Build your biome! With an empty biodome as your canvas, add plants and animals from three different ecosystems. Observe interactions like hunting, blooming, and even decomposing! Will your biodome last for decades, or will it experience a total ecosystem collapse? You’re in control!
User reviews:
Mostly Positive (196 reviews) - 76% of the 196 user reviews for this game are positive.
Release Date: Apr 14, 2016

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Recent updates View all (30)

February 17

Patch 1.14: Twice as Cute, Just as Delicious (The Baby Update)

Our next update is now available to download as a free content addition... babies!

Previously in the game, all babies (not yet mature animals) were half-sized versions of the adults. But of course, many babies look quite different from their adult counterparts, so we've been working on an update that would allow us to all squee at baby cuteness.

With this update, the baby phase lasts the first half of their childhood (i.e. before sexual maturity and becoming an adult). During this phase, for the species that have unique baby versions, they will appear as these new adorable babies we've created. Not all animals have this, as some species look similar as babies and adults or are too small to notice a difference, in which case they will still be scaled down versions at 50% of adult size. During the last half of childhood, every species will be a juvenile version at 70% of adult size as their sort of teenage years. Then they'll mature into adults at the end.

To make sure this functions better in the ecosystem, we've also adjusted it so that baby carnivores (separate from juveniles) can eat animals one size lower than their adult counterparts. This is so you don't see a tiny baby cougar take down a mule deer.... as we did during testing before we added this!

List of Species with Special Baby Versions Added:
  • Asian Black Bear
  • Asian Elephant
  • Bison
  • Bobcat
  • Capybara
  • Caribou
  • Coatimundi
  • Collared Peccary
  • Cougar
  • Coyote
  • Dhole
  • Gray Wolf
  • Grizzly Bear
  • Jackrabbit
  • Jaguar
  • Marsh Deer
  • Moose
  • Mule Deer
  • Muntjac
  • One-Horned Rhino
  • Pronghorn Antelope
  • Red Fox
  • Red Panda
  • Tapir
  • Red Junglefowl

Watch a brief intro video:

19 comments Read more

January 29

Recommended: Save Backups!

Patch 1.13 is out with a major update to our saving system that will greatly improve reliability in case of file corruption or unusual circumstances (like reports of power going out, etc. that then lost biodomes for people). When you launch after the upgrade, it will convert all your save files, which means the first load will be longer than usual.

So far we've had two users report issues -- one who is having a biodome crash on load, and one with extremely long load times. We tested it as thoroughly as we could before going live, but of course testing with 20 people we can get to do it versus the entire user base of thousands of players can reveal some additional issues we didn't find before a release.

We are working on debugging the issue, but for now, we'd like to recommend backing up your save files if you have not yet upgraded to 1.13 just to be safe, if you're worried about losing biodomes.

How to backup my save files?
Here's some instructions in case you want to save a back up your save file.

1). Locate your save file. Both Windows and Mac locations are different, so I'll list them both here.

Windows directory:

C:->users-> [Your Account Name] -> AppData -> Local-> Tyto Ecology

The AppData Folder is hidden by default, so you'll have to enable viewing hidden options.
You can do this by selecting the view tab located at the top of your window then turning on the "Hidden items" checkbox.

Mac directory:

In your finder, click on "Go" on the top bar and hold down your option key to reveal the hidden folder, and then click on the Library Folder. Then go to application support -> Epic -> Tyto Ecology

2). Compress the Tyto Ecology folder through .zip, 7zip, or by right clicking and sending to a compressed file. If you're not comfortable compressing the folder to create a backup, then you can choose to copy and paste the "Tyto Ecology" Folder somewhere else where you'll remember it.

After you upgrade, the old save files will be in the previous format and if you run into any issues you can hold onto them while we debug from reported problems and then you can try the upgrade again after a hotfix is released.

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About This Game

In Tyto Ecology, you have the power to create your own biodome and fill it with life!
Start with an empty biodome as your canvas, then create a rich, diverse ecosystem by balancing producers, consumers, and decomposers. You’re in control as you work to create a functioning ecosystem from the ground up, problem solving to learn life science principles. Tyto Ecology, an ecology simulation game, teaches Next Generation Science Standards to learners in a fun and innovative way!

This is a calm, slow-paced game (at least until things start going wrong) that encourages learning through experimentation as you work to sustain, or destroy, life. Up to a year of time can pass while you are away, so you come back to changes in your ecosystem and potentially several problems to handle each time you return to the game.

  • Build and create your own self-sustaining ecosystem
  • Over 70 animals and plants to customize your biodomes
  • Use the data tool's map to monitor your ecosystem
  • Earn achievements by completing ecological challenges
  • Sandbox game with hours of replayability
  • Use Photo Mode to capture the perfect moment
  • Educational gameplay that fits with Middle and High School Next Generation Science Standards

About the Ecosystem

Tyto Ecology is not just another building game or something where the player's actions don't have meaning and consequence. In order to master the game, the player is mastering life science principles.

The ecosystem begins with producers, plants that are the basis of each biome, with plants regenerate leaves that are eaten by animals (depending on how healthy they are). The plants have vegetative, flowering, and/or fruiting reproduction cycles, including a need for pollinators in order to successfully pass through the blooming phase, and animals must eat fruit in order for the most possible amount of seeds to germinate and begin. Next come the consumers: herbivores, insectivores, predators, scavengers, and omnivores.

These animals live and breed in territories over time, eating their appropriate food, and in many cases becoming food. Some plants and animals are poisonous or tough (like tortoises), limiting which animals can eat them! In addition to managing all this over many different species, each plant and animal creates detritus over time, and decomposers must be used in order to complete the cycle of life! If detritus builds up, poop, bones, and debris will begin to appear in your ecosystem and the health of everything in it will be reduced.

System Requirements

Mac OS X
    • OS: Windows 7 or higher (64-bit only)
    • Processor: 4th Generation i3 or higher
    • Memory: 6 GB RAM
    • Graphics: Intel HD 5000 or higher
    • Storage: 840 MB available space
    • OS: 10.11.2+
    • Processor: 2.4 GHz Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Intel HD Graphics 4000 1536 MB
    • Storage: 800 MB available space
Customer reviews Learn More
Mostly Positive (196 reviews)
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