Northern Regime: 1862 is a hardcore survival game set against the backdrop of the American Civil War in the frozen and frigid lands of Northern Dakota. It’s you vs. the environment and all its inherent dangers as you tackle Confederate soldiers, hostile wildlife, and the cold to stay alive.
User reviews:
Mixed (15 reviews) - 53% of the 15 user reviews for this game are positive.
Release Date: Feb 17, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“AGA is a very small studio (one full-time and two volunteers!) and we need the help of our players to get this game ready for launch. By supporting us through Early Access you’ll be helping us to collate invaluable data, to address in-game issues and probably giving us a ton of cool new ideas for gameplay improvements. We can’t wait to get you playing Northern Regime: 1862 and we hope you’ll stay on this journey with us!”

Approximately how long will this game be in Early Access?

“We are not completely sure. We want there to be a substantial different between full release and early access. At this point in time, we don't know what that substantial change will be. Maybe a multiplayer mode, maybe a voiced story mode. We are not sure. Things that will also contribute to the change will be more content, and less bugs.”

How is the full version planned to differ from the Early Access version?

“The full version in hopes will have little to zero bugs and plentiful content. As well as a large change in the area of an official animated or voiced story mode or a multiplayer mode; competitive, co-op, or minigame.”

What is the current state of the Early Access version?

“There is a good amount in the game right now. We still suggest you wait for the response of the community before purchasing Northern Regime. Purchasing Northern Regime helps the developers a great deal and that should be your reason for purchasing.

  • Resource gathering. Gather materials used to craft. Resources are found throughout the terrain. There are few materials. We plan to expand them vastly soon. Here are some; Iron ore, sulfur ore, yarrow plants that are used for healing or crafting items the contain cloth materials, Logs, sticks, chocolate bars, beans, and beef jerky.

  • A solid crafting system. With a solid amount of items to choose from. Here are some; A rifle, bullets, a pistol, a hatchet, a pickaxe, a hammer, an item repair kit, a snare for animals like bunnies, nails, an oil rig, walls to a house, a generator, an oil tank, a sawmill, a fire pit, a fire starter/flint, a pistol sight, string, and a bed.

  • Hostile Enemy Camps. There are only 4 camps spread out through the map. We of course plan to add additional camps with different mechanics to make raiding continuously interesting. Camps contain the following; Enemy soldiers with somewhat accurate aim, chests filled with a variety of different loot type items, and common ore found other places in the world. They also contain architecture objects like; cabins, fencing for protection, and guard towers. Enemies in these camps will only attack you if you attack them first, as they are not entirely sure which faction you belong to.

  • Leveling System We have a basic leveling system in the game. We plan to add different perks and abilities as you level. Right now leveling unlocks various crafting recipes. Most crafting recipes don't require levels. The ones that do are higher use items like rifles and pistols.

  • Survival We have a few survival mechanics that you may have seen similar to other games. We have health, warmth, and hunger. Our survival isn't that hardcore. Usually, food is quite easy to find like chocolate bars, beans, and jerky. It does get tough finding additional food as a pistol takes some grinding to accomplish. The only way to kill an animal is with a firearm.

  • Animals Currently there are only two animals in Northern Regime which is a Deer and a Bear. A deer's primary use is for food and it's pelt. Deer are not hostile and will not attack you. A deer can only be killed with a fire arm. It drops around 5 pieces of raw deer meet you can cook on a fire pit.

Will the game be priced differently during and after Early Access?

“The price of Northern Regime: Full Release will be raised by 10 percent.”

How are you planning on involving the Community in your development process?

“We want a community-based development process. The goal is to reach out to the community as much as possible. Survival Games have been very popular with that we can agree that the community if very knowledgeable with what they want to see to make the game better and more polished.”
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Recent updates View all (26)

February 24

Northern Regime Pre-Alpha 3.0.5


Hey, everyone! I hope you are all enjoying yourselves this weekend. We have been working really hard on the progression of Northern Regime, but unfortunately, my computer has been overheating and crashing constantly. It's fixed now, but I did miss quite a bit of work this week.

Next week we'll be right back on our usual hardworking schedule.


This is the very first iteration on farming in Northern Regime. Building and construction are something we want focused on mostly, especially giving the players a choice to steal and kill or not to and just survive the wild.

This first iteration only includes one single type of crop and seed; potatoes. Before I continue to start adding more and more types of crops I'm going to do a little research on agriculture to better understand how it all works.

To farm is pretty simple right now, we plan to make it more and more complex requiring watering, raking, and trimming. Currently, you just need to have the seed in your inventory, go into building mode, select the potato, and finally place the flower bed anywhere you want. I like the flower beds they're actually pretty decorative, you can place them inside of your house if you want to. Once the potato plant is placed it will take around 5 minutes to fully grow to the point of where you can harvest them.

It's very basic but this is the first iteration and I think it is pretty good for now.


  • New Railing Block
    We have added a cool, decorative wooden railing to the crafting and building menu. It doesn't hold purpose for defense or anything other than looks. Using this railing block you can now create a pretty interesting porch for your cabin. Later on, this railing will serve as a minor defense against enemies.

  • Advancement On Butchering
    Butchering was very basic prior. You would just click the dead deer body from anywhere on the map. It's changed now, it may not be as advanced as it should be but we will continue to improve on it. To skin a deer you have to go up to its body and wield your hatchet. You then can stab the deer once, blood will appear on your screen and you will gain the meat.

  • Item Slot Indicator
    In-game there wasn't an indication to let players know which weapon they were holding if they were not directly looking at their player's hand. When you switch weapons now, you will see a little icon in the top left of your screen showing you what you are holding. This should help fix some old confusion around equipping items.


  • Fixed most trees and tree colliders. Some are still buggy and will need to be fixed.

  • Fixed a small crafting menu bug; items were not showing up first time clicked.

  • Changed Iron Ore Model.

  • Players now start with food and a hatchet.

  • Tweaked survival setting again.

  • Fixed animal colliders. Players were able to ride deer which didn't seem quite right.

Thank you, everyone. Sorry, this update wasn't as big as it should have been. My computer is fixed now so I am ready to work hard these next two weeks to get a massive and awesome update for you all. The next update will come two Fridays after this.

If you have any questions or find bugs in this new update, please feel free to let me know!

4 comments Read more

February 20

Northern Regime Hot Fix 4


Hey, everyone! So for today's hotfix, we've added a few items, fixed some bugs, and confusion. We've changed some crafting methods and requirements for different items. Let's go through it!


  • We have added a workbench to Northern Regime. This item will now show up in your crafting menu and building menu. You can only place it outside on the terrain. We'll have different workbenches that will be placed inside your structure. Some items will require you to be near a crafting bench. Here is a small list; Bullets, pistol, rifle, wall, roof, platform, stairs, pliers, weapon repairs for all items including pickaxe, pistol, rifle, and hatchet. So, basically, every large item requires a crafting bench now.

  • Weapon health and repairs. Previously the only items that needed repairs were your pistol and rifle. We have added repairs to your pickaxe and hatchet now. All repairs take pretty much the same amount of resources. The damage rate on your pickaxe and hatchet is not bad. Each strike with a pickaxe deletes -2 health and a hatchet is -3. Your weapons do not deplete in health while attacking deer or soldiers.

  • Stones We added stones to the crafting and inventory system yesterday but now they are an item you can find. Before in-game there were the stones/rocks on the ground you could not pick up and that confused players, luckily now, you can pick them up. Each stone give +1 stone to your inventory.

  • Hunger Increasing Health If your hunger is now over 70 percent it will slowly increase your character's health over time. It is not the quickest thing as a bandage would still be a more realistic approach, but if you aren't in combat and just wondering I guess there wouldn't be a reason to waste a bandage.

  • Mouse Sensitivity Slider We have added a slider to adjust your sensitivity in-game. It is located in your setting page. Please note that you most likely need to go change it right away! If you hop in now it will most likely be set to 0 because the number doesn't exist in your save. So just go edit it and save your game and you won't any longer have that problem. The smallest sensitivity is 0 and the highest is 150. If 150 is still too small for you, we can raise the cap.

  • In-Game Guide Book We have added a guide book for in-game use that uses illustrations to explain how to do specific things. I'd recommend you check it out I think it's pretty cool. Right now there are only four different pages explaining the basics, but we are going to be expanding on it every single day until we have covered everything. I hope even right now it will clear up a lot of the confusion.

  • Trading Is In We have added trading. You just need to walk up to a camp and press tab near a soldier. A little trading menu will come up on your right. Right now you can only buy things from soldiers they won't sell you anything. This is the way it will be until we add friendly camps, with union soldiers. You can expect this with-in the next week or so.
We've made a couple small tweaks. I can't for the life of me remember them all but here are a few.
  • Changes some of the levels for being able to craft a pistol and a rifle.
  • Hunger and Temp do not go down as fast anymore
  • Some food now increases hunger bar more.
  • Optimization Boost When we added the new pickup system there was a lot of lag that came with it. We realized our code was actually pretty sloppy and misdirected. We have since cleaned it up and increased the average framerate by 15-20.
Once again, everyone, these changes would not have been made if it weren't for all of your suggestions and criticism so thank you so much and keep it coming!

Once question I have is; are you guys enjoying the frequency of these updates and hotfixes or would you rather they come out once a week or longer?


4 comments Read more
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About This Game

Please Note: that not every piece of interface text has been translated. Around 85 percent has been translated.
Please Note: that Northern Regime is in Early Access, it will include bugs, errors, and a lack of content compared to the full version.


Northern Regime: 1862 is a hardcore survival game set against the backdrop of the American Civil War, in the frozen and frigid landscape of Northern Dakota. It’s you against the environment and all its inherent dangers as you tackle Confederate soldiers, aggressive wildlife and cold itself to keep yourself alive.


Hunger in Northern Regime is an important aspect in the wild. You can find food and water in enemy camps which is sometimes a rarity, as well, it is very risky. The most common way to maintain an appropriate hunger level is by hunting with your trusty rifle. Killing deer will give you in between 1-3 pieces of meat. The difficult part is not exerting too much energy. The more energy you waste by running and firing your rifle will cause increased hunger. If you fail to kill a buck you've been hunting for could cause death. Hunting and hunger will require a unique strategy for your survival.


Using real-world geographical data, we have developed a living, breathing representation of the Fargo region of North Dakota for you to explore. Be careful not to get sucked in by the environment’s beauty, though, as danger lurks around every corner.


In addition to sustaining yourself with food and water, you’ll have to keep your wits about you to fend off the attention of bears, Confederate soldiers and later on in development, many more potential aggressors. You’ll need to craft weapons and ammunition to repel these threats where necessary!

Trading and Coercing is Planned but not officially in Nothern Regime


Northern Dakota is filled with NPCs who will react to you in a specific way based on your reputation. You’ll need to increase your standings with individual factions through crafting and trading with them in order to bring them round to your way of thinking! With travelers, traders and refugees wandering the environment and numerous settlements to find, you’ll have ample opportunities to make friends…or enemies.

System Requirements

    • OS: Windows 7 32-bit
    • Processor: 2 GHz
    • Memory: 6 GB RAM
    • Graphics: 650
    • Storage: 3 GB available space
    • OS: Windows 10 64-bit
    • Processor: 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 660
    • Storage: 5 GB available space
Customer reviews Learn More
Mixed (15 reviews)
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