DO YOU LIKE TO PUNCH THINGS?!Punch Bomb is a virtual reality arcade game where you punch things! Two fully playable game modes with more coming during Early Access!
User reviews:
Positive (15 reviews) - 100% of the 15 user reviews for this game are positive.
Release Date: Dec 13, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'd like to get the game in the hands of the general public as soon as possible to get feedback on features and changes to make! I'd also like to get the community involved as I develop and add future modes.”

Approximately how long will this game be in Early Access?

“The game should be in early access until mid-2017”

How is the full version planned to differ from the Early Access version?

“The full version will have at least 4 game modes (early access has 2 currently), more unlockables, and a better difficulty curve!”

What is the current state of the Early Access version?

“The early access version has two fully playable game modes, some unlockables, Steam Achievements, and global leaderboards using Steam Leaderboards! I feel the current state of the game is fairly polished - the purpose of early access will purely be to add MORE.”

Will the game be priced differently during and after Early Access?

“The game will increase in price for each new game mode - unlockables will not change the price.”

How are you planning on involving the Community in your development process?

“I will be active in the forums and on Reddit to listen to suggestions from the community! If I feel the suggestions are valuable/would improve the game, I will implement them! I really want to involve the community in the direction of the game!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (6)

March 26

2017/03/26 - New Build - Initial Oculus Support, Scoring Update, and Descend Progress

Hey everyone!

Sorry for the silence! I was traveling and then sick for a week. Got back to work, though!

Tonight I have a few announcements.

Number 1! Initial Oculus Rift support is in!

I hate to discriminate, so this was pretty important for me!

It works pretty well for me! I'm going to get several Oculus users to test it out before officially marking the game as Oculus Compatible though. This was much more involved than originally anticipated, so thanks for being patient!

Number 2! Scoring refactor!

I've reworked the combo system to implement a combo cap (as suggested).
The cap is currently set at a max combo of 50 before it loops.

HOWEVER! You'll notice every time you reach 50, it adds an exclamation point after the combo - this shows that you're still in the same combo string!

The amount of exclamation points shows how many times you've reached a combo of 50 in the same string.

Every time you reach a combo of 100, you get a multiplier for the amount of hundreds you've reached (example: 100 = 1 multiplier, 200 = 2 multipliers, etc etc) - just a small bonus for keeping at it!

Try it out, and let me know what you think! It should help lessen the frustration from losing your combo string and help even out the leaderboard.

Speaking of which - I've wiped the leaderboards for Classic Mode and Classic 180. If you go under the community hub on the Punch Bomb steam page, you can still see the old leaderboards where your names will live in fame forever, but it's going to be much more difficult to reach those really high scores now (hence the leaderboard wipe)! Hopefully this is an acceptable compromise!

Number 3! Some more progress on the new game mode!

The game still does not have an entire game loop, and there's still a TON to do, but here are some screenshots from the update! (If you ride the elevator down, you'll end up here)

I've switched the mode to be horizontal as opposed to vertical to solve a lot of problems - so now it's primarily a front-facing game mode. (much more manageable)

The new maps for this mode are also generated on the fly from segments - so it'll be slightly different every time you play it!

Hop on in, ride the elevator around, and let me know what you think so far! There's no health yet, so no consequences.

Once the elevator stops moving (and the timer starts), the controls are:
  • Push in the touchpad (or joysticks for Oculus) to control your speed - right hand speeds up, left hand slows down.

  • Triggers to rotate around the tunnel. (Left or Right for different directions)

Here's a video of some earlier progress on it I posted on Instagram!

Number 4! Potential for a "workout" mode!
Some of you have mentioned you'd like to have a workout mode, and I think that's a great idea! (Just give me some time) I'd love to hear your thoughts on what parameters you'd like to see there! I'm thinking an infinite time mode with no lives - and a timer, so you can see how long you've been going at it. Perhaps even make it HIIT where it cycles between REALLY FAST and TAKE A BREATHER speeds.

That's all I have for tonight - stay tuned for future updates - and thank you all so much for the feedback you've been giving! It's been a gigantic help!

2 comments Read more

March 1

2017/03/01 - New Bomb type and Music option!

Hey everyone!

I was trying to get this build out in February, but I think one day over deadline isn't too bad.

In tonight's build:

New bomb type! These are half-and-half bombs that require you to uppercut or hammer punch, so pay attention! (I'd also love feedback on balancing these!)

There's also a nice tips screen to go along with them to help you all out!

In addition to the new bomb type, there's also a new "Music On/Off" button under "Quality Settings" - as requested by you all - this will turn music on or off in the game (if you prefer to play the modes without music)

That's it for now! Hope you all enjoy the new features, and stay tuned for more updates throughout March!

4 comments Read more
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About This Game


Punch Bomb is a virtual reality arcade game where you punch things! Wield the HTC Vive motion controllers as fists, and punch the bombs away from you before they explode in classic mode! Or don't let the bomb past you as it keeps coming back, dodge obstacles, and fight bosses in Grav Bomb!

Complete challenges to unlock new fists with unique particle effects! Mix and match fists, and punch things your way!

Utilize powerups and rack up large combos to maximize your score, dominate your friends, and show everyone who's the best at punching things on the global leaderboards.

And, above all, have fun and PUNCH SOME THINGS!

Punch Bomb does not currently support the Oculus Rift with Oculus Touch, but I hope to implement that soon!

System Requirements

    • OS: Windows 10
    • Processor: Intel i5-4590 or equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 970 or equivalent or greater
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Play with headphones!
    • OS: Windows 10
    • Processor: Intel i7-6700k or equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 980ti or equivalent or greater
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Play with headphones!
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Positive (15 reviews)
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