taken straight from Deus Ex, like the energy cells and health kits, and you fight a lot of familiar enemies like bipedal mechs and mechanical spiders. Even the hacking tool is named after the ICEbreaker hacking interface from Deus Ex.

However, it's probably for the best that it never ended up being released as a Deus Ex game. In many ways, this game is sort of like the Bioshock Infinite of Deus Ex, right down to replacing the actual hacking of the real games with a gun that you shoot at panels to instantly hack them. Rather than being an RPG with shooter elements, Project Snowblind is a full FPS. There are no wide open maps or choices to make, just enemies to shoot and objectives to move towards. The game does a loose job of allowing both shooting and stealth playthroughs, but the stealth half is pretty horribly done and not all that viable. The radio contact in the game is also somewhat schizophrenic about this; in one particular mission where you have to get up a few levels of a parking garage, he initially contacts you to tell you that it might be a good idea to sneak through it due to high guard activity, then almost immediately tells you that you might be able to cause some real chaos with one of the vehicles in the next room, only to go back to telling you that stealth might allow you to listen in on guards' conversations on the next floor. You get a handful of augmentations throughout the game, but instead of being able to choose which ones you get or being able to upgrade them, the game just hands them out as you progress, using the same story justification as the reason they later used in Human Revolution. The game doesn't feature very many characters, and while the few it does feature aren't bad, they're barely used, and after you first meet them they tend to disappear until they're needed for a dramatic moment. The story in general is pretty poorly paced, and you fight the final boss of the game about 3/4 into the game. The game is also pretty short, only lasting around 6 hours. The game also has a tendency to crash, particularly when you minimize it, which is a problem since due to being a console game, you can only save in designated save rooms rather than having a quicksave or even checkpoint system.

On the other hand, as long as you can see it as its own game instead of a Deus Ex main game, it's a pretty fun shooter. It's interesting to see it as a spinoff where you play as just a semi-regular member of not-UNATCO instead of "that guy who single-handedly unravels an Illuminati conspiracy", and while the stealth is generally awful, the shooting is done pretty well, and the weapons and their secondary functions are all pretty fun to use. While it does have a lot of faults if you compare it to Deus Ex itself, as a standalone game it's pretty fun, and it's only $6 at its base price and presumably much less on sale. It's interesting to try out, if only to see the lost Deus Ex game that almost existed. If you do decide to buy it, be sure to check out the widescreen patch on pcgamingwiki if you have a widescreen monitor.
 
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16 av 30 personer (53%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
15.8 timer registrert
Publisert: 14. august, 2015
Some games growing old with dignity and still performing just as good as they did 15-20 years back. No, that’s not about Project Snowblind. I remember playing it 10 years back, just after release, and even then it was not so pleasant experience, with all that console-style shooting mechanics. Replaying it now, I see that the best part of this game is its plot line, which was called “generic” even by backers of this “Project”. So, in short, that’s not a title you really need in your collection, unless you have some personal history with it.

The story in this game telling you about soldier who got under missile fire, and recovered in hospital, with half of his body replaced with implants. After some petty missions he found himself behind enemy lines, with a few support, against some evil plan to bend over the world. If you think it sounds like Deus Ex, be sure it does: that game was supposed to continue named franchise, adding multiplayer experience, but all of sudden, was released as standalone title. If you consider that Project Snowblind was just as bad as Deus Ex Invisible War, you agree that that was a smart move from Eidos.

For a count of pluses of this game I can say, it gives you opportunities not to simple shoot in people, but also cloaking from them with one of augmentations, see through walls with another, hacking computers and turrets… And lurking in the air ducts, of course! Everybody loves air ducts.

Also it is quite short – you can finish it in less than 10 hours. Yeah, it is a plus for a game like this.

For contras I need to say, that the major part of the game, its essence, a gameplay process – is quite dumb and boring. For real, in the year 2005 we had Far Cry 1 and F.E.A.R., which gives you much better FPS experience. Even if we remember that Project Snowblind is a multi-platform, nesting on XBx, PS2 and only then on PC… There are still a great Psi Ops: the Mindgate Conspiracy game, which was also from PS2.

Multiplayer in that game wasn't really entertaining from the day 1, and it is obvious nobody will be playing it for MP now.

Finally, the reason why I decided to put the dust off from this generic shooter was a hashtag “cyberpunk”. Sadly, but the dose of cyberpunk theme in the Project Snowblind is much lesser than in real world around us. So it’s not cyberpunk. Even with all those augmented superpowers that game gives you. A first Robocop movie has tons of cyberpunk of better quality, than Project Snowblind.

Summarize:

Obsolete title deserving only a small R.I.P. commemorative plaque, with mark like 5.5-6/10, and not your actual time. All the better stuff you could possibly find in this game was moved into Deus Ex: Human Revolution. See it for much better experience.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
6.6 timer registrert
Publisert: 31. oktober, 2015
This is a fun little FPS game. It was released back in 2005, and this is the first time I've played it and thought it was pretty fun. Don't expect a masterpiece or hours upon hours of gameplay, but if you like a short single-player focused sci-fi shooter with a cool setting, then give it a try.

The setting is a near future and really reminded me of Deus Ex (from what I've heard, it was initially planned to be a sequel to Deus Ex, but later turned into a standalone title). You play as military commander who gets injured in battle and implanted with combat augmentations, which become available for use over time.

This is what I really enjoyed about the gameplay. It's not just your bog standard corridor shooter relying on twitch reflexes. It has a bit of a strategic edge, as you acquire a number of interesting augmentations throughout the game, such as the ability to slow time, ballistic shielding (temporary protection from bullets), cloak, enhanced vision, and so on. In addition to augmentations, you also find some cool gadgets to use in battle too, such as spider bots to act as your little pets and aid you in combat, deployable force field to act as cover, a large variety of grenades (most of the ones from Deus Ex), and even a nanoboost, which is like your emergency revive that you can choose to use if you die in battle.

The game seems to have only one difficulty mode (I didn't see how to change it), but overall it's paced really well. I didn't come across any difficulty spikes and the game never throws anything unfair towards you. In some levels it's just you infiltrating some facility, in others the combat takes on a large scale assault and you have many of your squadmates with you and witness battles between large groups of soldiers. It's all really well done, even if graphically the game aged a fair bit.

I only have one big gripe. The game crashes from time to time for no reason. It only happened about 5-6 times for me during my playthrough, but because you aren't able to save anytime you like, at times you could lose chunks of progress. Saving can only be done in special save rooms and also at the end of each level.

Overall it was a fun game. Aside from the crashes, I thought it was well done and would certainly recommend it if you like FPS games with a story and a bit of a tactical edge.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
0.5 timer registrert
Publisert: 1. januar
It's not terrible, but it is pretty forgettable. The gameplay was nothing special, the story was uninteresting, and the game was very short. It also tended to randomly crash on me. The crashes were very annoying because you can only save at predetermined points.

Also, steam did not track the gameplay time correctly for me. It says I only played for a half hour, but I did in fact play through the whole game.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
5.1 timer registrert
Publisert: 8. februar
This is a surprisingly good game all things considered. Yes, its a bit too short for my liking but most fps games are. If you looking for an fps game with a bunch of options with weapons and equipment then this game is for you. Plus at only a 1.50 on sale, its a steal. The game crashes a bit but not enough to ruin it since the game loads quickly too. The game has a surprisingly good amount of cutscenes. I guess this isn't too big of a surprise from the Eidos and Tomb raider family. A good game, not a great game but a good one.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom