The Cold War Era is strategy game based on the historical conflict between the USA and the USSR
User reviews:
Mixed (11 reviews) - 63% of the 11 user reviews for this game are positive.
Release Date: Sep 9, 2016

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April 20

April update - first AAR for Arms Race

Hello everybody. I have something very special to share with you today! It's my first after action report for Arms Race. I bring you this AAR because the design of Arms Race has finished. Yes, all in game features have been successfully coded and implemented into the game and well balanced. May be little adjustments to do for the balance later but it plays well already. To avoid long boring AAR text I just post my pictures and short description to it.

Also, this AAR is going to be great example to introduce you two new in game features - Global Influence effect and Global Consequences features.

So, let's start. I'm going to play as Brezhnev ( I love this guy! He is so funny to me ), in Historic mode. Historic mode means my opponent leaders will be changed in historical sequence ( not sandbox ). In the picture below you can see Brezhnev has Diplomatic suit. Brezhnev and his Diplo suit provides me with unique bonuses listed below the leader picture.

The game starts in 1950. USA-USSR score is 22 to 22 and budget is 2500 to 2500. Global influence 1301 to 1301 ( 50% to 50% ). The bigger the global influence of the leader, the bigger the Firepower bonus will be when that leader authorises a fight. All other screenshots will be taken in December at the end of each decade. You will be able to see and compare how my game has changed from one decade to another. I will avoid graphs and statistics and show you the screens with Global Consequences only. In this decade I will face militaristic Truman.

And now, let us see how the decade has changed the Soviet Union. As you can see I'm leading in Global Influence. It's 1834, 57% which provides me additional +10 Firepower to my military. It saved me lot of military resources in the past wars. Unfortunately for me, Truman managed to win different wars on the globe and our score is still even - 26 to 26. Truman was a tough guy! Luckily for me three of six global consequences events were in my favor and only one for USA.

Now we move to the 60's, where the United States have elected John F Kennedy, an economic leader, as their President. I was leading in global influence and my highest pick was around 64% ( +15 Firepower ). My budget is much bigger compared to America and it's around 6000 but Kennedy managed to go over me in one score point and it's 30 to 29 now. Luckily for me the Prague Spring global consequence event didn't happen in United States favor! I could have lost 3 score points and 300 budget wealth if Prague Spring happened in the United States favour.

In the 70's the United States have elected Richard Nixon, a diplomatic leader. It was the worse decade for the Soviets. Nixon managed to have a bigger lead in scores with 39-32, however the Soviet Union was leading in global influence and wealth. It was really hard to fight America during this decade. They had built up their military and I lost some wars just because I had no military to participate in proxy wars vs Americans.

In the 80's, the United States elected Ronald Reagan, a diplomatic leader. Reagan pressured really hard on me! He managed to keep America leading in the scores with 41-39. I got only one global consequence event to my favor which brings me an additional +10 Firepower bonus and it helped me to prevent global American military expansion. My superiority in budget helped me to keep my dominance in global influence at level of 58%

In the last in-game decade, I was struggling vs Reagan again. Americans gave up their leadership in scores only because I managed to influence Australia and India to join the Soviet bloc. It took me a really long time to do so. Both countries provided me with 3 scores ( 6 in total ). If not Australia and India I'd lost 42 to 39. Americans significantly improved their budget because of "Reorganization of oil market" event but "Crisis of the elites" pulled them down again.

My game lasted for about 1 hour 50 minutes. Play time flies really fast and is incredibly enjoyable! It was a really fun game, full of action and unpredictable surprises.

The game is going to be released in September 2017! Stay tuned for more news about Amrs Race in Steam.

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March 23

Arms Race developing - March update

Hello all

We are very happy to inform you that we almost finished our work for new AI designing. The change from original TCWE game and Arms Race for AI is significant! It's like if you compare the speed of run of turtle and a tiger. Armc Race has a lot of new features and I'm happy to say AI handles all it very well. It's smart and agressive, you will enjoy playing it, I promiss! Here is screenshot from my latest test game. I didn't play it and let USA AI to do whatever it wants. The result is on the screen.

Stay tuned for me news soon!

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About This Game

The Cold War Era isn't over, it's just beginning

Military might, stealthy spies, blatant propaganda, and high-tech Space Race marvels are all at war game lovers' fingertips when they choose to play as the U.S.A. or the U.S.S.R. and rewrite history in The Cold War Era.

TCWE is a single player RTS strategy game based on the epic conflict between the Americans and the Soviets spanning the 1950s through the 1990s. Within one hour of gameplay players will course through four decades of contention, paranoia, secrecy, and the overarching the "us vs. them" mentality.

Game Features

- Immerse yourself in a realistic atmosphere that recreates the true Cold War.

- Choose your side and play as either the Americans or the Soviets to rewrite Cold War history.

- Install military units to prop up the local Allied government or transform rebels into revolutionaries in Opposing countries.

- Establish spy networks to support government propaganda campaigns or shake loose the Opposition's stronghold.

- Launch rockets, satellites and astronauts into space to shock and amaze the world and win their alliances.

- Devise your own strategies and tactics, forcing your opponent to play by your rules.

- Initiate pro-government parades or incite riots to plunge countries into chaos.

- Use time to your advantage -- each Cold War Era matchup only takes 1 hour to play, start to finish.

- Keep on top of the game's goings-on by watching TCWE's unique in-game TV stream ( free video mod dlc ). This TV stream consists of real-life news footage shot during the Cold War era, edited to represent the players' in-game activities.

Relying on a clean and simple map-based game interface, TCWE is easy to play for gamers of all age and skill levels. Easy-to-read menus tell players about...

-The point and click -- easy-to-understand map and menus guide you through the gameplay.
-The players' Influence in each country and worldwide.
-Their Opponent's Influence in Influenced, Neutral and Opposing countries.
-The number of military units stationed in each country.
-The spy network status and propaganda campaign success.
-The remaining budget, which determines what initiatives can be launched.
-The Space Race Milestone achievements, which help win global Influence.
-Each country's score value, which is used to calculate a player's Budget.
-Their Total Score as game events unfold.

System Requirements

    • OS: Windows
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB
    • DirectX: Version 9.0
    • Storage: 600 MB available space
    • Sound Card: Any
Customer reviews Learn More
Mixed (11 reviews)
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