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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
This game will unlock in approximately 3 weeks
The good news is that, as of April 5th, my Vive works again, which means I can finally fix all the problems people have pointed out and add some more content. Ironic that I got my replacement station the day I actually intended to release.
The bad news is that some of the changes will probably break a lot of existing stuff, so I moved the release date to June. I should have done it earlier, but apparently I was blind and didn't find the correct button to change the release date. My apologies.
A new version of the demo with an overworked magic system should be up in a couple of days.
After watching people struggle with the way I implemented magic and reading your comments I decided to scrap the way magic works at the moment and make it much easier.
The current implementation works fine when you know what you are doing but it is way too complicated to explain without being personally present and showing exactly the motions needed. In short, the system is neat, but not practical and not fun.
So .. I was working on something much simpler when one of my base station decided to die. The vertical laser does not light up, which means the tracking is always a bit off or goes away completely depending on which way I turn. this means I will have to wait for a replacement before continuing to work on the game.
No biggy (as long as it falls under the guarantee), but just to let you know that I didn't abandon Vee Rethak, I just have to delay the release :/
Weeper and Assassin Voices by Karin Pugliese
Additional sound effects created by, or using the following CC-BY samples from http://freesound.org
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