Star Rogue is a sci-fi roguelike platformer. This pixel indie game will challenge you with a randomly generated spacestation full of deadly traps, collectable items, nasty enemies and strong bosses, each time you play it.
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Release Date: Feb 1, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“After the core gameplay of Star Rogue is finished and the game is in a stable playable state, Early Access offers a great way to share the game with a lot of people. This way, we get valuable input and feedback from the community which we can use to improve the direction and quality of the game development.”

Approximately how long will this game be in Early Access?

“There is no hard deadline, though the game gets regular updates and improvements. It will be in Early Access until all features are implemented and the game is polished.”

How is the full version planned to differ from the Early Access version?

“There is still a lot of stuff going to be implemented, for example:
  • Improved and more diverse enemy AI/movement
  • Better graphics and animations
  • More abilities, stages, rooms, enemies, bosses, items and unlocks

What is the current state of the Early Access version?

“The game is fully playable and has already a lot of content, including lots of rooms, items, weapons, enemies and bosses. Most of the core features are implemented and the current version runs already quite stable.”

Will the game be priced differently during and after Early Access?

“This was not decided yet. The price might be raised slightly.”

How are you planning on involving the Community in your development process?

“The community has a huge role in the development process.
Every suggestion, feedback, critic, recommendation and comment, negative or positive is highly appreciated.”
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Recent updates View all (12)

June 5

Patch v0.42

Hello everyone,

This patch mainly includes particles and effects to make the game look better:

added:
- blood particles, when the player takes damage or enemies get destroyed
- water effect, small waves when objects enter or leave water
- background sprites from explosions and destroyed enemies
- some enemies now shoot lasers in all direction when destroyed

changes:
- slightly reduced assault rifle laser lifespan

fixed bugs:
- destroy bullets ability doesn't destroy enemy grenades
- text typos

1 comments Read more

May 28

Patch v0.41

Hello everyone,

This patch introduces lil buddies, which are small friendly flying suicide robots, wall jump behaviour, new items, animation improvements and other smaller game polishing changes:

added:
- lil buddies: which are small friendly robots which are flying near the player and once
an enemy is close, they fly towards it and explode. they share other buddy item upgrades
- new sprite/graphic when player is near a wall and able to wall jump
- dust cloud animation, when player jumps or slides down next to a wall
- error sound when you use a slot machine but don't have enough money/health
- sound for the items regenerate, nanobots and credit generator when they trigger
- boss laser beam sound
- new item: shows you the shop and boss room on the minimap
- new item: your laser projectiles move in sine waves
- new item: chance your lasers create laser bursts
- new item: get temporary dmg for each dmg taken per room
- new item: your buddies are immune to enemy projectiles
- new item: spawns six lil buddies
- new item: chance to spawn a lil buddy each room
- new item: chance destroyed enemies spawn a lil buddy
- new item: player laser evading walls and changes direction in a right angle before touching it
- new item: gives you a random item
- new item: your ability cooldown time is halfed
- new item: shows you all rooms on the minimap

changes:
- player moves slower downwards when he slides down next to a wall
- reduced item spawn probability of the two hearts/shields spawning items from destroyed enemies
- more noticable and different sounds when taking damage
- updated graphic of buddy speed item and buddy laser speed item
- increased text popup display time a bit
- streamlined programming code in the background for more consistency
- grenade launcher and shooting through walls item now work together
- renamed Shield to Armor
- reduced sniper laser lifetime
- made fire, gas and saw collision a bit smaller

fixed bugs:
- rare game crash with ability active aura
- buddies were not damaged by all enemy projectile types
- the items regenerate, nanobots and credit generator were not working for player 2
- in some rooms spikes had bigger collision size than spike sprite
- shield of shield enemies could sometimes remain when the owner was destroyed

1 comments Read more
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Reviews

“All in all, the game is amazing, from the art, to the music, to the combat and gameplay, for an indie game developed by such a small team.”
8.5/10 – Restart Gaming

About This Game

Star Rogue is a sci-fi roguelike platformer. In this challenging pixel indie game you will take control over a brave space marine to investigate an abandoned space station full of traps, robots and aliens. In each playthrough you will encounter a different environment full of randomly arranged rooms. With the choice between several weapons, abilites and different items, your playing experience will be unique each time you play.

!!! ATTENTION !!!
This game is still in development! Here is a rough list of planned improvements:
  • Improved and more diverse enemy AI/movement
  • Better graphics and animations
  • More abilities, stages, rooms, enemies, bosses, items and unlocks

If you have any questions or want to contact us, feel free to write us to:
starrogue [at] julianwehrmann [dot] com

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or newer
    • Processor: 2.5 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB
    • DirectX: Version 8.0
    • Storage: 30 MB available space
    Recommended:
    • OS: Windows Vista or newer
    • Processor: 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 8.0
    • Storage: 30 MB available space
    Minimum:
    • OS: Any Linux Distribution
    • Processor: 2.5 GHz
    • Memory: 1 MB RAM
    • Graphics: 256 MB
    • Storage: 30 MB available space
    Recommended:
    • OS: Any Linux Distribution
    • Processor: 2.5 GHz
    • Memory: 2 MB RAM
    • Graphics: 1 GB
    • Storage: 30 MB available space
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