Flashing Lights is a single player and multiplayer emergency services simulator focusing on firefighters, police and emergency medical services.
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Early 2018
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We would want to use Early Access to give players an opportunity to experience early game play and be a part of the progress of Flashing Lights development as we evolve the map and game play mechanics. Early feedback from the community will allow us to detect any faults and issues much faster and help to make it a more stable game when it releases as a full game.”

Approximately how long will this game be in Early Access?

“We are considering an 18 month Early Access period. After the full release there will be updates for bug fixes.”

How is the full version planned to differ from the Early Access version?

“The full version marks the point at which new game play mechanics and updates will not be as frequent. During the time we should have a number of missions for each role, vehicle customization, several map updates swell as more tools and equipment functionality. Closer to the full release we would hope to have all major languages added to the game as well.”

What is the current state of the Early Access version?

“As of 18th of July 2017: the game features multiplayer free roam with base functionality for player characters and vehicles. Additionally there are AI pedestrians and traffic.”

Will the game be priced differently during and after Early Access?

“The games price may increase with substantial updates. We will do our best to inform you before a price increase is planned to happen.”

How are you planning on involving the Community in your development process?

“We appreciate the suggestions from the community and will consider implementing them into the game. We hope that much of the community will share their thoughts in the community forums and help us to shape a fun game. We will also be looking towards adding multiple languages and would be very grateful to have help from players that know other languages which are not listed.”
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Available: Early 2018

 

Recent updates View all (4)

October 2

Flashing Lights Will Continue Development

Hello everyone,

As you may have have noticed, we have decided to cancel the Kickstarter campaign for Flashing Lights. Those who backed probably read the private message alerting players that this was happening before we cancelled it. However, we wanted to take this chance to make it very clear that the game is still planned for an Early Access release in 2018.

There are many elements that impacted our decision to cancel the Kickstarter, ranging from launching the campaign too early, to it simply not being the right platform for Flashing Lights.

The game will be developed, and it will deliver what was promised in the base Kickstarter text and images/videos.

A little over a week ago we took Flashing Lights to EGX, we watched a lot of players try out the game, met a couple of backers and had an oportunity to get some feedback directly from players. It was a great experience and has motivated us to push the game as far as we can.

Those of you who visited us at EGX, thank you for taking the time to play the game and speak with Nils to share your thoughts and ideas.

We cannot thank you enough for all of your support, and you've inspired us to work harder than ever on delivering a great police, fire and EMS game.

Make sure to keep up to date with the game by adding Flashing Lights to your Steam Wishlist. Please do keep all of your feedback, be it positive or constructive criticism, coming via the Steam forums.

If you wish to keep updated on Flashing Lights via email, then you can sign up at www.emergencyinprogress.com.

Thank you.

- The Flashing Lights team
12 comments Read more

September 19

Fire Department Gameplay

Hi everybody,

Today we are releasing a short gameplay video of the Fire Department portion of Flashing Lights. Of course the footage is still work in progress and some changes will continue to be made. You can check out the video below:

https://www.youtube.com/watch?v=dUlg0_cR0Aw

Additionally, we're also starting to pack to attend EGX where the game will be playable. Nils, the developer will also be attending and will be guiding players who attend. if you are attending, make sure to visit and say hi!
6 comments Read more
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About This Game

Flashing Lights is an emergency services simulator with both single player and online multiplayer. Choose to enroll with the police, emergency medical services or fire department and climb the ranks of each role to unlock new missions and rewards. Each department will have its own variety of vehicles, equipment and abilities. Players can work together to tackle a variety of incidents taking place across a shared open world. Flashing Lights will be available on PC and Mac.


Usually the first to respond to a criminal incident, the police are equipped with the fastest cars and use a variety of equipment. Their roles vary from handing out parking tickets to engaging with dangerous suspects. They will do everything they can to prevent criminal activity and put a stop to any crimes in progress.


Ranging from traffic cones, to spike strips, to speed cameras, you'll need to kit yourself out:

  • Spike strips
  • A variety of Weapons
  • Traffic Cones and Police Tape







As a medical specialist, your job lies in keeping members of the public alive, treating patients for severe wounds, diagnosing injuries and more. Further to this, Ambulance Operators can also heal other players in multiplayer, which is vital in particularly dangerous jobs.



Life-saving work requires life-saving tools and equipment:

  • Medical bag
  • Stretcher
  • Ambulance





The role of the fire department extends far beyond putting out flames, as they work closely with medical services on the scene, prying open crashed cars so that medical staff can get to the injured is vital, for example. The fire department won’t engage in the pursuit of suspects, but will handle the aftermath of an incident, including, of course, putting out fires.



Battling flames and freeing trapped civilians is going to involve some heavy duty gear:

  • Jaws of Life
  • Axe
  • Hosepipe
  • Fire Extinguisher
  • Firetruck



MULTI-PLAYER
Team up with fellow players online and divide your team between the three emergency services at will. Race around the open world to where you are needed. Work together to help civilians in accidents or clean up the trail left behind from a high-speed car chase.

MISSIONS

You'll receive emergency calls to action, and successfully completing missions will earn you experience points within your department. As you prove yourself to the Emergency Services Division, you'll be assigned more dangerous and important jobs. But if you start to slip up, don't be surprised to see yourself falling back down the ranks.

THE WORLD

Flashing Lights features a thriving open world that will see emergencies break out through day and night. From bustling city streets to rural countryside mansions, this is an exciting and varied open world. Environmental physics make police car chases all the more engaging, with both you and the suspect leaving your mark on the world.



These screenshots represent a current work in progress depiction of the city we are currently building. The total world size is planned to be a lot larger with various different environments such as a beach, a more rural area with farms and a hilly upper class estate.

DAY & NIGHT

Watch the city and its citizens' behaviour change as you move from day to night. Types of emergency incidents change as the traffic dissipates and the bars open, making drunk drivers and fist fights more common.



System Requirements

    Minimum:
    • OS: Windows 7/8/10 (64bit)
    • Processor: Intel Core i3 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with 1GB memory
    • Storage: 2 GB available space
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