In 'Warsim: The Realm of Aslona' your only goal is to keep the Kingdom of Aslona from destruction, how you do it is entirely up to you, you may be a harsh dictator, a blood-hungry warlord, or perhaps a charismatic diplomat with trade routes with everyone from goblin tribes to orcish Chiefdoms.
All Reviews:
Positive (34) - 97% of the 34 user reviews for this game are positive.
Release Date:
Jun 28, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The goal of having Warsim on early access is growth, the game has already grown beyond my imagination thanks to the suggestions of the players and there are rarely bad ideas, while in early access the game will grow much more!”

Approximately how long will this game be in Early Access?

“It is hard to say how long Warsim will be in early access as there are some big plans for the games development that may take a while to fully implement, the plans are to add a full magic system with special rules and laws of magic unique to each world, a fully working dynamic economy system, parties of adventurers that will travel the world completing quests and pushing their agendas, random religions gods and cults which will have a huge influence on the world and further development of the diplomacy system.”

How is the full version planned to differ from the Early Access version?

“The finished game will be huge and will contain a great deal of randomization, customization and player modability, the game will eventually have the ability to spawn 100s of kingdoms at once and offer much more varied playthroughs and will allow more options for moddability from the players.

The game will include a much more in depth diplomacy system with deeper and more meaningful alliances and actions, free a bunch of slaves, that slaver-hating kingdom will remember that and like you, wipe out a minor tribe of goblins, the grand goblin empire will hold that against you!

The game will also include much more advanced economy features such as resource trading and different currency values, perhaps the orcish kingdom is desperate for food following a draught but is absolutely booming with well made swords, your surplus grain and bread leads to you having a well geared army.

The game will also include randomly generated adventurer parties, they will spawn as time goes on and each have their own motives, they may spawn within your kingdom or from others, a group of adventurers from the goblin kingdom might set out with the tasks of fighting goblin hunters and destroying your goblin slavery ring, perhaps groups set out to hunt bandits, defeat famed villains, explore the lands, find treasure or famed artifacts, you can even send for and summon them, if they accept you can send them to quest for you.

There will also be a focus on randomly generated exploration, at the moment we have the north, east, south and west but the plan is to develop the exploration aspect of the game so that there will be an infinite amount of regions each with several randomly generated locations relevant to the generated region, for example 'Dolburn Woodlands' a dangerous goblin woodland will spawn with several locations relevant to woodlands and goblins and will almost always be something dangerous, so you will find it littered with goblin traps, little tribal camps and even a goblin fort or two, and once you've cleared the region you can travel on and explore the next region, be it an undead desert, abandoned mountain or murky swamp, there will be plenty to do.”

What is the current state of the Early Access version?

“The currently early access version contains the vast majority of the core features of the game, including,

  • The Arena which you can own, watch and bet on fights in and arrange tournaments
  • Quadrillions of randomly generated faces
  • 1000s of randomly generated races and kingdoms you can interact with
  • A throne room with 100s of encounters
  • Tons of random events in the game world
  • Full exploration of over 50 locations
  • tons of randomly generated musicians and music
  • randomly generated mercenary groups
  • 20+ readable books and song lyrics
  • 13 upgradable buildings
  • procedurally generated court staff
  • And tons more!

There are still many things to be implemented on the horizon including magic systems, gods, religion, adventurer parties, economy and much more!”

Will the game be priced differently during and after Early Access?

“The price will rise a little bit once early access is finished”

How are you planning on involving the Community in your development process?

“The community will be involved every step of the way, mostly through reddit discussions though I am happy to answer any questions and take on board any feedback players may have, we have many platforms for discussion but all comments are welcomed”
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Recent updates View all (17)

February 1

Warsim 0.7.0.5

Hi guys, this update while pretty big is primarily focused on further diversifying the names of the characters in your world, in this case I've had hundreds of suggestions many of which have been implemented and as a result the game now has a whole new heap of characters you can bump into.

**MAIN STUFF**

More ogre faces, 100s of new monsters that can be found in the depths of Baiaa or in the random monster generators and finally I have added the classic version of warsim to the games files, so you can see where the game has grown over the years.

* Added 100s of new monsters (2 new monster parts)
* Added 140 million new ogre faces (was 33 mil now 198 mil)
* Added classic version of early warsim to the games files (free bonus)

**NEW NAME SUFFIXES**

Big thanks to the guys at audiogames for the help with these, Niklas, Defender and Dark suggested between them over 300 names, also thanks to u/F6_GS for his suggestion

* Added New Name Suffix 'The Hammer Of Aslona' (+33 Battlescore) (credit u/F6_GS)
* Added new name suffix "Bloodfist" (+31 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Bloodyfist" (+19 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Bloody-Fists" (+20 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Hand of Revenge" (+41 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Fist of Revenge" (+45 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Wolf-Eater" (+15 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Dog-Eater" (+11 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Cat-Eater" (+9 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Lovely" (+8 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Robber" (+19 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Scared" (-10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Giant" (+60 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Raw" (+12 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Maniac" (+39 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Fanatic" (+15 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Fearsome" (+41 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Charming" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Monster-Slayer" (+44 battlescore) credit Niklas@audiogames.net
* Added new name suffix "Beast-Slayer" (+43 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Attacker" (+26 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Challenger" (+Random battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Monster-Hunter" (+44 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Monster-Killer" (+45 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Legend" (+50 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Unforgettable" (+42 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Proud" (+12 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of Man" (+13 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of the Sea" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of the Sky" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of the forest" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of the Stone" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of Orcs" (+16 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of Gnomes" (+10 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of Demons" (+20 battlescore) credit Niklas@audiogames.net
* Added new name suffix "friend of Dogs" (+11 battlescore) credit Niklas@audiogames.net
* Added new name suffix "the Awkward" (-5 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Virgin" (-10 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Portly" (-20 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Gentleman" (+15 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Ladylike" (-2 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Delicate" (-20 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Dainty" (-5 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Pot-Belly" (-23 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Flat-Foot" (-8 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Starborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Fireborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Cloudborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Earthborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Stoneborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Frostborn" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "of the Darkness" (+46 battlescore) credit Defender@audiogames.net
* Added new name suffix "of the Depths" (+47 battlescore) credit Defender@audiogames.net
* Added new name suffix "of the Jungle" (+23 battlescore) credit Defender@audiogames.net
* Added new name suffix "of the Inferno" (+30 battlescore) credit Defender@audiogames.net
* Added new name suffix "of the Shadows" (+39 battlescore) credit Defender@audiogames.net
* Added new name suffix "Brother of Darkness" (+54 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Fate Weaver" (+100 battlescore) credit Defender@audiogames.net
* Added new name suffix "Voidrider" (+99 battlescore) credit Defender@audiogames.net
* Added new name suffix "Ironmaw" (+34 battlescore) credit Defender@audiogames.net
* Added new name suffix "Ironfist" (+33 battlescore) credit Defender@audiogames.net
* Added new name suffix "Steelclaw" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "Ironclaw" (+34 battlescore) credit Defender@audiogames.net
* Added new name suffix "Steelmaw" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Silversmith" (+21 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Earthshaker" (+49 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Cagefighter" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Betrayer" (+2 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Backstabber" (+1 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Murderer" (+29 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Ripper" (+32 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Condemned" (+15 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Gambler" (+3 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Sneak" (+5 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Disowned" (-5 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Dishonored" (+10 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Fallen" (+15 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Pariah" (+10 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Outcast" (+19 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Broken" (-14 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Damned" (-5 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Deathbringer" (+49 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Deathchaser" (+27 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Corpsemaster" (+38 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Spirit Slayer" (+35 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Soul Ripper" (+30 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Flayer" (+39 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Blood Drinker" (+25 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Music Lover" (+4 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Diseased" (-15 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Infectious" (-10 battlescore) credit Defender@audiogames.net
* Added new name suffix "the Festering" (-20 battlescore) credit Defender@audiogames.net
* Added new name suffix "Deathadder" (+65 battlescore) credit Dark@audiogames.net
* Added new name suffix "Blacksnake" (+34 battlescore) credit Dark@audiogames.net
* Added new name suffix "Whitesnake" (+35 battlescore) credit Dark@audiogames.net
* Added new name suffix "Serpent's Bane" (+45 battlescore) credit Dark@audiogames.net
* Added new name suffix "Manbane" (+70 battlescore) credit Dark@audiogames.net
* Added new name suffix "Orcbane" (+71 battlescore) credit Dark@audiogames.net
* Added new name suffix "Trollbane" (+73 battlescore) credit Dark@audiogames.net
* Added new name suffix "Entbane" (+74 battlescore) credit Dark@audiogames.net
* Added new name suffix "Goblinsbane" (+31 battlescore) credit Dark@audiogames.net
* Added new name suffix "Goblinbane" (+34 battlescore) credit Dark@audiogames.net
* Added new name suffix "Goldbeard" (+27 battlescore) credit Dark@audiogames.net
* Added new name suffix "Bluebeard" (+25 battlescore) credit Dark@audiogames.net
* Added new name suffix "Goldenbeard" (+27 battlescore) credit Dark@audiogames.net
* Added new name suffix "Darkmane" (+38 battlescore) credit Dark@audiogames.net
* Added new name suffix "Bloodmane" (+49 battlescore) credit Dark@audiogames.net
* Added new name suffix "Lion's Mane" (+44 battlescore) credit Dark@audiogames.net
* Added new name suffix "Shaggy Hair" (+5 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Silver Haired" (-1 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Fat" (-5 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Bald" (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Squat" (-10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Oathkeeper" (+41 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Promise Keeper" (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Craven" (+1 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Quail" (+2 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Runt" (-15 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Apprentice" (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Acolyte" (+5 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Novice" (+15 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Journeyman" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "Hook" (+5 battlescore) credit Dark@audiogames.net
* Added new name suffix "Death-Hook" (+46 battlescore) credit Dark@audiogames.net
* Added new name suffix "Meat-Hook" (+21 battlescore) credit Dark@audiogames.net
* Added new name suffix "son of the Soil" (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Blind Warrior." (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Blind Bandit" (+5 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Blind Monk" (-5 battlescore) credit Dark@audiogames.net
* Added new name suffix "Iron Grip" (+36 battlescore) credit Dark@audiogames.net
* Added new name suffix "Bear Claw" (+41 battlescore) credit Dark@audiogames.net
* Added new name suffix "Black Stone" (+25 battlescore) credit Dark@audiogames.net
* Added new name suffix "Green Stone" (+24 battlescore) credit Dark@audiogames.net
* Added new name suffix "Elfstone" (+26 battlescore) credit Dark@audiogames.net
* Added new name suffix "Blood Stone" (+27 battlescore) credit Dark@audiogames.net
* Added new name suffix "Chaos Stone" (+29 battlescore) credit Dark@audiogames.net
* Added new name suffix "Shadow Stone" (+26 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Boar" (+28 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Wild boar" (+31 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Elephant" (+41 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Learned" (+5 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Scholar" (+2 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Hammer Hand" (+35 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Iron Pirate" (+41 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Iron Captain" (+47 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Steel Captain" (+48 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Black Pirate" (+42 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Red Pirate" (+41 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Famous Pirate" (+47 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Oak Heart" (+12 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Iron Heart" (+29 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Cold Heart" (+10 battlescore) credit Dark@audiogames.net
* Added new name suffix "the Kind Heart" (+9 battlescore) credit Dark@audiogames.net
* Added new name suffix "of Stony Hill" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Wild Hills" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Red Hill" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Green Hill" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Barren Hills" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Long Hills" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the North Shore" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the South Shore" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the East Shore" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the West Shore" (+20 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Wild Shore" (+24 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Black Shore" (+27 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Pirate Shore" (+25 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Far Shore" (+21 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Farthest Shore" (+21 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Last Shore" (+21 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Cold Shore" (+22 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Troll Shore" (+29 battlescore) credit Dark@audiogames.net
* Added new name suffix "of the Deepest Shore" (+29 battlescore) credit Dark@audiogames.net

**NEW WARRIOR TYPES**

A few new warrior types to find in your walk, with dagger-carrier being probably the lamest sounding fighting unit I've ever heard, followed closely by whipman...

* Added new warrior type 'Axewalker'
* Added new warrior type 'Daggerman'
* Added new warrior type 'Dagger-Carrier'
* Added new warrior type 'Swordwalker'
* Added new warrior type 'Bladewalker'
* Added new warrior type 'Shieldwalker'
* Added new warrior type 'Spearwalker'
* Added new warrior type 'Whipman'

**THRONE ROOM**

A few new encounters including one that I've wanted to add in for quite a while, that being the best beard encounter where you have to judge between three bearded men and select which beard you prefer, of course this is warsim, so you can jail them all or tell them that all their beards are terrible and that they should get out of your court room.

* Added chopped up apple tree throne room encounter
* Added threatened farmer throne room encounter
* Added 7 insults to throne room insulter encounter
* Added best beard in the land throne room encounter

**BUGFIXES**

A few very annoying bugfixes made possible thanks to Raceen and Sigvuld

* Fixed in game settings bug (credit Raceen)
* Fixed duplicate father name in name suffixes
* Fixed Celebration jester skipping jokes (credit Sigvuld)

**OTHER**

A handful of little additions, including some extra building parts
a few new human names and some extra dialogues

* Added 12 new human names
* Added two new tilesets to random buildings
* Added 4 new mutant sewer dialogues
* Added 3 tavern dialogues
12 comments Read more

January 21

Warsim 0.7.0.4

Hi guys, I've been away for a little while and have had some computer troubles so this update has been done within the last few days, it's not a themed update like the more recent few have been but it's got a bunch of cool little additions, lots of new faces and some fixes.

**NEW NAME SUFFIXES**

* Added 'the Prime' name suffix (+81 battlescore)
* Added 'the Primed' name suffix (+25 battlescore)
* Added 'the Supreme' name suffix (+79 battlescore)
* Added 'the Remembered' name suffix (+30 battlescore)
* Added 'the Shameless' name suffix (+10 battlescore)

**CELEBRATIONS**

* Added Scorpion fighting pit event to celebration ceremonies
* Added debug menu option to force repeat ceremony events
* Added fizzling star event to celebration ceremonies
* Added evolution monkey event to celebration ceremonies
* Added decaying demon event to celebration ceremonies
* Added dizzying star event to celebration ceremonies
* Added flying arrow event to celebration ceremonies
* Added magic fish event to celebration ceremonies

**THRONE ROOM**

* Added disabled orphaned child beggar robbery throne room encounter
* Added local idiot encounter to throne room
* Added Dynamic Guard arresting system (50 new statements) (credit Niklas @Audiogames.net)
* Added new option in demon warder encounter (with dynamic response)

**NEW FACES**

* Added new vampire faces (was 487 million now 744 million)
* Added new elf faces (was 7 million now 7 billion)

**TWEAKS AND CHANGES**

* Altered odds of certain throne room encounters
* Made carrot marriage encounter rarer
* Updated the labels for each law to be better explained
* Added new descriptions for magic theatre events for ascii free version of warsim
* Added missing description for decaying demon magic theatre event in ascii free version of warsim
* Added missing description for the primal magic theatre event in ascii free version of warsim

**BUGFIXES**

* Fixed drunken pee throne room encounter explanation not appearing
* Fixed missing line for insult encounter (credit Sterfor)

**OTHER**

* Added 9 new godlings names
* Added 4 new tilesets for randomly generated buildings
* Added some sewer folk dialogue
* Added three new giant names (tremor, stompy and earthquake)
* Added 15 new demon names (and re-organised demon name system)
7 comments Read more
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Reviews

“okay, I must say this is one the most enjoyable games I have played in a looong time! the fact that you have managed to create such an amazing in-depth gaming experience just blows my mind:D! I enjoyed this more than I enjoyed Rome II total war and Warhammer total war combined.”
@Bragecornelius

“I still play both the waste and warsim. You're such a lovely dev there man, really, responsibility, consideration, caring for projects and all that. Another thumb as one of the greatest devs of all time from me!”
Mata

“there are already so many options that I have no idea what to do first in a game! You are one of my favourite devs due to your work ethic and how you respond to customers, so keep up the amazing work!”
dan_C

About This Game

In 'Warsim: The Realm of Aslona' your only goal is to keep the Kingdom of Aslona from destruction, how you do it is entirely up to you, you may be a harsh dictator charging people for walking and breathing air, or a blood-hungry warlord commanding armies and mercenary bands on invasions and raids of enemy lands, or perhaps a charismatic diplomat who arranges trade routes with everyone from goblin tribes to orcish Chiefdoms.

The goal of the game since early development has been to allow the player to rule and do what they want, with the relevant consequences.

Features

  • Randomly generated mercenary groups you can hire to fight your enemies
  • Randomly generated independent kingdoms you can trade with, battle, explore and even vassalise
  • Randomly generated goblin tribes you can attack or trade with
  • Randomly generated Bandit groups who rob your lands and attack your people
  • Tons of hidden areas to discover by exploring, such as demon gates and magical wells
  • A huge arena that you can arrange tournaments in and bet on fights
  • Randomly generated musicians with strange songs
  • Random events at every turn that will keep you on your feet
  • Kingdom upgrades in everything from guildhalls to harvesting
  • Change the laws of your kingdom to suit you best
  • Open a hall of knights dedicated to whatever you wish
  • Over 1 quadrillion randomly generated faces
  • Millions of randomly generated races
  • Tons of other randomly generated things like: flags, phrases, currencies, buildings, architectural styles, naming conventions
  • And so much more...

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.0 GHz
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 160 MB available space
    • Sound Card: Integrated Audio
    • Additional Notes: Can run on almost all PCs
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