Eye in the Sky is an asymmetrical local co-op escape room where a VR player and a Computer player solve puzzles from different perspectives. The goal is to share information from each perspective and overcome the obstacles on a journey to the center of a post-apocalyptic robot planet.
All Reviews:
Positive (11) - 100% of the 11 user reviews for this game are positive.
Release Date:
Apr 28, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Because we want to add more levels, features and polishing, and we would like feedback for that!

Approximately how long will this game be in Early Access?

We're hoping to move out of early access before the end of this year.

How is the full version planned to differ from the Early Access version?

“The full version of the game will have atleast 2 more levels and new puzzle elements like lasers!”

What is the current state of the Early Access version?

“The current state of the game is nearly complete. There is a patch coming soon that will add two more levels and we'll move out of early access shortly after that.”

Will the game be priced differently during and after Early Access?

“There will be no more price adjustments. Neither will there be DLC. Levels planned to ship after the release of the game will be patched in when we see fit for no additional cost.”

How are you planning on involving the Community in your development process?

“In any way we can! We are a small team and we can use all the help we can get. Reading feedback and play testing daily is something we are doing currently but if you have great ideas for additions to the game we will be happy to talk to you.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (8)

September 9

An Eye in the future #2 - full release planning and price reduction

Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update you on.

While it has certainly been enjoyable to work on the Eye in the Sky project, it was very hard to sell this project to the public. You see, VR is already a small market, and then to aim for a niche market within a niche market (the local co-op department) was both a daring and perhaps not the smartest thing to do if part of our group expected to gain atleast enough profit to pay the rent.
With already one person in our team having a fulltime job and the rest finding and applying for new jobs, Eye in the Sky got less and less attention as we simply struggled to find the time.

We are still committed to finish the Eye in the Sky content we're currently working on, but as we're running short on development time we have to make some changes to our planning.

We are going to reduce the price to 9,99,- eur/USD (price may vary in your currency) to reflect upon the changes of the final product we intend to ship. While we are not capable of reverting the purchases since our early access release, we implore potential buyers to wait till the new price goes live, and we totally understand if you want to refund purchases made in the last few weeks to rebuy for a lower price.
We are really thankful for everyone who has backed us since we went live on Steam, and we're sad we cannot deliver the quantity we wanted.

There will be a patch in the coming weeks which contains a lot of fixes, two levels - including the first level of the Inner City. We will also evaluate and - if everything works - move out of early access. Going forward, Eye in the Sky will effectively become a one man hobby project.

There's still a couple more levels in the works for Inner City, but these may or may not be patched in at a later date, when we simply have the time to do so (Don't worry, there won't be DLC).
The same goes for story content. While the tutorial should give you a bit of an idea why two odd robots decide to solve puzzles together, there probably won't be added a lot more.

Fear not, Eye in the Sky still has plenty of gameplay to offer and we can't wait to see you play around with lasers (and accidentily killing off your little robot friend every now and then, we won't judge)!
5 comments Read more

June 21

An Eye in the future #1

As we aproach the two month mark of our early access release we felt it was time to share our thoughts with you on what we're planning for Eye in the Sky.

Behold! The Inner City. A huge contrast compared to the Junkyard. This is just a glimpse of some of the eye candy we're going to offer you in the next set of levels!

What makes every puzzle game better? Lasers. You're going to explore a high-tech facility with lasers, touch screens and a bunch of the puzzle elements you've already encountered! The Inner City is a direct gameplay and story follow up on the levels that are already in the game.

We're also planning to implement more story content. The "how and why" the Light and Eye team up to solve puzzles and work their way into the robot city will unfold in a "tutorial" level.

While the new batch of content is still in development, we hope this little sneakpeak will help ease the wait!

We have really enjoyed your enthusiasm so far! Whether it be the gameplay video's on youtube, the approval of your reviews or feedback on the discussion board, we - the VinLia Games team - want to thank you for your support!
1 comments Read more
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“The gameplay is solid and the world is beautifully rendered”
9 / 10 – The VR Grid

“We enjoyed it so much that we didn't want to stop”
recommended – CryMor Gaming

About This Game

This game requires a HTC Vive and a second human (both not included).

Eye in the Sky is a large asymmetrical local co-op escape room for the HTC Vive.
Take up this challenge of perspectives and communication with a friend (or enemy, we won't judge). Traverse a post-apocalyptic world from two different view points and help each other solve the puzzles that lay ahead.

The VR Player takes on the form of the "Eye". Interacting with objects in the world from a birds eye view and guiding the "Light" to help find pieces to the puzzles they have to solve.

The PC Player will be the "Light". A small robot, seemingly insignificant but essential for the "Eye". Venturing into the nooks and crannies of the world where the "Eye" can't reach, the "Light" can gather information, guide the "Eye" to hidden areas and collect vital parts of each and every puzzle.

Key features

- Taking full use of HTC Vive's roomscale feature - All levels are built to fit
in a 2m x 2m area (If you can't reach something it's probably the PC players task to get there!)

- Two ways to experience and play the game, PC or VR!

- A large escape room experience that builds on its complexity the further you and your friends venture into it.

The game's future

After the initial early access release we are going to look into more content and
features, depending on community feedback this could include;

- More levels tied into the main campaign.
- Achievements
- Improved audio and graphics
- Possibly Steam-integrated co-op

So be sure to share your thoughts on our community hub!

System Requirements

    • OS: Windows 8.1
    • Processor: Intel Core i5 2500K
    • Memory: 8 GB RAM
    • Graphics: GTX 970 or AMD RX 480
    • Storage: 4900 MB available space
    • Additional Notes: HTC Vive required
    • OS: Windows 10
    • Processor: Intel Core i7 4770k or AMD Ryzen 7 1700
    • Memory: 16 GB RAM
    • Graphics: GTX 1070
    • Storage: 4900 MB available space
    • Additional Notes: HTC Vive Required

What Curators Say

2 Curators have reviewed this product. Click here to see them.
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