Flashing Lights is a single player and multiplayer emergency services simulator focusing on firefighters, police and emergency medical services.
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Release Date:
Early 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would want to use Early Access to give players an opportunity to experience early game play and be a part of the progress of Flashing Lights development as we evolve the map and game play mechanics. Early feedback from the community will allow us to detect any faults and issues much faster and help to make it a more stable game when it releases as a full game.”

Approximately how long will this game be in Early Access?

“We are considering an 18 month Early Access period. After the full release there will be updates for bug fixes.”

How is the full version planned to differ from the Early Access version?

“The full version marks the point at which new game play mechanics and updates will not be as frequent. During the time we should have a number of missions for each role, vehicle customization, several map updates swell as more tools and equipment functionality. Closer to the full release we would hope to have all major languages added to the game as well.”

What is the current state of the Early Access version?

“As of 18th of July 2017: the game features multiplayer free roam with base functionality for player characters and vehicles. Additionally there are AI pedestrians and traffic.”

Will the game be priced differently during and after Early Access?

“The games price may increase with substantial updates. We will do our best to inform you before a price increase is planned to happen.”

How are you planning on involving the Community in your development process?

“We appreciate the suggestions from the community and will consider implementing them into the game. We hope that much of the community will share their thoughts in the community forums and help us to shape a fun game. We will also be looking towards adding multiple languages and would be very grateful to have help from players that know other languages which are not listed.”
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Available: Early 2018


Recent updates View all (9)

December 21, 2017

First Person Driving View, In Car Computer, AI Drivers

Hello everyone.

We have quite a number of things to talk with you about in today in our last post of 2017. We believe 2018 will be a very exciting year! Flashing Lights will enter Early Access and by the end of the year we hope to have implemented many of the suggestions from the community.

But let's get this year out of the way first and tell you what we've been working on for the last couple of weeks.

First Person Driving View
With a simple press of a button, you'll be able to switch back and forth between third person and first person driving view.

Of course, this is still very muck work in progress with the spedometer not working right now and some of the art is still placeholder while we begin our work in securing artists. But it already makes driving much more exciting, even when involved in some crashes!

The mirrors also work, as you can see from video evidence of the patrol car being rear ended by a civilian!

The In Car Computer

Some of you may have noticed the chunky PC screen inside the patrol car. We're actually very pleased with this system and hope that it makes a lot of sense to players who want to operate the PC while driving.

Simply when in the car you can press the Shift key and this will create a cursor in the bottom right corner of the screen. This means that you can operate the PC by gently moving your viewpoint up or down while core focus is still on the road. It takes a bit of getting used to but it is very intuitive to use.

AI Drivers
And lastly as part of today's update we have also been working on AI drivers. They can use all of the roads for the new map.

They do right now have some lightning quick reflexes and are by no means complete. There is still quite a bit of work to do as some particularly nasty accidents can also occur at times.

So that's it for todays post, we hope that you join us into the new year when development will really start to ramp up. We'll have new artwork to share, new features and of course the games first release as a Early Access title.

We thank every one of you for the support and if you want to continue to support the game and be the first to find out any news, make sure to wish list the game on Steam.

From all of us, happy holidays and here is to a spectacular new year!
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December 15, 2017

Flashing Lights Is In IndieDB's Top 100 for Indie Of The Year

Hi everyone,

We're prepping an awesome announcement which will be posted within the next week that shares development details and progress.

But recently we've been placed in the top 100 games in IndieDB's Indie of the year award. We've been nominated for the genre of best "Upcoming RPG". If you want to vote for the game, head on over to our IndieDB page and click the vote now button.


It's interesting being put into this genre because we had been looking into how we could handle online role playing elements for players. The traditional RPG is often within the fantasy genre, but we know from successful police mods that players like to role play in emergency sims. This is something we'd like to explore further. Let us know your thoughts!

Next week we'll share some more details on the development of the game! Thank you everyone for the support.
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About This Game

Flashing Lights is an emergency services simulator with both single player and online multiplayer. Choose to enroll with the police, emergency medical services or fire department and climb the ranks of each role to unlock new missions and rewards. Each department will have its own variety of vehicles, equipment and abilities. Players can work together to tackle a variety of incidents taking place across a shared open world. Flashing Lights will be available on PC and Mac.

Usually the first to respond to a criminal incident, the police are equipped with the fastest cars and use a variety of equipment. Their roles vary from handing out parking tickets to engaging with dangerous suspects. They will do everything they can to prevent criminal activity and put a stop to any crimes in progress.

Ranging from traffic cones, to spike strips, to speed cameras, you'll need to kit yourself out:

  • Spike strips
  • A variety of Weapons
  • Traffic Cones and Police Tape

As a medical specialist, your job lies in keeping members of the public alive, treating patients for severe wounds, diagnosing injuries and more. Further to this, Ambulance Operators can also heal other players in multiplayer, which is vital in particularly dangerous jobs.

Life-saving work requires life-saving tools and equipment:

  • Medical bag
  • Stretcher
  • Ambulance

The role of the fire department extends far beyond putting out flames, as they work closely with medical services on the scene, prying open crashed cars so that medical staff can get to the injured is vital, for example. The fire department won’t engage in the pursuit of suspects, but will handle the aftermath of an incident, including, of course, putting out fires.

Battling flames and freeing trapped civilians is going to involve some heavy duty gear:

  • Jaws of Life
  • Axe
  • Hosepipe
  • Fire Extinguisher
  • Firetruck

Team up with fellow players online and divide your team between the three emergency services at will. Race around the open world to where you are needed. Work together to help civilians in accidents or clean up the trail left behind from a high-speed car chase.


You'll receive emergency calls to action, and successfully completing missions will earn you experience points within your department. As you prove yourself to the Emergency Services Division, you'll be assigned more dangerous and important jobs. But if you start to slip up, don't be surprised to see yourself falling back down the ranks.


Flashing Lights features a thriving open world that will see emergencies break out through day and night. From bustling city streets to rural countryside mansions, this is an exciting and varied open world. Environmental physics make police car chases all the more engaging, with both you and the suspect leaving your mark on the world.

These screenshots represent a current work in progress depiction of the city we are currently building. The total world size is planned to be a lot larger with various different environments such as a beach, a more rural area with farms and a hilly upper class estate.


Watch the city and its citizens' behaviour change as you move from day to night. Types of emergency incidents change as the traffic dissipates and the bars open, making drunk drivers and fist fights more common.

System Requirements

    • OS: Windows 7/8/10 (64bit)
    • Processor: Intel Core i3 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with 1GB memory
    • Storage: 2 GB available space
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