Enter a haunted mansion and prepare to face the undead terrors that stalk the phantom halls! Squad up to survive the night using whatever you can find, but remember - you can’t kill what you can’t see, so be sure to bring a...
User reviews:
Overall:
Mostly Positive (14 reviews) - 78% of the 14 user reviews for this game are positive.
Release Date: Mar 13, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a fantastic testing bed for the core game to determine which features are most desired and what people want to see next—Phantom Halls will be fully supported and iterated upon in the months ahead as we work towards a full retail build and reimagine more classic horror icons through the game's quirky satirical lens.”

Approximately how long will this game be in Early Access?

“We expect to be adding content to Phantom Halls in Early Access for around 12-18 months tops, looking towards Halloween 2018 for a full retail release.”

How is the full version planned to differ from the Early Access version?

“The full retail version of the game will have around 100 quests, 20 playable/unlockable characters, combinable and customizable weaponry, thousands of lines of dialogue, all manner of enviroments, platforming elements and hazards, dozens of enemy types, metroidvania-esq mansion maps and an archive of all your conquests and defeats. There will be various play modes (Free form adventure, Questing, Time Trails, etc) and we also hope to bring multiplayer to the game for the full version, whilst the Early Access offering is focused on the single player campaign.”

What is the current state of the Early Access version?

“This initial early access offering is a first look of what we hope to achieve with Phantom Halls, it's a fully playable procedurally generated horror-comedy game with a quirky cast of characters, memorable monsters, and quite the arsenal of weaponry to discover. While we're launching with just a handful of quests, we plan to add dozens more to the game along with all new features and deeper mechanics to eventually curate lengthy campaigns and quest chains to develop character arcs and explore the in-game narrative more deeply for the full release. Those enjoying the early access offering will get to see the world of Phantom Halls expand and the story unfold as we continually update the game content and explore new features based on community feedback.”

Will the game be priced differently during and after Early Access?

“The game is being offered at an exclusive early bird discounted price for folks who want to get in on the ground floor and join us on this journey as we expand the Phantom Halls mythos. We expect the final retail build to be easily double or triple the early access launch price, and may also increase pricing incrementally as substantial content updates are made on the road to retail release.”

How are you planning on involving the Community in your development process?

“We will be actively encouraging our players to engage with us over social media, through the steam community portals and directly over email to feedback on what they want to see more of in Phantom Halls, the most requested features, characters, monsters, weapons, gameplay modes, and themes will absolutely be prioritised. We've created a thrilling horror comedy adventure that we're excited to build on and we'd love to hear from the community as to what to add next!”
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Recent updates View all (4)

April 13

Badges, Trading Cards, Emoticons!

Greetings, slayers ^v^

For those of you with the strength and smarts to survive our maniacal mansions, we'll reward you with trading cards, and more!

Achievements are coming in a later update, but in the meantime you'll earn badges and trading cards for every 30minutes of playtime in Phantom Halls.

There's 11 trading cards, 6 emoticons, and 5 badges to collect, happy hunting!

RIP

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April 9

Patch Notes! v0.04 is now live... Headshot!

Welcome to this weeks undead anonymous meeting, I'm Llexi, and I'm a gameaholic :D We've got a pretty chunky update for you today, literally and figuratively speaking... there's blood, there's gore, and there's more!

Phantom Halls v0.04 Patch Notes:

  • Characters now take more damage from headshots, and character limbs can be gibbed. (Make those bullets count!)

  • Added blood splatters. The color of a character's blood now varies by race (insect, zombie, human, etc).

  • The Flashlight and Torch now grant a stackable, party-wide buff that improves the accuracy of guns and increases the maximum damage of melee weapons.

  • Reworked skeleton trap so that it springs faster and so that skeletons spawned by it are immediately aggroed against the person who sprung the trap.

  • Reworked the looting system so that you'll generally encounter more ammo for weapons you've found.

  • Changed the Goth's ammo looting buff to be party wide.

  • Fixed an issue with a character's Buff list would not properly remove entries.

  • Fixed an issue with various party-wide buffs, such as the Cheerleader's Pumped Up buff, not properly removing when the granter is killed/removed from the party.

  • Fixed an issue where the Cheerleader's Pumped Up buff would apply if she was in the level, but not yet in the party.

  • Added shell casings.

  • Adjusted enemy health values.

  • Overhauled character ragdoll system so that enemies such as the Gargoyle and Evil Doll no longer have buggy ragdolls.

  • The light beam of the Flashlight now properly points towards the crosshair rather than in the direction of the flashlight model.

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About This Game

Enter a haunted mansion and prepare to face the undead terrors that stalk the phantom halls! Squad up to survive the night using whatever you can find, but remember - you can’t kill what you can’t see, so be sure to bring a flashlight…

With fast-paced, action-packed gameplay and a 3D papercraft visual motif, Phantom Halls sees players take on the roles of multiple characters at once - with each character’s actions assigned to a different key. It’s a real-time Worms with the procedurally generated chaos of Spelunky!

Currently in Steam Early Access, the game will be updated regularly with new features and content. Incendium will work directly with the community to prioritise updates and refine the game’s direction.

The Early Access edition includes a free Evil Dead 2 licensed content pack, allowing them to play as the groovy hero from the sky, Ash Williams with his chainsaw and boomstick on hand (or stump!) to saw and blast through a series of unique Evil Dead 2 inspired quests being added throughout the Early Access period - start today by facing off with Evil Ash in 'Are you taking to me?' !

System Requirements

    Minimum:
    • OS: Windows XP SP2+
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 512MB of VRAM and SM 3.0
    • DirectX: Version 9.0c
Customer reviews Learn More
Overall:
Mostly Positive (14 reviews)
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