Island 359 is a Virtual Reality survival game for the HTC Vive and Oculus Rift+Touch. Players will use the guns, knives, upgrades, and other tools found on the island to survive for as long as they can against hordes of dinosaurs, as they explore the increasingly dangerous island.
User reviews:
Very Positive (11 reviews) - 90% of the 11 user reviews in the last 30 days are positive.
Very Positive (193 reviews) - 81% of the 193 user reviews for this game are positive.
Release Date: Aug 23, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We feel that as VR is in its infancy, it's important that we're able to be a part of the birth of this new entertainment medium. We didn't want to sit on Island 359 and keep it from VR enthusiasts when the market is hungry for new and exciting experiences while we continue to work on it. So we released it as Early Access and have been working with the community as we released two major updates already: SECOND BLOOD and ZERO DARK!”

Approximately how long will this game be in Early Access?

“We're anticipating being in Early Access for at least six months, possibly longer, depending on community feedback and how fans react to the releases and planned future content.”

How is the full version planned to differ from the Early Access version?

“We're aiming for a robust selection of Mercenary Modes (challenges that rank you on a Leaderboard). Think of it as "instant action" where you can quickly drop in and kill dinos. We've also recently added an Arcade Mode based on the feedback from players around the world.”

What is the current state of the Early Access version?

“We now have multiple humongous levels for players to explore, where they hunt and hide from the dinos, find weapons, ammo, and loot drops. We have two different Mercenary Modes, currently: Loot Drop and Big Hunt. In Loot Drop, players have to keep earning new "Loot Drops" that contain health, new guns, and weapon upgrades. In Big Hunt, players stealthily hunt Raptors and Big Game Dinos like Allosaurs and Triceratops with just a bow and arrow. We've recently added an Arcade Mode that is an easier "pick up and play/demo" type of wave shooter compared to our more complex Mercenary Modes, and we've also recently implemented Global Leaderboards for all of our modes for players to compete on.

We have tons of guns, melee weapons, and gun upgrades for the players to combine, and we've recently also added a player upgrade tree in Arcade Mode that we are about to carry over into Mercenary Mode.”

Will the game be priced differently during and after Early Access?

“We haven't yet changed the Early Access price to reflect the content expansions with each update that brings us closer to full release, but the price may go up once we hit Full Launch status. We want to be open and transparent with our community, and we'd like to incentivize our fans to buy in early, for the lowest possible price, and stay with us and share their experiences as we grow, and hopefully grow the community along with us!”

How are you planning on involving the Community in your development process?

“We've done regular developer Twitch streams, to show off upcoming features as we're building them out, both playing the new features and showing how we build them. We've been active in the Community forum answering questions and asking for feedback from the community, and we are always reading and listening to what our fans are saying about our past projects online. We want to know what works and doesn't work for you!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (31)

May 27

0.4.1 Update is Live - New Interact Mechanic and Movement Option, Ammo Switching, Dino Punching, Progression System Updates, and more!

Hi everyone! If you've been playing the beta for the last couple weeks there's not much new to you, but if not, LOTS of new stuff!

Most notably is that interacts/pickups are now on the GRIP button on Vive, and Hand Trigger on Touch. This makes the interacts more like Arizona Sunshine and feels a lot cleaner. Much less accidental shootings with this. You should get a mini-tutorial on first startup to show you how it works.

Quick overview of the rest of the update:

Progression System Update - upgrades now carry over into Mercenary mode. We will likely still tune the upgrades to scale a bit more linearly to the higher levels. Please let us know if your desired difficulty level seems appropriately challenging WHILE KEEPING IN MIND that the goal is to UPGRADE your character in arcade mode to make higher difficulty levels across both mission types easier.

Basically this means that attempting CRAZY mode with no upgrades is almost certain death. If you have upgrades for your guns and health however, it should feel about the same as normal mode.

Ammo Types - we've added a few new ammo types for the guns, as indicated by the floating ammo icon on the ammo pickups. If you have more than one ammo type in your inventory, you can HOLD the reload button for just under a second and some special ammo clips will appear. Slam the gun down onto the clip/ammo type you want and you will auto-reload and be equipped with that new ammo type.

-Incendiary Ammo: Does damage over time while burning the dinos
-Armor Piercing Ammo: Shots through Triceratops head like BUTTER, also does most general damage of any ammo type
-Explosive Ammo: Does extra damage by producing a small explosive charge on impact

I probably still need to add something that auto-equips your next available ammo type if you run out of ammo. Also had a few very minor bugs with this system reported but nothing game-breaking. As always report bugs to us.

DINO PUNCHING!!! We've wanted this in from our initial launch but FINALLY have a first pass version of it ready for you. A closed fist, or any object held in your hand will now at the very least, knock a dino back, and cause a small amount of damage. This is a great way to create some space in tense situations. Right now the damage volume is ONLY your fist, so you have to always hit with your fist, even if you have say a bow or AK in your hand - we'll get the details sorted out soon. You can kill compys with a couple hits... probably wouldn't recommend trying to punch a Trex to death.

AI Fixes: Some dinos were getting stuck mid-chase, that should be fixed now. Line of Sight for all dinos was also not set up properly - most notable with Trex who wouldnt see you at all. Fixed a few other issues there as well.

Guns shoot through little dinos: Depending on the power of the gun, you can now kill more than one compy at a time if you line your shot up properly. I might make the threshold for this less so you can shoot through Raptors as well later on.

Mildly Improved Physics HIt Reacts! - I'm not gonna sit here and tell you it's perfect yet, but punching/hitting dinos should feel better and you should see less pops in their hit react animations.

New Controls/Movement Options!
We had a lot of requests for HMD Oriented Trackpad Movement: You've got it! I renamed the movement modes with the prefix "Look" and "Point" to denote whether you aim with your head or controller respectively.

Also added free turning, which is kind of nauseating... use at your own risk. But we had requests for it so give it a shot if you think you'd like it. The only thing not quite right with it is that it only rotates from the center of your volume. So if you are not standing/sitting directly in the center of your volume, you will move a bit when rotating. We can look into ways to fix this eventually (sorry, best we could do for now)

Other Things:
-Foliage should be less blue-ish
-The TRex Arcade fight should be less impossible to beat now
-Triceratops is less of a pain in the ass to kill now, depending on your difficulty level. He gives a generous pause before attacking in easy mode, less pause on crazy
-Fixed some TRex foot sliding issues.
-Improved FX on drops for most objects. Melee items might still need some work.
-Started work on a new tutorial mission level.
-Almost have Stegosaurus ready to go.
-Lots of other stuff I'll add if I remember

5 comments Read more

May 26

Beta Updated - Grip Interact and Ammo Selection Update

Hi everyone,

The beta has been updated again. Special thanks to Exyborg and weiss.joe.a for their awesome bug reporting. They found a lot of issues that slipped through the cracks so THANK YOU!

If there's nothing catastrophically wrong I'll set the build live tomorrow.

As always, your feedback makes the game better, so please share it with us!

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“Island 359 is clearly building a strong foundation for one of VR’s breakout titles. The massive island is empowering to run around and explore in VR and the gameplay mixture of stealth, exploration, and combat, meld together to create one of the most engaging shooters we’ve seen inside an HMD so far.”
8/10 – UploadVR


We've integrated Oculus Rift+Touch support for Island 359! With comfort and accessibility options such as "reach assistance" and bump turns for forward-facing players.

About This Game

You step off the chopper and into the sweltering heat of the jungle, grab your gear from the old loot drop, and head off in search of fame, fortune, and prehistoric beasts. Nobody knows exactly why dinosaurs have shown up on this remote jungle island, but you know you can take them out. You've been hired as a mercenary to kill as many of these things as possible, and the good news is the checks have all cleared.

Island 359 is a Virtual Reality survival game for the HTC Vive and Oculus Rift+Touch. Players will use the guns, knives, upgrades, and other tools provided to survive for as long as they can against hordes of dinosaurs, as they explore the increasingly dangerous island. You're a mercenary, and the money's no good to you if you're dead, so you're going to need to get back to the chopper for an extraction if you want bragging rights and a fat bank account.

  • Virtual Reality Shooter
  • Mercenary and Arcade Modes
  • Global Leaderboards
  • Multiple Player Movement Systems (Sprint, Teleport, Trackpad)
  • Expansive Levels
  • Realistic Weapons
  • Loot Drops
  • Throwable Melee Items and Explosives
  • Upgradable Weapons and Character Stats
  • Intelligent Dinosaurs
  • Incredible Jungle Presence
  • Chopper Rides
  • Climbable Ladders

System Requirements

    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • Storage: 6 GB available space
    • Additional Notes: HDMI 1.4 or DisplayPort 1.2 or newer, 1x USB 2.0 or greater port
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Very Positive (11 reviews)
Very Positive (193 reviews)
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