Enter a haunted mansion and prepare to face the undead terrors that stalk the phantom halls! Squad up to survive the night using whatever you can find, but remember - you can’t kill what you can’t see, so be sure to bring a...
User reviews:
Overall:
Mostly Positive (17 reviews) - 76% of the 17 user reviews for this game are positive.
Release Date: Mar 13, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a fantastic testing bed for the core game to determine which features are most desired and what people want to see next—Phantom Halls will be fully supported and iterated upon in the months ahead as we work towards a full retail build and reimagine more classic horror icons through the game's quirky satirical lens.”

Approximately how long will this game be in Early Access?

“We expect to be adding content to Phantom Halls in Early Access for around 12-18 months tops, looking towards Halloween 2018 for a full retail release.”

How is the full version planned to differ from the Early Access version?

“The full retail version of the game will have around 100 quests, 20 playable/unlockable characters, combinable and customizable weaponry, thousands of lines of dialogue, all manner of enviroments, platforming elements and hazards, dozens of enemy types, metroidvania-esq mansion maps and an archive of all your conquests and defeats. There will be various play modes (Free form adventure, Questing, Time Trails, etc) and we also hope to bring multiplayer to the game for the full version, whilst the Early Access offering is focused on the single player campaign.”

What is the current state of the Early Access version?

“This initial early access offering is a first look of what we hope to achieve with Phantom Halls, it's a fully playable procedurally generated horror-comedy game with a quirky cast of characters, memorable monsters, and quite the arsenal of weaponry to discover. While we're launching with just a handful of quests, we plan to add dozens more to the game along with all new features and deeper mechanics to eventually curate lengthy campaigns and quest chains to develop character arcs and explore the in-game narrative more deeply for the full release. Those enjoying the early access offering will get to see the world of Phantom Halls expand and the story unfold as we continually update the game content and explore new features based on community feedback.”

Will the game be priced differently during and after Early Access?

“The game is being offered at an exclusive early bird discounted price for folks who want to get in on the ground floor and join us on this journey as we expand the Phantom Halls mythos. We expect the final retail build to be easily double or triple the early access launch price, and may also increase pricing incrementally as substantial content updates are made on the road to retail release.”

How are you planning on involving the Community in your development process?

“We will be actively encouraging our players to engage with us over social media, through the steam community portals and directly over email to feedback on what they want to see more of in Phantom Halls, the most requested features, characters, monsters, weapons, gameplay modes, and themes will absolutely be prioritised. We've created a thrilling horror comedy adventure that we're excited to build on and we'd love to hear from the community as to what to add next!”
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Recent updates View all (7)

June 30

Hold the line! V0.06 Patch Update, defensive stance & spider webs...

Welcome to all newborn spirits, risen from the steam summer sale!

A quick patch update for you guys adding some new character & enemy abilities, here goes:

-The Jock now has an active ability, "Defensive Line", which puts him in a defensive position which renders him invulnerable (but immobile), allowing him to act as a barrier between enemies and his teammates.

- Spiders now have a web attack, which temporarily binds and blinds players, slowing down their attacks and movement, and drastically reducing accuracy.

- Added "Written in Blood," a small quest for the Nerd.

- Reworked how characters "push" one another, which should result in less instances where characters get caught in one another while trying to pass by one another. Airborne enemies (such as bats, ghosts, and jumping cockroaches) will no longer block player movement, which should make them less of a hassle to navigate past.

- Fixed a visual issue where you could see through the backfaces of walls at certain angles/viewing points.

RIP

1 comments Read more

June 7

Murder She Wrote! V0.055 - mini patch update, The Writer has arrived!

We promised you a new playable character for Graveyard Shift but it turned out there were a couple of kinks to iron out so we had to hold back on that - thanks for your patience!

Fortunately The Writer has now arrived at the mansion, searching for the lost pages of her latest manuscript in the 'Paper Trail' quest, and seeking out rare editions in the library for her second quest 'By The Book'.

Her passive ability is 'Writers Block' which affords her extra time to parry enemy attacks giving you a much better chance of blocking melee damage. She's a great character to try if you want to get to grips with that new melee mechanic.

Stay tuned for v0.06, we'll continue to implement your community feedback, add to the enemy behaviours, new characters & quests will be unlocked, and more...

RIP

2 comments Read more
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About This Game

Enter a haunted mansion and prepare to face the undead terrors that stalk the phantom halls! Squad up to survive the night using whatever you can find, but remember - you can’t kill what you can’t see, so be sure to bring a flashlight…

With fast-paced, action-packed gameplay and a 3D papercraft visual motif, Phantom Halls sees players take on the roles of multiple characters at once - with each character’s actions assigned to a different key. It’s a real-time Worms with the procedurally generated chaos of Spelunky!

Currently in Steam Early Access, the game will be updated regularly with new features and content. Incendium will work directly with the community to prioritise updates and refine the game’s direction.

The Early Access edition includes a free Evil Dead 2 licensed content pack, allowing them to play as the groovy hero from the sky, Ash Williams with his chainsaw and boomstick on hand (or stump!) to saw and blast through a series of unique Evil Dead 2 inspired quests being added throughout the Early Access period - start today by facing off with Evil Ash in 'Are you taking to me?' !

System Requirements

    Minimum:
    • OS: Windows XP SP2+
    • Memory: 2 GB RAM
    • Graphics: Dedicated GPU with 512MB of VRAM and SM 3.0
    • DirectX: Version 9.0c

What Curators Say

2 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Overall:
Mostly Positive (17 reviews)
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