Empyrean Frontier is a Real Time Strategy game about an epic interstellar conflict, featuring massive space fleets, base building, and resource collection. Conquer the galaxy in a procedurally generated campaign or match wits against the cunning AI in a variety of skirmish game modes.
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Release Date:
May 24, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Empyrean Frontier has reached the point where the core game is playable and nearly all of the main systems are complete, however I still have more content to add, and likely some re-balancing as well. The procedural campaign in particular is relatively uncharted territory for an RTS game, and player feedback during Early Access will allow me to make changes based on that feedback in order to create a better, more engaging, and more replayable game.”

Approximately how long will this game be in Early Access?

“Estimated 2-6 months.”

How is the full version planned to differ from the Early Access version?

“Some aspects of the final version will depend on player feedback during the early access process, however these are the main points that I intend to work on:
  • The final version will have a longer campaign with multiple stages as well as more missions and characters
  • The research system will be improved with unlockable unit upgrades
  • Additional skirmish maps
  • some additional units
  • some of the unit models will likely be redesigned or have improved graphics
  • additional sound/voice assets
  • Steam Achievements and Trading Cards

What is the current state of the Early Access version?

“In its current state, the game includes 2 fully playable factions, 2 variations on the traditional RTS skirmish mode, a 5 part tutorial, an additional Campaign tutorial, and the beginning stages of the procedural Campaign, which is still being developed.”

Will the game be priced differently during and after Early Access?

“The full version is planned to have a higher price than the Early Access version.”

How are you planning on involving the Community in your development process?

“I see Early Access as a way to get the game in players' hands, build a community, and gather feedback. As the developer, I'll listen to community feedback on the forums and through other channels to improve the game by gauging which features and changes would make it the best experience possible, especially for our core audience.”
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Recent updates View all (11)

October 5

Update 11: 10/5/17

-added new imperial armada mechanic to the campaign (see full post below)
-added "move in formation" controls
-fixed crash that occurred when returning to the campaign menu while certain screen recording software was running
-added "units lost" and "exp gains" tabs to the campaign battle results screen
-veterancy levels are now displayed for promoted units in the campaign screen
-units will no longer fire at enemy fleet portals
-unit action panel is now visible even when just the flagship is selected
-updated the campaign intro messages and several campaign nodes
-text now scales properly for monitor aspect ratios wider than 16:9
-enemy AI is now more aggressive in solar system planetary battles

A more in depth dev log on this update can be found on my website: http://galdorstudios.com/devlog/2017/10/05/campaign-changes-and-formations/
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September 18

Patch 9/18/17

This is a small patch to fix several issues:
-fixed bug where the tutorial campaign was loading the main campaign after node 1
-adjusted the wording on several tutorial dialogue messages
-added missing dialogue option to one of the campaign nodes
0 comments Read more
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About This Game

Empyrean Frontier is a Real Time Strategy game about an epic interstellar conflict, featuring massive space fleets, base building, and resource collection. Conquer the galaxy in a procedurally generated campaign or match wits against the cunning AI in a variety of skirmish game modes.

Features

  • Procedurally Generated Campaign
  • 2 Skirmish Game Modes
  • 2 unique factions
  • Base Building
  • Intuitive Tactical Controls
  • Superweapons

System Requirements

    Minimum:
    • OS: Windows Vista or newer
    • Processor: Dual core 2GHz+
    • Memory: 4 GB RAM
    • Graphics: DX10 capable graphics card
    • Storage: 2 GB available space

What Curators Say

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