Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
Alle anmeldelser:
Positive (10) - 80% af 10 brugeranmeldelser for denne serie er positive.
Udgivelsesdato:
26. maj 2017
Tags

Log på for at føje dette emne til din ønskeliste, følge det eller markere det som ignoreret

Bemærk: Amnesia Fortnight er ikke længere tilgængeligt i Steam-butikken.
 

Seriens indhold

Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
1. AF 2012 - Day 0
26. nov. 2012
21 minutter
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
27. nov. 2012
28 minutter
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
28. nov. 2012
22 minutter
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
29. nov. 2012
29 minutter
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
30. nov. 2012
24 minutter
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
3. dec. 2012
26 minutter
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
4. dec. 2012
31 minutter
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
5. dec. 2012
27 minutter
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
6. dec. 2012
32 minutter
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
7. dec. 2012
27 minutter
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
10. dec. 2012
22 minutter
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
12. jan. 2013
27 minutter
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
AF 2012 - Bonus - BRAZEN Documentary
Bonusindhold
5 minutter
"We're in the middle of it, and this process is a little bit weird because usually we don't show people video games this early on in the process."
AF 2012 - Bonus - Intro
Bonusindhold
8 minutter
"You're hurting it!"
AF 2012 - Bonus - All 30 Second Pitches
Bonusindhold
12 minutter
The full pitch videos created for the selection phase of the 2012 series.
AF 2012 - Bonus - Autonomous Playthrough
Bonusindhold
33 minutter
"In full disclosure, I had a lot of beer at lunch, which is true. And this mouse sucks."
AF 2012 - Bonus - Black Lake Playthrough
Bonusindhold
24 minutter
"Isn't everything better with a hat?"
AF 2012 - Bonus - BRAZEN Playthrough
Bonusindhold
10 minutter
"So you're in the drunk section, and then there's the buzzed section and the sober section."
AF 2012 - Bonus - Hack 'n' Slash Playthrough
Bonusindhold
11 minutter
"I'm so glad that I was bad enough to not get here... because this is awesome! This is all brand new."
AF 2012 - Bonus - Spacebase DF-9 Playthrough
Bonusindhold
34 minutter
"We have these doors that you can lock, but they don't actually do anything."
AF 2012 - Bonus - The White Birch Playthrough
Bonusindhold
10 minutter
"You animated it the crazy people way."
AF 2012 - Bonus - End Credits
Bonusindhold
2 minutter
The end credits for each of the five prototypes developed in 2012.
1. AF 2014 - Day 0
18. feb. 2014
26 minutter
"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."
2. AF 2014 - Day 1
20. feb. 2014
29 minutter
"We need a cuss jar, but it's a pun jar."
3. AF 2014 - Day 2
21. feb. 2014
29 minutter
"Have you ever had any... body problems?"
4. AF 2014 - Day 3
24. feb. 2014
30 minutter
"Ultimately, the game is a critique of what I think is a bad way of governing."
5. AF 2014 - Day 4
26. feb. 2014
32 minutter
"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"
6. AF 2014 - Day 5
26. feb. 2014
30 minutter
"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."
7. AF 2014 - Day 6
27. feb. 2014
32 minutter
"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"
8. AF 2014 - Day 7
28. feb. 2014
29 minutter
"Hey, I'm hairy. No one wants to be my friend for some reason."
9. AF 2014 - Day 8
3. mar. 2014
35 minutter
"My AF pitch next year? Fences: The Game."
10. AF 2014 - Day 9
4. mar. 2014
28 minutter
"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."
11. AF 2014 - Day 10
5. mar. 2014
58 minutter
"Yeah that sounded fun. I heard it from over here."
12. AF 2014 - The Day After
27. mar. 2014
37 minutter
"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."
AF 2014 - Bonus - Trailer
Bonusindhold
1 minutter
The promotional trailer for the 2014 series.
AF 2014 - Bonus - Intro
Bonusindhold
8 minutter
"I had to Tweet about it. A lot!"
AF 2014 - Bonus - All 30 Second Pitches
Bonusindhold
34 minutter
The full 30 second pitch videos for the 2014 series.
AF 2014 - Bonus - Tim and Project Lead Interviews
Bonusindhold
20 minutter
"So you're going to see all the dead people in a real funny way?"
AF 2014 - Bonus - Tim and Pen Ward Interview
Bonusindhold
29 minutter
"But somehow you're not happy being the king of cartoons. You want to be king of all interactive media, right?"
AF 2014 - Bonus - Spoilers With Pen Ward
Bonusindhold
8 minutter
"Maybe there's a little wine."
AF 2014 - Bonus - Audio Department Postmortem
Bonusindhold
43 minutter
"It is a frightening place because you know you're just saving up more pain for yourself at the end."
AF 2014 - Bonus - Dear Leader Playthrough
Bonusindhold
52 minutter
"I actually can't remember anything about this game."
AF 2014 - Bonus - Little Pink Best Buds Playthrough
Bonusindhold
33 minutter
"Mostly I think I just spent all my time on grass, though."
AF 2014 - Bonus - Mnemonic Playthrough
Bonusindhold
36 minutter
"Yeah, that lighting-on-a-wall tech? It's pretty dope."
AF 2014 - Bonus - Steed Playthrough
Bonusindhold
39 minutter
"I think this is the first blinking horse I've ever seen in my life."
1. AF 2017 - Day 0
13. apr. 2017
14 minutter
"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."
2. AF 2017 - Day 1
17. apr. 2017
22 minutter
"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."
3. AF 2017 - Day 2
19. apr. 2017
19 minutter
"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"
4. AF 2017 - Day 3
20. apr. 2017
18 minutter
"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."
5. AF 2017 - Day 4
24. apr. 2017
25 minutter
"I came in today feeling pretty rested. And now I don't feel that way at all."
6. AF 2017 - Day 5
28. apr. 2017
31 minutter
"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."
7. AF 2017 - Day 6
4. maj 2017
27 minutter
"Any time that I am not actively hitting the keyboard I am wasting time."
8. AF 2017 - Day 7
9. maj 2017
26 minutter
"That is awkward... It's functional, and right now that's probably the most important part."
9. AF 2017 - Day 8
12. maj 2017
20 minutter
"Zak wants the pickle to be floppy, so I'm making a floppy pickle."
10. AF 2017 - Day 9
18. maj 2017
25 minutter
"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."
11. AF 2017 - Day 10
26. maj 2017
35 minutter
"We're kinda all riding our cowboy programming. Yeah, it's just crazy."
12. AF 2017 - The Day After
1. juni 2017
30 minutter
"Is everyone emotionally prepared to go live?"
init_data: 0.1571, render: 0.0481

Prototypes

Upon purchase of any season or the Whole Box bundle, entries for the associated prototype games will be added to your Steam Games library.

Video Downloads

Upon purchase of any seasons of the Whole Box bundle, you may optionally download a copy of the videos by clicking the appropriate link below:

Amnesia Fortnight 2017 Video Downloads
Amnesia Fortnight 2014 Video Downloads
Amnesia Fortnight 2012 Video Downloads

*AF2017 Downloads includes game assets for viewing in Unreal 4

Om denne serie

“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”

That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…

The Amnesia Fortnight bundle includes the documentary series by industry stalwarts 2 Player Productions and the actual game prototypes you watched be developed! The doc series captures the mayhem of a 2 week jam, while enlightening the viewer about the industry and the people within it. The prototypes themselves are fascinating glimpses beyond the typical game experience, and coupled with the documentary, devotees of games can observe the creative process like never before!

Prototypes can be found in the Software section of your Steam Library after purchase.

2017 Prototypes:

  • Darwin's Dinner
  • The Gods Must Be Hungry
  • I Have No Idea What I'm Doing
  • Kiln

2014 Prototypes:

  • Dear Leader
  • Mnemonic
  • Steed
  • Little Pink Best Buds

2012 Prototypes:

  • Autonomous
  • Black Lake
  • Spacebase DF-9
  • Hack n Slash
  • White Birch

Bonus Prototypes:

  • Happy Song
  • Costume Quest
  • Brazen

Requirements:

  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-4790 (3,6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, AMD Radeon R9 390 / NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1.5 GB per prototype
  • Internet: Required for Kiln multiplayer connection
  • VR: Required for I Have No Idea What I'm Doing. Headsets: Oculus / Vive, Input: Hand / touch controllers, Play area: Default

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Styresystem *: Windows 7
    • Processor: Intel Core 2 eller tilsvarende AMD
    • Hukommelse: 1 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 200 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 5Mbps til 540p, 3Mbps til 360p.
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: Intel Core i3+ eller tilsvarende AMD anbefalet til HD 1080p-afspilning
    • Hukommelse: 2 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 500 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 12Mbps til 1080p eller 8Mbps til 720p.
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
    Minimum:
    • Styresystem: Mac OSX 10.7
    • Processor: Intel Core 2 eller tilsvarende AMD
    • Hukommelse: 1 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 200 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 5Mbps til 540p, 3Mbps til 360p.
    Anbefalet:
    • Styresystem: Mac OSX 10.10+
    • Processor: Intel Core i3+ eller tilsvarende AMD anbefalet til HD 1080p-afspilning
    • Hukommelse: 2 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 500 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 12Mbps til 1080p eller 8Mbps til 720p.
* Fra den 15. februar 2024 ophører understøttelsen af 32-bit spil og macOS 10.14 og tidligere i Steam-klienten.
    Minimum:
    • Styresystem: Linux Ubuntu 12.04 eller senere, SteamOS 2.20 eller senere
    • Processor: Intel Core 2 eller tilsvarende AMD
    • Hukommelse: 1 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 200 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 5Mbps til 540p, 3Mbps til 360p.
    Anbefalet:
    • Styresystem: Linux Ubuntu 12.04 eller senere, SteamOS 2.20 eller senere
    • Processor: Intel Core i3+ eller tilsvarende AMD anbefalet til HD 1080p-afspilning
    • Hukommelse: 2 GB RAM
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 500 MB tilgængelig plads
    • Yderligere bemærkninger: Netværksbåndbredde på 12Mbps til 1080p eller 8Mbps til 720p.

Hvad kuratorer siger

18 kuratorer har anmeldt dette produkt. Klik her for at se dem.

Kundeanmeldelser

Anmeldelsestype


Købstype


Sprog


Datointerval
For at se anmeldelser i et datointerval bedes du klikke og trække for at markere på grafen ovenfor, eller klikke på en specifik bjælke.

Vis graf



Spilletid
Sorter anmeldelser efter brugerens spilletid, da anmeldelsen blev skrevet:


Intet minimum til Intet maksimum
Vis som:
Vis graf
 
Skjul graf
 
Filtre
Eksklusive irrelevant anmeldelsesaktivitet
Spilletid:
Der er ingen anmeldelser, der passer med de valgte filtre ovenfor
Tilpas filtrene ovenfor for at se andre anmeldelser
Indlæser anmeldelser...