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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Happy to announce this update as it brings some much needed features to the card library. Manastorm now has a concept of card packs that will be unlocked throughout game play.
The new card pack contains specialty cards. These are cards that can do things conditionally based on what's on the battle field. It also contains some new minions.
Putting the groundwork in for these specialty cards will make adding the backlog of new cards a lot easier and will allow me to spend time focusing on Multiplayer and then Deck Building.
- Mage's Intellect - Draw 2 Cards
- Fire Storm - Deal 2 Damage to all enemy minions
- Spiritual Light - Restore 2 health to the player
- Orc Warrior - Gain +1/+1 for each other friendly minion on the battle field
- Crawler - 2/2 for 3 mana
- Mountain Dragon - 7/8 for 9 mana
I've also added a card deck in game which has a UI element to tell you how many cards are in your deck. The cards now spawn from this deck instead of appearing out of thin air.
Until deck building is finished the game currently shuffles 2 of each card in the library into your deck. You also get a free card on the first turn.
There has been some bug fixes and some improvements to the interactions. Fewer things such as paper scroll will collide with the cards making life a little easier.
The card text has been updated to be easier to read.
Miniature minions in the mountain tower can be picked up.. for fun.
Thanks everyone for your patience getting this first feature update out since launch. I'm now working on the second update and it will not take as long as the first to release.
You can see the progress of the card library in this google sheet. I've reached out to the card game builders guild on facebook and some of the people on there have been helping me define new cards.
P.S. I put together two videos of the game with commentary if you are interested in maybe learning a bit more about what I think of the game and its direction. I did these videos for a submission to IndieCade.
I'm thrilled to announce that Manastorm has been purchased by more than 500 early access supporters. Thanks to you all, this really exceeded my expectations.
My hope was that if I hit 100 copies in the first month after launch I would be in good shape to work with the community to build out the game. So this is just awesome.
Because of the generous support of all the early access supporters, I'll be receiving some funds that I can invest back into assets for the game. You can see by the teaser image above that I'm experimenting with new 3D models for minions in the game. I'm happy because I'm going to be able to purchase some that have been sitting on my wish list.
Please check out the game's discussion forum on Steam for more details and updates.
Here's to a great start to 2017, the year of G'nar!
“While playing, I ended up feeling more like the mastermind behind a powerful army than just a player in a VR-ified card game.”
“If you're a fan of Magic: The Gathering or Yu-gi-oh! there's a chance you may get kind of excited about Manastorm.”
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