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Prepare for the ultimate grand strategy experience. International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the...
Release Date: Jun 22, 2010
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“...a pinnacle of grand strategy, rippling with all the promise and depth inherent in the genre.”
4.5/5 – Adrenaline Vault, November 2011
“Whether you are a history nut or just love the challenge of strategy games, this game will challenge you.”
4.5/5 – Game Industry News, November 2011
About the Game
Prepare for the ultimate grand strategy experience.
International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.
In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals.
Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition? In addition to keeping domestic and economic plans on track, you will be challenged by outside powers -- Controlled by human players in a multiplayer match or period-inspired AI -- that will pursue their own national agendas and interfere in the affairs of you and your allies. A shifting political and economic landscape keeps world powers busy adjusting plans, preparing for inevitable clashes.
No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.
- Play any nation on a beautifully rendered 3D world map
- Hundreds of unique land, sea, & air units representing both major & minor powers of the era
- Research an array of weapon systems & tactical improvements; repair, reinforce & upgrade existing forces
- Fly air missions against industrial & military targets
- Extensive economic system covering production, resources, consumption, trade & wealth
- Initiate infrastructure projects that modernize your nation & expand your economic potential
- Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions
- Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the home front & abroad
- Each nation has a unique set of characteristics that influences behavior
- Populations are divided by culture, ethnicity, religion & political ideology; factors that destabilize nations, provoking revolts, coups & civil wars
- Manage your colonies, liberate new nations, establish puppet states or annex their territory
- Engage in espionage & interfere in the internal affairs of your neighbors
- New innovative Multiplayer system greatly reduces the obstacles to long-term games
- Plus much more!
PC System Requirements
- OS: Windows 7 / Windows Vista / Windows XP with Service Pack 2
- Processor: Pentium 4 or better
- Memory: 1 GB RAM / 2GB recommended
- Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
- DirectX®: 9.0c or better
- Hard Drive: 2 GB
- Sound: DirectX 9.0c Compatible Sound Card
- Other Requirements: Windows-Compliant Keyboard & Mouse
Online interactions not rated by the ESRB
3 of 3 people (100%) found this review helpful
2 of 2 people (100%) found this review helpful
18 products in account
122.1 hrs on record
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.
1 of 1 people (100%) found this review helpful