DUAL GEAR is a Tactical Action Turn-Base game presented by Japanese Mecha Inspired. Pilot your mech with the real-time tactical and Command your squad with turn-based element!
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Release Date:
2018

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Recent updates View all (29)

September 24

WIP! New mech boss preview! Little details and screenshots!

DG Update 0079

Hi, pilots, We're back to update again. Thanks for your patient to waiting for DUAL GEAR!

Before the next detail of Closed Beta, we will deploy the new things little by little. Today we have some little progress about the next boss unit. Let's check it out!



The Big Quad legs mech with the secret code name. If you got a Closes-Beta build, that means you met the first Aircraft boss and saw that how it(AI) working. However, it's just a test mission for our Alpha Tester. All boss will come again in the story mode of next Closed Beta! Now let's check more screenshots!







*The bounding cube showing on devs build only.

This mech boss is about the close combat battle. Single and multiple target melee attack is the point! The shock wave can be taking the damage on your units if they're in the range, pls be careful!

We're preparing the module of story mode call, Bridge Menu. Seem like FM series you can meet any characters by the 2d screen and find more things and the secrets we placed into the game. We will tell you about that details on next update!

Campaign page

Follow us on any social media.

Twitter

Facebook

Our Official Website.

http://www.dualgeargame.com/

Check out the Campaign Page, here!
5 comments Read more

June 25

Final Patch for Closed Alpha updated! (Alpha Release 0.91)

DG Update 0077



Final Patch for Closed Alpha updated! (Alpha Release 0.91)

Hi pilots,

The last update for the Alpha version has been launch! Yes, it means BETA development has begun but... right now, Let check out what we improve on to the current version.

This current build has improved some gameplay with the keyword "Faster" The new features " Wheel Boost" is an important key. We put it to the combat gameplay and also AI behavior. Now a player can press a button x, to move faster with wheel boost. That's the better way if the player wants a fast gameplay.
We recommend a try it until you are the expert in the boost control. You can be like the ACE pilot! Try it to get your position, dodge the enemies attack, and evade the massive missile!

Also, enemies AI is open to use a wheel boost. During the enemy phase, this feature is the key to making all actions to be faster. They can make decisions to use a Wheel Boost. If using a scene speed button(A), all action and cutscenes during the turn will be extra fast and quickly to go for the next phase. Wheel boost and scene speed will help all player so much to make more compact combat and decrease a time during the turns in gameplay.



About the major issues from the later versions. We fixed a lot of freezing bugs appear from any overlaps stage. Becuase DUAL GAER is a base event control blending with the real-time actions. The timing of each event stage may conflict during the real-time are progressing. That is the priority problem we want to focus and fix them. Hope we did it about the 90% right now.

One more thing, we added a new aircraft mech enemy for testing play in the Bitsummit Mission #1, #2. This mech is showing the combination mech in the combat gameplay and also, how the player takes a fight with giant aircraft enemy. If you have an alpha build, don't forget to try those missions and take down that guy!







We plan for this patch will get more missions, parts, and weapons but we're sorry we can't provide them for now. However, we will put it's all into the next beta phase. One reason because the new item management modules are going for the big upgrade. Example; Shop, Weapon development, and the weapons obtained from an enemy. We think it's better if all of them should be ready with the full progress of all items module and the reason, for the awesome BETA! Yes, a lot of new progress is coming in the next update! Stay tuned pilots!

Closed Alpha 0.91 (Alpha Release) Added-fixed lists

-Wheel Boost input added( let's remind to Roller Dash from FMO.) All player can try to use it by X(Shift) button when the unit is completely stationary.
-Integrated a wheel boost to AIs behavior. The timing of enemy phase will shorter with faster movement on each enemy.
-Chain Attack enabled for all current weapon skills.
-Run animation will changes when the unit was high weight setting.
-2 Exclusive Missions from Bitsummit 2017. We put a newly aircraft mech to be a boss for those two missions.
-Resolved the freezing bugs happens from the overlaps event stage Active counter stage and player combat view
-Plasma rifle DG in MESSA mission and his team can move when the first player unit get to the contact area.
-Endless shots bug of tank enemy fixed.
-Controller and Mouse/Keyboard guides added to hangar screen.
-Active-Counter system enables for all movement stage. (Cast the attack during the target moving.)
-Speed up the scene in enemy phase is applied. Hold A button(Enter) during the enemy turn.
-Improves some skill cutscene camera, animation seamless, and some interactive on HUD and UI when the unit is getting the damage.

On the current build, we know some issues and bugs are not 100% completely resolved. We promised on the next BETA version will be better and coming with the big update!

Check out an IndieGoGo campaign and get an Alpha/Beta Access here!

Campaign page

Follow us on any social media.

Twitter

Facebook

Our Official Website.

http://www.dualgeargame.com
13 comments Read more

Reviews

“They like Front Mission… total win!”
Playstation Life Style

“The turn based action in DUAL GEAR looks engaging and multifaceted.”
Operationrainfall

“Semi-Real Mecha square off in a satisfying plod.”
Wargamer

About This Game

DUAL GEAR is a mech turn based strategy game combination with action gameplay inspired from classical Japanese mecha TBS games. Player can command the units with a third person action perspective and ordering the team with turn based system. Fully with a features of turn based style, pilot level system, mech customization, part structure, and manage your mech squad to finish the mission and find the secret parts,weapons in the story campaign.
The game is powered by Unreal Engine 4 and still in development. Estimated release the game in 2018.

Check out more info about the Game follow the links below!

Official Website.

https://www.dualgeargame.com

Check out DUAL GEAR on crowdfunding page.

https://www.indiegogo.com/projects/dual-gear-tactical-action-turn-based-mecha-game-steam/x/3779912#/

Follow and like our social media.

https://twitter.com/DUALGEARGAME

https://www.facebook.com/DUALGEARGAME/

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7,8,10 64bit
    • Processor: Intel quad-core Q6600,AMD Phenom II X4
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 550,VGA AMD 7750 or better
    • DirectX: Version 11
    • Storage: 10 GB available space
    Recommended:
    • OS: Windows 7,8,10 64bit
    • Processor: AMD Six-core CPU,Intel quad-core CPU or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960,VGA AMD 7950 or better
    • DirectX: Version 11
    • Storage: 10 GB available space
    Minimum:
    • OS: OS X Mavericks 10.9.2 or later
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: AMD 6970 or better
    • Storage: 10 GB available space
    • Additional Notes: Not support for MAC without Graphics Card
    Recommended:
    • OS: OS X Mavericks 10.9.2 or later
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon R9 M290 or better
    • Storage: 10 GB available space
    • Additional Notes: Not support for MAC without Graphics Card
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