Nick is a free VR survival shooter defense game. Built in the Unreal engine, this first-person, room-scale VR experience lets users take control of a variety of weapons and tools to fight off endless waves of evil robotic elves.
User reviews:
Positive (19 reviews) - 84% of the 19 user reviews for this game are positive.
Release Date: Dec 27, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is our first full-blown game that we're releasing to the public, so we'd like to see how people interact with it, what they think we should change, and what features they'd like to see in the future before an official release. We're totally open to ideas, so let us know!”

Approximately how long will this game be in Early Access?

“We're working on this in our free time, so any updates will take time. We're shooting for 3-6 months, but it all depends on the community and their response. If there's a demand for more content we'll provide it.”

How is the full version planned to differ from the Early Access version?

“The full version will have more polished visuals and deeper game play mechanics. We'd like to add more weapons (electrical fence defenses, turrets, ammo types), more enemies (ranged robo elf), elf entry points (elves coming in from the ceiling with special animations), tutorial, achievements, trading cards, and Steam Workshop support.”

What is the current state of the Early Access version?

“Nick is currently in beta. It's playable and in need of a tutorial level, polished loading/game over screens, and overall visual polish.”

Will the game be priced differently during and after Early Access?

“The game will always remain free- our perpetual Christmas gift to you!”

How are you planning on involving the Community in your development process?

“Be critical, but constructive. If you don't like something, tell us! But also explain why you don't like said thing. We have a vision for the final game, but we're open to suggestions!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Play Nick


Recent updates View all (6)

March 21

Update 3 - No content, just progress updates

Hey everyone! A little dev update: We've been back at it for the past couple of weeks. We've taken your feedback into account, squashed a lot of bugs, polishing as much as we could, and are getting everything ready for Nick's initial full release. We're still not sure when that will be exactly, but we can see the light at the end of the tunnel!

Also, we finally figured out why the online leaderboards weren't displaying on Steam. You should now be able to see and compare your elf killing abilities with each other!

0 comments Read more

February 10

Update 2

Update 2 is here!

Sorry for the wait! Took us a little while to make time for the game after the tinsel of the holidays had faded. Please read the Known Issues section for answers on a few common bugs that we've been seeing.

  • Tutorial Level Added
    • We've made a quick tutorial level that should hopefully answer any questions about what you're suppose to do and how to do it. It's kinda buggy, at the moment, but we wanted to get initial feedback on the flow and content of it.
  • New FX
    • Lots of new particle FX to add some boom to your bangs
  • Online Leaderboards
    • Online leaderboards have been set up and are enabled!
    • They're not visible at the moment, but they're definitely taking score.
    • The current high score is 542 by a user named long!

  • Fixed a bunch o' bugs.

New Pinned Discussion Groups in Community Hub
  • Known Issues discussion will contain issues and their fixes (if they're available)
  • Bug Reports discussion will be a place for people to post any bugs they find.

Future Goals
    This is just a section filled with ideas that we've passed around and would like to put into the game.
  • Address controls - We're still looking into how to adjust the controls. You should see an improvement by the next update. Feel free to keep giving feedback about them though!
  • Proper splash screen with UE4 + Firstborn branding.

That's it! Hate us? Love us? Lonely? Contact us at:

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About This Game

Time to kick some ChristmASS.

Nick is a free VR survival shooter defense game. Built in the Unreal engine, this first-person, room-scale VR experience lets users take control of a variety of weapons and tools to fight off endless waves of evil robotic elves. As Santa, users must move around the environment to set up defenses and dodge attacks to beat back the onslaught. 'Tis the season!


- Step into Nick’s boots to make a last stand in this room-scale interactive VR experience.
- Face crushing waves of deranged killer robo-elves with different powers and abilities.
- Use the “Santa’s Little Helper” suction gun alongside your trusty mallet to turn everything around you into a weapon.
- Board up windows, stoke the flames and set traps to fortify your defenses between waves.
- Christmas Easter Eggs (oh, the irony) abound!
- Save the holidays. Well, you can’t... But you can hold out as long as possible.
- Nick is compatible with the HTC Vive


The year is 2027. Civil unrest grips the North Pole. Santa Claus, a Rockefeller-ian captain of industry and a figure of hope and progress, has fallen on hard times. His once insurmountable manufacturing empire has given up massive ground to the dual-pronged threat of overseas production and digital distribution.

In order to keep up with a changing manufacturing landscape, Santa decided to automate his workshop by installing a mechanized, robotic production system led by an Artificial Intelligence named P.A.L. (Polar Algorithmic Computer). For the first few months, everything seemed copacetic. Then came an efficiency test… that Santa, by dint of being flesh and blood as opposed to mechanical marvel, inevitably failed. P.A.L. repurposed the once-peaceful robo-elf manufacturing arm into an army bent on assassination, and set out to wipe Santa from the face of the Earth. Why? To maximize profits, of course!

Enter Nick—Santa Claus’ badass survivalist alter ego. Nick’s on the run, evading and fighting P.A.L.’s robot forces as he traverses the Polar wasteland. Fueled by weapons-grade eggnog and righteous Christmas wrath, he's made it to his final outpost: a remote satellite workshop originally meant for experimental toy R&D. Here, Nick readies his defenses, makes peace with his maker and prepares to make his last stand in. That’s where you come in…

System Requirements

    • OS: Windows 7
    • Processor: i5
    • Memory: 4 GB RAM
    • Graphics: GTX 970
    • DirectX: Version 11
    • Storage: 600 MB available space
    • Additional Notes: Vive only
    • OS: Windows 10
    • Processor: i7
    • Memory: 4 GB RAM
    • Graphics: GTX 980
    • DirectX: Version 11
    • Storage: 600 MB available space
    • Additional Notes: Vive only
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