¡Toma el control de un organismo virtual en este arcade indie único y desbloquea Logros de Steam para ascender en las tablas de clasificación!
Análisis de usuarios: Mayormente positivos (46 análisis)
Fecha de lanzamiento: 19 de Ago, 2010
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Comprar Swarm Arena

 

Acerca de este juego

¡Prepárate para una experiencia completamente nueva! Toma el control de un organismo virtual, desarrolla tus movimientos y sé uno con el enjambre. El juego no ha hecho más que comenzar. La novedosa y absorbente jugabilidad de Swarm Arena es un viaje que te transportará desde la estética relajante hasta la acción más trepidante pasando por fases de táctica pura. Sé rápido. Sé preciso. O simplemente disfruta de la experiencia.

Juégalo como TÚ quieras.


Características Principales

  • Mecánica de juego totalmente novedosa
  • Batallas multijugador online con ranking
  • 2 modos de juego independientes
  • 5 IAs únicas
  • IA de aprendizaje progresivo
  • Batallas multijugador en un mismo PC
  • Recompensas desbloqueables
  • 15 logros
  • Música adaptativa
  • Reglas personalizables
  • Clasificación global
  • Soporte para múltiples ratones y gamepads genéricos
  • Preciosos gráficos

Requisitos del sistema

    • SO: Windows XP / Vista / Windows 7
    • Procesador: 2.0 GHz
    • Memoria: 1 GB de RAM
    • Gráficos: 256 MB de VRAM, Pixel Shader 2.0
    • DirectX®: 9.0c
    • Disco Duro: 200 MB de espacio libre
    • Sonido: Compatible con DirectX
    • Otros Requisitos:
Análisis útiles de usuarios
A 9 de 12 personas (75%) les ha sido útil este análisis
1.2 h registradas
Graphic and music of this game is art. I can enjoy seeing orbits and listening good music at the same time. This is beautiful idea.

It's like "Universe Sandbox" combine with space fighter game.
Publicado: 21 de Junio
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
2.9 h registradas
It's a game about hitting things with particles. That's your one sentence elevator pitch right there. YOU HIT THINGS WITH PARTICLES.

And it works. To a point.

It's a really weird game because when it works, when your play and the game come together and you're spinning around this arena with your swarm of particles (hence "Swarm Arena") smacking the hell out of whatever comes your way, it feels tremendous. The way the music kinda syncs up with your actions and it feels like you're performing some sort of ballet of particle death and that, honestly, is really, really something.

But then you start to lose and a lose state in the game isn't quick and clean, it's the slow removal of your abililty to play the game as your swarm gets wittled down and wittled down. It's not quite a walk of shame a la Ridiculous Fishing, it's more that it seems like no-one could work out how to do this cleanly and fairly and just sort of went "that'll do". It wouldn't be such a big sin if it didn't drag the game out and into a state where it's just not, briefly, enjoyable to play. It's like your overriding memory of the last round isn't the bit where you're swooping round smacking everything with your particle army, it's the bit where you're trapsing around trying to keep these two particles going to get a few extra points. It doesn't even feel like clinging on desperately, just sort of "oh. well."

Nevermind though because Swarm Arena is worth it for the moments where you are THE PARTICLE KING and no-one wants to stop THE PARTICLE KING because THE PARTICLE KING has ALL the particles and he'll particle up your face. Or something like that.

Look, it's good except for the endgame bit, OK?
Publicado: 26 de Septiembre
¿Te ha sido útil este análisis? No
A 7 de 15 personas (47%) les ha sido útil este análisis
1.4 h registradas
Swarm Arena is a great concept for a simple 1-on-1 battle arena game that is rather unique. You control a swarm of flying pixel thingies that when in range of your ship can be used defensively or offensively. Defense, forces the swarm to hold its position, providing you with some cover against incoming attacks, where Offensive has a number of modes (shoot, circle) used to push your swarm out to attack your opponent. The first person to hit the other ship wins.

The biggest issue I have is the lack of control you feel over your swarm. Despite any tactics you may try, such as seeing an opening to quickly attack your foe, your swarm doesn't move in to attack as you may expect making your chance to hit seem very random. Wrongly timed attacks can result in almost instant loss of your entire swarm leaving you very frustrated and likely to loose the round.

There are only a few different game modes to play, and with the age of this title now there is no-one playing online anymore. Unless you have friends who want to play you are stuck with the AI or score challenge modes. Talking AI, this has to be a strong point of the game. AI is tough (very tough!) and smart which is rare to find in a Triple-A title let alone a small indie game, but again due to the poor control system over your swarm this ultimately turns to frustration and not a legitimate challenge. This had great potential but simply doesn't pull it off!

This may keep you entertained for an hour or two, but would be unlikely to get much more out of it. I would only recommend grabbing this if you find it on a 75-90% off sale.
Publicado: 13 de Mayo
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
0.7 h registradas
I like the game... but the multiplier is so laggy please if anyone has a fix or can help please let me know.
Publicado: 27 de Junio
¿Te ha sido útil este análisis? No
A 0 de 3 personas (0%) les ha sido útil este análisis
0.1 h registradas
the physics are hard to get used too
Publicado: 29 de Junio
¿Te ha sido útil este análisis? No