A first-person, narrative-driven puzzle game. Dimensional throws you into dangerous chambers to save an alien race. This is not a passive experience. You'll have to feel and act as though you're really there - standing, moving around, manipulating objects and reacting to dangers.
User reviews:
Positive (30 reviews) - 86% of the 30 user reviews for this game are positive.
Release Date: Dec 14, 2016

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (21)

March 21

v2.0 - Arcade Mode + Forward Shader

Version 2 brings lots of improvements to Dimensional.

Arcade Mode
We all love to demo VR to friends, but how do you show them the best bits of a 3 - 6 hour game? Arcade Mode allows you to quickly browse through all the challenges in Dimensional and just play the bits you love. Tag your favourite challenges in the menu to build a playlist for your friends to try.

Challenges are split in to four categories in the menus:
Tutorials - challenges that familiarise new players with the controls.
Experiences - focused on movement and unique moments that most players can cope with.
Puzzles - use Digby to interact and figure out how to progress.
Mini games - Lasers, Blocks, Halloween and Run The Gauntlet.

When playing the Tutorials, Experiences and Puzzles the goal is always to reach the arrow that's visible at all times.

UE4.15 upgrade
The Forward Shader is now used to enable better performance and means MSAA can be used for clearer graphics.

Other changes
Skip ahead - if you get stuck on a level, bring up the menu and choose to skip ahead to the next challenge. You'll get a grade F for the level but it means you can experience all of the game as intended.

Gamepad fix - a workaround has been implemented for gamepads that return incorrect trigger values.

Hide the floor grid - although not recommended, you can optionally hide the floor grid if you feel it brakes the immersion.

Run the Gauntlet - it's supposed to be hard but I've made it a little less punishing.

Lighting - some areas have been brightened up, limbo is now blue rather than black and death doesn't feel quite so horrific.

+ numerous other fixes.

I hope you enjoy the new features. There are some big changes here so please let me know if you hit any problems.

3 comments Read more

February 22

Arcade mode

Quick Update

I'm working on a new patch with some general improvements and am also looking at a new Arcade Mode. The new mode will hopefully allow players to quickly skip to various experiences in the game. This should be a good way to demo the wide variety of VR experiences in Dimensional to your friends without having to play through the whole game for hours. It will also be more ideal for use in Cyber Cafes etc.

I hope to get the new release out in the next week or two.

0 comments Read more


“Recommendation: Solid and challenging grab for the price.”

New Arcade Mode

The Arcade Mode allows you to browse and jump to any challenge in the game. Tag your favourites to build a playlist of unique VR moments to demo to your friends.

Vive Users

Please make sure you start SteamVR before launching the game.

About This Game

A first-person, narrative-driven puzzle game

Dimensional throws you into dangerous chambers to save an alien race. This is not a passive experience. To succeed, you'll have to feel and act as though you're really there. You'll be standing, moving around, manipulating objects with realistic physics and reacting to dangers.

  • Nausea-free - a very comfortable experience that won't make you feel sick
  • Real-life movement - walk, duck, dodge, lean, jump to avoid obstacles and search your environment. Only 1.2m x 50cm required to play. Full room-scale supported.
  • Puzzles - you'll need brains, reflexes and precision to beat the chambers
  • Explore - find the hidden messages and learn the truth
  • Mic support - expect to be heard as well as seen
  • Choice - teleporting for comfort + optional FPS-style controls

More than just puzzles and action, I'm trying to put you in a variety of unique situations that can only be appreciated in VR.
There's lots to experience including:
  • Slide along a narrow ledge as a giant pendulum swings inches from your face
  • Test your courage by jumping off a high platform.
  • Carefully move your head through a narrow gap filled with spikes
  • Knock blocks out of a wall without bringing the roof crashing down on your head
  • Dodge and jump over lasers
  • + lots more

There's a story for you to find. It's up to you if you want to find the hidden messages and obscure areas and work out what's going on, or just play through the levels and enjoy the puzzles.

Area required

1.2m x 50cm required to play
Dimensional uses its own chaperone system which allows you to move around even if you only have a small playing area.
If you don't think you have enough room, try the free demo first. You may be surprised how little room you need.

The story

A trans-dimensional race is being hunted to extinction. Many years ago humans helped them build hidden chambers on Earth to safely hide their offspring. Now the hunters have built machines to smash their way into the chambers.
Can you rescue their offspring before it's too late?
The chambers are filled with traps and challenges that can only be completed by a human working together with an alien droid.

Your companion

You're accompanied by Digby. He's not the brightest or happiest droid, but give him a target and he'll hit it. Use him to manipulate objects or for more destructive purposes. Think of Digby as your hands and fists.

FPS-style controls

FPS mode allows you to move using analogue sticks like traditional first person shooters. Only use FPS mode if it doesn't cause nausea. You can toggle between teleporting and FPS mode as required. You need to exit FPS mode to teleport.

To activate:
* On the HTC Vive, click the grip button to toggle FPS-mode on and off. Use the right track pad to rotate and the left track pad to move.
* On the Oculus DK2 / Rift, hold down your left shoulder button (or right grip button for OculusTouch). Use the right analogue stick to rotate and the left to move.

When in FPS mode you drive your floor grid around. For this to make sense you should face forwards (as indicated by directional arrows) before starting to move. Alternative see the in-game menu to change the forward direction to be controller by the direction of your laser pointer.

An experimental game

I'm a solo-developer and spend all my time experimenting in VR to see what works best. Dimensional is a result of my continuing experiments to see how to make the most of this new technology and create highly immersive experiences.

Standing and using real-life movements is a key component. I wanted to allow as many people to play as possible so I use a custom chaperone system where you only need enough room to take a couple of steps forward.

Teleporting provides a nausea-free way to move around, but FPS-style controls can be used if you prefer (teleporting is still required to jump over gaps and reach heights)

Dimensional insists you move. You'll have to walk, crouch and lean as you explore and duck and even jump to avoid dangers. The ability and requirement to react as you would in real life increases immersion.

Interacting with the environment and seeing it react as expected (including dynamic lighting and shadows) makes the chambers feel more believable.

The microphone is used so that you can be seen and heard. Shout at droids (some will shoot at you), or activate sensors with your voice.

To complete the chambers you'll need to solve problems as though you are really there rather than thinking about it like a typical game.

System Requirements

    • OS: Windows 7 SP1 64 bit or newer
    • Processor: Intel i5-4590
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
    • Storage: 2 GB available space
    • Additional Notes: HTC Vive, Oculus Rift (or DK2) required + 1.2m x 50cm of space to move around
Customer reviews Learn More
Positive (30 reviews)
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