I tried really hard to like this game, as it's the final C&C game that it looks like we're getting in a long time - could even be the last the way EA is heading with their BS. This game shows a fantastic idea, a fantastic concept, something that could have worked out great - IF IT DIDN'T HAVE THE LABEL AS A FULL ON SEQUEL TO THE TIBERIUM UNIVERSE C&C GAMES. As a spinoff, this game would have been mediocre, but as the official sequel and ending to the C&C storyline, this game is abysmal in every way possible.
Not a single thing feels C&C about this game - theres a tiny population cap, there's no base building, there's no resource collection, maps are small, the campaign is abysmal with a terrible storyline and cutscenes that don't just look bad - they are legitimately stuff someone likely recorded with their iphone camera and slapped into the game! Just watch any sections that involve the "public" speaking rather than paid actors. The only saving grace in the storyline is Joe Kucan, who as always takes the role of Kane and makes an extremely badass villain until a terrible ending that's the same regardless of which faction you go with - AN ENDING THAT'S THE SAME REGARDLESS OF WHICH FACTION YOU GO WITH. Let that sink in.
The progression system is terrible - yes, there's a progression system. This game revolves around collecting tiberium crystals INDIVIDUALLY and using them to upgrade your MCV to higher tiers to unlock better units and such. However, when you start, you are level 1 and have access to absolutely NOTHING. Only after you level up several times will you unlock the 2nd tier of technology which at first is completely worthless without a single thing used for it. Everything has to be unlocked through progression and this BLATANTLY makes anyone who's a higher level than you stronger than you with no workarounds based on how good of a player you are or anything, PERIOD. For example, you have to pick a class - offensive, defensive, or support. If you go defensive, at the beginning of the progression scale you only have access to 3 infantry units. No vehicles of any sort, period. While these infantry units CAN be used to counter other infantry, vehicles, or aircraft, they're all infantry and can be MUCH MORE EASILY COUNTERED by a diverse enemy army.
This is a game that again, has a fantastic concept that was soiled by something that clearly had the goal of being made with the least amount of funding possible, the least motivation possible, and the smallest amount of time necessary to produce it - probably so EA wouldn't have to pay people to work on this game any longer than they would have to before it was BARELY functional as a game and could be pushed out the door, which is exactly what they did.
And what sucks is, if everyone is maximum level on progression, the multiplayer can actually potentially be fun. It feels like the game was designed for that, but it was just unfinished, so to pad the length of the game and make people play it longer, they slapped progression in to make you grind to be level 20 (the cap).
Do not buy this game. If you want a good C&C game from recent times, go with Red Alert 3. Just don't expect any multiplayer options since this is the ONLY C&C GAME to not run on Gamespy and the gamespy servers are going to tank here in a month.