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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
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Improvements and fixes 0.8.28
Created for testing the first edition of Guilds, it’s management is available in the Community window.
Implemented the creation, invitation and expulsion of players from the guild.
Added a separate chat channel for guilds.
Guild name is displayed below the character's name.
The names of the players of one guild are displayed in green for each other.
Visual upgrade of the armor from the hardened and studded leather.
Visual upgrade of the iron and steel armors.
Implemented the “Armor decoration scrolls" for armor of hardened and studded leather, iron and steel.
Scrolls of armor decoration added to bronze, iron and steel chests.
Changed unique loot in a bronze, iron and steel chest.
The speed of collection, craft and construction has been doubled.
The premium bonus no longer affects the speed of collection, craft and construction, and the chances of finding resources.
The premium bonus now gives +30% to the gained experience and +30% to the capacity of the container and replenishment of the Craftsman's Insight and Battle Focus.
Now, if the premium is active, the dominium does not dilapidate when the owner is offline.
To create or run a personal server, you now need to have an active premium bonus on one of the official servers.
The longest premium bonus on one of the official servers will automatically be applied to the personal server.
Now the default is not shown the ability to create your own server, and the server control button is moved to the server list.
Now in the server list displays the server type: PvP / PvE / Arena / Personal, and the number of players is displayed as: Small / Normal / Large.
Fixed a bug due to which the Noble dominium could not be unpacked.
The guards of the treasure can no longer appear within the dominiums.
You can no longer roll your dominium for the move during the siege.
Added special buildings and chests for tournaments.
Aggressive animals and monsters now can repel tamed animals.
Everything described hereafter - still in development or exists only in the plans. Remember that a lot can change and the dates may be delayed. We will do everything to make changes more better and timely.
Soon in the Wild Terra will be implemented Guilds. The addition of the new mechanics will take place in several stages.
At the first stage, the guilds will represent something like a permanent group. There will not be any pointers to guild members, but you can identify the members of your guild by the color of the character's name. The main goal at this stage is to give players the opportunity to join a permanent guild with the ability to visually identify its members during major battles.
In the following stages, we plan to expand the possibilities of guilds in a variety of ways: guild trading platforms, capture and control zones, tax from mines, ratings, special privileges and much more.
Follow the news and updates.
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