Feel like an action hero while switching seamlessly between an arsenal of guns, swords and spells as you blast your way through murderous hordes. Your VR controller becomes an extension of your arm as you take aim with your gun or cast spells using gestures.
User reviews:
Overall:
Positive (12 reviews) - 100% of the 12 user reviews for this game are positive.
Release Date: Dec 15, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have decided to launch in Early Access so we can gather feedback and listen to the players. Being a VR game has a lot of unknowns, and we want to hear the players to improve the game and create a great experience.”

Approximately how long will this game be in Early Access?

“The game will only stay in Early Access for a few months. We are very close to release.”

How is the full version planned to differ from the Early Access version?

“The main feature of the full release is a proper progression system and enough features to be fun for several hours. The full version will be a lot more polished and with more content such as Challenges.”

What is the current state of the Early Access version?

“The main difference is that progression is not finished. Also, the full challenge list is incomplete, and the game is logically going to be a bit unpolished.
At the moment, the Early Access version consists of the core gameplay of the game, alongside 3 high quality levels for the survival mode and a few challenges with custom maps.”

Will the game be priced differently during and after Early Access?

“The game will be priced at its cheapest while in early access, and it will get a increase in price for the full release.”

How are you planning on involving the Community in your development process?

“We will communicate a lot through the steam forums, using them to listen to player feedback and to discuss possible new features there. Development updates and articles will be posted often, and we will keep full transparency on the development of the game.”
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Recent updates View all (10)

May 6

0.28 Beta Update: New Enemy, Achievements, Various Gameplay Improvements.

New 0.28 update. This update is an incremental update that improves several parts of the "core" gameplay.



Plasma rifle Sights
The plasma rifle now has a sight. This sight fully works stereo, and its highly accurate. If you can see that sight, the shot will go there.

HEADSHOTS
Enemies now receive 50% more damage if you headshot them. This is for all the basic enemies, but not bosses.



Mage Enemy
We have a new enemy type. The "mage". This enemy will appear on the harder difficulty modes, and he glides around the map, teleporting around too. Be very careful, because he can throw magic at you and that magic will follow you even after you dash. Shoot it to explode it mid-air. He has a lot more HP than normal enemies. Some of his animations might be buggy, If you find him doing weird stuff please report it on the forums.

Achievements
Basic achievement support is now here. This first stage only has "completion" achievements. One for easy, one for medium, one for hard, and one for Extreme. More achievements are on the way.

Extreme mode
A new tier of difficulty has been added. This is the Extreme mode. Extreme mode takes the difficulty of the hardest of waves on the Hard mode, and makes it even more. In Extreme mode you only have 1 extra life, so if you die twice its over. Enemies are faster and deal more damage, and there are lots of them. It uses the same weapons as the Hard mode.

Misc gameplay enhancements and bugfixes
  • Balance has been touched around a bit, to work better with the headshots.
  • New flasher and sparkly impact effects.
  • Improved some sounds.
  • Skeletons have blob shadows in their feet.
  • Shotgun cyborg is now yellow.
  • Cyborgs have redone animation, now they dont have glitched hands and can animate when moving sideways properly.
  • Bullets in the game have been changed, now they are more red than orange and they glow.
  • Archmage boss now disintegrates when killed, mage has the same death animation.
  • All enemies can now sprint, and run faster when they are far from you. They still have similar speed as before when they are near.
  • Enemy jumping code has been redone. Now their system is much more robust and will cause less instances of enemies falling from the map.
  • Spawn system has been improved to fix some cases of glitched enemy spawns.
  • Oculus rift now uses "adaptive resolution" wich dynamically changes the resolution to mantain 90 fps. This is not working for Vive due to not being implemented in OpenVR(We are looking a way to implement it manually)
  • Lifebar no longer shows on the main menu.
  • Lifebar now longer glitches beetween deaths.
  • Fixed inventory glitches.

The Oculus Store version of the game also gets this update, but they dont allow path notes there.

0 comments Read more

April 6

0.24.1 Hotfix.

Pushed the 0.24.1 hotfix. This small update fixes some things that people complained about.

  • Vive window is now fullscreen. No black borders and vertical image. Much better for recording videos, similar to the Oculus Rift window wich is also fullscreen.
  • Fixed Z-fighting on Anorhem ground objects.
  • Minor balancing changes.

0 comments Read more
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About This Game

DWVR is a fast paced virtual reality action FPS where you fight waves of enemies using firearms and magic.

It uses motion controls to put you in the shoes of an action hero. Don’t just click a button to shoot, but extend your arm to aim your gun, or throw a fireball as if you were throwing a ball.

Includes several different weapons, a full spellcasting system, and many different enemies to fight.


Each of the weapons will be different from each other in its use and functionality. Some of the weapons are easier to use than others, allowing for a player that isn't as good to play. They can act as a way to balance the skill of the game, simpler weapons will be enough to win the game, but more complex ones will outperform the simple weapons if the player is skilled enough.


DWVR is composed of 2 game modes:

  • Survival mode: The main game mode. It puts you against hordes of enemies in different arenas Defeat all waves of enemies and the final boss to unlock the next arena. Has a scoring system and four difficulties.


  • Challenges mode: Several different scenarios, each of them showcase different weapons, spells, or skills. You can compete for the highest score in leaderboards. It also acts as a tutorial mode, competing the weapon-specific challenges will reward you by unlocking that weapon for survival mode.


The game allows for configuration for movement and weapons so you can tweak it to your liking.

System Requirements

    Minimum:
    • OS: Windows 10 64 bit
    • Processor: 2nd gen i5
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 970
    • Additional Notes: Oculus Minimum Requirements
    Recommended:
    • OS: Windows 10 64 bit
    • Processor: 4th gen i7
    • Graphics: Nvidia GTX 1080
Customer reviews Learn More
Overall:
Positive (12 reviews)
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