You are a merchant in northern Europe in the late Middle Ages when the Hanseatic League was flourishing. Your goal is to rise to the most successful and influential member of the Hanse, ultimately being elected Elderman, leader of the trading league.
User reviews:
Mixed (182 reviews) - 61% of the 182 user reviews for this game are positive.
Release Date: Sep 17, 2010

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Buy Patrician IV - Steam Special Edition

Packages that include this game

Buy Patrician IV Gold

Includes 2 items: Patrician IV - Steam Special Edition, Patrician IV: Rise of a Dynasty

Buy Port Royale 3 Gold and Patrician IV Gold - Double Pack

Includes 6 items: Patrician IV - Steam Special Edition, Patrician IV: Rise of a Dynasty, Port Royale 3, Port Royale 3: Dawn of Pirates DLC, Port Royale 3: Harbour Master DLC, Port Royale 3: New Adventures DLC

Downloadable Content For This Game


About This Game

The Steam Special Edition contains alternate textures for the Counting House and Cog ship type.

Patrician IV is the sequel to the historical trading simulation and strategy series. You are a merchant in northern Europe in the late Middle Ages when the Hanseatic League was flourishing. Your goal is to rise to the most successful and influential member of the Hanse, ultimately being elected Elderman, leader of the trading league. You start bargaining with common goods, build up your own production and establish a merchant fleet. Later on, you will gain more and more political influence and even found new towns.

However, a Hanse merchant's life can also have its dark sides. On your way to power you have to hold your ground against fierce rivals, whom you have to fight with economic competition, price wars or impure means such as sabotage. Will you even engage in piracy?

Key features:

  • Become a powerful merchant - rise through the ranks using your increasing fame and wealth to shape towns from small villages to glorious capitals under your control
  • A complete strategic simulation - balance competing interests, trade routes, political turmoil, disease, weather, piracy and greedy royalty
  • Build an empire - construct buildings and hire workers, stimulating demand for common and exotic goods
  • Battle on the high seas - protect your ships from pirate raiders in realistic and exciting sea battles
  • Visually stunning - a powerful new graphics engine lets you visit bustling and realistically recreated medieval cities such as London, Novgorod, Cologne and Bergen
  • Friendly Interface and Gameplay - Players will enjoy a brand-new, user friendly interface that makes Patrician IV easy to play but challenging to master

System Requirements

    • OS: Windows XP / Vista / 7
    • Processor: 2 GHz
    • Memory: 1 GB
    • Hard Disk Space: 5 GB
    • Video Card: 256 MB DirectX 9.0c compatible PCIe (Geforce 6 Series/Radeon X1000 Series)
    • Sound: DirectX compatible
    • DirectX®: 9.0c
Customer reviews
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Mixed (182 reviews)
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Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
9.9 hrs on record
Posted: September 27
I paid an arsonist to set fire to a competitor's business. The fire spread and burned the whole city. 9/11 never forget.
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Most Helpful Reviews  Overall
115 of 138 people (83%) found this review helpful
33 people found this review funny
30.1 hrs on record
Posted: January 15, 2013
It's been a while since I've written a recommendation for a game, and it's a service I feel the community really needs doing, so here we go:

Patrician IV, henceforth known as "Patty IV's" is in something of a niche genre, in that it is a Renaissance trading simulator set around the Hanseatic League in Northern Europe. Doesn't sound like the most riveting game now, but when I rephrase that as TIME TRAVELLING DOSH SIMULATOR 1420 EDITION it starts to sound ♥♥♥♥♥ing dank. (Note to self, make montage video with that title)

Patty IV's behaves something akin to a sandbox, and the main campaign introduces you to the core concepts in a really intelligent way rather than simply throwing a standard tutorial at you, whereupon you start with modest resources as a simple hemp smuggler operating out of Lubeck aspiring to grow his empire until you control all the booze and kush in Denmark.

The difficulties in the true sandbox mode work pretty well too, they basically make more bad things happen the higher difficulty you select, like pirates stealing your ♥♥♥♥ or bad winters freezing ports over as well as ramping up the costs of production, so that in order to maintain a decent profit margin you actually have to spread your goods out intelligently. Because of this, on the higher difficulties you truly end up as a wicked beer baron, having to ship your product all over Europe to find enough people keen for your booze and bud (Stockholm can't get enough hemp for some reason).

Once you've gotten enough dosh behind you from your 'legitimate businesses' you can move into the world of protection, racketeering and exploitation. You can create fleets of pirate vessels or hunt the pirates that menace your trade. You can be 'elected' in charge of a town and pay off the local authorities to leave you in peace. You can build 'schools' where the goal is to design bigger guns for you ships or ways to grow danker kush. You can even pick up some wench and start 'The Family' (watch that ♥♥♥♥♥, I caught mine cheating once).

Have I mentioned that it doesn't stop there?



Because by know you're already clicking add to cart I'll discuss the DLC now, so you can wrap it up in one easy purchase.

The expansions adds some pretty legit content, so if the gold edition is an option go for it, but the game isn't fundamentally handicapped by missing it out. I even managed to drop about 50 hours into the full edition before finding the key feature of smuggling booze and 'exotic spices' overland that the DLC introduces. It seems like there were a lot of little tweaks that were added with Rise of a Dynasty too, including some fixes with the aforementioned co-op mode, however, so I would recommend picking up the pack if possible.

This is a ♥♥♥♥ing wicked game, potentially the best game to play while you're browsing the net or whatever at the same time, which is ironic due to it not being terribly casual. The reason it has a ♥♥♥♥♥♥ metascore is because all the reviewers are cowards that don't want to put any effort into learning how the systems work, which are relatively easy to understand and smooth to operate. ♥♥♥♥♥♥♥s are too busy giving 9.8's to on rails shooters to learn how to run a criminal syndicate, uh, I mean 'trading syndicate'. I wouldn't say the game is immaculate, but it's challenging and interesting in a fun way, and I don't regret sinking plenty of hours into it. The ship combat is a little dry too, but that's not the focus of the game.

If you like simulators or relaxed strategy of any kind I'd say it's a must buy.

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40 of 48 people (83%) found this review helpful
1 person found this review funny
Not Recommended
17.4 hrs on record
Posted: March 8, 2015
Great game. Love the trading and the building and everything happening on the map.

So what sinks the game? Sea combat. I rather play Empire TW or Port Royale sea fights rather than this. It is bad in the beginning and becomes even worse as game proceeds. For me it finaly breaks the game.

Early game you can just resolve fights automaticaly or do the ye old pirates style '1 fast ship to nibble them all to death' strategy. Later on it becomes extemely tedious due to bad UI and weird constraints on movement and firing.

There are so many things one rather do than try to do manual sea combat in this game. And autoresolve will not help you in mid to late game when pirates get strong and tight constraints are in place when it comes to how many ships you can bring to a fight.
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37 of 44 people (84%) found this review helpful
114.8 hrs on record
Pre-Release Review
Posted: October 18, 2014
If you like trading, making money, and killing pirates, well you've come to the right place. If you want action, adventure, constant battles then simply this is not your game.
Graphics are reasonable, interface is enjoyable. There is a slight learning curve and how to best set up your routes/convoys will be what you spend most of your time doing. OCD folks will love it, but if you are very "hands off" management style it might not be your thing.
I love it though.
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91 of 144 people (63%) found this review helpful
1 person found this review funny
Not Recommended
10.2 hrs on record
Pre-Release Review
Posted: February 8, 2014
Having spent numberless hours playing Patrician III, this game was a must buy for me.
Couldnt have been more wrong. This would have made an acceptable Patrician II since is clearly a step backwards.
Patrician IV its clearly worse than its predecessor.

If you are thinking about buying this, my advise, pick up Patrician III.

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51 of 79 people (65%) found this review helpful
Not Recommended
13.8 hrs on record
Posted: June 26, 2014
I thought it was an improvement of the Patrician 3, but I wasn't expecting this... The same mechanics, same map, same gameplay... Disapointing... I still prefer Patrician 3 instead of this. I'm lucky I bought it now with the Steam summer sales!
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27 of 40 people (68%) found this review helpful
2 people found this review funny
Not Recommended
8.4 hrs on record
Posted: July 6, 2015
Patrician IV is an odd trading game. Costs of goods are predictable such that you can assign an administrator to buy and sell goods based on specific criteria. This ability is also inherent to your trading ships if you desire to assign it so. However, the cost of production is always the same thus far. The cost of wheat at a production market is always 39 unless the ai purchases the supply beyond its average value. This means a great deal of automation can be assigned and you're free to sail, build or do what ever you want....which involves trading so you're free to do more of what you just automated.

Naval combat has designated ai that you can override and assign to attack specific vessels. Cannons will not fire unless you are in range and in a reasonable facing. Dodging shots is a bit iffy since it usually involves rapid decceleration by lowering sails and turning.
It has interesting elements but I think I prefer sid meyers Pirates simply because combat can be broken up by duelling and boarding action.
Its a beautiful game but so far theres not much excitement to it. I dont seem to age so time seems to be irrelevant. The over all challenge seems to be go as high level as possible which can be done simply by automating tasks and letting it run unattended while i watch a movie. Intermittently building a few buildings to add workers and ships.
While I like the game, its not for everyone and probably not for a lot of people I know. So on that basis I can't recommend it.
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89 of 153 people (58%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: June 25, 2014
Needs a Kalypso account just ot register and play in Steam - and no warning on the Store page.

Bad move Kalypso - you lost an old fan with this extra DRM. More than that you lost someone who has recommended Patrician to thousands over the years. I can understand you protecting teh Disc based version but this is silly.

Very disappointed :(
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34 of 54 people (63%) found this review helpful
13.0 hrs on record
Posted: June 1, 2014
There aren't many games out there, where the point of the game is to traid and to do some capitalistic ♥♥♥♥. One of them is definitely Patrician IV. I've been playing the game for some time now and I think it is time to say something about it.

These games can be boring sometimes, and this or similar kinds of gameplay, are usually part of some bigger game. But the thrill is not in the gameplay, it is in the role that you are playing. In this particular game you take the role of a merchant in medieval times on the Baltic sea. Your goal is to be the biggest merchant of them all. And as far as the story goes that's about it. So, as you can see, there isn't much of a story. But there is a lot of trading to do and you have to industrialize your production of goods and trading roots.

For the gameplay I can say it is simple as far as handling it goes. You don't have any trouble trying to figure out how to do things around there. The mechanics of demand and supply are realistic and you can quickly overproduce or oversupply a market of a city that you came to trade in. So in that way you have to be careful that you always keep them a bit short on supplies.

There is one thing that is in this game and has to be mentioned separately, and that is the naval battles. You can have naval battles with pirates or you competitors, but these battles are not big ones which is little bit disappointing. You can only have fights 3 on 3. Never the less, it is a welcome change in the monotone playing experience.

I am enjoying playing this game, but I think that those who like more action will be bored. That's why I am giving the game 6/10, and I gave it a rating that high just because, I like to play it once in a while when I feel that this capitalistic world is not the best decision that humanity has made.
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10 of 11 people (91%) found this review helpful
70.6 hrs on record
Posted: January 18
I was very reticent to buy this after all the bad reviews in the initial launch period. After i went through the bug fix list and compared to the reviews, it looked like they fixed / adjusted a lot of them and decided to buy the game. I do not regret it. The game has been significantly improved over patrician 3, sea combat can be a bit challenging but once you get it, its not bad. The focus of the game is economical, which is does extremely well.

Prices, the supply and demand systems are well balanced, grahipcs are good, interface has been modified with the updated patch and the trade route system redesigned. In short I recommend it.
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Recently Posted
4.6 hrs
Posted: August 28
Fun game, but not playable on windows 7, i play it on my laptop win8
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6.9 hrs
Posted: August 15
This game is a economic builder game. Its does the market and demand well. The trade aspect of the game is good. the rest of the game however is not so great. The sea battles are frustating. Your ships seem to have a mind of their own and do not position themselves that well while auto targeting.You are litterally pulling your hair out yelling at the computer positioning your ships. I had one ship try to break off from fighting but as soon as you click off the ship it turns back to engage. What could have been some fun, a little break from trading is just a MAJOR dissappointment. Its so sad you hope the battle ends so you can get back to trading....its just done that horribly.
The NPC challengers do not develop their cities to compete with you. By the end of the game you will have to build all the cities up yourself to create demand for your goods. This game is long so I have no idea how you multiplay this.
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0.7 hrs
Posted: August 14
Wants email to let you play. Makes it unplayable for me.
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2.3 hrs
Posted: July 24
Overall the game was good. Grapics were up to what they should be and the gameplay was interesting. I dont play these kind of games that often, but after playing Patrician IV. I will for sure be checking them out more.
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111.3 hrs
Posted: July 17
I really enjoy this game. It can be a little redundant at times but very enjoyable nonetheless.
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7.0 hrs
Posted: June 26
I was not expecting to like Patrician IV as much as I did. The first historical trading sim I tried was Port Royale 2, and I found it plenty enjoyable to sail the Carribbean and snap up goods to offload for a profit. Patrician III does the same thing across Northern Europe, but it was a little too involved and challenging for my tastes. I assumed IV would be similarly complex, but to my surprise it was far more my speed than any of the others I've played.

Like its predecessors, Patrician IV places you in the finely-tailored boots of an aspiring merchant in the Hanseatic League. Starting with a single ship and counting house, your goal is to make your fortune across the many ports of Northern Europe and Scandinavia. Each city produces four or five goods from a list of about twenty, but consumes all at varying rates. To that end, they require traders like you to ferry goods around to supply towns and help them grow, and make a tidy profit while you're at it.

The basic trading is probably the best of its kind, thanks to some clever quality-of-life improvements. Buying and selling is done on a slider between your convoys or warehouses and the town, allowing you to quickly and easily pick exactly the right amount to give or take. A helpful four-dot display also shows you the effect of your trade on the city's overall supply, which is important because good trades for the city improve your reputation with them. In just an hour or two routes will start to become obvious to you, and you'll be zipping around the sealanes loading and unloading your wares.

Reputation in the many ports grants you access to construction options, allowing you to build your own industries and move on to selling your own goods at market. Your farms and workshops will produce goods for you to trade at much greater margins, thus expanding your operations across many cities. This phase of the game is helped by a very comprehensive trade route editor, which lets you specify which goods to load, unload, or trade at every port on the route, right down to specific quantities and price points. It's an elegant system that will see your profits soaring almost immediately.

There's plenty more to do in the many buildings found at each port. You can make business deals and loans, go on patrols and hunt pirates, or even woo a spouse. These secondary activities aren't as complex as they were in Patrician III but still add welcome variety to your trading adventures. Additionally there are endgame goals like being elected mayor and completing major projects for your cities as before, so there will always be more to do no matter how great your company grows.

Patrician III had all this and more, but it was hidden behind some steep learning curves and unintuitive designs. I'm happy to say IV is a major improvement on this point, mainly by having an extremely useful campaign questline to follow. These missions will ease you into every aspect of the game by giving clear instructions and context, and then leaving you to work out the execution. I've found much more success in this outing thanks to this, along with the clearer messages and polished user interface.

The cost of this accessibility is shallower gameplay than in III, but pulling back from such a deep well is not such a bad thing. Overall, IV feels just right to me, a perfect balance of complexity and fun. The graphics also help with the inviting feel, though fans of the previous crisp pixel cities may be disappointed. I love the soft colors and simple models of the new engine though, and the sound design completes the gentle, inviting ambiance that relaxing sims thrive on. Patrician IV managed to surprise me by shooting to the top of my sim list, and I'm looking forward to many more hours with it.
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♔|BE|♔ Lord Roilvn Whiro VI
1.4 hrs
Posted: June 14
Its great how my product key that I need to run the game that Steam gives me is ALREADY IN USE.

So basically I have a $20 waste of space.
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42.5 hrs
Posted: May 11
At the beginning Patrician IV is a simple little trading game--buy low, sell high. As you become wealthier, it instead becomes a game in logistics. Successful players will find themselves creating spreadsheets calculating distribution of goods among their many towns. This uncommon feature at this stage of the game makes the game worthwhile for those who like challenges that make you think.

I bought this and "Rise of a Dynasty" together and played too many hours in the base game before I discovered that the "Special" Steam Edition is a stripped version of "Rise of a Dynasty." If you can, play "Rise" and leave the Steam edition in the dust.
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8.4 hrs
Posted: April 25
Why do I have to create an account to PLAY A GAME I ALREADY BOUGHT !!!???? Another stupid Game Publisher that wants more than they deserve!!!
Good game, decent graphics, Ok A.I.
Very merchant / trade focus game, works fine for me BUT WHY OH! WHY KALIPSO !!!!
I WONT BUY ANYTHING MORE FROM KALIPSO or other publisher (like UBISOFT) that makes me pays them with my private data beyond the price in dollars!!!
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