Falling Stars: War of Empires is a fast-paced digital tabletop strategy game where each decision you make forces the game to evolve differently every time you play. Command hundreds of ships in battle, resolve intricate political agendas, and discover the deep interplanetary relations of the galaxy!
All Reviews:
Mixed (10) - 60% of the 10 user reviews for this game are positive.
Release Date:
Apr 27, 2016

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Recent updates View all (5)

June 26

Patch 1.05 - Morale, Battle formations

The long awaited 1.05 patch is here!
Some notable additions and changes have been made to the gameplay in the form of the morale system, formations in battle, some streamlining of controls and so on.

We've showcased most of the featureset of this patch in our previous post:

It might be worth taking another look at the tutorial to get a refresher on how the updated controls and new mechanics work, as a number of problematic control methods have been either removed or changed. (ie moving units by clicking on them directly, instead they are moved by the right-click system context menu)

Let us know your thoughts and suggestions on the steam forums!

Here's the full list of changes in this patch:

  • Morale system, a fleet may retreat from battle when their will is broken",
  • Fighters may now attempt a flanking maneuver to cause additional morale damage
  • Tactical action cards and strategic actions have been made easier to use
  • The tactical action button will now start pulsating if you have recieved a new tactical card
  • The strategic action button will now keep pulsating until it has been used in the given turn
  • An auto save and quick save (F5) / quick load (F9) feature
  • Information panels during battle for the HUD buttons
  • A counter to the retreat button during battle to tell how many units can escape
  • Fuel reserves are now visible during battle to help make an informed decision about retreating
  • The technology screen now shows your current resources and whether there is free tech available
  • The end game screen will now show the victory points of all the players
  • Many situations are now more responsive via little popup messages
  • You can now keep track of current political agendas through an ingame list
  • Earning a bounty from defeating the rogue fleet is now more pronounced
  • A bug that prevented empty Carriers from moving
  • A bug that allowed more than 7 tactical cards to be held at once
  • Large strides have been made towards future savegame compatibility (old saves will be broken one last time, sorry!
  • Fixed a bug that could occasionally cause a crash to desktop from reflective shots
  • Sometimes units weren't properly removed after dying in battle
  • Rogue fleet at the end of the tutorial is no longer overpowered
  • The bottom hud panel (showing a system's stats) should now look better on all resolutions and aspect ratios
  • On some occasions certain units were excluded from a retreat attempt
  • Units no longer pop out of existence when retreating from battle due to low morale
  • Moving and (un)loading units now only possible through right-click context menu
  • Planet density will now have a more meaningful effect on the game world
  • Tutorial updated to address new features
  • User interface has recieved a slight overhaul
  • Ships are no longer organized in battle individually, instead formations are drawn based on ship type
  • Tutorial has gone through some changes to fit the updated game mechanics and UI
1 comments Read more


“Falling Stars is like Twilight Imperium meets Civilization”
8.6 – The Game Freakshow

About This Game

Falling Stars: War of Empires is a fast-paced digital tabletop strategy game where each decision you make forces the game to evolve differently every time you play. As the leader of your empire, you will command fleet battles consisting of hundreds of ships at a time, resolve political agendas that can completely alter the rule set of the game, and discover hundreds of different planets on your way to victory. Explore strange worlds and develop diplomatic relations with them, or exploit them for their resources. But beware, every planet in the game has their own unique history, and there will be consequences for your decisions!

Falling Stars: War of Empires incorporates a vastly configurable set of content and features:

  • Matches ranging from 60 minutes to days long
  • Configurable galaxy size, sparseness, victory conditions, resources, technology advancement rate, and more to tailor the experience to your playstyle
  • Brand new "Strategic Action" mechanic that can be leveled up throughout the game, giving players evolving strategic options
  • Each planet has unique diplomatic effects, from causing riots on other planets to offerings of technology and resources, and are dictated by your relations with them as well as their individual allies and enemies. This allows players to gain reputation with a planets inhabitants by conquering one of their enemies!
  • Online multiplayer games that can be finished in one sitting
  • Challenging AI that will work for or against you depending on your actions
  • Command your fleet in battle by altering their formation, issuing tactical orders, and sending them to carry out those orders against enemies

System Requirements

    • OS: Windows 7
    • Processor: Intel® Celeron® Processor 2957U
    • Memory: 2 GB RAM
    • Graphics: Integrated
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • OS: Windows 7
    • Processor: Intel® Celeron® Processor 2957U
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 940M
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
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