Driven to the brink of extinction on ice-covered wastelands, humankind fights to survive. Battle to survive against gargantuan alien Akrid and treacherous Snow Pirates on the vast and frozen landscape of EDN III. With no allies at your side, the only thing you can trust is your instincts.
Valutazione degli utenti:
Recenti:
Molto positiva (10 recensioni) - 100% delle 10 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (439 recensioni) - 439 recensioni degli utenti (76%) per questo gioco sono positive.
Data di rilascio: 26 giu 2007

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Acquista Lost Planet™: Extreme Condition

 

Informazioni sul gioco

Driven to the brink of extinction on ice-covered wastelands, humankind fights to survive. Battle to survive against gargantuan alien Akrid and treacherous Snow Pirates on the vast and frozen landscape of EDN III. With no allies at your side, the only thing you can trust is your instincts.
Combining a gripping single player campaign and intense multiplayer modes with support for up to 16 players online, Lost Planet is an epic gaming masterpiece. Enormous world maps unfold as players battle across vast snow fields and deserted cities either on foot or in armed, robotic Vital Suits.
  • Intense action - A fast-paced third-person shooter with all the depth, intrigue, and intensity of a science fiction classic.
  • Foot and vehicle based gameplay - Command highly powered armed vehicles and weapons, including transformable snow vessels.
  • Vast environments - Snowstorms, arctic winds, towering buildings and mountains of ice are all stunningly realized as battles occur above and below ground, creating a truly immersive and cinematic event of epic proportions.
  • Battle hordes of colossal Akrid.
  • Command heavily armored Vital Suits.
  • Intense 16 multiplayer action.
  • Enhanced DirectX 10 graphics.

Requisiti di sistema

    Minimum: Windows® XP, Intel® Pentium® 4 supporting HT technology or AMD Athlon™ 64 3500+ or greater, 512 MB RAM (Windows XP) / 1 GB RAM (Windows Vista), 8.0 GB free disk space, 640x480 minimum resolution, 256 MB VRAM, DirectX®9.0c / Shader3.0*, NVIDIA® GeForce® 6600 or greater**, DirectSound compatible. DirectX®9.0c, Mouse, Keyboard, Broadband connection (Internet connection required to play.)
    Recommended: Windows Vista™, Intel® Core™2 Duo, 1 GB RAM (Windows XP) / 2 GB RAM (Windows Vista), 1280x720 or higher resolution, 256 MB VRAM, NVIDIA® GeForce® 8600 or greater, Gamepad, Xbox 360™ Controller for Windows®
    * Operation not assured if VRAM is shared with Main Memory.
    ** NVIDIA® GeForce® 7300 is not supported.
Recensioni dei giocatori
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Recenti:
Molto positiva (10 recensioni)
Complessivamente:
Perlopiù positiva (439 recensioni)
Pubblicate di recente
Migs
( 14.2 ore in totale )
Pubblicata: 8 maggio
A storyline that is fairly interesting, paper-thin characters you won't give much of a damn about, with a sprinkle of barely running PC Port for flavour.

The 3rd person gameplay in a new setting makes things interesting, adding in the use of controlling Mech to the mix, it all sounds good. Thankfully it plays good as well.

There are only 3 things that bring this game down for PC:
1. Shoddy Port: DirectX 10 version is borked, use DirectX 9 version instead. That does'nt end the Crash Problems, which are random on every PC it plays it. Some people have experienced Crash-Free gaming. Even close to 10 years since it was released in 2006, Capcom has left this PC port to wither away...

2. No Steam Achivements/SteamWorks: There are some seriously epic fights in the game, some even optional, its a pity to not have a badge claiming you single-handedly defeated the Giant Worm on the Plains.

3. No single player replayability: When you finish the game, that is it. Done. Finished. Forget about the online modes, no one plays it online. You can't even watch the in-game movies once they have been seen in the campaign.

For the price and age of the game, best to buy it when it on sale. Usually sells for US$5.
Spyware
( 7.8 ore in totale )
Pubblicata: 7 maggio
This game has a really fun campain. It is a lot of fun so get it!
TicklishPicklewickle
( 1.2 ore in totale )
Recensione di una copia anticipata
Pubblicata: 3 maggio
GG
IAndroonatorZ
( 17.3 ore in totale )
Pubblicata: 28 aprile
first off i had tons of problems just getting the game to work. but when it finially worked it was fun. great story line and fun missions. 8/10
(KAT) Le Fishy
( 11.7 ore in totale )
Pubblicata: 18 aprile
this game is amazing i ran it, it works colonies does not, way better than 2 (not saying 2 is bad), and definitly better than 3
Y-Y-Yukki!
( 8.6 ore in totale )
Pubblicata: 3 aprile
If you can get the game to be compatible with your PC, I would definitely suggest buying this game. The original Lost Planet is a classic, cheesy acting and cringy voice acting is what made Lose Planet... well... Lost Planet. The mechanics of the game and the environment are absolutely beautiful, truly a gem for its time and surely something to treasure far after its initial release. For a cheap price I would definitely recommend getting this game for a solid duration of gameplay.
GooM187
( 5.8 ore in totale )
Pubblicata: 30 marzo
fun game i remember playing this when it first came out for console good stuff right here
YouSunkMyBattleship
( 7.9 ore in totale )
Pubblicata: 27 marzo
has many many annoying features such as being throw like a doll on every attack and take 5 seconds the fully stand back up just to be knocked back down even though you literally cannot die until your energy is gone (Unless youre in a mech suit and the suit blows up killing you instantly for whatever reason) as you sit and watch until your energy slowly goes down you would wonder was this game worth the money.......sorta get past the bad voice acting, unlikeable characters, bad mechs, slow reaction times, unpauseable cutscences, and (my favorite) huge ♥♥♥ smoke clouds that get all in your face and view making so you cannot see. This game was Alright
SOLIDforger
( 1.5 ore in totale )
Pubblicata: 25 marzo
This game is a magical mech joyride from start to finish.

Essential for people who enjoy a good challenge and tight gameplay.
FlintTD
( 10.0 ore in totale )
Pubblicata: 10 marzo
I played this game a lot back when it came out, and I had to play it on Windows Live. Those hours are lost to time, and my steam playtime doesn't reflect my actual playtime.

This is important to note because I played a lot of the mutliplayer, and the multiplayer is one of the best parts of this game. I wish that it was still a part of the Steam version of this game. Not to say that Steam isn't hosting servers, but that there's nobody playing, so I don't know.

The single player is fun. This game feels like a 3D version of a Megaman X or ZX game, which makes sense condifering Inafune was one of the heads of the design team. The core gameplay is rock solid, "arcade" thrid person shooter. You know what every mechanic in the game does after briefly playing with it, and the game encourages you to push the limits of what you can do with those mechanics. I'm mainly talking about the grappling hook, which seems to be endlessly functional. Any other game like this would be rife with glitches, but Lost Planet defies you to throw yourelf up walls and wedge yourself in corners, never once have I encountered a clipping glitch that made me reload or restart. The game ends levels with boss fights in the same way Megaman does, with unique bosses in unique environments, which makes the game feel even more "arcadey," despite it's serious tone.

The weapon variety herein is absoutely fantastic. Automatic rifles that will fire with pinpoint accuracy at any range if you stand still. Shotguns that knock enemies off their feet. Rockets that deal rediculous damage on hitting a target, and splash damage if you don't, and come in handy pistol sizes. Sniper rifles that feel extraneous next to the fully automatic ones noted above, but give you a nice zoom-in of yoru enemy flipping backwards when you headshot them. A laser gun that spits damage. A ball-lighting gun that paralyzes and still does damage. And then there are mech versions of each of those weapons. And then you can take those weapons off of the mechs, and use them yourself as a puny human who's dwarfed by the guns you're weilding. And mechs get homing laser organ guns, genade launchers that split their projectiles apart in midair, and pile bunkers that you can also use on foot. They also get automatic lasers and cannons that you can't pick up, but you still have that pile bunker. Grenades in this game are a treat: the normal frags are satisfying and concussive to enemies, the plasma grenades will stun and eject pilots from their mechs, the stickybombs are shaped charges that wreck mechs and do double-duty as proximity bombs, fuel-air bombs are terrifying and insta-kill deadly in multiplayer, and you also get frisbee grenades. Why don't other games have frisbee grenades?

As for mechs, every mech feels unique, but all mechs fit into a tier system. Most mechs have a unique ability, some have several, but some mechs are just better than others. You can just get "the best mech" and never want to let go of it, because it is just the best. In single player, this isn't a huge problem because the game progreesively ramps up the power of its drops and spare mechs you can hop into as you go along. In multiplayer maps with mechs, this becomes a problem, because the first minute of the match turns into a race for the best mech, and then the next minute is one guy surbstomping every player they can find before taking enough damage to be ejected and pulped by gunfire.

Multiplayer is basically the best part of the game (the core run-and-gun gameplay and the weapons), but with and against other players. Instead of the Imperial Stormtrooper gunners or Starship Troopers bug hordes, the game throws at you into multiplayer maps that are large enough to get lost in, but not large enough that enemies can't find you, and expects you to hold your own against people who are just as grappling-hook-cabable and gun-handy as you are. Matches come in several varieties, including capture-the-points, deathmatches and team deathmatches, capture-the-flag, humans vs bugs, and maybe some other gamemodes. Nobody cares much about the others, because deathmatches, CTP, and bugstomping are so much fun! The maps are far more creative than any military FPS on the market, and I liken them to Battlefront 2 maps because of how huge and varied they are. The megaman level design shows its face here, with lots of verticality and the expectation of players to grapple around onto towers and ledges. This is would fall apart in many other games, but because the core game is so refined, it's easy to grapple and run around quickly whilst maintaining situational awareness.

One map in particular, the in-building "two towers" map, was one of the best CTF maps I have ever played, if only because of the diverse weapon design and the wicked chokepoint skybridge between each team's tower. That's just about the only way to get to the other team's flag, and the game turns into a match to see who can survive the player-made guantlet of sniper fire, grenades of every variety, stickybomb mines, and machinegun fire long enough to make a break and sacrifice themselves as a distraction for the rest of the team to funnel through and overwhelm the enemy. The pushes back and forth, and the struggle to maintain control over the exits to the skybridge inside the enemy tower so as to avoid the WW1-style entrenchment that happens when the fight hits the bridge, those games are forever burned into my brain.

Why is this game not the best thing ever? Well, the campaign is short. And the story, while interesting, is simple and burried beneath bad acting and a horrible engish script. It's so bad I can't imagine that the translators had much to work with on the Japanese side. It's laughably bad, and if you like that kind of thing the cutscenes herein will make your day. There's a weird "Rising Revengeance" vibe to the cutscenes, especially when talking with this game's verison of Sundowner. The character designs are interesting, but sometimes silly and sometimes forgettable. The characters themselves aren't terribly memorable either, ironic considering the main protagonist has amnesia. Also, the gameplay feels very fun and again Megaman-esque, while the story seems very serious and self-sacrificing, leading to some of that good-old-fashioned lugonarrative dissonance.

There's a lot of frustration towards Lost Planet 2 and 3, and from my perspective, that all comes from players of Extreme Condition that didn't get a more polished (and better-scripted) version of this game. If the multiplayer community was anywhere near as active as it was in the first three years of this game's release, I would say to buy the game right now for full price. As it stands, the game can only offer its campaign to showcase its gameplay, which is a dead shame. If you played this game back in the day, and you can get yourself a Steam key from the box or snag the game for 66% off, do it, play it through again, and hope the community can drum up some multiplayer action once in a while.
StarboyxD
( 5.2 ore in totale )
Pubblicata: 6 marzo
"Lost Planet™: Extreme Condition"

Good story! but not a lot gametime (played the campaign in around 5 hours)
Not a supergame but really worth your time :)

RazgrizOne
( 1.4 ore in totale )
Pubblicata: 4 marzo
Beat this game on the xbox360 some years ago. To this day, this game is still great. The graphics have aged well and still looks good today. Gameplay is still top-notch; Smooth and fun. The down side is that the multiplayer is practically dead.

If you love snow, monsters, and mechas. This game is for you. Story is a bit weak, but very understandable. There can be some cheesy moments here and there. In my opinion, this game should be played on a controller. I don't know, just feels better with a gamepad (for LP2 both KB/M and gamepad is fine).
LJ
( 5.6 ore in totale )
Pubblicata: 1 marzo
Canada simulator 11/10
Evil Paragon
( 0.6 ore in totale )
Pubblicata: 28 febbraio
Pretty much every other review has summed up my feelings.
Sure I didn't make it that far into the game but a massive turn away for me that wasn't mentioned was the lip syncing.
Now that wasn't too bad for me, but my first sentence should give you insight.
So when making up your mind on buying this game, read the other reviews.

Rant Below.
Also completely skipped my mind when the game started up, made by Capcom.
If you're a fan of their games you'll probably like this but I have never liked one of their games, and developer is not a deciding factor for me. I've given Devil May Cry, Dead Rising and even the loved Resident Evil games multiple tries but they never stick. I guess I should just give up on Capcom.
David LordOfDarknessss™
( 2.0 ore in totale )
Pubblicata: 28 febbraio
Giants and epic bosses that makes you feel like a badass when you beat them. rideable mechs of all kinds from flying katana ones to jet ski with machine guns, and cool weapons from a rifle to a lazer cannon that you can use without a mech epic game
Rammsteniako
( 7.3 ore in totale )
Pubblicata: 28 febbraio
Great game, yeah the character moves like a turtle, but you spend alot of time inside a VS (armored mecha), 11 missions so its kinda short... 8/10
archangel117
( 4.8 ore in totale )
Pubblicata: 27 febbraio
If you like lost planet then youll like this
hsoh28
( 5.0 ore in totale )
Pubblicata: 26 febbraio
Already beat the game on 360 when I was younger, man brings back the memories.

It really isn't a perfect game but def. it's 8 hours of fun, but if you're used to shooters you should play it on hard. I think normal is too easy...
Uncle Phil
( 0.4 ore in totale )
Pubblicata: 24 febbraio
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Recensioni più utili  Negli scorsi 30 giorni
6 persone su 7 (86%) hanno trovato questa recensione utile
Consigliato
14.2 ore in totale
Pubblicata: 8 maggio
A storyline that is fairly interesting, paper-thin characters you won't give much of a damn about, with a sprinkle of barely running PC Port for flavour.

The 3rd person gameplay in a new setting makes things interesting, adding in the use of controlling Mech to the mix, it all sounds good. Thankfully it plays good as well.

There are only 3 things that bring this game down for PC:
1. Shoddy Port: DirectX 10 version is borked, use DirectX 9 version instead. That does'nt end the Crash Problems, which are random on every PC it plays it. Some people have experienced Crash-Free gaming. Even close to 10 years since it was released in 2006, Capcom has left this PC port to wither away...

2. No Steam Achivements/SteamWorks: There are some seriously epic fights in the game, some even optional, its a pity to not have a badge claiming you single-handedly defeated the Giant Worm on the Plains.

3. No single player replayability: When you finish the game, that is it. Done. Finished. Forget about the online modes, no one plays it online. You can't even watch the in-game movies once they have been seen in the campaign.

For the price and age of the game, best to buy it when it on sale. Usually sells for US$5.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 90 giorni
6 persone su 7 (86%) hanno trovato questa recensione utile
Consigliato
5.0 ore in totale
Pubblicata: 26 febbraio
Already beat the game on 360 when I was younger, man brings back the memories.

It really isn't a perfect game but def. it's 8 hours of fun, but if you're used to shooters you should play it on hard. I think normal is too easy...
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
5.8 ore in totale
Pubblicata: 30 marzo
fun game i remember playing this when it first came out for console good stuff right here
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
Consigliato
2.0 ore in totale
Pubblicata: 28 febbraio
Giants and epic bosses that makes you feel like a badass when you beat them. rideable mechs of all kinds from flying katana ones to jet ski with machine guns, and cool weapons from a rifle to a lazer cannon that you can use without a mech epic game
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
Consigliato
1.5 ore in totale
Pubblicata: 25 marzo
This game is a magical mech joyride from start to finish.

Essential for people who enjoy a good challenge and tight gameplay.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
7.3 ore in totale
Pubblicata: 28 febbraio
Great game, yeah the character moves like a turtle, but you spend alot of time inside a VS (armored mecha), 11 missions so its kinda short... 8/10
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 180 giorni
85 persone su 92 (92%) hanno trovato questa recensione utile
32 persone hanno trovato questa recensione divertente
Consigliato
10.7 ore in totale
Pubblicata: 10 febbraio
Single player: Check
Big Monsters: Check
Big Guns: Check
Lots of weapons: Check
Human enemies that know they cant win: Check
(They yell "Its just 1 man!" A lot)
Little monsters: Check
Bosses you dont have to kill:Check
Mechsuits(VS's): Check
Boobs: Check
Grapplehook:Check
Knockback: MASSIVE CHECK!


Great game from 2007
Questa recensione ti è stata utile? No Divertente
20 persone su 29 (69%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
Consigliato
8.2 ore in totale
Pubblicata: 7 febbraio
Good story, good misions. 8 hours of entertainment.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
49.8 ore in totale
Pubblicata: 12 febbraio
my first game on steam

11/10
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
11 persone su 11 (100%) hanno trovato questa recensione utile
Consigliato
13.2 ore in totale
Pubblicata: 8 gennaio 2015
Kg di piombo, boss fight a tratti esagerate e carne da macello da tritare a suon di gatling. Tramisticamente mediocre, narrativamente appena sufficiente e con un chara design a tratti orribile.
Prendetelo per quel che è, uno shooter ignorante con un gunplay di buona fattura. Peccato per la linearità delle aree di gioco, poco sviluppate anche verticalmente [Questo porta il rampino ad essere un inutile orpello, un peccato]. Piuttosto basso il numero delle bocche da fuoco messe a disposizione del giocatore, seppur quelle presenti siano ben caratterizzate e abbastanza diversificate tra loro. Ottimo il feedback restituito e l'orgia visiva che ne scaturisce, figlia anche di una buona distruttibilità ambientale implementata. La combo Mech+Arachnid rappresenta sicuramente il picco massimo offerto dal titolo, nel momento in cui la mobilità e la potenza distruttiva aumentano in maniera esponenziale ecco che LP tira fuori gli artigli, grazie a fasi di gioco appassionanti e ben congegnate.
13 ore complessive per portarlo a termine ad hard. Sconsiglio, sinceramente, di optare per il più alto livello di difficoltà, alcune boss fight potrebbero diventare tediose e basate più sulla fortuna che sulla skill del singolo. I chain stun e i danni esagerati inflitti da alcune categorie di Mech e Boss potrebbero esasperare alla lunga.
Tra i suoi alti e bassi riesce ad essere un titolo che si fa apprezzare, se cercate uno shooter ignorante, capace di farvi staccare il cervello in favore di uno sterminio alieno con i fuochi d'artificio a contorno, Lost Planet è il titolo che fa per voi.
Questa recensione ti è stata utile? No Divertente
10 persone su 17 (59%) hanno trovato questa recensione utile
Sconsigliato
9.5 ore in totale
Pubblicata: 13 settembre 2014
Il gioco si presente come un classico tps arcade: niente coperture, crescita del personaggio o altre varianti, semplicemente si avanza in livelli abbastanza lineari e si fanno fuori tonnellate di nemici. Inutile dire che una struttura del genere tende a venire a noia dopo poche ore. Per fortuna la lunghezza non è eccessiva, si attesta sulle 8-9 ore a difficoltà media.

Le sezioni a piedi, purtroppo dominanti nella prima parte del gioco, sono semplicemente terribili. Il nostro personaggio è lentissimo nei movimenti e nella animazioni (che non possono essere interrotte) ed è privo della possibilità di scattare o di schivare gli attacchi dei nemici, capacità che sarebbe stata decisamente utile. La situazione peggiora ulteriormente quando si affrontano nemici particolarmente grossi e/o armati di armi pesanti, infatti in queste situazioni si viene ripetutamente sbattuti a terra senza la possibilità di reagire. A tutto questo aggiungiamo una gestione dei comandi criminale, per esempio un singolo tasto è usato per il corpo a corpo, per raccogliere le armi, salire sui mech e altre azioni varie...nelle sezioni più concitate è inevitabile incasinarsi, per esempio rimuovendo un'arma da un mech invece che salendo sullo stesso.

Ci si diverte decisamente di più a bordo dei mech (qui chiamati Vital Suit, VS), dato che sono vari e ben differenziati e, sopratutto, generalmente più agili del nostro personaggio appiedato, grazie alle presenza di propulsori che ci permettono di saltare piuttosto in alto e di effettuare rapidi movimenti in tutte le direzioni. Alcuni permettono addirittura di scegliere tra due diverse configurazioni, una "di crociera" e l'altra più adatta ai combattimenti.Quando si è a bordo di questi bestioni le possibilità di essere stunlockati si riducono decisamente e si può scatenare una potenza di fuoco non indifferente. Le armi tra l'altro sono decisamente più interessanti di quelle che si usano a piedi.

All'interno dell'economia del gioco assume una certa rilevanza l'energia termica (T-Eng), fondamentale per sopravvivere alle temperature proibitive di E.D.N. III. Questa viene usata anche per curare le nostre ferite e per alimentare le VS. L'idea non è male, ma nei fatti manca una componente di gestione di questa risorsa, dato che ne troveremo a tonnellate.

Se gli avversari umani e i loro mezzi si affrontano in genere sparandogli contro tutto quello che abbiamo a disposizione, una maggiore strategia è necessaria per avere la meglio sugli alieni autoctoni del pianeta dove è ambientato il gioco, gli Akrid. In questo caso il modo migliore per ammazzarli è colpire le loro riserve di T-Eng, chiaramente evidenziate da colori accessi. Questo non è sempre facile, dato che questi temibili avversari sono in genere piuttosto veloci e tendono a lasciare i loro punti deboli fuori dalla nostra linea di tiro.

Alle fine di ognuno degli 11 livelli si affronta una boss fight, sia contro VS particolarmente cazzute, sia contro Akrid di grandi dimensioni. Nel secondo caso è necessario usare un po' la testa, studiando un minimo i loro pattern e colpendo al momento giusto nel punto di giusto.

Dal punto di vista narrativo Lost Planet fa acqua da tutte le parti. I personaggi, a partire dal protagonista, hanno zero spessore e la trama è scontata e narrata in maniera confusionaria, per di più utilizzando un gran numero di cutscene lunghissime e inutilmente verbose.

Graficamente il titolo si difende ancora decisamente bene, nonostante sia uscito praticamente a inizio gen. Anche artisticamente il lavoro è in genere buono. Quello che mi ha colpito particolarmente è il design delle VS, davvero ben fatto. Pollice verso per i personaggi, il cui stile è troppo jappo e spesso ai limiti del caricaturale.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
8.3 ore in totale
Recensione di una copia anticipata
Pubblicata: 9 gennaio 2013
Il primo gioco DirectX10 della storia, o uno dei primi, sebbene non impressionasse sotto quel punto di vista. Comunque sia è uno sparatutto in terza persona parecchio divertente, fa il suo lavoro sia nelle sezioni appiedate che a bordo dei mech (qua chiamati VS - Vital Suit, dato che sono davvero vitali per sopravvivere xD ). Carino il fatto di non dover disperdere l'energia calda accumulata o si rischia di crepare. L'energia la si raccoglie dai nemici o in giro facendo esplodere oggetti, tipo barili, carcasse di auto ecc. Questa energia cala costantemente mentre giochiamo, dato che tutto il pianeta e l'ambientazione sono perennemente ghiacciati e freddi, anche se in alcuni livelli c'è meno gelo ed infatti l'energia termica cala meno drasticamente. Questa rigenera anche l'energia vitale del protagonista quando viene colpito, quindi non è solo una mera statistica ma è bene tenerla alta anche per non dover avere paura degli scontri a fuoco....
Le parti sui robot dopo metà gioco diventano più frequenti fino a diventare quasi costanti, ed in questo fatto la guida dei mech è davvero ben fatta, trasmettono in modo ottimale la loro sensazione di pesantezza ed imponenza (bhe non è che siano giganteschi in realtà, il più grande sarà 7-8 metri a dir tanto). Di Vitual Suit ce ne sono tanti tipi, da quelli più semplici che troviamo all'inizio, armati di mitragliatrice, fucile a pompa e pochi altri tipi di armi, a quelli più avanzati con cannoni laser, che non hanno "munizioni" come le altre armi ma.... si appoggiano direttamente l'energia termica, quindi attenzione!
I boss sono in gran parte gli insettoni che abitano il pianeta e sono davvero epici da abbattere :D

E dopo 'sto commento compratelo ai prossimi sconti xD io l'avevo preso a PC nuovo appena arrivato, nella primavera 2009, a 5 €... mai più stato messo a quel prezzo mi pare :| durato una 10ina di ore, ma ho cazzeggiato molto per esplorare ogni anfratto in ricerca di munizioni\energia.
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3 persone su 5 (60%) hanno trovato questa recensione utile
Sconsigliato
0.3 ore in totale
Pubblicata: 3 dicembre 2014
Bello graficamente per l'epoca ma ora ha qualche bug con le schede video attuali
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1 persone su 3 (33%) hanno trovato questa recensione utile
Sconsigliato
5.3 ore in totale
Pubblicata: 23 aprile 2014
Lunghe missioni in cui se muori devi ricominciare tutto da capo.
Spesso non si capisce neanche cosa va fatto.
Cambio arma scomodo e lento.
Inutile faticare per trovare oggetti perché ogni missione ti ritrovi solo con la mitragliatrice e 300 munizioni.
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169 persone su 180 (94%) hanno trovato questa recensione utile
10 persone hanno trovato questa recensione divertente
Consigliato
8.9 ore in totale
Pubblicata: 19 novembre 2014
TL:DR? See Conclusion

INTRODUCTION:
Lost Planet: Extreme Conditions is the first game on Lost Planet franchise. Developed and Published by Capcom, it was originally designed to be an Xbox 360 (2006) exclusive but was later released for the PC (2007) and subsequently, the Playstation 3 (2008).

The player takes the role of Wayne Holden, a Snow Pirate surviving in a failed colonization project of an alien world known as E.D.N. III. Said planet was a prospective new home planet for humanity until it was discovered that: 1. Its covered in perpetual winter. 2. Its home to a hostile alien species known as the Akrid. Wayne, along with his father was supposed to be hunting a particularly powerful Akrid but it proved too powerful and soon things went from bad to worst as Wayne finds himself left for dead in the frozen surface of the planet. He was later recovered and revived (with amnesia) by another group of Snow Pirates who came across his frozen body. Join Wayne in his quest to recover his memories and piece together a conspiracy by a mysterious corporation known as NEVEC.

PROS:
+ Graphically and Visually stunning despite being 8 years old at the time of writing this review (2014).
+ Vital Suits (V.S.) are fun to pilot and to play
+ Healthy amount of Variety on the above mentioned VS, each having their own strengths and weaknesses
+ Good Music and Sound Effects (although the voice acting could have used a bit more work)
+ Good enemy variety
+ Epic boss battles
+ Large enough levels for exploration however...(See CON #7)
+ Great environment, level design and refreshing new setting (abandoned frozen planet)
+ Performance Test functionality (which is proper since the game HAD a heavy system requirement back in 2007 for the PC version)

CONS:
- Voice acting could have been better (or they could have used the original Japanese with english subtitles)
- Story line is a bit hard to follow if you're not paying attention
- Not very memorable characters
- The jumps between cutscenes and missions are sometimes disconnected.
- Poor A.I. (You'll see more intelligence in a Coma patient than the Human Enemy AI in this game.)
- Repetitive combat
- Unrewarding and pointless collectibles that serve no purpose in gameplay or story. (You don't get rewarded for exploration.)

CONCLUSION:
Its a NICE game that could have been done better. I can still give it my RECOMMENDATION because I particularly liked my experience with it. It can get a boring at times, but Lost Planet: Extreme Conditions does make for a good pass time since the levels are interesting and satisfying to play through.

The visuals are great which are complemented with good music and sound effects however, the voice acting is tolerable at best. The combat gets too repetitive at times and the human enemy AI is woefully underwhelming but the fun and excitement found when using the Vital Suits does make up for it.

All in all, its an AVERAGE game. RECOMMENDED to be bought on a SALE rather than full price.

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446 persone su 573 (78%) hanno trovato questa recensione utile
403 persone hanno trovato questa recensione divertente
Consigliato
1.8 ore in totale
Pubblicata: 12 settembre 2014
Genuine Canada simulator.
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84 persone su 102 (82%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
7.0 ore in totale
Pubblicata: 21 giugno 2014
I absolutely love this game. When I was a teenager my parents bought this for me on xbox 360 and I was blown away. When I saw it was on sale I had to get it. It's just as great as I remember it! I connected my xbox controller to my pc and I'm settling nicely in full nostalgic immersion.
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25 persone su 30 (83%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
4.6 ore in totale
Pubblicata: 16 settembre 2014
My favorite part about this game, that I wish we could see in more singleplayer experiences nowadays, is the fact that it doesn't hold your hand. There's no "FOLLOW" sign hovering above NPCs, there's no slo-mo sequence during boss battles to help you get a better shot, and the game only gives you hints, not explicit instructions, on how to proceed. For example, rather than "dodge the exploding missiles this boss sends flying at you and aim for its weak spot on its stomach" you get simply get "keep moving". The game doesn't tell you how to fight the numerous types of enemies you encounter, you have to figure it out as you go. It's forgiving, but not too forgiving. For example, if you spent all of your energy trying to get through a certain area, there will normally be a station at the end to give you a one-time refill so you aren't completely ♥♥♥♥ed.

The system of necessary, but constantly draining thermal energy is what really makes this game. There will be times when you absolutely have to decide between fighting a group of enemies in order to get the thermal energy they drop, while risking getting hurt and losing even more; or you can try to outrun the enemies, many of which are much faster than you, and leave behind their potentially live-saving thermal energy. There's no "Restart from Last Checkpoint" option in the menu, so these decisions need to be made quickly and you'll have to live with them afterwards. During boss battles, especially ones where you pilot a mech (which drain your energy at a faster rate), you will quickly find yourself taking note of where all the stores of thermal energy, ammunition, and cover are and incorporating them into a strategy.

I'm not trying to make this game out as some kind of unholy, Dark Souls-esque death grinder, but rather this is the way that I feel that all single players games should be in order to be worth a full $60 price tag. Enough with the in-game hand holding incorrectly called "hints". Enough with "boss battles" that can only be won if you wait for a quicktime event or predetermined action in order to beat them. And even though it came out in 2007, it still looks and plays pretty good. Not enough single player experiences have genuinely hard levels, boss battles, or enemies. If you want a game that will give you a challenge, this is the game for you. A classic action/adventure game, starting off relatively easy and getting more and more difficult as you play through. Capcom is known for making good, challenging games. If only more developers could take a page from how a single player experience should be, at least on the harder difficulties.
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49 persone su 73 (67%) hanno trovato questa recensione utile
26 persone hanno trovato questa recensione divertente
Consigliato
9.6 ore in totale
Pubblicata: 4 febbraio 2015
Had a ton of fun playing this game!

Pros:
- The combat is GREAT, punching akrid in the face with a 30 ton mech is really a nice sensation
- A lot of different mechs, each one requiring a complete different approach
- Huge Monsters (HUGE)
- The graphic is still pretty good even after all this years

Cons:
- The story is TERRIBLE, after playing this you will probably appreciate more even Twilight
- The final battle, *SPOILER*
Whoever designed it should be exile from our planet...after 9+ wonderful hours of game, feeling great in a juggernaut of metal, shooting bullets big enough to pulverize a car, for the final battle you find yourself flying in the brain damaged cousin of gundam, with huuuge energy sword...incredibly UNfunny to use, and slow like a dead frozen pig...using the same TWO attack over and over...and over...and over...and


In the end, it's a good game, to maximise the fun:
1) When a cut scene start, mute the audio and read a comic...or a magazine...or count the cars passing outside, whatever you do, it will be better than following the story
2) Have someone else doing the final battle, don't spoil yourself the memory of the entire game with that atrocity.
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24 persone su 30 (80%) hanno trovato questa recensione utile
7 persone hanno trovato questa recensione divertente
Consigliato
11.5 ore in totale
Pubblicata: 21 dicembre 2014
Argueably the best of the series, Lost Planet: Extreme Condition is Japanese Studios at their finest.

KAIJU! KAIJU EVERYWHERE!

Lost Planet is a Science Fiction Third-Person Shooter that is everything you'd expect from a Japanese Kaiju film.
Lots of guns. Lots of blood. Lots of Kaiju.

Battle for survival on a frozen planet that is infested with Akrid.
They come small, they come gargantuan.
Those are the only sizes. It's amazing.
You can carry two weapons as well as grenades and you have a grapple to reach high places.
Since the planet you are on is frozen you must collect thermal energy to stay at a regulated temperature...otherwise your life drains until death.

You stand alone against the swarm, will you survive?
Never. Stop. Shooting.

9/10
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