Using your motion controllers to fly RC style airplanes. Drop bombs to blow up cakes in destructible puzzle structures while being careful not to blow up any presents placed throughout the level. The challenge will be to destroy the most, with the least number of bombs, for the highest score.
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Release Date: Jan 6, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo developer it helps to have as many people try the game early as possible. I find small bugs here and there everytime I have someone new play the game.”

Approximately how long will this game be in Early Access?

“Very soon. Working on marketing plans for launching. This is the RC builds now.”

How is the full version planned to differ from the Early Access version?

“Check boxes have been checked this is pretty close to the launch version!”

What is the current state of the Early Access version?

“Full Gameplay functionality with assets at final level. Still some optimizations to implement to get even better performance on lower end machines.

Bugs:
Physics (Physx) is not super stable, some parts of some puzzles will blow up w/o user input, when reloading the same level. Working on solutions within Unreal.”

Will the game be priced differently during and after Early Access?

“Price is expected to go up to $29.99”

How are you planning on involving the Community in your development process?

“I try to incorporate feedback as best I can. If I can, I'm only 1 person.

Reddit (Vive subreddit or its own), Steam Forums, Twitter (@daveSchoneveld), Personal Blog and Youtube will be the initial points of communication.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Don't Feed the Animals - Airplane Party

 

Recent updates View all (4)

August 9

Release Candidate!

Well its been a long dark road. Dark as in I've been under a rock working my butt off to get this guy out! I'm really excited how it turned out, and hope people like it. Check it out. Lots of new stuff.

5 certified pilots, 1 un-certified one all with there own bomb types.
4 world each with 18 levels.
Awards for the stars you get.
3D Menus, and probably more I'm forgetting.

It gets hard :D even for me to play test it, there are levels that I have trouble getting 3 stars on. Anyway, good luck, godspeed! Hope you all enjoy!

If you try the un-certified pilot, just know that P.Jean knows how to fly as a bird but doesn't know how to pilot a plane.... Lucky he's got the biggest bombs!

Oh and let me know what you think!
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June 4

Update News: Crashimals

I’ve still actively developing the game full time. I just wanted to explain what’s happening behind the scenes since I’ve not posted any new info about it.
The big development change is all pilots have their own weapons. That changed the way the game is balanced, changed the way I make puzzles. Reworked, and reworking the puzzles. Also changing the way I do menus, and levels, changed the way you can select the levels. There are 4 new environments each with their own levels and making them more unique to each space.
The game is and has been unplayable with all the changes, meaning the menu is broken, which breaks how the game flows from level to level. The level order changed so it doesn't work until I fix that. Levels were designed for another environment need to be reworked for the new layout, or moved in order.
It’s a lot of change, and there hasn't been a good playable build for release yet.
One of the big changes is the the title. I got a lot of feedback on it and the new title will be changed to "Crashimals" on release, but it will stay "Don't Feed the Animals" for Early Access.
I'm excited to show you all how much the game has grown. And of course you will all get those updates when it’s released.
Currently my goal was to reach content lock by the end of may which I did (meaning assets complete), then this month of refining and updating puzzles, and then another 2 weeks of bug fixes and testing. Sorry for the lack of playable updates. I'm working hard to get it there. And If I could re-do it I'm probably segment it better into bit sized chunk updates for Early Access.
I just want to thank everyone who's bought the game in early access. It means a lot to me and I can't thank you enough!
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About This Game

Huge update and launch release coming soon!

The Kaiser’s cakes are so good he’s going to take over the world! ...Unless you stop him! Play as a variety of animals in a “VR Angry Birds with Airplanes” game. As you fly around bombing destructible puzzles in your attempt to destroy all the cakes. If only it were that easy! You also have to avoid bombing and destroying the presents, that are sometimes precariously close to those world dominating cakes.

The initial challenge is to complete the puzzle by destroying all the cakes. You get extra points for each piece of the structure destroyed, and lose points for any presents lost. Do it all with the least number of bombs for the highest score.
The only lose condition is running out of bombs, while cakes remain intact. No worries simply crash the plane and the level resets!

Features

  • Simple Flight Controls
  • 4 Environments
  • 6 Flyable Airplanes
  • 72 Challenging Puzzles
  • High level of VR comfort

System Requirements

    Minimum:
    • OS: Windows 7 SP1, Windows 8.1 or Windows 10
    • Processor: Intel® i5-4590, AMD FX 8350 equivalent or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better, Video Output: HDMI 1.4, DisplayPort 1.2 or newer
    • Storage: 1 GB available space
    • Additional Notes: 1x USB 2.0 or better port also required
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