Commandos 2: Men of Courage is a tactical action/strategy game set against the backdrop of World War II. Take control of an elite group of commandos who must venture deep into enemy territory and utilize their combined expertise to complete a series of mission-based objectives.
使用者評論:
最新:
大多好評 (37 篇評論) - 78% of the 37 user reviews in the last 30 days are positive.
整體:
極度好評 (852 篇評論) - 852 個使用者中有 85% 為該遊戲做出正面評論。
發售日: 2002 年 08 月 30 日

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購買 Commandos 2 - Men of Courage

整週特賣!特惠截止於 08 月 1 日

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包含此遊戲的合集

購買 Commandos Collection

包含 4 個項目: Commandos 2: Men of Courage, Commandos 3: Destination Berlin, Commandos: Behind Enemy Lines, Commandos: Beyond the Call of Duty

整週特賣!特惠截止於 08 月 1 日

 

最近更新 檢視全部(4)

04 月 28 日

Update - Huge bug fixes, Cheats enabled!

Hi Everyone,

We have been reading all of your comments on the Community Hub and have another update for you all. Hopefully this addresses most, if not all problems that have been raised.

Please let us know if you still experience issues on the Community Hub threads.

Changelog:

  • The shark in savo island is bugged, its reef is stuck out side of water and does not move you can see this in the entry scene and during gameplay
  • Corocodiles are bugged, they are completely avoiding to come out of water just like the patrol units they are bugged as long as you do not dive into water you will not make them move.
  • Any units inside the houses and other locations which has entry element (doors + ladders + etc) is bugged, they do not interact with the world at all until you go inside the house. for example go inside shoot them before you kill them come out and they should chase you outside but they remain inside and dont come out and in other words game is paused for them until you go back to the house and it exactly starts from the moment you left last time.
  • Any interaction with houses + windows + ladders is bugged and not working, such as sniper cannot snipe from windows anymore (when he is outside and you want to snipe the enemy inside a house by targeting the window) this does not work anymore his scope is not shown.
  • white death mission theme is changed to C3 train mission theme
  • some ladders are bugged, your character can not drop himself down when you tap on right click
  • the old school cheats "gonzoandjan" are no longer working on both legacy and new edition – New Cheat is PYROFOREVER

28 則回應 繼續閱讀

02 月 18 日

Commandos Update for Modern Computers

Hi Everyone,

We are looking into all bug reports on our main thread. If you are experiencing any issues with the updates, please let us know here.
https://steamcommunity.com/app/6830/discussions/0/412448158145537410/

UPDATE - You can now access the old build via the "Legacy Version" launch option

Thank you all for your continued support for the Commandos series, we appreciate all the feedback we have received. We have heard all of your concerns and took them on board.

With that, we have an announcement, all of the Commandos games should now run on systems up to and including Windows 10. Significant changes have been made to the code in order to make each of the games run correctly on modern machines.

Changelog for Commandos 2: Men of Courage

  • Videos not loading bug fix.
  • Fix for the game going slower than it should.
  • Bug with the "comm2.exe" executable fixed.
  • Performance problems fixed
  • Compatibility issues with modern hardware fixed.
  • New, higher resolution settings (1280x720)
  • Minor bug fixes.

We all hope you enjoy the update, and thanks again for all of your support!

97 則回應 繼續閱讀

關於此遊戲

Commandos 2: Men of Courage is a tactical action/strategy game set against the backdrop of World War II. Take control of an elite group of commandos who must venture deep into enemy territory and utilize their combined expertise to complete a series of mission-based objectives. Go covert into new environments based on authentic WWII locations: the heart of the third Reich, a northern European submarine installation, the headquarters of the Japanese army and more.
  • Interact like never before: with the environment: steal enemy uniforms and weapons, climb poles, swing from cables, swim, utilize vehicles, and climb in/out of buildings, ships, planes.
  • Control nine commandos: including a green beret, sniper, demolitions expert, seductress, thief, and even a dog.
  • All new 3D engine: rotate the environment 360 degrees, move seamlessly in/out of buildings, submarines, planes and under water, and zoom in/out on the environment.
  • Innovative camera control: simultaneous control of multiple gameplay windows in real time.
  • Authentic WWII scenarios: 10 missions spanning 9 different environments in night and day with realistic weather effects.
  • Multiplayer: Go to war with others in a cooperative multiplayer mode (Multiplayer available in PC version only!!!).
  • New WWII vehicles and weapons: including jeeps, tanks, trucks, ships, bazookas and flame-throwers.

系統需求

    Minimum: IBM PC or 100% compatible, Windows 9X/ME, Pentium II 300 MHz (or equivalent), 64 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with at least 12 MB VRAM, 100% DirectX® 8 compatible (or higher) Sound card, DirectX® 8 (DirectX 8.0a included), 2 GB uncompressed hard drive space, 100% Windows 95/98 compatible Keyboard and Mouse
    Recommended: Pentium II 450 MHz, Windows 98SE/ME, 128 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with 32 MB VRAM, 3 GB uncompressed hard drive space
Customer reviews
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最新:
大多好評 (37 篇評論)
整體:
極度好評 (852 篇評論)
Recently Posted
Ray_ALPHA
( 0.2 記錄時數 )
張貼於:07 月 26 日
I can play on Windows 7 Ultimate SP1 64-Bit.
Not any problem , it's working!!!!
and widescreen support.
Helpful? 搞笑
[_]
( 0.2 記錄時數 )
張貼於:07 月 22 日
Rather difficult to make it playable, It is a game focus on a tactical infiltration of commandos of elite.
Helpful? 搞笑
siguy10
( 4.8 記錄時數 )
張貼於:07 月 20 日
Note: This is for the whole series!

Pros:
Stealth
Tactics
Beating the crap out of Nazis

Cons:
Graphics
Hasn't aged so well
Commandos 3

So please just get this as a pack on sale.
I don't recommend it because I cant get past the 2nd level in Men of Courage!
Helpful? 搞笑
JohnMac
( 0.3 記錄時數 )
張貼於:07 月 19 日
Great game that i have sunk hundreds of hours into before i bought it on steam.

Problem is no matter what i try i cant get this game to work, and im not the only one that is having problems. It just doesnt seem to like modern computers and although the developers have claimed to fix the issue, what they actually did was remove multiplayer completely (before adding it back due to massive backlash from the people that CAN get it working...) without fixing any of the problems users was having.

Like i said, it was great game but buy it at your own risk. If they ever fix it, i will happily change my review to recommended.
Helpful? 搞笑
Make CS:GO Great Again
( 0.3 記錄時數 )
張貼於:07 月 19 日
I absolutely love this game, and I wish I could give it 5 stars. But the devs really screwed this one up and I haven't been able to play this game at all ever since they "fixed" some bugs in February. They haven't updated anything since, nor even told people if they were going to fix it. Don't buy this broken game, steam won't even let me refund it and I haven't even played it once :/
Helpful? 搞笑
US.ARMY
( 34.0 記錄時數 )
張貼於:07 月 12 日
New patch brings the new functions in the game.Better graphics and playing style.
Helpful? 搞笑
hoimingmissile
( 59.7 記錄時數 )
張貼於:07 月 3 日
This is one of those games that makes me wish there was a Neutral option in addition to Thumbs Up and Thumbs Down. My complaints about Beyond the Call of Duty apply to this installment as well: Too many shared abilities water down the puzzle aspect and difficulty.
All of the characters have the means to:
  • lure enemies away from posts and patrols
  • incapacitate them non-lethally
  • carry bodies
Maybe that doesn't sound like much but those three actions actually account for about 90% of dealing with enemies in this game.

Overall, the word I'd use to describe this game compared to Behind Enemy Lines and Beyond the Call of Duty would be: complex.

There is a VERY steep learning curve to controlling the characters fluidly. The hotkeys to their tools/skills span the entire keyboard and differ between characters. It took me a long time before I stopped stumbling over the controls during high intensity situations that required precise hotkey-ing.

All characters now have "roleplaying game"-style inventories. Whereas previously all tools/abilities were displayed on the sidebar backpack, now there's a per-character inventory for carrying different objects and equipment. Characters can also carry equipment that can only be used by other characters, too. e.g. the Diver can hold bombs even though only the Sapper can use them. In addition, boxes, cabinets, chests, etc. are scattered throughout the map and need to be searched to find items/weapons and a set of unlock keys for bonus levels. All of that actually kind of annoyed me by padding gameplay time with what I feel to be filler material. There's a war going on here, and I'm trying to find scraps of photographs in random kitchen cabinets?

Two new "characters" have been added to the starting lineup: A Thief and a dog. The dog has his own backpack/inventory space, does not agro enemies, and has a 'Green Beret's Decoy'-like function i.e. barking to draw attention. (-_____-) Come on, man! Really? Too easy.

I enjoyed this game, I did, but I really can't help but feel that every installment drops a little bit further below the bar set by Behind Enemy Lines even as they add more and more "stuff". I can't stress enough how bad I think it is that the classes share so many abilities.

The Green Beret used to be the only guy who could cause a distraction while being elsewhere by using the Decoy. Then they let everyone throw rocks and cigarettes. Then they created an almost autonomous Decoy: the dog. Used to be only the Green Beret and the Spy were strong enough to carry bodies. Now everyone can carry bodies. The only thing that only Tiny can lift is barrels now, and I never used them in this game because bombs were so abundant.

The Sniper is.... still the only guy who can snipe. Phew.

The Diver used to be the only guy that could pilot boats. Now anyone can do it. He used to have a silent and lethal albeit short-range weapon: the harpoon. Now the harpoon is only useable underwater. There are very few opportunities to use it. They combined his short-range lethal with his Knife to give you a Throwing Knife ability. Rarely useful because it is not silent.

Sapper is still the only person who can use explosives but they took away his man-trapping ability and gave it to the Driver for some reason. They also took away his exclusive wire-cutting priveleges and gave it to everyone. Instead he's now the only guy who can detect and defuse mines.

The Driver's original niche was being the only guy who could drive vehicles and the only one to use a machine gun. Granted, I never once used the machine gun because it's slow rate of fire and straight line spread made it borderline useless, but at least he could drive. Now everyone can drive. His exclusive abilities are:
  • Rigging tripwire
  • Setting mantrap
  • Throwing knockout gas/smoke/incendiary grenades
  • Digging pitfalls
....
Uhhh, since everyone can drive now, what do we need a "Driver" class for? He should be called the Trapper given his new skillset. It almost looks like they had too much stuff the Sapper would have needed to carry so they just spread it out and divided it with Tread because he wasn't doing much.

The Spy is actually a little more useful here than in BCD. Once he has Distracted an enemy he can now command them to do two things: Look a certain direction or Walk a short distance to a specified location. You can literally Distract a guard and tell him to walk into a mantrap.

The new Thief class has a few special qualities. He can crawl under barbed wire, he stole the climbing ability from Tiny, he can climb in through windows, and deploy a Rat that will Decoy enemies in short range. He's also the fastest runner.

I feel like the gang could really afford to ditch the Driver and the Thief and just divvy up their abilities amongst themselves.
Helpful? 搞笑
TotalWarDestroyer
( 0.4 記錄時數 )
張貼於:07 月 1 日
No tutorial. Bad graphics. Annoying music and voices. took 25 min. to install. cost 3 bucks, not worth .50 cents, dont buy, Hard,waste of money/time. wish i could get a refund.
Helpful? 搞笑
Saltano
( 24.8 記錄時數 )
張貼於:07 月 1 日
Love the game! I remember when i was younger and played it for the first time, i sat all night playing it, i love the fact that you can complete the level with different aproach, because of the different abilities of different characters. Recomend it for those who like to plan your attacks, stealth, sneaking up on enemies. And music is really enjoyable!
Helpful? 搞笑
Slow Hand
( 1.0 記錄時數 )
張貼於:06 月 27 日
Best commandos ever!
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
16 人之中有 15 人(94%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
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3.1 記錄時數
張貼於:06 月 26 日
Get this, Robin Hood, Desperados, and you have the "Amazing Childhood in the very early 2000s" starter pack.
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6 人之中有 5 人(83%)認為這篇評論值得參考
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0.3 記錄時數
張貼於:06 月 26 日
These words r to pay a tribute to its devalpoers and updaters, i ve been loving this game since list 16 years and i still love it,and i m so much thnakful to steam and commandos updaters that now i m able to play this game on my new system with 64 bit windows.i m v v v happy and i ld like to paly this game forever and ld like to deliver it to my next generation as well.thank u so much for devaloping it for new computers i never wanted to loose this game.thx
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2 人之中有 1 人(50%)認為這篇評論值得參考
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59.7 記錄時數
張貼於:07 月 3 日
This is one of those games that makes me wish there was a Neutral option in addition to Thumbs Up and Thumbs Down. My complaints about Beyond the Call of Duty apply to this installment as well: Too many shared abilities water down the puzzle aspect and difficulty.
All of the characters have the means to:
  • lure enemies away from posts and patrols
  • incapacitate them non-lethally
  • carry bodies
Maybe that doesn't sound like much but those three actions actually account for about 90% of dealing with enemies in this game.

Overall, the word I'd use to describe this game compared to Behind Enemy Lines and Beyond the Call of Duty would be: complex.

There is a VERY steep learning curve to controlling the characters fluidly. The hotkeys to their tools/skills span the entire keyboard and differ between characters. It took me a long time before I stopped stumbling over the controls during high intensity situations that required precise hotkey-ing.

All characters now have "roleplaying game"-style inventories. Whereas previously all tools/abilities were displayed on the sidebar backpack, now there's a per-character inventory for carrying different objects and equipment. Characters can also carry equipment that can only be used by other characters, too. e.g. the Diver can hold bombs even though only the Sapper can use them. In addition, boxes, cabinets, chests, etc. are scattered throughout the map and need to be searched to find items/weapons and a set of unlock keys for bonus levels. All of that actually kind of annoyed me by padding gameplay time with what I feel to be filler material. There's a war going on here, and I'm trying to find scraps of photographs in random kitchen cabinets?

Two new "characters" have been added to the starting lineup: A Thief and a dog. The dog has his own backpack/inventory space, does not agro enemies, and has a 'Green Beret's Decoy'-like function i.e. barking to draw attention. (-_____-) Come on, man! Really? Too easy.

I enjoyed this game, I did, but I really can't help but feel that every installment drops a little bit further below the bar set by Behind Enemy Lines even as they add more and more "stuff". I can't stress enough how bad I think it is that the classes share so many abilities.

The Green Beret used to be the only guy who could cause a distraction while being elsewhere by using the Decoy. Then they let everyone throw rocks and cigarettes. Then they created an almost autonomous Decoy: the dog. Used to be only the Green Beret and the Spy were strong enough to carry bodies. Now everyone can carry bodies. The only thing that only Tiny can lift is barrels now, and I never used them in this game because bombs were so abundant.

The Sniper is.... still the only guy who can snipe. Phew.

The Diver used to be the only guy that could pilot boats. Now anyone can do it. He used to have a silent and lethal albeit short-range weapon: the harpoon. Now the harpoon is only useable underwater. There are very few opportunities to use it. They combined his short-range lethal with his Knife to give you a Throwing Knife ability. Rarely useful because it is not silent.

Sapper is still the only person who can use explosives but they took away his man-trapping ability and gave it to the Driver for some reason. They also took away his exclusive wire-cutting priveleges and gave it to everyone. Instead he's now the only guy who can detect and defuse mines.

The Driver's original niche was being the only guy who could drive vehicles and the only one to use a machine gun. Granted, I never once used the machine gun because it's slow rate of fire and straight line spread made it borderline useless, but at least he could drive. Now everyone can drive. His exclusive abilities are:
  • Rigging tripwire
  • Setting mantrap
  • Throwing knockout gas/smoke/incendiary grenades
  • Digging pitfalls
....
Uhhh, since everyone can drive now, what do we need a "Driver" class for? He should be called the Trapper given his new skillset. It almost looks like they had too much stuff the Sapper would have needed to carry so they just spread it out and divided it with Tread because he wasn't doing much.

The Spy is actually a little more useful here than in BCD. Once he has Distracted an enemy he can now command them to do two things: Look a certain direction or Walk a short distance to a specified location. You can literally Distract a guard and tell him to walk into a mantrap.

The new Thief class has a few special qualities. He can crawl under barbed wire, he stole the climbing ability from Tiny, he can climb in through windows, and deploy a Rat that will Decoy enemies in short range. He's also the fastest runner.

I feel like the gang could really afford to ditch the Driver and the Thief and just divvy up their abilities amongst themselves.
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2 人之中有 1 人(50%)認為這篇評論值得參考
不推薦
0.3 記錄時數
張貼於:07 月 19 日
I absolutely love this game, and I wish I could give it 5 stars. But the devs really screwed this one up and I haven't been able to play this game at all ever since they "fixed" some bugs in February. They haven't updated anything since, nor even told people if they were going to fix it. Don't buy this broken game, steam won't even let me refund it and I haven't even played it once :/
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Most Helpful Reviews  Overall
1 人之中有 1 人(100%)認為這篇評論值得參考
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3.2 記錄時數
張貼於:2015 年 06 月 12 日
童年回憶,可以換裝備很棒,但需要更多操作指引。
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109 人之中有 107 人(98%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
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36.1 記錄時數
張貼於:2013 年 12 月 1 日
Before the review, I want to exclaim:
BUY COMMANDOS 2 IF YOU HAVE NEVER PLAYED ANY OF THE COMMANDOS GAMES.
Also, this game usually costs 1 $ or € throughout the Steam sales.

I remember when I was younger playing this game and how fun it was. Controlling commandos behind enemy lines. Stealth. Tactics. The experience was amazing and I am elated right now to play this game again.

The game's charm is in figuring out enemy's patterns, observing the environment, planning tactics and then carrying it all out. It is hard, but addicting and rewarding in the end. A simple act of throwing cigarette packs and then knocking out a soldier and tying him up, booby-trapping, throwing a bomb at a group of soldiers or disguising as an officer with a spy is satisfying.

The game is a little hard to get into at first, but after you really pass the two training levels, you are essentially ready to go.
VERY USEFUL TO KNOW: CTRL-S and CTRL-L for quicksave and quickload.

It was also released in 2002 so the game looks rough and doesn't support widescreen natively. To remedy this, you can pick up executables that fix this, although very high resolutions might cause graphical glitches. There is also a mod called Destination Paris that makes the game even more challenging.

Commandos 2 is my favorite game in the whole series and I recommend it to Commandos newcomers; as Behind Enemy Lines and Beyond the Call of Duty are too unforgiving (I haven't played Commandos 3 yet, but it's apparently not as up to par). Alternatively, you can try Desperados if you're more into Wild West or Robin Hood: The Legend of Sherwood if you're into Middle Ages.

Download links:
https://sites.google.com/site/xbootx/home/commandos2 - High Resolution fix
https://commandoshq.net/c2dp_dloads.php - Destination Paris
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105 人之中有 95 人(90%)認為這篇評論值得參考
有 59 位使用者認為這則評論很有趣
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1.9 記錄時數
張貼於:2015 年 01 月 19 日
Spent the whole evening trying to beat the first part of the tutorial. just like i remember it.
10/10
這篇評論值得參考嗎? 搞笑
280 人之中有 205 人(73%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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0.2 記錄時數
張貼於:2013 年 12 月 25 日
Before everyone starts insulting me i'll begin by saying Commandos 2 is one of my favorite games of all time. I spent hours playing this game when I was a kid (back in the days when games gave you a real challenge !).
From where i'm sitting I can still see the CD on my shelf, so I already own it but when I saw you could buy it on Steam for 99 cents, here I thought : "Let's buy it, it's cheap, it'll be the occasion to play it again and since it's in my steam library it'll be more convenient than the CD" (I bought a lot of games I already owned that way and I know I'm not the only one).
Here comes the downfall : it's a pain in the *** to make it run on a W7 64Bits computer.
First, the game just wouldn't launch, opening and exiting immediately, then after some tweaks, new message : "problem checking steam application" and then "comm2.exe not responding".
I finally got it to work only to find you can't play on a wider resolution than 1024x768.
I know it's an old game but what's the point in making this game available on Steam if you can't play it on a modern configuration ?
I wouldn't want them to change the graphics at all but at least they could've make a HD resolution compatibility, that would have justified the buy for me.

So, do I recommend this game ? Hell yeah !
Do I recommend you buy it on Steam ? Hell no ! They didn't even bother to check if the game would run properly on a current PC. I work in computers for a living so I know my way around and it still took me 2 hours just to launch the game (and my time playing the game is not updated on my profile, I didn't play it just 6 minutes) !
My advice : buy it elsewhere like on Good Old Games, the pack Commandos 2 + 3 only costs 5$ and download a mod allowing 1920x1080 resolution.
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63 人之中有 58 人(92%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
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24.5 記錄時數
張貼於:2015 年 05 月 10 日
Commandos 2 is one of few examples, where a sequel of the game turns out at least just as good, if not better, then the original idea.
To be clear: if there is a single flaw of Commandos 2, compared to Commandos 1, it is low difficulty level.

In a nutshell:
  • the game is isometric sneaker strategy / logical game in real time,
  • World War 2 themed, British commandos fight against III Reich and ... Japan,
  • consists of ten regular missions, nine bonus missions (+1 regular mission 'bonus phase'), and two trainings,
  • roughly 20-40 hours to beat.

So what it is all about? The key idea remains the same:
  • player has 1-8 (usually 3-5) commandos to control
  • plays missions against 10-50 (sometimes 100+) soliders on the map
  • being outmumbered and outgeared, the player must use silent takedowns without setting off the alarm, at least for most part of the mission.
  • enemies have their own sight and hearing areas, most of the time the player approaches from behind, and in places which are isolated from another guards,
  • this usually requires luring the guard out from crawded area, distracting anoter patrolmen or combination of both,
  • all settled during the WW2, though with fictional history. One will for instance visit Asia and Pacific as a British commando.

The commandos 'specialise' in following areas:
  • a dirty job guy aka Green Beret, stealth and melee combat expert,
  • a sniper, one shot one kill, can collect ammo from enemies,
  • a diver, can swim unnoticed in deep water,
  • a sapper, demolition expert,
  • a driver, gunner and tank operator, also handles "exotic" weapons,
  • a spy, covert ops expert, can dusguise himself as an enemy and chat the guards,
  • a thief, sneaker but with limited combat abilities,
  • Natasha, spy / sniper equivalent (shows up in three missions, where European officer would be too suspicoius),
  • a dog, another distractor but is cool.
Compared to C1, all the commandos have shared set of skills, which includes:
  • shoting a gun, machine guns and rifles (except for sniper rifle),
  • stunning enemies with fist punch,
  • carrying bodies,
  • driving small cars,
  • swimming and (limited) diving,
  • using medpacks,
  • disguise as enemy solider (though only the Spy can do this efficiently),
  • distracting with cigarettes, decoy, etc.

The commandos no longer seem to be rookies.
This actually makes the game way easier, as a tight cooperation is no longer needed.
On the other hand this varied set of skills adds a lot of freedom into the game, and one no longer needs to stick with the Green Beret.

The game lost its deadly alarms and garrnison patrols, which were almost a signatue feature of the first part (and usually resulted in mission failure).
The enemies are far less aggressive and leave a large time margin of error before opening fire.
More then enough to get back to safety.
They are more susciptable for diversion and there are more ways to distract them.

So what did the game gained? Why it is still worth anything?
  • A lot of freedom.
  • A lot of equipment (compared to C1): smoke grenades, gas grenades, bottles of wine, sleeping pills, wire traps, landmines, bazookas, fresh meet (for guard dogs), binolucars.
  • Gun blazing is now more possible, but stealth actions remain a tactics of choice (plus it is fun with all those toys).
  • Possobility to explore and fight inside buildings.
  • Ten unique missions (+ a couple of bonus), every single one has something which makes it distinctive (including a mission with no killing, whose objective is to steal enemy documents).
  • Campaing progress menu, possiblility to replay a particular mission.
  • Bonus objective, and item collections which unlock bonus missions.

Commandos 2 introduced amazing (for its time 2001) interaction with the environment including:
  • daytime / night time (only one mission),
  • switch off the lights to hide in shadow,
  • frost (limited time to stay outside buildings, one mission only),
  • search the shelves and boxes for equipment,
  • enter and expore buildings,
  • get into the building through the door or windows,
  • sniper shot through the window,
  • climb a pole to move unnoticed,
  • hide corpses in a pile of thrash,
  • hide yourself under the table.

The game still offers quick save + load, still used quite frequently.
While it is a war game most of enemies can be stuned and knocked out without killing.
On top of that the missions are scored based on time taken, damage, exploration and stealth level, including mentioned nonlethal takedowns.

The game is almost 15 year old, and offers a maximum resolution of 1024 x 768, but on my 17'' notebook I find the video surprisingly good, mainly due to reasonable amount of details and limited 'graphical pattern reuse'.
The music is finally present in the game and sound effect seem also fine, don't distract a lot.

Flaws?
  • low-to-medium difficulty level (even "very hard" difficulty is a mid-game of Commandos 1),
  • The boxed Commandos 2 version featured short cienematics between the missions, which don't run in Steam version,
    I cannot tell if this is a common problem or just a config / codecs issue on my computer,
  • When scaled to 16:9 display, the graphics gets a bit pixelized.

Do not play if:
  • you are allergic to old games / hybrids / isometric cameras.


Do play if:
  • well... just play!
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28.9 記錄時數
張貼於:2015 年 01 月 17 日
A Masterpiece! Truly one of the most beautiful, well crafted and compelling games ever made. Brilliant characters and missions! I played it when it released in 2001, multiple times over the years, I played it again in 2015 and I'm sure I will revisit it in the future. This is a work of art!
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