The latest release of Indie game House of Alice is now available on Steam! Explore new scenes and characters. Unlike many VR games, this virtual bunny hunt starts out in a beautiful real-looking house. You can pick up vases and candlesticks and throw them around for an exciting crash or chase after the rabbits to collect points.
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Release Date: Jul 11, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Help make this game great! We wanted to bring this game out to the market as soon as possible because we are so excited about virtual reality and this fun new experience. I hope you’ll enjoy it and share it with your friends and family. The game is complete as is but there’s so much more we can add to it to make it even better, that is where your input is needed.”

Approximately how long will this game be in Early Access?

“We’ll be working towards the final release at the end of September. We plan on making updates and adjustments along the way. There are a lot of directions a game like this can go and I welcome your feedback and direction.”

How is the full version planned to differ from the Early Access version?

“The next iteration will continue to play with perspective, how things feel when you’re large, small, rightside up and upside down. And we’ll play more with different forms of movement in virtual reality. We love teleportation and mixing in locomotion so you can go fast and feel it in your stomach - just slightly.
We have many ideas for user experience. We plan to strengthen the complexity of the puzzles and add in more distortions to challenge users perspective.”

What is the current state of the Early Access version?

“House of Alice is a fully functioning game set in a beautiful house where you teleport to every well-decorated room and zap rabbits for good luck. There are 20 bunnies to discover but you must pick up a small geo object to shrink down in size to find them all. Once you’re mouse-sized your movement changes to high speed by swiping your thumb across the touchpad of the controller.

You can run under couches and zoom around corners really fast by moving your head. This is our favorite part of the game.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. The market may change during iterations and affect the final release price.”

How are you planning on involving the Community in your development process?

“We welcome your feedback and ideas. You can be a part of making this game a success.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (3)

February 10

House Of Alice - Early access update 0.9.2

Many bug fixes and level additions. Garden world has been recreated to accommodate the Jabberwocky flight.

  • Cards are now in the house. (more to come soon)
  • Card spawning is more noticeable.
  • Jabberwocky fire now ignites and destroys cards.
  • Jabberwocky can now dive in sea and lakes.
  • You can dismount the Jabberwocky (Squeeze sides of controller)
  • Island is now open terrain for teleporting or flying.
  • Increased Jabberwocky speed control via touch pad acceleration
  • Triggers on house elements have been debounced.
  • Firefly transition at dusk added.
  • Space now has ambient noises.
  • Plantes are now high resolution.
  • Plantes no longer shadowed by maze.
  • Increased speed for mouse mode to reduce travel time.
  • Day/night transition has been slowed. 1 hour/minute.

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December 11, 2016

House Of Alice - Early access update 0.8.4

We are still getting great feedback. It has taken a little longer then anticipated to roll out this update, but it is finally here.
Major rework of all collisions, and object interaction. Shower and faucets now work, along with some curtains.

  • Entire house environment is more stable now.
  • Constrained teleport areas to protect user from sticking head in walls.
  • Turned off strafing for users when small - (mouse) mode. (this may be added as a user pref in the future)
  • Reduced the amount of head tilt needed to make the Jabberwocky turn.
  • Adjusted fireball explosions physics to impact a greater area.
  • Flipped Cards to face the opposite direction when walking.
  • Added rabbit counter to controller - ( Hoping to replace controllers with model - as soon as I can find a decent looking one )

0 comments Read more
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About This Game

The latest release of Indie game House of Alice is now available on Steam! Unlike many VR games, this virtual bunny hunt starts out in a beautiful real-looking house. You can pick up vases and candlesticks and throw them around for an exciting crash or chase after the rabbits to collect points. Like Alice in Wonderland, this family-friendly game explores shifting perspectives of large and small and you can jump through the looking glass for surreal adventures.

Discover a rabbit hole to uncover new scenes and characters both inside and outside the house. This game keeps expanding so if you haven’t been in recently, it is time to go back.

House of Alice is a good family game and a great way to experience Virtual Reality in a relaxed atmosphere. I hope you enjoy it and if you have ideas for things to add, please drop me a line.

System Requirements

    • OS: Windows 8 (64 bit)
    • Processor: Intel i5-4590 3.3 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 980
    • Storage: 5 GB available space
    • OS: Windows 10 (64 bit)
    • Processor: Intel i7-4770 3.4 GHz
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GTX 1080
    • Storage: 5 GB available space
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