In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character.
All Reviews:
Mixed (60) - 61% of the 60 user reviews for this game are positive.
Release Date:
May 16, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Being a Indie Developer means we can listen directly to players and implement changes to the game on a fast pace to keep up with our community. Utilizing the community in that way, insures we develop the best game we possibly can. As Arcfall is a very social game, this is a very important feature of early access.”

Approximately how long will this game be in Early Access?

“We plan to have Arcfall in early access for the better part of this year, as we flesh out what is expected of it from our community and hope to reach Beta by late 2017. That being said, it will depend on what feedback we get and how much needs to be changed, including bugs and polish, so this time frame might vary.”

How is the full version planned to differ from the Early Access version?

“The size of the world will be much bigger. Additionally there will be a lot more housing space and player-owned islands. As we get more feedback about different skills and crafting, a much wider range of things will be available to increase the variety of combat and character stats.There will also be periodic data wipes and large balance changes. As this is a skill based game, all skills will have a healthy amount of abilities to complement them. Most important is we will have fishing in it!!”

What is the current state of the Early Access version?

“Arcfall is currently in pre-Alpha. There is still a LOT of work to be done, and will be under construction for some time. Which means it might not feel like a finished game to you, the design hasn't been balanced, performance hasn't been optimized, lots of bugs to fix, etc. Joining now means participating in the development, while playing the game.”

Will the game be priced differently during and after Early Access?

“The pricing on the game might change dependent on the amount of content we add. As this is the first version, it will include all the base content. As we plan to sell different DLC's, which will open up different races and continents, we don't intend to increase it much.”

How are you planning on involving the Community in your development process?

“We will be in constant dialogue with our community through Steam forums as well as our own forums. Every month we will be doing short surveys on the forums to pinpoint changes the community wants; after which we would place those changes in the development pipeline that's voted up. Being an indie development company and in early access, it makes it much easier to work alongside the community.”
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Recent updates View all (11)

November 5

Release Pre-Alpha V1.2

This is just a small patch to test our fixes we implemented to try and fix the frame rate spikes you got when playing. We have reduced them to very small ones now and then and wanted to get this patch out to do further testing with it. We hope it improves game play and performance.
1 comments Read more

October 20

Release Pre-Alpha V1.1

As we continue working on the next big update we are planning we released a smaller update just to add a few new things into the mix. Unfortunately the new maps and more quests did not make it into this release but they are very close to be added in. We also wanted to say thank you to all the people who continue to support Arcfall.

**Bugs Fixed:**

- Marsh Trees can now be harvested in the swamp Biom.
- Swamp Crocodiles can now be attacked and killed for loot.
- Tab Targeting works again

**New:**

- New merchants added to Mudlock Swamp town.
- New head items like Miners Hat which added extra stats and light has been added as drops from mobs( Rock Elemental drops Miners Hat recipe - Rare drop)
- New Mana, Health and Strength potions added with different qualities.

**Balancing:**

- Changed made to Rock Elemental to drop better loot and coin.
- Changes made to the Forest Giant drops and coin drop.
1 comments Read more
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About This Game

WARNING: THIS GAME IS EARLY ACCESS PRE-ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT.

In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character. Hire merchants to sell your goods to other players making Arcfall a pure player driven economy.

Being a pure skilled based game, every action you make adds to the growth of your character. Expand your network to include friends in your own guild and raid others in the PvP zones to gain their riches or steal from their homes. Be warned when you kill someone and it is not outside of the King's Reign, you might get branded a murderer and hunted by all.

Sail across the world on your own warship and take on pirates on the open seas, or export goods to other towns and sell them at a profit. With so many different things a player can do, you can shape your character and game play to the way you want it, the end game is just the start of your adventures. As this is early access some features are rather planed for later than sooner as we gather more feedback from players.

Here is a list of current features in this version:
  • Player Non Instance Housing (Implemented)
  • Player driven Economy (Implemented, dependent on players)
  • Trading (Implemented, dependent on players)
  • Crafting (Implemented)
  • Farming (Implemented)
  • Mounts (Implemented)
  • Full loot on death (Implemented)
  • PvE zones (PvE zones Implemented)
  • Banks (Implemented)
  • Harvesting and gathering resources (Implemented)
  • Classless Skill based Character System (Implemented)
  • 5 areas to explore, not final version of map (Work In Progress)

Here is a list of coming soon features:
  • Guilds and factions (Coming Soon)
  • PvP (coming soon)
  • Instanced and Non-Instanced Dungeons (Coming Soon)
  • Massive World to explore (Work In Progress)
  • Ship building and sailing (Coming Soon)
  • Player owned Islands (Coming Soon)
Do note this is pre-alpha so when stated implemented it means base design is in but all features will still be changing allot over the development process and polished.

System Requirements

    Minimum:
    • OS: Windows 7 64 bit or newer
    • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
    • Memory: 8 GB RAM
    • Graphics: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 22 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Quad Core Processor 2.4GHz or faster
    • Memory: 12 GB RAM
    • Graphics: DirectX11 Compatible AMD Radeon R9 / NVIDIA GeForce GTX 1080
    • DirectX: Version 11
    • Storage: 22 GB available space
    • Additional Notes: Performance significantly improved with an SSD
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