DO YOU LIKE TO PUNCH THINGS?!Punch Bomb is a virtual reality arcade game where you punch things! Two fully playable game modes with more coming during Early Access!
All Reviews:
Positive (20) - 100% of the 20 user reviews for this game are positive.
Release Date:
Dec 13, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'd like to get the game in the hands of the general public as soon as possible to get feedback on features and changes to make! I'd also like to get the community involved as I develop and add future modes.”

Approximately how long will this game be in Early Access?

“The game should be in early access until mid-2017”

How is the full version planned to differ from the Early Access version?

“The full version will have at least 4 game modes (early access has 2 currently), more unlockables, and a better difficulty curve!”

What is the current state of the Early Access version?

“The early access version has two fully playable game modes, some unlockables, Steam Achievements, and global leaderboards using Steam Leaderboards! I feel the current state of the game is fairly polished - the purpose of early access will purely be to add MORE.”

Will the game be priced differently during and after Early Access?

“The game will increase in price for each new game mode - unlockables will not change the price.”

How are you planning on involving the Community in your development process?

“I will be active in the forums and on Reddit to listen to suggestions from the community! If I feel the suggestions are valuable/would improve the game, I will implement them! I really want to involve the community in the direction of the game!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (10)

August 24

Hotfix build is live!

Hey everyone!

The hotfix build I promised is live!

  • The game now uses Unreal Engine 4.17
  • Fixed an issue where the game's performance would tank if the SteamAPI/Leaderboards weren't found
  • Fixed an issue where sometimes one fist would punch multi-punch bombs twice

PLEASE let me know if you run into any issues or if either of these issues persist in the forums or on this post, and I'll get on them ASAP!

Now I'll get back to adding content and features to the game!

Hope you all have fantastic evening, and stay tuned for future updates!
3 comments Read more

August 20

An Update Concerning Where I've Been

Hey everyone!

It's been a while since I've updated you on what's going on. There's no new build quite yet (and I apologize for that) - I just wanted to let you all know that I absolutely HAVE NOT abandoned the game and give you an update on what's going on. I haven't gone anywhere, and I'm still actively paying attention to the store page and forums on a daily basis. If you ever have any questions or issues, don't hesitate to bring them up.

SO - what have I been up to? A couple weeks ago, I was in LA for Siggraph (a gigantic technology and CG conference my day job sends me to), and the few months leading up to that, I was focused on getting marketing materials (website, shirts, stickers, etc) and a new, better trailer together (it's live on the store page now!) This, embarrassingly, took much longer than anticipated.

The unfortunate truth of being a solo dev is that you just can't focus on everything at once, and taking the time to focus on getting marketing materials together was an important step towards raising awareness of the game when I'm ready to do so. The old trailer was mediocre at best, and the new one better shows off what the game is about and has higher production value.

The unfortunate truth of working in VR is that it's very difficult to even make back hardware costs at this point, so I've also been working my day job and picking up freelance work to pay the bills.

None of these, however, are excuses. I just want to be completely open with you all. This is a passion project of mine, and I owe you all a final game. I'm not one to break my promises. (I also can't wait to get things I'm working on in your hands!)

SO - where do we go from here?

I'm in the process of getting everything updated for Unreal Engine 4.17 (the last build was on 4.14 - lots of changes to the engine since then that will allow newer, better things and performance improvements). I want to make absolute certain nothing broke before I get it in your hands, and that takes extensive testing.

One of you also pointed out a glaring issue with the game where performance can tank when the game can't find the Steam API or leaderboards.

I have a hotfix for this working, and I should have the 4.17/hotfix build up later this week.

After that, it'll be all about focusing on getting new features and unlockables in your hands (or...uh...fists? ) and finishing everything I promised during Early Access.

Those are the plans, and I really appreciate you all bearing with me while things have been slow. There ARE updates coming.

I hope you all have a fantastic week, and stay tuned for future updates!
0 comments Read more
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About This Game


Punch Bomb is a virtual reality arcade game where you punch things! Wield the HTC Vive motion controllers as fists, and punch the bombs away from you before they explode in classic mode! Or don't let the bomb past you as it keeps coming back, dodge obstacles, and fight bosses in Grav Bomb!

Complete challenges to unlock new fists with unique particle effects! Mix and match fists, and punch things your way!

Utilize powerups and rack up large combos to maximize your score, dominate your friends, and show everyone who's the best at punching things on the global leaderboards.

And, above all, have fun and PUNCH SOME THINGS!

System Requirements

    • OS: Windows 10
    • Processor: Intel i5-4590 or equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 970 or equivalent or greater
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Play with headphones!
    • OS: Windows 10
    • Processor: Intel i7-6700k or equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 980ti or equivalent or greater
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Play with headphones!
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