What if Germany won the Battle of Britain? What if Moscow fell in 1942? You’re in charge. Anything can happen and history will never repeat itself in this classic WWII grand strategy game MAKING HISTORY II: The War of the World. Are you ready to battle for global dominance?
User reviews:
Mostly Positive (186 reviews) - 79% of the 186 user reviews for this game are positive.
Release Date: Jun 22, 2010

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Buy Making History II: The War of the World

Packages that include this game

Buy Making History WWII Pack

Includes 2 items: Making History II: The War of the World, Making History: The Calm and the Storm Gold Edition

Buy Making History: The World Wars

Includes 2 items: Making History II: The War of the World, Making History: The Great War


Recent updates View all (15)

June 2

A small update for MHII

We had several requests to fix the declining supply of transported units so these will now receive fuel as they travel. The splash screen was also enlarged so it covers 1920 x 1200 res.

19 comments Read more


“...a pinnacle of grand strategy, rippling with all the promise and depth inherent in the genre.”
4.5/5 – Adrenaline Vault, November 2011
“Whether you are a history nut or just love the challenge of strategy games, this game will challenge you.”
4.5/5 – Game Industry News, November 2011

About This Game

MAKING HISTORY II: The War of the World gives players the power to take full control of your nation, their colonies, regions, cities, and military units during the time leading up to and during the Second World War. Transform your cities into centers of industry and technology by developing production and research facilities. At the region level, build large-scale defensive structures such as radar facilities and fortifications, develop transportation networks, and expand the resource production needed to fuel your economy. Supplying your industries with these vital resources is necessary to run the economy and maintain domestic stability. No two games of MHII will be the same. There are an unlimited number of ways to achieve your goals and alter the course of history.


  • Play any nation in the era of World War II on a map with over 1000 land & sea regions.
  • Hundreds of unique land, sea, & air units representing both major & minor powers of the era .
  • Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the homefront and abroad.
  • Research an array of weapon systems & tactical improvements; repair, reinforce and upgrade your military forces.
  • Fly air missions against industrial & military targets.
  • Extensive economic system covering production, resources, consumption, trade & wealth
  • Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions.
  • Initiate infrastructure projects that modernize your nation & expand your economic potential.
  • Manage your colonies, liberate new nations, establish puppet states or annex their territory.
  • Region populations are represented by culture, ethnicity, religion & ideology; divisions that destabilize nations, provoke revolts, encourage reactionary coups and civil war.
  • Engage in espionage, fund counter government groups and interfere in the internal affairs of your neighbors.
  • Realistic economic system covering production, resources, consumption, trade, debt & inflation.
  • A blend of strategic & tactical military game play that includes logistics, reinforcements, supply and unit specific properties.
  • Streamlined UI interface to simplify the details of a deep game.
  • Continuously improved and refined since its initial release.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 10 / Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 1 GB RAM / 2GB recommended
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX®: 9.0c or better
    • Hard Drive: 2 GB
    • Sound: DirectX 9.0c Compatible Sound Card
    • Other Requirements: Windows-Compliant Keyboard & Mouse
    • OS: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Memory: 1 GB RAM / 2GB recommended
    • Hard Drive: 2 GB
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core 2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 1 GB RAM / 2GB recommended
    • Hard Drive: 2 GB
Customer reviews
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Mostly Positive (186 reviews)
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138 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 5 people (20%) found this review helpful
Not Recommended
5.9 hrs on record
Posted: October 2
Cannot recommend this game. Nothing fun here for me.
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Most Helpful Reviews  Overall
63 of 67 people (94%) found this review helpful
28 people found this review funny
86.9 hrs on record
Posted: June 3, 2015
There's plenty good and not so good about this game, and it really takes the idea of alternate history and allows you to basically do whatever you want. (Parentheses are examples)


+ Change History! (Romania kings of the world!!
+ Easily understandable, especially to new players in the strategy games like these.
+ Fun to crush every country around you with your massive military might (YARGG)
+ Follows ideologies to connect to follow the historical path (AI UK actually allies with AI US and AI France)
+ High mod support (Canadian colony in Somalia in an 1861 scenario!)
+ Many different types of units to be built.
+ All those factories are making me rich!! (Bucharest is more industrialized then New York, London, and Berlin Combined!)
+ You can form rediculous alliances (The Swedish alliance containing Sweden, Liberia, Argentina, and Bulgaria)


- No casus belli
- Declaring war too many times causes other nations to join in against you (I'm looking at you United Kingdom)
- The AI just builds up military and doesn't really care about economy (Switzerland at $-200,000,000,000 at end game)
- Rebels too easy to crush (Why wont you let me become fascist Norway?)
- Countries only surrender to you if you crush them super fast with a massive force (I just want Ukraine not all of the USSR)
- If you ally with a nation ('Cough' 'Cough' AI 'Cough') When they declare war you're dragged into it as well, if you want to be in in or not
- AI sometimes extremly random (AI Finland at war with every single country but Hungary, AI Germany allies with AI Albania and kills AI Italy)

Overall though, fun to play and good to think about what would really happen if Luxembourg conquered South America

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75 of 94 people (80%) found this review helpful
2 people found this review funny
Not Recommended
15.3 hrs on record
Posted: January 29, 2015
Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag.
If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here.

The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war).
My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem.

The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1?

The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso.
Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago.

The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore.

The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization!

The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway.

All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
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42 of 50 people (84%) found this review helpful
152.8 hrs on record
Posted: December 5, 2013
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.

Update: multiplayer is broken beyond belief for several reasons. one is that steam version of this game is no longer updated. two the game crashes on lan games all the time. and three to play online multiplayer you have to go to the website of the game and register and you can't play senarios online
i would still get this game for single player but not multiplayer
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38 of 44 people (86%) found this review helpful
2 people found this review funny
369.4 hrs on record
Posted: February 23, 2014
This game has it all - not only must you build up your military, which can be affected from morale, experience, and even weather, but you must maintain the economy by feeding your population and extracting resources. Moreover, you must maintain political stability during all defenses and conquests, lest you desire a revolt! Luckily, you can write up your own trade agreements, make alliances (even if they are not historically accurate) and declare war on whoever you damn well please.

The game is incredibly realistic and a metric butt ton of fun.

There is no tutorial, so much learning will be trial and error: but it's totally worth it.
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29 of 35 people (83%) found this review helpful
1 person found this review funny
100.2 hrs on record
Posted: January 25, 2015
This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).

In short- Try it. Shut up and try it if you have the money and you are patient.
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26 of 32 people (81%) found this review helpful
50.5 hrs on record
Posted: May 23, 2014
This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
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21 of 28 people (75%) found this review helpful
146.6 hrs on record
Posted: November 29, 2013
Seriously one of the best grand strategy games I've ever played.
Much more streamlined than what I've seen from Hearts of Iron 3.
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18 of 23 people (78%) found this review helpful
164.1 hrs on record
Posted: March 24, 2014
Really good strategy game for WWII. Long gameplay with a lot of different aspects to manage for any fan of strategy. Plus the multiplayer is good if you have people to play with regularly.
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19 of 26 people (73%) found this review helpful
3 people found this review funny
26.2 hrs on record
Posted: October 22, 2015
bought in a bundle for a few cents. Worth it. Not quite worth it at full price, try to get it around $4-5.

Then conquer the world >:)
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Recently Posted
Robert Locksley
17.7 hrs
Posted: October 18
This is an excellent improvement on the original Making History: The Calm and the Storm, and a great springboard to Making History: The Great War. A reasonable selection of start dates is offered, all of which will eventually lead to war in some form or other. However the game is simple enough for you to master quickly with patience in the early start scenarios that give you plenty of time to get to grips with the basics. It's all about balance in peace and preparing for the excesses of wartime. BUT! One mistake and you are, as the game suggests, "history". Everyone gets a chance in this fairly challenging game, but once the shooting starts you had better have your best fighting trousers on, for there will be no "phoney war" in which you can make ready. Remember-"no battle plan survives contact with the enemy". Good luck & good hunting.
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2.6 hrs
Posted: October 17
Nice game!
Helpful? Yes No Funny
404.1 hrs
Posted: October 13
I must say that this game is near and dear to my heart. It's certainly no Hearts of Iron or Civilization, but it's certainly not a bad game either. If you enjoy turn based strategy and would like a simple "conquer the world" type game, this is definitely worthy of your consideration.

Having played the original game in the series and playing this one since pre-order beta in 2010, I can say that it definitely has a simplistic appeal to it. Build unit in a city, send it into battle, take the world. This is essentially the board game Axis and Allies with the computer doing all the work for you. It bridges the gap between Civilization and much more intense grand-strategy games like those by Paradox Interactive. It also runs on lower-end PCs which is a plus, althought be warned that at turn 1000+ (1950s) the time between turns will increase significantly.

A few positives:
-Simplest grand strategy game that covers WWII
-The game is easy to learn within an hour of playtime
-Research is straightforward
-Almost no game is historically correct, the AI decides when and if it wants to go to war. Some sort of WWII will always happen, however

A few cons:
-Not the smartest AI
-Trade system experiences weird fluctuations late-game
-Long time in between turns starting in the late 1940s
-Combat is entirely based off total combat power and the terrain modifier

Overall a great game for those looking for a simple grand strategy game set in WWII
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83.1 hrs
Posted: September 17
its an interesting game but after many hours it simply takes too long for turns to process. Also navigation of country items is not optimal.
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458.3 hrs
Posted: September 8
Reviews over this game seem to be split between those who hate it and those who love it. I am now part of the latter group, albeit it did take a bit of getting used to. Pretty much everything the negative crew mentioned is true, I just find it is not as bad as they make it out to be. On the other hand the game is a LOT of fun to play. If you are coming from playing HoI like I did you need to get used to that there is very limited historical accuracy in this game. If you want Austria to join Germany you have to attack them. Alliances take weird turns in this "anything goes" game. And the game engine is a bit quick in starting rebellions. The first time I tried the game, by '38 not only had the UK lost most of her colonies (not that I minded playing Germany) the UK itself had fallen appart into: UK, England, Wales, Scotland and Fascist UK...
I think the turn based gameplay makes it more playable than HoI, as does the fact that there are far fewer provinces to keep track of.
The way the game is set up you can also play historically minor countries and turn them into world powers.
If you are looking for historic accuracy, stick with HoI.
But if you want a fun game where anything goes, give this one a try.
It is the end of 1938. After completing a mega-industrialization in Germany I attacked and annexed Austria, Czechoslovakia, Danzig and Poland Japan had requested to join my alliance after I took Austria. While fighting Poland first France and allies (Netherlands, and some others). And then the UK and allies (including US and Canada and a few more) declared war on me. While I punch through the Maginot line in a titanic battle against numerous but ill equipped French forces the UK alliance declares war on the French alliance as well as on the USSR - I liked it already!
France sues for peace offering me to keep the two maginot line provinces as part of the deal. I accept.
Next round I offer them and the Soviets to join me. They both agree. Meanwhile Italy (the third most powerful nation on earth) refuses as they do not wish to get involved in my war against the UK. Hungary also refuses for the same reason. I secure full military access through France and the Netherlands (and now help protect their airspace with my fighters while I bomb London; and I offer partial military access to the Soviets (opening my ports to them)
1939 promises to be interesting as I frantically try to build up my navy and an invasion force to take the war to the Brits...
Literally anything goes in this game. And that alone makes it more than worth while.
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28.8 hrs
Posted: August 26
1st game

-Played as autocratic Brazil (Fascist)

-Conquered and annexed South America as autocratic Brazil

-Allied with democratic USA

-Conquered berlin with a fleet of swarming machine gun armed infantry

-USA declears war on the USSR

-USA invades the USSR through the artic circle

-Now I see US tanks in northern Russia

-Failed my WW2 history test

That's how I won my first allience victory
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2.7 hrs
Posted: August 21
Helpful? Yes No Funny
0.6 hrs
Posted: August 11
There's no tutorial making the game uber-complicated. Not worth the 15 Dollars.
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169.7 hrs
Posted: July 28
I'm recently getting into this game. I like the civilization development issues similar to Civilization series. But the fighting is more reealistic because it make take a few turns to capture a region unless you bring overwhelming force.
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