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Just a quick update, we’ve been working on support for Oculus Touch and the OSVR HDK2 over the past couple weeks and we’ve finally have it ready for you guys!
The Oculus Touch controllers will work the exact same way as the Vive wands do within the game and we’ve designed new “Orbs” to fit the look and feel of the Touch controllers.
We’ve also worked with Razer to get native OSVR support up and running within the game, you’ll now have the option to launch the native OSVR version of the game which will launch the OSVR server directly without the need for any other drivers/software! You can check it out on their official website as well: http://www.osvr.org/featured.html
As always, we’ll keep you posted on new updates to the game!
“Mervils for the Vive is like an open-ended Lucky's Tale”
“Mervils sits somewhere between a 3D vision of the Legend of Zelda video games and Super Mario 64.”
“VR games are often short...and Mervils: A VR Adventure is not one of those games.”
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