Wormhole City is a single-player sci-fi adventure game where you must interact with characters, machines, and the environment to achieve your objectives and progress throughout the game.Control Space Force mercenary Acero Astra as you escort a spaceship convoy to safety in the frontier sectors of space.
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Release Date: Jan 2, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Wormhole City is being released for Steam Early Access to gauge interest in our game and to aid the resources required for completion.”

Approximately how long will this game be in Early Access?

“We anticipate Wormhole City will be in early access for one year.”

How is the full version planned to differ from the Early Access version?

“The full game will have more story levels, enemies, skills, puzzles and variety that will take different environment and character interactions to complete. We are including new vehicles and adding features to those that currently exist. Levels requiring squad-based gameplay are currently in development. You will be able to command units to move and execute special actions unique to their character and their deaths will be permanent. We plan to include a deeper progression system. The full game will take longer for players to complete and your actions will affect the story to a greater degree .”

What is the current state of the Early Access version?

“Wormhole City is currently in its alpha state. We will be releasing patches and new features throughout our Early Access phase.”

Will the game be priced differently during and after Early Access?

“There are no plans to change pricing at this moment.”

How are you planning on involving the Community in your development process?

“We have and will continue to listen to feedback from the Steam community and social media to improve our game.”
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Recent updates View all (11)

June 17

Wormhole City Act 2, Upcoming Patch and Devlog Details

Thank you everyone for your tremendous patience and support as we continue development on Wormhole City. We're excited to announce new content that will be released before this year is over as well as updates and patch notes that are planned to arrive before June is finished.

Wormhole City Act 2 continues the story of Acero Astra and the struggle for survival when a lucrative bounty is declared on the pilot by outlaw factions. Experience two sides of the conflict in Act 2 by controlling Astra and outlaw Marko in the ongoing strife for control and freedom. We plan to release the Act 2 update with new items, enemies, and levels before the end of this year.


Two significant gameplay mechanics will be modified and added to current and future content releases. The aiming mechanics for pilot and robot gameplay has been changed to give you multi-directional range of attack from different heighths using your mouse cursor. This top-down style of aiming and movement will only activate with certain equipment and key presses.

The second feature arriving soon is the minimap to help players navigate levels, investigate distress signals and other points of interest. Unless you come across certain information during a level, the minimap may not show all the obstacles coming your way or the location of helpful equipment and allies in obscure locations.

Other top-down staples have been implemented such as walls that fade when blocking the player's view of the character, improved enemy AI with more variety in behaviors, NPC companions, new skills, environments, puzzles, combat scenarios and overall number of interactive objects will continue to be added to current and future content for Wormhole City.

Patch Notes Preview:

We plan to release a patch for Wormhole City before June is over to address optimization issues and to begin adding more content. Some of the changes will include:

  • Minimap will be implemented.

  • Additional interactive objects and characters.

  • More voice, audio, and visual effects will be included.

  • Adding more content and revising the design of specific levels.

  • Improved hit and trace detection with space combat.

  • Hopefully reduce game crashing and problems with keyboard inputs.

Dev Log:

We will be releasing an in-depth devlog and game project details in the near future.

Working on implementing a 'Space Academy' tutorial level that will help players with vehicle controls beforehand.

Developing more enemy behaviors and 'boss' mechanics.

Will be replacing the hover vehicle in the Desert level.

Planning on all levels to be lengthened and polished as new updates release.

We still undergoing the process of finding a programmer with specialties in optimizations in Unreal Engine 4. Our plan is to make our game as compatible as we can for different operating systems and configurations.

There is still a tremendous amount of work to do and thank you all for taking the time to give us your thoughts, feedback and support during this arduous period of development.

New Patch Will Be Released Before June 30th; Stay Tuned!


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February 13

Update 1.01.8

Greatly reduced performance costs of most levels and beginning the process of adding more content to existing levels. Thank you for your patience.

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About This Game

Through faster-than-light technology, nations strive to colonize the universe while diverging factions struggle for control and freedom throughout space. Control Space Force mercenary Acero Astra as you escort a spaceship convoy to safety in Wormhole City, a single-player sci-fi adventure game with combat and interaction elements developed in Unreal Engine 4 for PC. You must interact with characters, machines, and the environment to achieve your objectives and progress throughout the game.

Game Features

  • Explore a sci-fi setting with a cyberpunk twist.
  • Battle numerous enemies in kinetic fashion with land and space vehicles.
  • Journey to different locations as you fulfill Space Force missions.
  • Auto-save system will help record your progress.
  • Your actions may affect NPC interactions.

System Requirements

    • OS: Windows 10
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 11
    • Storage: 13 GB available space
    • OS: Windows 10
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
    • DirectX: Version 11
    • Storage: 13 GB available space
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