Enter the virtual reality sword fighting arena of Sword Master VR! Test your skills with the blade against smart and interactive AI enemies! Unlock new swords and game modes! Prove that you are the sword master!
User reviews:
Mostly Positive (127 reviews) - 77% of the 127 user reviews for this game are positive.
Release Date: Sep 23, 2016

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (6)

December 22, 2016

Version 1.2: Oculus OpenVR Support & 10 New Shields!

The biggest news: 10 new shields! Now every level you beat on expert, you will unlock a new shield. For those of you who have already beaten some levels on expert, you will have some new shields waiting for you in your inventory!

Also, I've made some small adjustments to make the game more playable. The movement of the enemies is now more fast paced, and it should be slightly less frustrating to land a good hit on the enemy. Will multiple fast moving enemies, it can be hecktic to watch your back. Luck for you, shields are a powerful defensive tool. Use your shield to guard your blind spots, knock away their shields, push them back when they are getting too close, and explore a whole new area of strategy in Sword Master VR!

Changes & fixes v1.2:
-Novice and expert enemies move faster. Many people have said they move way too slow and that ruins the challenge of the game.
-Knife attacks are now easier to make. The enemy won't be "pushed back" when you get close to him when you are holding a knife.
-Small adjustments to sword swinging detection.
-Fixed the Oculus touch controls to needing to push the buttons instead of just touch them.
-Change the steam store page to clearly state that Oculus Touch with roomscale is now supported.
-Replaced the instructional "click here to start" vive controller with a hand to make it make more sense regardless of what HMD you have.
-Adjusted some of the hitboxes
-Adjusted some of the sword stats
-Shortened recharge health time on expert mode.
-Replaced the texture on the ground that had a soda can pull tab laying there (I thought it was a joke, but it was really there lol)
-Fixed the occasional dropped frames that were happening in some menus.
-Fixed the fading to white twice effect when equipping two swords.
-Fixed bug that now makes enemies stay out of your personal space if you are holding a sword, but if you are holding a knife they will get right up in your face.
-Grip buttons are now an alternative button to select menu items and pickup the sword/shield.
-10 new unlockable player shields! Now each level on expert difficulty will unlock a different new shield!

Happy Holidays Everyone!

12 comments Read more


“You’ll burn calories while the time quickly passes, helping you to get fit faster than you can on any boring treadmill… unless that treadmill comes to life, grows arms, grabs a sword, takes you to hell and then tries to remove all of your extremities.”
9/10 – Ryan DeLuca of VR Fitness Insider

“The closest thing to VR Dark Souls!”
A lot of fun! – Node

“That game was FREAKING AWESOME!”
It's a ton of fun! – Brometheus_Tv

About This Game

Sword Master VR, now with support for Oculus Touch & HTC Vive, brings you intense sword fighting gameplay that has never been possible in traditional video games. Taking full advantage of room-scale virtual reality, you must learn to fight with realistic swords in full 360 combat! React quickly, duck and dodge, deflect incoming attacks! Sword Master VR is not a game of standing still and lightly wiggling your sword in the enemies face. Sword Master VR is a game of endurance, skill, speed, and most importantly, to become a master of the blade.

10 Unlockable Shields! Each level that you beat in Expert mode unlocks a new shield!

  • Intense & Challenging Sword Fighting!
  • 8 Unlockable Swords!
  • 7 Enemy Variations!
  • 10 Challenge Levels (Including a Boss Level!)
  • 4 Difficulty Modes (1 Unlockable mode!)

Safety Notice:
Sword Master VR requires players to swing their controllers in virtual reality. Play at your own risk. Eric Tereshinski, the game's developer, is not responsible for any destruction of property or the injury of yourself or anyone else while playing Sword Master VR.
Please play far away from your TV, have plenty of space, use high quality wrist straps, remove all children from the room, DO NOT play near any stairs, and enjoy the game :)

Room-Scale Info:
Sword Master VR will play correctly with as little as 2m x 1.5m playspace. However, it is recommended for best playing experience to have 2.5m x 2.5m of playspace or more.

Oculus Setup Info:
This game requires the use of motion controllers and roomscale. If you have the basic Oculus Touch kit with two sensors, two controllers, and your Oculus HMD, you can set up your playspace for roomscale and play Sword Master VR. To set up roomscale, you must set up your two sensors in opposite corners if the room. Adding a third sensor may improve your experience, but two sensors still works quite well.

System Requirements

    • OS: Windows 7
    • Processor: i5
    • Memory: 6 GB RAM
    • Graphics: GTX 770 or AMD R9 390
    • Storage: 550 MB available space
    • Additional Notes: HTC Vive OR Oculus Rift with Touch in room-scale configuration
    • OS: Windows 10
    • Processor: i7
    • Memory: 8 GB RAM
    • Graphics: GTX 970
    • Storage: 550 MB available space
    • Additional Notes: HTC Vive OR Oculus Rift with Touch in room-scale configuration & 3rd sensor
Customer reviews Learn More
Mostly Positive (127 reviews)
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