What if you had to get a hole-in-one on every hole? Fantasy Fairways is a golf game where you design your own path to the hole. Bounce the ball off trampolines, zoom through different power ups, even take it through wormholes -- several gizmos let you express yourself. The game is all about balancing your own creativity and skill.
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Release Date: Feb 8, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Fantasy Fairways is a game all about your own creativity and imagination. We want to provide an opportunity for the community to tell us what they want to see in the game so that we can maximize the tools for creativity and imagination.”

Approximately how long will this game be in Early Access?

“Will stay in early access for 3-6 months--once the community requested features are ironed out.”

How is the full version planned to differ from the Early Access version?

“The full version should contain three courses and full SteamWorks integration with workshop support. These features, as well as the third course, will be released during early access in some form with the full release being ready when the last of these features are ready. Simultaneously community requests will be prioritized and addressed either at or around launch.”

What is the current state of the Early Access version?

“Currently the game has only basic SteamWorks integration. It also only has two courses and a small sample of the customization options available to players.”

Will the game be priced differently during and after Early Access?

“During early access the game will be 25% cheaper.”

How are you planning on involving the Community in your development process?

“Active discussion in the steam group and community as well as engagement on social media. We aim to find what aspects of the game players enjoy most and creating more content for those aspects.”
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Recent updates View all (8)

August 19

Welcome to Crystal Peaks

PATCH TIME!

This is the biggest patch for Fantasy Fairways yet introducing a whole brand new course and a bunch of fixes and improvements across the board.

New Course: Crystal Peaks

* Enter the mountainous Crystal Peaks course. This course is focused on long distance travels, the levels inside Crystal Peaks are all longer than any previously released hole.

* 9 new holes each with their own bonus achievement and unlockable ball.

Improvements

* The UI has been revamped completely, this under the hood change results in a smoother experience. Consequently key remapping has been temporarily disabled, expect this back in a future patch.

* In game settings. You can now access your settings while in a course (was just main menu previously).

* ZOOM ZOOM ZOOM! You can now zoom in and out on courses (where needed) with a mouse wheel. This is probably the most requested feature to date.

* Speed up animations by holding the space bar.

* Gizmo physics have been made more consistent across the board--objects not behaving the same way should be far rarer.

* New details in Dream Links making it a little more lush and dreamy.

* Updated to Unity 2017.

Known Issues

* On OSX, tutorial videos are currently blank. We expect a fix for this shortly.

* The animation speed up feature causes the tutorial to reload constantly.



With this update we've also increased the price by 1 dollar--we expect our final launch price will be around 10$ so tell your friends to grab Fantasy Fairways now! Get in game and let us know what you think of Crystal Peaks!


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April 17

Controller Support!

Today's patch introduces controller support into the game.

It's experimental and the user interface certainly is far from complete, but we wanted to get this out there for people to try.

Currently all prompts are for Xbox One controllers though we hope to support Playstation & Xbox 360 prompts in the near future.

We do not have an in-game layout yet for you to view so we are listing the control here, in this announcement. Listed below are Xbox buttons but the relative buttons on your Dualshocks et al should work just the same:

In-Game Controls:
Move/Navigate - Left Stick
Open Gizmo Menu - Left Trigger
Select Gizmo - Right Stick
Pick Gizmo From Menu - Right Trigger (Or Release Left Trigger while hovering)
Place Gizmo - A button
Pick Up Gizmo - A button while hovering over gizmo
Delete Gizmo - B button while selected
Flip Gizmo - X button
Fly to Next Gizmo - Up on Dpad
Fly to Previous Gizmo - Down on Dpad
Fly to Hole - Right on Dpad
Fly to Ball - Left on Dpad


Shooting Controls:
Start Shot - A button while hovering over cannon
Aim Shot - Left Stick
Fire Shot - A button

Menu Navigation:
Move - Left stick or Dpad
Confirm - A button
Back - B button



For the most part it's pretty standard stuff. Give it a shot and let us know how it goes!

We also updated to Unity 5.6 in this patch so let us know if you see any weird inconsistencies. One minor extra note is that we disabled the keybinding menu for the time being. This is a side effect of implementing our controller support--we messed up and accidentally killed our keybinding interface. Expect a fix for this shortly.
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About This Game

What if you had to get a hole-in-one on every hole? Fantasy Fairways is a golf game where you design your own path to the hole. Bounce the ball off trampolines, zoom through different power ups, even take it through wormholes -- several gizmos let you express yourself. The game is all about balancing your own creativity and skill. Design the hole of your dreams and carefully aim the perfect ace.



  • Course Mode: Play through nine holes of the game at once and try to get the best score possible.
  • Puzzle Mode: Play and unlock individual levels at your leisure.
  • Random Mode: Play through a random nine holes from any of the courses in the game.
  • Timed Mode: Beat a course in as little time as possible.
  • Multiple Courses: Currently two courses (9 holes each) in the game. Dream Links & Lucid Lake.



  • Fancy Balls: Every level and course has several ways to unlock new customization options for your ball.
  • Cheat Codes: Hidden secrets are everywhere that unlock more fancy balls for you to use.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XPSP2/Vista/7/8/10
    • Processor: 1.4GHz or Faster
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.8 and newer
    • Processor: Intel based Macs only.
    • Memory: 1 GB RAM
    • Graphics: Any mac in the last 4 years.
    • Storage: 1 GB available space
    • Additional Notes: Officially tested on 10.10 and newer. Should run on most Mac configurations.
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